mac
2024-07-25 3f6685c77beeb12baf840733fb890860f4c26e7c
HDL-ON_Android/SplashActivity.cs
@@ -67,7 +67,6 @@
                //OnAppConfig.Instance.FirstRunApp = false;
                //OnAppConfig.Instance.SaveConfig();
                Language.CurrentLanguage = "Chinese";
                Locale locale1 = Locale.Default;
                var localeList = Resources.Configuration.Locale;
                Console.WriteLine("当前语言缩写:" + localeList.Language);
                if (localeList.Language == "zh")
@@ -86,6 +85,10 @@
                {
                    Language.CurrentLanguage = "български";
                }
                //else if (localeList.Language == "uk")
                //{
                //    Language.CurrentLanguage = "Ukraine";
                //}
                else
                {
                    Language.CurrentLanguage = "English";
@@ -136,7 +139,7 @@
            //#endif
            JPushInterface.Init(this);
            Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83");
            //Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83");
            
            BaseActivity.OnCreateActoin += (activity, application) =>
@@ -201,7 +204,6 @@
            BaseActivity.OnCreateActoin = (activity, application) =>
            {
                Language.CurrentLanguage = "Chinese";
                Locale locale1 = Locale.Default;
                var localeList = Resources.Configuration.Locale;
                Console.WriteLine("当前语言编号" + localeList.Language);
                if (localeList.Language == "zh")
@@ -220,6 +222,10 @@
                {
                    Language.CurrentLanguage = "български";
                }
                //else if (localeList.Language == "uk")
                //{
                //    Language.CurrentLanguage = "Ukraine";
                //}
                else
                {
                    Language.CurrentLanguage = "English";
@@ -250,7 +256,6 @@
            BaseActivity.RefreshUIAction = (activity) =>
            {
                Language.CurrentLanguage = "Chinese";
                Locale locale1 = Locale.Default;
                var localeList = Resources.Configuration.Locale;
                Console.WriteLine("当前语言:" + localeList.Language);
                if (localeList.Language == "zh")
@@ -269,6 +274,10 @@
                {
                    Language.CurrentLanguage = "български";
                }
                //else if (localeList.Language == "uk")
                //{
                //    Language.CurrentLanguage = "Ukraine";
                //}
                else
                {
                    Language.CurrentLanguage = "English";