| | |
| | | using System.Collections.Generic; |
| | | using Shared; |
| | | using HDL_ON.DAL.Server; |
| | | using HDL_ON.UI.UI2.FuntionControlView.Aks.Entity; |
| | | |
| | | namespace HDL_ON.UI.UI2.FuntionControlView.Aks |
| | | { |
| | | /// <summary> |
| | |
| | | { |
| | | var list = FunctionList.List.GetVideoControlsList(); |
| | | #if DEBUG |
| | | list.Add(new Function { name = "影音中控屏一", sid = "11111111", spk = SPK.AvZkAiks }); |
| | | list.Add(new Function { name = "影音中控屏二", sid = "22222222", spk = SPK.AvZkAiks }); |
| | | //list.Add(new Function { name = "影音中控屏一", sid = "11111111", spk = SPK.AvZkAiks }); |
| | | //list.Add(new Function { name = "影音中控屏二", sid = "22222222", spk = SPK.AvZkAiks }); |
| | | #endif |
| | | return list; |
| | | } |
| | | |
| | | |
| | | /// <summary> |
| | | /// 获取【音乐】遥控器按键列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<KeypadEntity> GetMusicKeypadList() |
| | | { |
| | | List<KeypadEntity> keypads = new List<KeypadEntity>(); |
| | | string aksIcon = "AksIcon/"; |
| | | keypads.Add(new KeypadEntity { keypad = "on", name = "开", localIconAddress = $"{aksIcon}kai" }); |
| | | keypads.Add(new KeypadEntity { keypad = "off", name = "关", localIconAddress = $"{aksIcon}guan" }); |
| | | keypads.Add(new KeypadEntity { keypad = "menu", name = "菜单", localIconAddress = $"{aksIcon}caidan" }); |
| | | keypads.Add(new KeypadEntity { keypad = "return", name = "返回", localIconAddress = $"{aksIcon}fanhui" }); |
| | | keypads.Add(new KeypadEntity { keypad = "sound_channel", name = "声道", localIconAddress = $"{aksIcon}shengdao" }); |
| | | keypads.Add(new KeypadEntity { keypad = "volume_up", name = "音量+", localIconAddress = $"{aksIcon}yinliangjia" }); |
| | | keypads.Add(new KeypadEntity { keypad = "volume_down", name = "音量-", localIconAddress = $"{aksIcon}yinliangjian" }); |
| | | keypads.Add(new KeypadEntity { keypad = "mute", name = "静音", localIconAddress = $"{aksIcon}jingyin" }); |
| | | keypads.Add(new KeypadEntity { keypad = "part_up", name = "上一部", localIconAddress = $"{aksIcon}shangyibu" }); |
| | | keypads.Add(new KeypadEntity { keypad = "part_down", name = "下一部", localIconAddress = $"{aksIcon}xiayibu" }); |
| | | keypads.Add(new KeypadEntity { keypad = "fast_rewind", name = "快退", localIconAddress = $"{aksIcon}kuaitui" }); |
| | | keypads.Add(new KeypadEntity { keypad = "fast_forward", name = "快进", localIconAddress = $"{aksIcon}kuaijin" }); |
| | | keypads.Add(new KeypadEntity { keypad = "stop", name = "停止", localIconAddress = $"{aksIcon}tingzhi" }); |
| | | keypads.Add(new KeypadEntity { keypad = "pause", name = "暂停", localIconAddress = $"{aksIcon}zanting" }); |
| | | keypads.Add(new KeypadEntity { keypad = "play", name = "播放", localIconAddress = $"{aksIcon}bofang" }); |
| | | keypads.Add(new KeypadEntity { keypad = "in_out_warehouse", name = "进出仓", localIconAddress = $"{aksIcon}jinchucang" }); |
| | | keypads.Add(new KeypadEntity { keypad = "subtitle", name = "字幕", localIconAddress = $"{aksIcon}zimu" }); |
| | | keypads.Add(new KeypadEntity { keypad = "key_up", name = "上", localIconAddress = $"{aksIcon}shang" }); |
| | | keypads.Add(new KeypadEntity { keypad = "key_down", name = "下", localIconAddress = $"{aksIcon}xia" }); |
| | | keypads.Add(new KeypadEntity { keypad = "key_left", name = "左", localIconAddress = $"{aksIcon}zuo" }); |
| | | keypads.Add(new KeypadEntity { keypad = "key_right", name = "右", localIconAddress = $"{aksIcon}you" }); |
| | | keypads.Add(new KeypadEntity { keypad = "key_ok", name = "确认", localIconAddress = $"{aksIcon}ok" }); |
| | | return keypads; |
| | | } |
| | | /// <summary> |
| | | /// 获取【功放】遥控器按键列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<KeypadEntity> GetGFKeypadList() |
| | | { |
| | | List<KeypadEntity> keypads = new List<KeypadEntity>(); |
| | | string aksIcon = "AksIcon/"; |
| | | keypads.Add(new KeypadEntity { keypad = "on", name = "开", localIconAddress = $"{aksIcon}kai" }); |
| | | keypads.Add(new KeypadEntity { keypad = "off", name = "关", localIconAddress = $"{aksIcon}guan" }); |
| | | keypads.Add(new KeypadEntity { keypad = "volume_up", name = "音量+", localIconAddress = $"{aksIcon}yinliangjia" }); |
| | | keypads.Add(new KeypadEntity { keypad = "volume_down", name = "音量-", localIconAddress = $"{aksIcon}yinliangjian" }); |
| | | keypads.Add(new KeypadEntity { keypad = "HDMI_", name = "HDMI 1", localIconAddress = $"{aksIcon}hdmi" }); |
| | | keypads.Add(new KeypadEntity { keypad = "HDMI_2", name = "HDMI 2", localIconAddress = $"{aksIcon}hdmi" }); |
| | | keypads.Add(new KeypadEntity { keypad = "HDMI_3", name = "HDMI 3", localIconAddress = $"{aksIcon}hdmi" }); |
| | | keypads.Add(new KeypadEntity { keypad = "HDMI_4", name = "HDMI 4", localIconAddress = $"{aksIcon}hdmi" }); |
| | | keypads.Add(new KeypadEntity { keypad = "custom_1", name = "自定义按键1", localIconAddress = $"{aksIcon}zdyanjian" }); |
| | | keypads.Add(new KeypadEntity { keypad = "custom_2", name = "自定义按键2", localIconAddress = $"{aksIcon}zdyanjian" }); |
| | | keypads.Add(new KeypadEntity { keypad = "custom_3", name = "自定义按键3", localIconAddress = $"{aksIcon}zdyanjian" }); |
| | | keypads.Add(new KeypadEntity { keypad = "custom_4", name = "自定义按键4", localIconAddress = $"{aksIcon}zdyanjian" }); |
| | | return keypads; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取【投影仪】遥控器按键列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<KeypadEntity> GetTYYKeypadList() |
| | | { |
| | | List<KeypadEntity> keypads = new List<KeypadEntity>(); |
| | | string aksIcon = "AksIcon/"; |
| | | keypads.Add(new KeypadEntity { keypad = "on", name = "开", localIconAddress = $"{aksIcon}kai" }); |
| | | keypads.Add(new KeypadEntity { keypad = "off", name = "关", localIconAddress = $"{aksIcon}guan" }); |
| | | keypads.Add(new KeypadEntity { keypad = "signal_source", name = "信号源", localIconAddress = $"{aksIcon}xinhaoyuan" }); |
| | | keypads.Add(new KeypadEntity { keypad = "curtain_up", name = "幕布升", localIconAddress = $"{aksIcon}mubusheng" }); |
| | | keypads.Add(new KeypadEntity { keypad = "curtain_down", name = "幕布降", localIconAddress = $"{aksIcon}mubujiang.png" }); |
| | | keypads.Add(new KeypadEntity { keypad = "HDMI_", name = "HDMI 1", localIconAddress = $"{aksIcon}hdmi" }); |
| | | keypads.Add(new KeypadEntity { keypad = "HDMI_2", name = "HDMI 2", localIconAddress = $"{aksIcon}hdmi" }); |
| | | keypads.Add(new KeypadEntity { keypad = "HDMI_3", name = "HDMI 3", localIconAddress = $"{aksIcon}hdmi" }); |
| | | keypads.Add(new KeypadEntity { keypad = "HDMI_4", name = "HDMI 4", localIconAddress = $"{aksIcon}hdmi" }); |
| | | keypads.Add(new KeypadEntity { keypad = "volume_up", name = "音量+", localIconAddress = $"{aksIcon}yinliangjia" }); |
| | | keypads.Add(new KeypadEntity { keypad = "volume_down", name = "音量-", localIconAddress = $"{aksIcon}yinliangjian" }); |
| | | keypads.Add(new KeypadEntity { keypad = "menu", name = "菜单", localIconAddress = $"{aksIcon}caidan" }); |
| | | keypads.Add(new KeypadEntity { keypad = "return", name = "返回", localIconAddress = $"{aksIcon}fanhui" }); |
| | | keypads.Add(new KeypadEntity { keypad = "custom_1", name = "自定义按键1", localIconAddress = $"{aksIcon}zdyanjian" }); |
| | | keypads.Add(new KeypadEntity { keypad = "custom_2", name = "自定义按键2", localIconAddress = $"{aksIcon}zdyanjian" }); |
| | | keypads.Add(new KeypadEntity { keypad = "custom_3", name = "自定义按键3", localIconAddress = $"{aksIcon}zdyanjian" }); |
| | | keypads.Add(new KeypadEntity { keypad = "custom_4", name = "自定义按键4", localIconAddress = $"{aksIcon}zdyanjian" }); |
| | | return keypads; |
| | | } |
| | | |
| | | |
| | | /// <summary> |
| | | /// 获取【数字】按键列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<KeypadEntity> GetNumberKeypadList() |
| | | { |
| | | List<KeypadEntity> keypads = new List<KeypadEntity>(); |
| | | keypads.Add(new KeypadEntity { keypad = "number_1", name = "1" }); |
| | | keypads.Add(new KeypadEntity { keypad = "number_2", name = "2" }); |
| | | keypads.Add(new KeypadEntity { keypad = "number_3", name = "3" }); |
| | | keypads.Add(new KeypadEntity { keypad = "ch_up", name = Language.StringByID(StringId.pindaojia) }); |
| | | keypads.Add(new KeypadEntity { keypad = "number_4", name = "4" }); |
| | | keypads.Add(new KeypadEntity { keypad = "number_5", name = "5" }); |
| | | keypads.Add(new KeypadEntity { keypad = "number_6", name = "6" }); |
| | | keypads.Add(new KeypadEntity { keypad = "ch_down", name = Language.StringByID(StringId.pindaojian) }); |
| | | keypads.Add(new KeypadEntity { keypad = "number_7", name = "7" }); |
| | | keypads.Add(new KeypadEntity { keypad = "number_8", name = "8" }); |
| | | keypads.Add(new KeypadEntity { keypad = "number_9", name = "9" }); |
| | | keypads.Add(new KeypadEntity { keypad = "number_continuous", name = "-/--" }); |
| | | keypads.Add(new KeypadEntity { keypad = "none", name = "" });//这个是为了占位置 |
| | | keypads.Add(new KeypadEntity { keypad = "number_0", name = "0" }); |
| | | return keypads; |
| | | } |
| | | } |
| | | } |