HDL_ON/UI/UI2/3-Intelligence/IntelligencePage.cs
@@ -401,6 +401,14 @@ { foreach (var scene in listScene) { if (scene == null) { //有空现象 continue; } if(scene.sceneType == SceneType.LightScene) { continue; } System.Threading.Thread.Sleep(10); Application.RunOnMainThread(() => {