| | |
| | | #region 编辑设备状态 |
| | | switch (device.spk) |
| | | { |
| | | |
| | | //开关灯光 |
| | | case SPK.AirSwitch: |
| | | case SPK.LightSwitch: |
| | | //插座 |
| | | case SPK.PanelSocket: |
| | | case SPK.ElectricSocket: |
| | | //机械手 |
| | | case SPK.MechanicalArm: |
| | | { |
| | | #region 界面 |
| | | ///开关 |
| | |
| | | { |
| | | loading.Hide(); |
| | | PublicInterface publicInterface = new PublicInterface(); |
| | | publicInterface.FrameOrVv(this, musicNameList, new List<string> { funTypeView.btnState.Text }, palyList.group, (index) => |
| | | publicInterface.FrameOrVv(this, musicNameList, new List<string> { funTypeView.btnState.Text }, palyList.group, (index2) => |
| | | { |
| | | var musicSelecetd = palyList.songs[index]; |
| | | var musicSelecetd = palyList.songs[index2]; |
| | | //界面显示选中值 |
| | | funTypeView.btnState.Text = musicSelecetd.name; |
| | | //数据封装 |