| | |
| | | { |
| | | int index = 0; |
| | | var list = FunctionList.List.GetDeviceFunctionList(); |
| | | |
| | | foreach (var function in list) |
| | | { |
| | | //音乐模块有主从关系,需要特殊处理 |
| | |
| | | btnIcon.UnSelectedImagePath = $"FunctionIcon/Icon/HomeIcon/{function.IconName}_blue.png"; |
| | | btnIcon.SelectedImagePath = $"FunctionIcon/Icon/HomeIcon/{function.IconName}_blue.png"; |
| | | } |
| | | |
| | | else if (function.spk == SPK.VideoDoorLock) |
| | | { |
| | | btnIcon.UnSelectedImagePath =UI2.FuntionControlView.VideoDoorLock.CommonMethod.Current.GetVideoDoorLockIcon(UI2.FuntionControlView.VideoDoorLock.CommonMethod.Comerom.collect); |
| | | //btnIcon.SelectedImagePath = $"FunctionIcon/Icon/HomeIcon/{function.IconName}_blue.png"; |
| | | } |
| | | else |
| | | { |
| | | Button btnSwitch; |
| | |
| | | }; |
| | | |
| | | |
| | | var skipControlPageEvent = new PublicAssmebly().LoadEvent_SkipFunctionControlPage(function, btnCollection, btnName, btnZone); |
| | | var skipControlPageEvent = new PublicAssmebly().LoadEvent_SkipFunctionControlPage(function, btnCollection, btnName, btnZone, UI2.FuntionControlView.VideoDoorLock.CommonMethod.Comerom.collect,()=> { |
| | | this.LoadDeviceFunctionControlZone();//删除设备后重新刷新UI |
| | | }); |
| | | view.MouseUpEventHandler = skipControlPageEvent; |
| | | btnName.MouseUpEventHandler = skipControlPageEvent; |
| | | btnIcon.MouseUpEventHandler = skipControlPageEvent; |
| | |
| | | |
| | | LoadEvent_ControlScene(btnCoverd, btnName, btnZone, btnShowDelay, scene); |
| | | |
| | | btnSettingIcon.MouseUpEventHandler = (sender, e) => { |
| | | Action backAction = () => { |
| | | btnSettingIcon.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | Action backAction = () => |
| | | { |
| | | //LoadSceneFunctionControlZone(); |
| | | }; |
| | | Action refreshAction = () => { |
| | | Action refreshAction = () => |
| | | { |
| | | btnName.Text = scene.name; |
| | | btnZone.Text = scene.GetRoomListName(); |
| | | //view.BackgroundImagePath = (scene as Scene).ImagePath; |
| | |
| | | }; |
| | | var aep = new SceneEditPage(scene, backAction); |
| | | MainPage.BasePageView.AddChidren(aep); |
| | | aep.LoadPage( refreshAction); |
| | | aep.LoadPage(refreshAction); |
| | | MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; |
| | | }; |
| | | //场景正在倒计时执行中 |