| | |
| | | //当前点击的【点】是否正确 |
| | | bool pointIsRight = false; |
| | | //圆的半径(考虑边界,需要设置它的半径比较小一点) |
| | | int circleR = colorPicker.Width / 2 - Application.GetRealWidth(12); |
| | | int circleR = colorPicker.Width / 2 - Application.GetRealWidth(2); |
| | | |
| | | colorPicker.ColorChaged += (sender2, e2) => { |
| | | if (function.trait_on_off.curValue.ToString() == "off" || pointIsRight == false) |
| | |
| | | function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); |
| | | d.Add(FunctionAttributeKey.FadeTime, barFadeTime.Progress.ToString()); |
| | | |
| | | if (btnSwitch.IsSelected) |
| | | { |
| | | if(function.lastBrightness == 0) |