mac
2023-10-20 fba7be989c27154db963cfce1ddd7b01d71e8b21
HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
@@ -239,7 +239,7 @@
                                    int h = time / (60 * 60);
                                    int m = time % (60 * 60) / 60;
                                    int s = (time % (60 * 60) % 60);
                                    view2.btnState.Text = inputs.hold_time + "s";
                                    view2.btnState.Text = LogicMethod.Current.getTimeStr(inputs.hold_time);
                                    view2.btnState.Name = h + ":" + m + ":" + s;
                                    this.hold_time = inputs.hold_time;
                                }
@@ -1400,7 +1400,7 @@
                        this.hold_time = (h + m + s).ToString();
                        if (button != null)
                        {
                            button.Text = this.hold_time + "s";
                            button.Text = LogicMethod.Current.getTimeStr(this.hold_time);
                            button.Name = timeValue;
                        }
                        selectedState = device.spk + "_" + timeValue;