| | |
| | | /// 配合豆豆修改云端数据 |
| | | /// 调试宝、on pro和平台对应 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public List<SceneImageInfo> OssSceneImages = new List<SceneImageInfo>() |
| | | { |
| | | new SceneImageInfo |
| | |
| | | { |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd); |
| | | return revPack.Code; |
| | | } |
| | | var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString()); |
| | | var tempScene = scenes.Find((obj) => obj.sid == sid); |
| | |
| | | } |
| | | if (tempState != null) |
| | | { |
| | | sceneFunctionInfo += tempState.GetValueText() + " "; |
| | | sceneFunctionInfo += tempState.GetUintString(); |
| | | sceneFunctionInfo += tempState.GetValueText(); |
| | | sceneFunctionInfo += tempState.GetUintString() + " "; |
| | | } |
| | | if (fanState != null) |
| | | { |