wjc
2023-08-18 c1cb2d8c6034a2ee7aa8a5710bba15b14f76cebc
HDL_ON/UI/UI2/FuntionControlView/Aks/CommonView/MenuFramLayout.cs
@@ -27,7 +27,8 @@
            Width = Application.GetRealWidth(24),
            Height = Application.GetRealHeight(20),
            UnSelectedImagePath = "AksIcon/shang.png",
            Name= "上",
            SelectedImagePath = "AksIcon/shang_selected.png",
            Name = "上",
        };
        Button btnBottom = new Button
        {
@@ -36,6 +37,7 @@
            Width = Application.GetRealWidth(24),
            Height = Application.GetRealHeight(20),
            UnSelectedImagePath = "AksIcon/xia.png",
            SelectedImagePath = "AksIcon/xia_selected.png",
            Name = "下",
        };
        Button btnLeft = new Button
@@ -45,6 +47,7 @@
            Width = Application.GetRealWidth(20),
            Height = Application.GetRealHeight(24),
            UnSelectedImagePath = "AksIcon/zuo.png",
            SelectedImagePath = "AksIcon/zuo_selected.png",
            Name = "左",
        };
@@ -55,6 +58,7 @@
            Width = Application.GetRealWidth(20),
            Height = Application.GetRealHeight(24),
            UnSelectedImagePath = "AksIcon/you.png",
            SelectedImagePath = "AksIcon/you_selected.png",
            Name = "右",
        };
@@ -101,12 +105,7 @@
        {
            EventHandler<MouseEventArgs> UpClick = (sender, e) =>
            {
                //btnTop.BackgroundColor = this.UpBackgroundColor;
                btnTop.IsSelected = false;
                KeypadEntity keypadEntity = new KeypadEntity();
                keypadEntity.name = btnTop.Name;
                keypadEntity.keypad = "key_up";
                action?.Invoke(keypadEntity);
                //弹起来还原背景颜色
            };
            btnTop.MouseUpEventHandler += UpClick;
@@ -115,7 +114,11 @@
            EventHandler<MouseEventArgs> DownClick = (sender, e) =>
            {
                //按下去改变背景颜色
                btnTop.BackgroundColor = this.DownBackgroundColor;
                btnTop.IsSelected = true;
                KeypadEntity keypadEntity = new KeypadEntity();
                keypadEntity.name = btnTop.Name;
                keypadEntity.keypad = "key_up";
                action?.Invoke(keypadEntity);
            };
            btnTop.MouseDownEventHandler += DownClick;
        }
@@ -128,12 +131,9 @@
        {
            EventHandler<MouseEventArgs> UpClick = (sender, e) =>
            {
                //btnBottom.BackgroundColor = this.UpBackgroundColor;
                btnBottom.IsSelected = false;
                KeypadEntity keypadEntity = new KeypadEntity();
                keypadEntity.name = btnBottom.Name;
                keypadEntity.keypad = "key_down";
                action?.Invoke(keypadEntity);
                //弹起来还原背景颜色
            };
            btnBottom.MouseUpEventHandler += UpClick;
@@ -141,8 +141,12 @@
            EventHandler<MouseEventArgs> DownClick = (sender, e) =>
            {
                btnBottom.IsSelected = true;
                KeypadEntity keypadEntity = new KeypadEntity();
                keypadEntity.name = btnBottom.Name;
                keypadEntity.keypad = "key_down";
                action?.Invoke(keypadEntity);
                //按下去改变背景颜色
                btnBottom.BackgroundColor = this.DownBackgroundColor;
            };
            btnBottom.MouseDownEventHandler += DownClick;
        }
@@ -154,12 +158,7 @@
        {
            EventHandler<MouseEventArgs> UpClick = (sender, e) =>
            {
                //btnLeft.BackgroundColor = this.UpBackgroundColor;
                btnLeft.IsSelected = false;
                KeypadEntity keypadEntity = new KeypadEntity();
                keypadEntity.name = btnLeft.Name;
                keypadEntity.keypad = "key_left";
                action?.Invoke(keypadEntity);
                //弹起来还原背景颜色
            };
            btnLeft.MouseUpEventHandler += UpClick;
@@ -167,8 +166,12 @@
            EventHandler<MouseEventArgs> DownClick = (sender, e) =>
            {
                btnLeft.IsSelected = true;
                KeypadEntity keypadEntity = new KeypadEntity();
                keypadEntity.name = btnLeft.Name;
                keypadEntity.keypad = "key_left";
                action?.Invoke(keypadEntity);
                //按下去改变背景颜色
                btnLeft.BackgroundColor = this.DownBackgroundColor;
            };
            btnLeft.MouseDownEventHandler += DownClick;
        }
@@ -180,12 +183,7 @@
        {
            EventHandler<MouseEventArgs> UpClick = (sender, e) =>
            {
                //btnRight.BackgroundColor = this.UpBackgroundColor;
                btnRight.IsSelected = false;
                KeypadEntity keypadEntity = new KeypadEntity();
                keypadEntity.name = btnRight.Name;
                keypadEntity.keypad = "key_right";
                action?.Invoke(keypadEntity);
                //弹起来还原背景颜色
            };
            btnRight.MouseUpEventHandler += UpClick;
@@ -194,7 +192,11 @@
            EventHandler<MouseEventArgs> DownClick = (sender, e) =>
            {
                //按下去改变背景颜色
                btnRight.BackgroundColor = this.DownBackgroundColor;
                btnRight.IsSelected = true;
                KeypadEntity keypadEntity = new KeypadEntity();
                keypadEntity.name = btnRight.Name;
                keypadEntity.keypad = "key_right";
                action?.Invoke(keypadEntity);
            };
            btnRight.MouseDownEventHandler += DownClick;
        }
@@ -210,10 +212,6 @@
            EventHandler<MouseEventArgs> UpClick = (sender, e) =>
            {
                btnOk.BackgroundColor = MusicColor.SelectedColor;// this.UpBackgroundColor;
                KeypadEntity keypadEntity = new KeypadEntity();
                keypadEntity.name = btnOk.Name;
                keypadEntity.keypad = "key_ok";
                action?.Invoke(keypadEntity);
                //弹起来还原背景颜色
            };
            btnOk.MouseUpEventHandler += UpClick;
@@ -221,6 +219,10 @@
            EventHandler<MouseEventArgs> DownClick = (sender, e) =>
            {
                KeypadEntity keypadEntity = new KeypadEntity();
                keypadEntity.name = btnOk.Name;
                keypadEntity.keypad = "key_ok";
                action?.Invoke(keypadEntity);
                //按下去改变背景颜色
                btnOk.BackgroundColor = this.DownBackgroundColor;
            };