| | |
| | | /// </summary> |
| | | private Button btnDelay =null; |
| | | /// <summary> |
| | | /// 当前设备 |
| | | /// </summary> |
| | | private Function device; |
| | | /// <summary> |
| | | /// 定义一个记录选中设备状态列表; |
| | | /// </summary> |
| | | private List<Dictionary<string, string>> dicSateteList = new List<Dictionary<string, string>>(); |
| | |
| | | public void Show(Entity.Function device, int index, bool edit) |
| | | { |
| | | #region 界面布局 |
| | | this.device = device; |
| | | this.BackgroundColor = CSS.CSS_Color.viewMiddle; |
| | | LogicView.TopView topView = new LogicView.TopView(); |
| | | this.AddChidren(topView.FLayoutView()); |
| | |
| | | }; |
| | | |
| | | break; |
| | | //开关灯光 |
| | | //开关灯光 |
| | | case SPK.OtherCommon: |
| | | case SPK.AirSwitch: |
| | | case SPK.LightSwitch: |
| | | case SPK.ElectricSocket: |
| | |
| | | case SPK.AvMusic: |
| | | { |
| | | #region 界面 |
| | | ///开关 |
| | | LogicView.FunTypeView switchVie = new LogicView.FunTypeView(); |
| | | switchVie.btnText.TextID = StringId.switchLogic; |
| | | fLayout.AddChidren(switchVie.FLayoutView()); |
| | | //提示语音 |
| | | LogicView.FunTypeView funTypeView = new LogicView.FunTypeView(); |
| | | funTypeView.frameLayout.Y = switchVie.frameLayout.Bottom; |
| | | funTypeView.btnText.TextID = StringId.tishiyin; |
| | | fLayout.AddChidren(funTypeView.FLayoutView()); |
| | | ///音量 |
| | |
| | | |
| | | |
| | | ///设备延时iewv |
| | | DelayView(fLayout, volView.frameLayout.Bottom); |
| | | var delayView = DelayView(fLayout, volView.frameLayout.Bottom); |
| | | if (edit ) |
| | | { |
| | | Output outputs = Logic.currlogic.output[index]; |
| | | var dicList = outputs.status.Find((obj) => obj.ContainsValue(FunctionAttributeKey.OnOff)); |
| | | if (dicList != null) |
| | | { |
| | | if (dicList.ContainsValue( "off") || dicList.ContainsValue("pause")) |
| | | { |
| | | funTypeView.frameLayout.Visible = false; |
| | | volView.frameLayout.Visible = false; |
| | | delayView.frameLayout.Y = switchVie.frameLayout.Bottom; |
| | | } |
| | | } |
| | | } |
| | | #endregion |
| | | #region 点击事件 |
| | | ///开关点击事件 |
| | | switchVie.btnClick.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | SwitchViewMethod(device, switchVie.btnState, 2, (v) => { |
| | | if (v == "on") |
| | | { |
| | | funTypeView.frameLayout.Visible = true; |
| | | volView.frameLayout.Visible = true; |
| | | delayView.frameLayout.Y = volView.frameLayout.Bottom; |
| | | } |
| | | else |
| | | { |
| | | funTypeView.frameLayout.Visible = false; |
| | | volView.frameLayout.Visible = false; |
| | | delayView.frameLayout.Y = switchVie.frameLayout.Bottom; |
| | | } |
| | | }); |
| | | }; |
| | | ///提示语音点击事件 |
| | | funTypeView.btnClick.MouseUpEventHandler += (sender, e) => |
| | | { |
| | |
| | | if (edit) |
| | | { |
| | | //显示编辑之前的设备状态 |
| | | GetEditDeviceState(device, index, funTypeView.btnState, volView.btnState, null, null); |
| | | GetEditDeviceState(device, index, switchVie.btnState, funTypeView.btnState, volView.btnState, null); |
| | | } |
| | | |
| | | #endregion |
| | |
| | | dicList.AddRange(diclist);//再添加其它属性 |
| | | dicSateteList = dicList;//重新赋值 |
| | | } |
| | | var onoffDic = dicSateteList.Find((obj) => obj.ContainsValue("on_off")); |
| | | if (onoffDic != null) |
| | | { |
| | | if (onoffDic.ContainsValue("off")) |
| | | { |
| | | for(int i =0;i<dicSateteList.Count;) |
| | | { |
| | | var d = dicSateteList[i]; |
| | | if(!d.ContainsValue("on_off") || d.ContainsValue("delay")) |
| | | { |
| | | dicSateteList.Remove(d); |
| | | continue; |
| | | } |
| | | i++; |
| | | } |
| | | } |
| | | } |
| | | } |
| | | break; |
| | | case SPK.GroupControl: |
| | |
| | | /// </summary> |
| | | /// <param name="fLayout">父控件</param> |
| | | /// <param name="bottomY">在哪个控件下面</param> |
| | | private void DelayView(FrameLayout fLayout, int bottomY) |
| | | private LogicView.FunTypeView DelayView(FrameLayout fLayout, int bottomY) |
| | | { |
| | | LogicView.FunTypeView delayView = new LogicView.FunTypeView(); |
| | | delayView.frameLayout.Y = bottomY; |
| | | delayView.btnText.TextID = StringId.Delay; |
| | | delayView.btnState.Text = strdelay + "s"; |
| | | delayView.btnState.Text = LogicMethod.Current.getTimeStr(strdelay); |
| | | fLayout.AddChidren(delayView.FLayoutView()); |
| | | ///赋值对象 |
| | | this.btnDelay = delayView.btnState; |
| | |
| | | InpOrOutLogicMethod inpOrOutLogicMethod = new InpOrOutLogicMethod(); |
| | | inpOrOutLogicMethod.Delayed(this, strdelay, (value) => |
| | | { |
| | | selectedState = "delay_" + strdelay; |
| | | strdelay = value.ToString(); |
| | | delayView.btnState.Text = strdelay + "s"; |
| | | delayView.btnState.Text = LogicMethod.Current.getTimeStr(strdelay); |
| | | selectedState = "delay_" + strdelay; |
| | | }); |
| | | }; |
| | | return delayView; |
| | | |
| | | } |
| | | |
| | |
| | | /// <param name="device"></param> |
| | | /// <param name="button"></param> |
| | | /// <param name="len">显示选择View数量</param> |
| | | private void SwitchViewMethod(Entity.Function device, Button button, int len) |
| | | /// <param name="action">点击回调事件,用来给音乐刷新界面使用,wxr 2024-01-04 16:03:47</param> |
| | | private void SwitchViewMethod(Entity.Function device, Button button, int len,Action<string> action = null) |
| | | { |
| | | #region 界面 |
| | | FrameLayout frame = new FrameLayout { BackgroundColor = CSS.CSS_Color.viewTrans60lucence }; |
| | |
| | | } |
| | | break; |
| | | } |
| | | |
| | | //界面显示选中值 |
| | | button.TextID = id; |
| | | selectedState = device.spk + "_" + value; |
| | |
| | | |
| | | } |
| | | break; |
| | | case SPK.ElectricalTvHisense: |
| | | { |
| | | if ("on" == value) |
| | | { |
| | | key = "wol"; |
| | | } |
| | | |
| | | } |
| | | break; |
| | | } |
| | | |
| | | //数据封装 |
| | | AddDictionary(key, value); |
| | | action?.Invoke(value); |
| | | }); |
| | | #endregion |
| | | } |
| | |
| | | if (this.btnDelay != null) |
| | | { |
| | | ///延时显示文本 |
| | | this.btnDelay.Text = outputs.delay + "s"; |
| | | this.btnDelay.Text =LogicMethod.Current.getTimeStr(outputs.delay); |
| | | this.strdelay = outputs.delay; |
| | | } |
| | | InpOrOutLogicMethod.Current.EditDeviceState(device, dicList, button1, button2, button3, button4, attribute); |
| | |
| | | /// <returns></returns> |
| | | private void AddDictionaryList(string key, Dictionary<string, string> dictionary) |
| | | { |
| | | |
| | | if (this.device.spk == SPK.ElectricalTvHisense) |
| | | { |
| | | //特殊处理 |
| | | if (key == "on_off") |
| | | { |
| | | key = "wol"; |
| | | } |
| | | else if (key == "wol") |
| | | { |
| | | key = "on_off"; |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | int indexValue = -1; |
| | | for (int i = 0; i < dicSateteList.Count; i++) |
| | | { |
| | |
| | | dicSateteList.Add(dictionary); |
| | | } |
| | | |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 添加目标 |
| | | /// </summary> |