wjc
2023-07-26 9508510f0b27da3278fa1161eb2ba3dd1e3e2030
HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
@@ -58,6 +58,20 @@
                        {
                            bodyView.btnCurColor.BorderColor = 0x00000000;
                        }
                        try
                        {
                            var colorfulState = updateTemp.GetAttribute(FunctionAttributeKey.Colorful);
                            if (colorfulState != null)
                            {
                                if(bodyView.btnColorfulSwitch!= null)
                                {
                                    bodyView.btnColorfulSwitch.IsSelected = colorfulState.curValue.ToString() == "on";
                                }
                            }
                        }catch(Exception ex)
                        {
                            MainPage.Log($"更新RGB 炫彩开关状态异常:{ex.Message}");
                        }
                    }
                }
                catch (Exception ex)
@@ -148,24 +162,7 @@
            {
                //当鼠标点下事件处理
                colorPicker.MouseDownEventHandler(sender, e);
                //if (function.trait_on_off.curValue.ToString() == "off")
                //{
                //    return;
                //}
                //pointIsRight = this.CheckPoint(circleR, colorPicker.Width / 2, colorPicker.Height / 2, (int)e.X, (int)e.Y);
                //if (pointIsRight == false)
                //{
                //    //点的区域不是圆盘内
                //    return;
                //}
                ////显示白点
                //btnWhiteRound.X = (int)e.X - btnWhiteRound.Width / 2;
                //btnWhiteRound.Y = (int)e.Y - btnWhiteRound.Height / 2;
                //if (btnWhiteRound.Visible == false)
                //{
                //    btnWhiteRound.Visible = true;
                //}
                //btnCurColor.BackgroundColor = (uint)(0xFF000000 + lightTemp.GetRGBcolor(function));
            };
            var colorChangeEvent = new System.Threading.Thread(() => {