HDL_ON/Entity/Function/Scene.cs
@@ -751,6 +751,7 @@ text = catchString == "true" ? Language.StringByID(StringId.Defense) : Language.StringByID(StringId.Undefense); break; case FunctionAttributeKey.OnOff: case FunctionAttributeKey.Colorful: text = catchString == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF); break; case FunctionAttributeKey.SetTemp: