| | |
| | | // }); |
| | | // } |
| | | //}); |
| | | var list = SendMethod.GetUsbList(A31MusicModel.Current); |
| | | |
| | | A31MusicModel.Current.USBList.Clear(); |
| | | A31MusicModel.Current.USBList.AddRange(list); |
| | | var list = SendMethod.GetUsbList(A31MusicModel.Current); |
| | | foreach (var song in list) { |
| | | Songs music = new Songs(); |
| | | music.name = song.Title; |
| | | music.size = song.Size; |
| | | music.time = song.Duration; |
| | | A31MusicModel.Current.USBList.Add(music); |
| | | } |
| | | Show(); |
| | | middViewLayout.EndHeaderRefreshing(); |
| | | }; |
| | |
| | | public void Show() |
| | | { |
| | | middViewLayout.RemoveAll(); |
| | | UI2.FuntionControlView.Music.UpdateThread.playMusuc(middViewLayout, "USB", "USBDiskQueue",A31MusicModel.Current.USBList, A31MusicModel.Current); |
| | | UI2.FuntionControlView.Music.UpdateThread.PlayMusicClick(middViewLayout, "USB", "USBDiskQueue",A31MusicModel.Current.USBList); |
| | | } |
| | | /// <summary> |
| | | /// 定时更新当前播放音乐 |
| | | /// </summary> |
| | | public void UpdateSelectedMusic() |
| | | { |
| | | UI2.FuntionControlView.Music.UpdateThread.updateThread(this, middViewLayout, A31MusicModel.Current); |
| | | UI2.FuntionControlView.Music.UpdateThread.updateCurrMusicThread(this, middViewLayout, A31MusicModel.Current); |
| | | } |
| | | |
| | | } |