| | |
| | | keypadEntity.name = btnTop.Name; |
| | | keypadEntity.keypad = "key_up"; |
| | | action?.Invoke(keypadEntity); |
| | | btnTop.IsSelected = false; |
| | | //弹起来还原背景颜色 |
| | | SetButtonIsSelected(btnTop); |
| | | }; |
| | | btnTop.MouseUpEventHandler += UpClick; |
| | | btnTopClick.MouseUpEventHandler += UpClick; |
| | | |
| | | |
| | | EventHandler<MouseEventArgs> DownClick = (sender, e) => |
| | | { |
| | | //按下去改变背景颜色 |
| | | btnTop.IsSelected = true; |
| | | }; |
| | | btnTop.MouseDownEventHandler += DownClick; |
| | | btnTopClick.MouseDownEventHandler += DownClick; |
| | | } |
| | | |
| | | /// <summary> |
| | |
| | | keypadEntity.name = btnBottom.Name; |
| | | keypadEntity.keypad = "key_down"; |
| | | action?.Invoke(keypadEntity); |
| | | btnBottom.IsSelected = false; |
| | | //弹起来还原背景颜色 |
| | | SetButtonIsSelected(btnBottom); |
| | | }; |
| | | btnBottom.MouseUpEventHandler += UpClick; |
| | | btnBottomClick.MouseUpEventHandler += UpClick; |
| | | |
| | | |
| | | EventHandler<MouseEventArgs> DownClick = (sender, e) => |
| | | { |
| | | btnBottom.IsSelected = true; |
| | | |
| | | //按下去改变背景颜色 |
| | | }; |
| | | btnBottom.MouseDownEventHandler += DownClick; |
| | | btnBottomClick.MouseDownEventHandler += DownClick; |
| | | } |
| | | /// <summary> |
| | | /// 左 |
| | |
| | | keypadEntity.name = btnLeft.Name; |
| | | keypadEntity.keypad = "key_left"; |
| | | action?.Invoke(keypadEntity); |
| | | btnLeft.IsSelected = false; |
| | | //弹起来还原背景颜色 |
| | | SetButtonIsSelected(btnLeft); |
| | | }; |
| | | btnLeft.MouseUpEventHandler += UpClick; |
| | | btnLeftClick.MouseUpEventHandler += UpClick; |
| | | |
| | | |
| | | EventHandler<MouseEventArgs> DownClick = (sender, e) => |
| | | { |
| | | btnLeft.IsSelected = true; |
| | | //按下去改变背景颜色 |
| | | }; |
| | | btnLeft.MouseDownEventHandler += DownClick; |
| | | btnLeftClick.MouseDownEventHandler += DownClick; |
| | | |
| | | } |
| | | /// <summary> |
| | |
| | | keypadEntity.name = btnRight.Name; |
| | | keypadEntity.keypad = "key_right"; |
| | | action?.Invoke(keypadEntity); |
| | | btnRight.IsSelected = false; |
| | | //弹起来还原背景颜色 |
| | | SetButtonIsSelected(btnRight); |
| | | }; |
| | | btnRight.MouseUpEventHandler += UpClick; |
| | | btnRightClick.MouseUpEventHandler += UpClick; |
| | | |
| | | |
| | | EventHandler<MouseEventArgs> DownClick = (sender, e) => |
| | | { |
| | | //按下去改变背景颜色 |
| | | btnRight.IsSelected = true; |
| | | |
| | | }; |
| | | btnRight.MouseDownEventHandler += DownClick; |
| | | btnRightClick.MouseDownEventHandler += DownClick; |
| | | } |
| | | |
| | | |
| | | |
| | | /// <summary> |
| | | /// ok |
| | |
| | | keypadEntity.name = btnOk.Name; |
| | | keypadEntity.keypad = "key_ok"; |
| | | action?.Invoke(keypadEntity); |
| | | btnOk.IsSelected = false; |
| | | //弹起来还原背景颜色 |
| | | SetButtonIsSelected(btnOk); |
| | | }; |
| | | btnOk.MouseUpEventHandler += UpClick; |
| | | |
| | | |
| | | EventHandler<MouseEventArgs> DownClick = (sender, e) => |
| | | { |
| | | btnOk.IsSelected = true; |
| | | //按下去改变背景颜色 |
| | | }; |
| | | btnOk.MouseDownEventHandler += DownClick; |
| | | } |
| | | |
| | | } |