| | |
| | | {
|
| | | bodyView.dimmerBar.Progress = Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness));
|
| | | }
|
| | | bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%";
|
| | | bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
|
| | | if (updataTemp.GetAttrState(FunctionAttributeKey.Brightness) != "0")
|
| | | {
|
| | | bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%";
|
| | | bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
|
| | | }
|
| | | }
|
| | | else
|
| | | {
|
| | |
| | | };
|
| | | }
|
| | |
|
| | | bool curDimmerStatus = false;
|
| | | /// <summary>
|
| | | /// 灯光调光事件
|
| | | /// </summary>
|
| | |
| | | Direction = AMPopTipDirection.None,
|
| | | }.Show(MainPage.BaseView);
|
| | | return;
|
| | | }
|
| | | onDimmerBar = false;
|
| | | } |
| | | //onDimmerBar = false; |
| | | curDimmerStatus = false;
|
| | | function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
|
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
|
| | | d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString());
|
| | |
| | |
|
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
|
| | | };
|
| | | if (function.online)
|
| | | //if (function.online)
|
| | | {
|
| | | dimmerBar.OnStartTrackingTouchEvent = (sender, e) =>
|
| | | {
|
| | | onDimmerBar = true;
|
| | | curDimmerStatus = onDimmerBar = true;
|
| | | };
|
| | | dimmerBar.OnProgressChangedEvent = (sender, e) =>
|
| | | {
|
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
|
| | | //function.fadeTime = 0;
|
| | | //if (!btnSwitch.IsSelected)
|
| | | //{
|
| | | // dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
|
| | | //}
|
| | | //btnSwitch.IsSelected = e > 0 ? true : false;
|
| | | //function.brightness = e;
|
| | | //function.trait_on_off.curValue = e > 0 ? "on" : "off";
|
| | | //dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
|
| | | if (!btnSwitch.IsSelected)
|
| | | {
|
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
|
| | | }
|
| | | btnSwitch.IsSelected = e > 0 ? true : false;
|
| | | function.trait_on_off.curValue = e > 0 ? "on" : "off";
|
| | |
|
| | | //if (e == 0 || e == 100)
|
| | | //{
|
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
|
| | | // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
|
| | | // Control.Ins.SendWriteCommand(function, d);
|
| | | //}
|
| | | //else
|
| | | //{
|
| | | // if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
|
| | | // {
|
| | | // function.refreshTime = DateTime.Now;
|
| | | // new System.Threading.Thread(() =>
|
| | | // {
|
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
|
| | | // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
|
| | | // Control.Ins.SendWriteCommand(function, d);
|
| | | // })
|
| | | // { IsBackground = true }.Start();
|
| | | // }
|
| | | //}
|
| | | if (e == 0 || e == 100)
|
| | | {
|
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
|
| | | d.Add(FunctionAttributeKey.Brightness, e.ToString());
|
| | | Control.Ins.SendWriteCommand(function, d);
|
| | | }
|
| | | else
|
| | | {
|
| | | if (350 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
|
| | | {
|
| | | function.refreshTime = DateTime.Now;
|
| | | new System.Threading.Thread(() =>
|
| | | {
|
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
|
| | | d.Add(FunctionAttributeKey.Brightness, e.ToString());
|
| | | Control.Ins.SendWriteCommand(function, d);
|
| | | })
|
| | | { IsBackground = true }.Start();
|
| | | }
|
| | | }
|
| | |
|
| | | //btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
|
| | | //btnBrightnessText.Text = function.brightness + "%";
|
| | |
|
| | | btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
|
| | | btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
|
| | | btnBrightnessText.Text = dimmerBar.Progress + "%";
|
| | | };
|
| | |
|
| | |
| | | function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
|
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
|
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
|
| | | if (btnSwitch.IsSelected)
|
| | | {
|
| | | d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
|
| | | }
|
| | | else
|
| | | {
|
| | | function.lastBrightness = Convert.ToInt32(function.GetAttrState(FunctionAttributeKey.Brightness));
|
| | | }
|
| | | //if (btnSwitch.IsSelected)
|
| | | //{
|
| | | // d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
|
| | | //}
|
| | | //else
|
| | | //{
|
| | | // function.lastBrightness = Convert.ToInt32(function.GetAttrState(FunctionAttributeKey.Brightness));
|
| | | //}
|
| | | Control.Ins.SendWriteCommand(function, d);
|
| | | })
|
| | | { IsBackground = true }.Start();
|