| | |
| | | } |
| | | } |
| | | break; |
| | | case SPK.ElectricalTvHisense: |
| | | { |
| | | string on_off = GetKeyValue("on_off", dicList); |
| | | string signal = GetKeyValue("signal", dicList); |
| | | if (!string.IsNullOrEmpty(on_off)) |
| | | { |
| | | if (on_off == "1") |
| | | { |
| | | stateStr = Language.StringByID(StringId.onLogic); |
| | | } |
| | | else |
| | | { |
| | | stateStr = Language.StringByID(StringId.offLogic); |
| | | } |
| | | |
| | | } |
| | | if (!string.IsNullOrEmpty(stateStr)) |
| | | { |
| | | stateStr += ","; |
| | | } |
| | | if (!string.IsNullOrEmpty(signal)) |
| | | { |
| | | stateStr += signal.Replace("_", " "); |
| | | } |
| | | stateStr = stateStr.TrimEnd(','); |
| | | } |
| | | break; |
| | | } |
| | | } |
| | | break; |
| | |
| | | button1.Tag = tag; |
| | | } |
| | | break; |
| | | |
| | | |
| | | case SPK.MusicStandard: |
| | | case SPK.AvMusic: |
| | | { |
| | |
| | | button2.Tag = tag; |
| | | } |
| | | break; |
| | | case SPK.ElectricalTvHisense: |
| | | { |
| | | foreach (var dic in dicList) |
| | | { |
| | | string value = dic["value"]; |
| | | switch (dic["key"]) |
| | | { |
| | | case "on_off": |
| | | { |
| | | switch (value) |
| | | { |
| | | case "1": |
| | | { |
| | | button1.Text = Language.StringByID(StringId.onLogic); |
| | | } |
| | | break; |
| | | case "0": |
| | | { |
| | | button1.Text = Language.StringByID(StringId.offLogic); |
| | | } |
| | | break; |
| | | } |
| | | } |
| | | break; |
| | | case "signal": |
| | | { |
| | | if (button2 == null) |
| | | { |
| | | //怕调试软件乱上东西导致抛异常 |
| | | break; |
| | | } |
| | | button2.Text = value.Replace("_", " "); |
| | | } |
| | | break; |
| | | } |
| | | |
| | | } |
| | | } |
| | | break; |
| | | |
| | | |
| | | } |
| | | } |