mac
2024-07-25 3f6685c77beeb12baf840733fb890860f4c26e7c
HDL_ON/Entity/Function/Scene.cs
@@ -3,6 +3,7 @@
using HDL_ON.Common;
using HDL_ON.DAL.Server;
using HDL_ON.UI;
using HDL_ON.UI.UI2.Intelligence.Automation;
using Shared;
namespace HDL_ON.Entity
@@ -86,6 +87,14 @@
        /// 是否允许删除
        /// </summary>
        public bool can_delete = true;
        /// <summary>
        /// 是否允许编辑
        /// </summary>
        public bool can_edit = true;
        /// <summary>
        /// 是否是网关本地场景
        /// </summary>
        public bool local = false;
        /// <summary>
        /// 创建该场景的用户ID
@@ -151,6 +160,7 @@
        /// 配合豆豆修改云端数据
        /// 调试宝、on pro和平台对应
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public List<SceneImageInfo> OssSceneImages = new List<SceneImageInfo>()
        {
            new SceneImageInfo
@@ -430,6 +440,7 @@
                {
                    var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
                    Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd);
                    return revPack.Code;
                }
                var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
                var tempScene = scenes.Find((obj) => obj.sid == sid);
@@ -559,8 +570,24 @@
        /// <returns></returns>
        private Function ConvertFunctionObject()
        {
            var localFunction = FunctionList.List.GetDeviceFunctionList().Find((obj) => obj.sid == sid);
            return localFunction;
            Function temp = null;
            if (type == "7")
            {
                var logic = Logic.LogicList.Find((obj) => obj.sid == sid);
                if (logic != null) {
                    temp = new Function();
                    temp.name = logic.name;
                }
            }
            else
            {
                temp = FunctionList.List.GetDeviceFunctionList().Find((obj) => obj.sid == sid);
                if (temp == null)
                {
                    temp = FunctionList.List.groupControls.Find((obj) => obj.sid == sid);
                }
            }
            return temp;
        }
@@ -571,65 +598,121 @@
        public string GetFunctionScnenInfo()
        {
            var sceneFunctionInfo = "";
            foreach (var sfs in status)
            if (type == "7")
            {
                if (sfs.key == FunctionAttributeKey.OnOff)
                foreach (var sfs in status)
                {
                    if (sfs.value == "off")
                    if (sfs.key == "enable")
                    {
                        return Language.StringByID(StringId.Close);
                        if (sfs.value == "true")
                            return Language.StringByID(StringId.OpenArm);
                        else
                        {
                            return Language.StringByID(StringId.Close);
                        }
                    }
                }
            }
            sceneFunctionInfo += Language.StringByID(StringId.Open) + " ";
            else
            {
                foreach (var sfs in status)
                {
                    if (sfs.key == FunctionAttributeKey.OnOff)
                    {
                        if (sfs.value == "off")
                        {
                            return Language.StringByID(StringId.Close);
                        }
                    }
                }
                sceneFunctionInfo += Language.StringByID(StringId.Open) + " ";
            var modeState = status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
            var tempState = status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
            var fanState = status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
            if (modeState != null)
            {
                sceneFunctionInfo += modeState.GetValueText() + " ";
            }
            if (tempState != null)
            {
                sceneFunctionInfo += tempState.GetValueText() + " ";
                sceneFunctionInfo += tempState.GetUintString();
            }
            if (fanState != null)
            {
                sceneFunctionInfo += fanState.GetValueText() + " ";
            }
            var briState = status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
            if (briState != null)
            {
                sceneFunctionInfo += briState.value + "%" + " ";
            }
            var perState = status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
            if (perState != null)
            {
                sceneFunctionInfo += perState.value + "%" + " ";
            }
            var cctState = status.Find((obj) => obj.key == FunctionAttributeKey.CCT);
            if (cctState != null)
            {
                sceneFunctionInfo += cctState.value + "K" + " ";
            }
            var rgbState = status.Find((obj) => obj.key == FunctionAttributeKey.RGB);
            if (rgbState != null)
            {
                //sceneFunctionInfo += new  cctState.value + "%" + " ";
            }
                var modeState = status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
                var tempState = status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
                var fanState = status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
                ////海信电视状态
                //var hisenseTvState = status.Find((obj) => obj.key == "wol");
                //if(hisenseTvState != null)
                //{
                //}
                if (modeState != null)
                {
                    sceneFunctionInfo += modeState.GetValueText() + " ";
                }
                if (tempState != null)
                {
                    sceneFunctionInfo += tempState.GetValueText();
                    sceneFunctionInfo += tempState.GetUintString() + " ";
                }
                if (fanState != null)
                {
                    sceneFunctionInfo += fanState.GetValueText() + " ";
                }
                var briState = status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
                if (briState != null)
                {
                    sceneFunctionInfo += briState.value + "%" + " ";
                }
                var perState = status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
                if (perState != null)
                {
                    sceneFunctionInfo += perState.value + "%" + " ";
                }
                var cctState = status.Find((obj) => obj.key == FunctionAttributeKey.CCT);
                if (cctState != null)
                {
                    sceneFunctionInfo += cctState.value + "K" + " ";
                }
                var rgbState = status.Find((obj) => obj.key == FunctionAttributeKey.RGB);
                if (rgbState != null)
                {
                    //sceneFunctionInfo += new  cctState.value + "%" + " ";
                }
            var perAngle = status.Find((obj) => obj.key == FunctionAttributeKey.Angle);
            if (perAngle != null)
            {
                sceneFunctionInfo += " " + perState.value + "°";
                var perAngle = status.Find((obj) => obj.key == FunctionAttributeKey.Angle);
                if (perAngle != null)
                {
                    sceneFunctionInfo += " " + perAngle.value + "°";
                }
                var perSetVolume = status.Find((obj) => obj.key == FunctionAttributeKey.SetVolume);
                if (perSetVolume != null)
                {
                    sceneFunctionInfo += " " + perSetVolume.value;
                }
                var perSignal = status.Find((obj) => obj.key == FunctionAttributeKey.Signal);
                if (perSignal != null)
                {
                    var p = new HDL_ON.UI.UI2.Intelligence.Automation.PublicInterface();
                    string key = p.GetKey(p.GetHisenseSignalSourceDic(), perSignal.value);
                    sceneFunctionInfo += " " + key;
                }
                var perVolume = status.Find((obj) => obj.key == FunctionAttributeKey.Volume);
                if (perVolume != null)
                {
                    sceneFunctionInfo += " " + perVolume.value;
                }
                var perSongName = status.Find((obj) => obj.key == FunctionAttributeKey.SongName);
                if (perSongName != null)
                {
                    sceneFunctionInfo += " " + perSongName.value;
                }
            }
            return sceneFunctionInfo;
        }
        /// <summary>
        /// 设备
        /// 场景 =scene
        /// 群控=5
        /// 自动化=7
        ///
        /// </summary>
        public string type = "0";
    }
    /// <summary>
@@ -646,6 +729,7 @@
        /// <summary>
        /// 属性的值列表
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public List<string> valueList = new List<string>();
        /// <summary>
        /// 属性名称显示文本
@@ -663,7 +747,7 @@
                    text = Language.StringByID(StringId.Brightness);
                    break;
                case FunctionAttributeKey.RGB:
                    text = Language.StringByID(StringId.ColorValue);
                    text = "RGB";// Language.StringByID(StringId.ColorValue);
                    break;
                case FunctionAttributeKey.Mode:
                    text = Language.StringByID(StringId.Mode);
@@ -695,22 +779,36 @@
                case "security":
                    text = Language.StringByID(StringId.DeploymentStatus);
                    break;
                case FunctionAttributeKey.SetVolume:
                    text = Language.StringByID(StringId.yinliang);
                    break;
                case FunctionAttributeKey.Signal:
                    text = Language.StringByID(StringId.xinhaoyuan);
                    break;
                case FunctionAttributeKey.Volume:
                    text = Language.StringByID(StringId.yinliang);
                    break;
                case FunctionAttributeKey.SongName:
                    text = Language.StringByID(StringId.tishiyin);
                    break;
            }
            return text;
        }
        [Newtonsoft.Json.JsonIgnore]
        public string UintString = "";
        /// <summary>
        /// 属性值单位
        /// </summary>
        public string GetUintString(string inputKey = "")
        public string GetUintString()
        {
            if (!string.IsNullOrEmpty(UintString) && UintString != "{}")
            {
                return UintString;
            }
            var us = "";
            var swithchString = key;
            if (!string.IsNullOrEmpty(inputKey))
            {
                swithchString = inputKey;
            }
            switch (swithchString)
            {
                case FunctionAttributeKey.SetTemp:
@@ -750,6 +848,7 @@
                    text = catchString == "true" ? Language.StringByID(StringId.Defense) : Language.StringByID(StringId.Undefense);
                    break;
                case FunctionAttributeKey.OnOff:
                case FunctionAttributeKey.Colorful:
                    text = catchString == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
                    break;
                case FunctionAttributeKey.SetTemp:
@@ -838,6 +937,20 @@
                case "auto":
                    text = Language.StringByID(StringId.Auto);
                    break;
                case FunctionAttributeKey.Signal:
                    var p = new UI.UI2.Intelligence.Automation.PublicInterface();
                    var dic = p.GetHisenseSignalSourceDic();
                    text = p.GetKey(dic, value);
                    break;
                case FunctionAttributeKey.SetVolume:
                    text = value;
                    break;
                case FunctionAttributeKey.Volume:
                    text = value;
                    break;
                case FunctionAttributeKey.SongName:
                    text = value;
                    break;
            }
            return text;
        }