| | |
| | | //OnAppConfig.Instance.FirstRunApp = false; |
| | | //OnAppConfig.Instance.SaveConfig(); |
| | | Language.CurrentLanguage = "Chinese"; |
| | | Locale locale1 = Locale.Default; |
| | | var localeList = Resources.Configuration.Locale; |
| | | Console.WriteLine("当前语言缩写:" + localeList.Language); |
| | | if (localeList.Language == "zh") |
| | |
| | | { |
| | | Language.CurrentLanguage = "български"; |
| | | } |
| | | //else if (localeList.Language == "uk") |
| | | //{ |
| | | // Language.CurrentLanguage = "Ukraine"; |
| | | //} |
| | | else |
| | | { |
| | | Language.CurrentLanguage = "English"; |
| | |
| | | //#endif |
| | | JPushInterface.Init(this); |
| | | |
| | | Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83"); |
| | | //Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83"); |
| | | |
| | | |
| | | BaseActivity.OnCreateActoin += (activity, application) => |
| | |
| | | BaseActivity.OnCreateActoin = (activity, application) => |
| | | { |
| | | Language.CurrentLanguage = "Chinese"; |
| | | Locale locale1 = Locale.Default; |
| | | var localeList = Resources.Configuration.Locale; |
| | | Console.WriteLine("当前语言编号" + localeList.Language); |
| | | if (localeList.Language == "zh") |
| | |
| | | { |
| | | Language.CurrentLanguage = "български"; |
| | | } |
| | | //else if (localeList.Language == "uk") |
| | | //{ |
| | | // Language.CurrentLanguage = "Ukraine"; |
| | | //} |
| | | else |
| | | { |
| | | Language.CurrentLanguage = "English"; |
| | |
| | | BaseActivity.RefreshUIAction = (activity) => |
| | | { |
| | | Language.CurrentLanguage = "Chinese"; |
| | | Locale locale1 = Locale.Default; |
| | | var localeList = Resources.Configuration.Locale; |
| | | Console.WriteLine("当前语言:" + localeList.Language); |
| | | if (localeList.Language == "zh") |
| | |
| | | { |
| | | Language.CurrentLanguage = "български"; |
| | | } |
| | | //else if (localeList.Language == "uk") |
| | | //{ |
| | | // Language.CurrentLanguage = "Ukraine"; |
| | | //} |
| | | else |
| | | { |
| | | Language.CurrentLanguage = "English"; |