| | |
| | | function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
|
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
|
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
|
| | | if (btnSwitch.IsSelected)
|
| | | {
|
| | | d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
|
| | | }
|
| | | else
|
| | | {
|
| | | function.lastBrightness = Convert.ToInt32(function.GetAttrState(FunctionAttributeKey.Brightness));
|
| | | }
|
| | | if (function.GetAttribute(FunctionAttributeKey.FadeTime) != null) |
| | | { |
| | | d.Add(FunctionAttributeKey.FadeTime, barFadeTime.Progress.ToString()); |
| | | } |
| | | //if (btnSwitch.IsSelected)
|
| | | //{
|
| | | // d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
|
| | | //}
|
| | | //else
|
| | | //{
|
| | | // function.lastBrightness = Convert.ToInt32(function.GetAttrState(FunctionAttributeKey.Brightness));
|
| | | //}
|
| | | Control.Ins.SendWriteCommand(function, d);
|
| | | })
|
| | | { IsBackground = true }.Start();
|