| | |
| | | #region 编辑设备状态 |
| | | switch (device.spk) |
| | | { |
| | | |
| | | //插座(有USB) |
| | | case SPK.PanelSocket: |
| | | { |
| | | #region 界面 |
| | | ///总控开关 |
| | | LogicView.FunTypeView view1 = new LogicView.FunTypeView(); |
| | | view1.btnText.TextID = StringId.zongkogkaiguan; |
| | | view1.btnState.Name = "总控开关"; |
| | | fLayout.AddChidren(view1.FLayoutView()); |
| | | ///设备延时iewv |
| | | DelayView(fLayout, view1.frameLayout.Bottom); |
| | | #endregion |
| | | #region 点击事件 |
| | | ///总控开关点击事件 |
| | | view1.btnClick.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | SwitchViewMethod(device, view1.btnState, 2); |
| | | }; |
| | | if (edit) |
| | | { |
| | | //显示编辑之前的设备状态 |
| | | GetEditDeviceState(device, index, view1.btnState, null, null, null); |
| | | } |
| | | #endregion |
| | | } |
| | | break; |
| | | //开关灯光 |
| | | case SPK.AirSwitch: |
| | | case SPK.LightSwitch: |
| | | //插座 |
| | | case SPK.PanelSocket: |
| | | case SPK.ElectricSocket: |
| | | //机械手 |
| | | case SPK.MechanicalArm: |
| | |
| | | { |
| | | //HDL_ON.DriverLayer.Control.Ins.GetMusicDirectory(device); |
| | | //var palyListName = Music.SendMethod.mMethod.GetListName(device); |
| | | var palyList= Music.SendMethod.Current.GetListMusic(device, "hdl_special"); |
| | | List<string> musicNameList = new List<string>(); |
| | | var palyList= Music.SendMethod.Current.GetSingleSongList(device, "hdl_special",""); |
| | | List<string> songNameList = new List<string>(); |
| | | for (int i = 0; i < palyList.songs.Count; i++) |
| | | { |
| | | var music = palyList.songs[i]; |
| | | musicNameList.Add(music.name); |
| | | var song = palyList.songs[i]; |
| | | songNameList.Add(song.name); |
| | | } |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | loading.Hide(); |
| | | PublicInterface publicInterface = new PublicInterface(); |
| | | publicInterface.FrameOrVv(this, musicNameList, new List<string> { funTypeView.btnState.Text }, palyList.group, (index2) => |
| | | publicInterface.FrameOrVv(this, songNameList, new List<string> { funTypeView.btnState.Text }, palyList.group, (index2) => |
| | | { |
| | | var musicSelecetd = palyList.songs[index2]; |
| | | var songSelecetd = palyList.songs[index2]; |
| | | //界面显示选中值 |
| | | funTypeView.btnState.Text = musicSelecetd.name; |
| | | funTypeView.btnState.Text = songSelecetd.name; |
| | | //数据封装 |
| | | AddDictionary("playlist_name", palyList.group);//列表名 |
| | | AddDictionary("song_name", musicSelecetd.name);//歌曲名 |
| | | AddDictionary("song_name", songSelecetd.name);//歌曲名 |
| | | if (!string.IsNullOrEmpty(songSelecetd.url)) |
| | | { |
| | | //存在url就一起发送过去 |
| | | AddDictionary("url", songSelecetd.url); |
| | | } |
| | | |
| | | },false); |
| | | |
| | |
| | | break; |
| | | |
| | | } |
| | | outputDevice.status = dicSateteList; |
| | | outputDevice.status.AddRange(dicSateteList); |
| | | |
| | | if (edit) |
| | | { |
| | |
| | | selectedState = device.spk + "_" + strValue; |
| | | //设备属性值,云雀上定义好的; |
| | | string keyVlaue = "on_off"; |
| | | switch (device.spk) |
| | | { |
| | | case SPK.PanelSocket: |
| | | { |
| | | if (button.Name == "总控开关") |
| | | { |
| | | keyVlaue = "on_off_master"; |
| | | } |
| | | } |
| | | break; |
| | | } |
| | | //数据封装 |
| | | AddDictionary(keyVlaue, strValue); |
| | | }); |
| | |
| | | if (dicList.Count != 0) |
| | | { |
| | | //有数据重新赋值 |
| | | dicSateteList = dicList; |
| | | dicSateteList.AddRange(dicList); |
| | | } |
| | | if (this.btnDelay != null) |
| | | { |