HDL_ON/Entity/Function/Scene.cs
@@ -663,7 +663,7 @@ text = Language.StringByID(StringId.Brightness); break; case FunctionAttributeKey.RGB: text = Language.StringByID(StringId.ColorValue); text = "RGB";// Language.StringByID(StringId.ColorValue); break; case FunctionAttributeKey.Mode: text = Language.StringByID(StringId.Mode); @@ -706,7 +706,7 @@ /// </summary> public string GetUintString() { if (!string.IsNullOrEmpty(UintString)) if (!string.IsNullOrEmpty(UintString) && UintString!= "{}") { return UintString; }