| | |
| | | /// <summary> |
| | | /// 是否在线 |
| | | /// </summary> |
| | | public bool online = true; |
| | | public bool online { |
| | | get |
| | | { |
| | | return true; |
| | | } |
| | | set { |
| | | |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 环境面板 绑定的 设备目标sid列表 |
| | |
| | | /// </summary> |
| | | public const string ActionStatus = "action_state"; |
| | | /// <summary> |
| | | /// |
| | | /// </summary> |
| | | public const string PeopleNum = "people_num"; |
| | | public const string PeopleId = "people_id"; |
| | | /// <summary> |
| | | /// 毫米波传感器 人物动作 |
| | | /// </summary> |
| | | public const string TargetStatus = "target_status";//0空,1走,2跑,3坐,4跌倒,5站 |
| | | |
| | | /// <summary> |
| | | /// 电量状态 |
| | | /// </summary> |
| | | public const string BatteryState = "battery_state"; |
| | |
| | | |
| | | public string loopId; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Tag 功能SPK |
| | | /// </summary> |
| | | public static class SPK |
| | | { |
| | | /// <summary> |
| | | /// 门锁 |
| | | /// </summary> |
| | | public const string DoorLock = "security.door"; |
| | | |
| | | /// <summary> |
| | | /// 门锁spk列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public static List<string> GetDoorLockSPKList() |
| | | { |
| | | var list = new List<string>(); |
| | |
| | | /// (卷帘) |
| | | /// </summary> |
| | | public const string CurtainRoller = "curtain.roller"; |
| | | /// <summary> |
| | | /// 梦幻帘 |
| | | /// </summary> |
| | | public const string CurtainDream = "curtain.dream"; |
| | | |
| | | /// <summary> |
| | | /// 窗帘spk列表 |
| | |
| | | spkList.Add(CurtainSwitch); |
| | | spkList.Add(CurtainShades); |
| | | spkList.Add(CurtainTrietex); |
| | | spkList.Add(CurtainDream); |
| | | return spkList; |
| | | } |
| | | #endregion |