| | |
| | | using HDL_ON.Entity; |
| | | using System.Threading; |
| | | using HDL_ON.DriverLayer; |
| | | |
| | | using Foundation; |
| | | namespace HDL_ON |
| | | { |
| | | /// <summary> |
| | |
| | | Console.WriteLine("loginToken:" + UserInfo.Current.LoginTokenString); |
| | | Console.WriteLine("refreshToken:" + UserInfo.Current.RefreshToken); |
| | | |
| | | |
| | | ////3.打开摄像头设备列表页面 |
| | | EZSDK.IOS.EZSDK.SharedInstance().Go2EZvizMonitor(); |
| | | //NSObject[] types = new NSObject[1]; |
| | | //types[0] = new NSString("DL30V"); |
| | | //EZSDK.IOS.EZSDK.SharedInstance().ToEZDeviceListViewWithFilterTypes(types); |
| | | |
| | | //EZSDK.IOS.EZDeviceInfo info = new EZSDK.IOS.EZDeviceInfo(); |
| | | //info.de |