wxr
2023-06-06 592974441a4df95fffd9167c90192da1a390b1c2
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -104,10 +104,10 @@
                    function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString());
                    if(dimmerBar.Progress > 0)
                    {
                        d.Add(FunctionAttributeKey.OnOff, "on");
                    }
                    //if(dimmerBar.Progress > 0)
                    //{
                    //    d.Add(FunctionAttributeKey.OnOff, "on");
                    //}
                    Control.Ins.SendWriteCommand(function, d);
                    btnBrightnessText.Text = dimmerBar.Progress + "%";
                };
@@ -131,7 +131,7 @@
                    }
                    else
                    {
                        if (500 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
                        if (350 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
                        {
                            function.refreshTime = DateTime.Now;
                            new System.Threading.Thread(() =>
@@ -179,18 +179,22 @@
                    function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
                    if (btnSwitch.IsSelected)
                    if (function.GetAttribute(FunctionAttributeKey.FadeTime) != null)
                    {
                        if(function.lastBrightness == 0)
                        {
                            function.lastBrightness = 100;
                        }
                        d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
                        d.Add(FunctionAttributeKey.FadeTime, barFadeTime.Progress.ToString());
                    }
                    else
                    {
                        function.lastBrightness = Convert.ToInt32( function.GetAttrState(FunctionAttributeKey.Brightness));
                    }
                    //if (btnSwitch.IsSelected)
                    //{
                    //    if(function.lastBrightness == 0)
                    //    {
                    //        function.lastBrightness = 100;
                    //    }
                    //    d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
                    //}
                    //else
                    //{
                    //    function.lastBrightness = Convert.ToInt32( function.GetAttrState(FunctionAttributeKey.Brightness));
                    //}
                    Control.Ins.SendWriteCommand(function, d);
                })
                { IsBackground = true }.Start();