| | |
| | | using HDL_ON.UI; |
| | | using HDL_ON.DAL.Server; |
| | | using Intents; |
| | | |
| | | using HDL_ON.Entity; |
| | | namespace SharedMethod |
| | | { |
| | | public static class SharedMethod |
| | |
| | | |
| | | public override void OnResignActivation(UIApplication application) |
| | | { |
| | | //设置全视通状态 |
| | | Shared.IOS.HDLFVSDK.Video.FVapplicationWillResignActive(application); |
| | | if (DB_ResidenceData.Instance.SupportFVDevice) |
| | | { |
| | | //设置全视通状态 |
| | | Shared.IOS.HDLFVSDK.Video.FVapplicationWillResignActive(application); |
| | | } |
| | | |
| | | |
| | | Console.WriteLine("OnResignActivation"); |
| | | UserInfo.Current.unlockTime = DateTime.Now; |
| | |
| | | |
| | | public override void DidEnterBackground(UIApplication application) |
| | | { |
| | | //设置全视通状态 |
| | | Shared.IOS.HDLFVSDK.Video.FVapplicationDidEnterBackground(application); |
| | | if (DB_ResidenceData.Instance.SupportFVDevice) |
| | | { |
| | | //设置全视通状态 |
| | | Shared.IOS.HDLFVSDK.Video.FVapplicationDidEnterBackground(application); |
| | | } |
| | | |
| | | |
| | | //SharedMethod.SharedMethod.IsBackground = true; |
| | | //MainPage.IsEnterBackground = true; |
| | |
| | | |
| | | public override void OnActivated(UIApplication application) |
| | | { |
| | | //设置全视通状态 |
| | | Shared.IOS.HDLFVSDK.Video.FVapplicationDidBecomeActive(application); |
| | | if (DB_ResidenceData.Instance.SupportFVDevice) |
| | | { |
| | | //设置全视通状态 |
| | | Shared.IOS.HDLFVSDK.Video.FVapplicationDidBecomeActive(application); |
| | | } |
| | | |
| | | |
| | | Console.WriteLine("OnActivated"); |
| | | base.OnActivated(application); |
| | |
| | | |
| | | public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions) |
| | | { |
| | | |
| | | if (DB_ResidenceData.Instance.SupportFVDevice) { |
| | | //设置全视通状态 |
| | | Shared.IOS.HDLFVSDK.Video.FVapplication(application, new NSDictionary()); |
| | | } |
| | | |
| | | //设置全视通状态 |
| | | Shared.IOS.HDLFVSDK.Video.FVapplication(application, new NSDictionary()); |
| | | |
| | | Console.WriteLine("111111111111"); |
| | | SetCurrentLanguage(); |