| | |
| | | using System.Collections.Generic; |
| | | using HDL_ON.Entity; |
| | | using HDL_ON.UI.CSS; |
| | | using System.Linq; |
| | | |
| | | namespace HDL_ON.UI.UI2.Intelligence.Automation |
| | | { |
| | |
| | | /// </summary> |
| | | private Button btnDelay =null; |
| | | /// <summary> |
| | | /// 当前设备 |
| | | /// </summary> |
| | | private Function device; |
| | | /// <summary> |
| | | /// 定义一个记录选中设备状态列表; |
| | | /// </summary> |
| | | private List<Dictionary<string, string>> dicSateteList = new List<Dictionary<string, string>>(); |
| | |
| | | public void Show(Entity.Function device, int index, bool edit) |
| | | { |
| | | #region 界面布局 |
| | | this.device = device; |
| | | this.BackgroundColor = CSS.CSS_Color.viewMiddle; |
| | | LogicView.TopView topView = new LogicView.TopView(); |
| | | this.AddChidren(topView.FLayoutView()); |
| | |
| | | |
| | | FrameLayout fLayout = new FrameLayout |
| | | { |
| | | Y = Application.GetRealHeight(74), |
| | | Y = Application.GetRealHeight(64), |
| | | Height = Application.GetRealHeight(667 - 64), |
| | | }; |
| | | this.AddChidren(fLayout); |
| | |
| | | #region 编辑设备状态 |
| | | switch (device.spk) |
| | | { |
| | | //开关灯光 |
| | | //插座(有USB) |
| | | case SPK.PanelSocket: |
| | | { |
| | | #region 界面 |
| | | ///总控开关 |
| | | LogicView.FunTypeView view1 = new LogicView.FunTypeView(); |
| | | view1.btnText.TextID = StringId.switchLogic; |
| | | //view1.btnState.Name = "总控开关"; |
| | | fLayout.AddChidren(view1.FLayoutView()); |
| | | ///设备延时iewv |
| | | DelayView(fLayout, view1.frameLayout.Bottom); |
| | | #endregion |
| | | #region 点击事件 |
| | | ///总控开关点击事件 |
| | | view1.btnClick.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | SwitchViewMethod(device, view1.btnState, 2); |
| | | }; |
| | | if (edit) |
| | | { |
| | | //显示编辑之前的设备状态 |
| | | GetEditDeviceState(device, index, view1.btnState, null, null, null); |
| | | } |
| | | #endregion |
| | | } |
| | | break; |
| | | case SPK.CommonSeries: |
| | | #region 界面 |
| | | ///开关 |
| | | LogicView.FunTypeView SerriesSwitchView = new LogicView.FunTypeView(); |
| | | SerriesSwitchView.btnText.TextID = StringId.switchLogic; |
| | | fLayout.AddChidren(SerriesSwitchView.FLayoutView()); |
| | | |
| | | #endregion |
| | | ///开关点击事件 |
| | | SerriesSwitchView.btnClick.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | SwitchViewMethod(device, SerriesSwitchView.btnState, 2); |
| | | }; |
| | | |
| | | break; |
| | | //开关灯光 |
| | | case SPK.OtherCommon: |
| | | case SPK.AirSwitch: |
| | | case SPK.LightSwitch: |
| | | case SPK.ElectricSocket: |
| | | //机械手 |
| | | case SPK.MechanicalArm: |
| | | { |
| | | #region 界面 |
| | | ///开关 |
| | |
| | | break; |
| | | //灯光开关 亮度 |
| | | case SPK.LightDimming: |
| | | //case SPK.LightRGB: |
| | | //case SPK.LightRGBW: |
| | | //case SPK.LightRGB: |
| | | //case SPK.LightRGBW: |
| | | { |
| | | #region 界面 |
| | | ///开关 |
| | |
| | | } |
| | | } |
| | | break; |
| | | //音乐 |
| | | case SPK.MusicStandard: |
| | | case SPK.AvMusic: |
| | | { |
| | | string volume = "volume"; |
| | | var dicObj = dicSateteList.Find((dic) => dic.ContainsValue(volume)); |
| | | if (dicObj != null) |
| | | { |
| | | //有配置音乐音量属性,要重新排列,音量在前面 |
| | | var dicList = new List<Dictionary<string, string>>(); |
| | | dicList.Add(dicObj);//先添加音量属性 |
| | | var diclist = dicSateteList.FindAll((dic) => !dic.ContainsValue(volume)); |
| | | dicList.AddRange(diclist);//再添加其它属性 |
| | | dicSateteList = dicList;//重新赋值 |
| | | } |
| | | } |
| | | break; |
| | | case SPK.GroupControl: |
| | | { |
| | | outputDevice.target_type = "5"; |
| | | } |
| | | break; |
| | | |
| | | } |
| | | outputDevice.status.AddRange(dicSateteList); |
| | | |
| | |
| | | LogicView.FunTypeView delayView = new LogicView.FunTypeView(); |
| | | delayView.frameLayout.Y = bottomY; |
| | | delayView.btnText.TextID = StringId.Delay; |
| | | delayView.btnState.Text = strdelay + "s"; |
| | | delayView.btnState.Text = LogicMethod.Current.getTimeStr(strdelay); |
| | | fLayout.AddChidren(delayView.FLayoutView()); |
| | | ///赋值对象 |
| | | this.btnDelay = delayView.btnState; |
| | |
| | | InpOrOutLogicMethod inpOrOutLogicMethod = new InpOrOutLogicMethod(); |
| | | inpOrOutLogicMethod.Delayed(this, strdelay, (value) => |
| | | { |
| | | selectedState = "delay_" + strdelay; |
| | | strdelay = value.ToString(); |
| | | delayView.btnState.Text = strdelay + "s"; |
| | | delayView.btnState.Text = LogicMethod.Current.getTimeStr(strdelay); |
| | | selectedState = "delay_" + strdelay; |
| | | }); |
| | | }; |
| | | |
| | |
| | | FrameLayout frame = new FrameLayout { BackgroundColor = CSS.CSS_Color.viewTrans60lucence }; |
| | | this.AddChidren(frame); |
| | | LogicView.SwitchView switchView = new LogicView.SwitchView(); |
| | | switchView.FLayoutView(frame, len, button.Text, (strValue) => |
| | | switchView.FLayoutView(frame, len, button.Text, (value) => |
| | | { |
| | | int id = 0; |
| | | switch (strValue) |
| | | switch (value) |
| | | { |
| | | case "on": |
| | | { |
| | |
| | | } |
| | | break; |
| | | } |
| | | |
| | | //界面显示选中值 |
| | | button.TextID = id; |
| | | selectedState = device.spk + "_" + strValue; |
| | | selectedState = device.spk + "_" + value; |
| | | //设备属性值,云雀上定义好的; |
| | | string keyVlaue = "on_off"; |
| | | string key = "on_off"; |
| | | switch (device.spk) |
| | | { |
| | | case SPK.PanelSocket: |
| | | { |
| | | //if (button.Name == "总控开关") |
| | | //{ |
| | | // key = "on_off_master"; |
| | | //} |
| | | } |
| | | break; |
| | | case SPK.GroupControl: |
| | | { |
| | | if (button.Name == "colorful") |
| | | { |
| | | key = "colorful"; |
| | | } |
| | | |
| | | } |
| | | break; |
| | | case SPK.ElectricalTvHisense: |
| | | { |
| | | if ("on" == value) |
| | | { |
| | | key = "wol"; |
| | | } |
| | | |
| | | } |
| | | break; |
| | | |
| | | } |
| | | |
| | | //数据封装 |
| | | AddDictionary(keyVlaue, strValue); |
| | | AddDictionary(key, value); |
| | | }); |
| | | #endregion |
| | | } |
| | |
| | | case SPK.LightRGB: |
| | | case SPK.LightRGBW: |
| | | case SPK.LightCCT: |
| | | case SPK.GroupControl: |
| | | { |
| | | keyVlaue = "brightness"; |
| | | } |
| | |
| | | } |
| | | } |
| | | break; |
| | | case SPK.ElectricalTvHisense: |
| | | { |
| | | keyVlaue = "set_volume"; |
| | | } |
| | | break; |
| | | |
| | | } |
| | | //数据封装 |
| | | AddDictionary(keyVlaue, brightnesValue); |
| | |
| | | switch (device.spk) |
| | | { |
| | | case SPK.LightCCT: |
| | | case SPK.GroupControl: |
| | | { |
| | | keyVlaue = "cct"; |
| | | } |
| | |
| | | switch (device.spk) |
| | | { |
| | | case SPK.LightRGB: |
| | | case SPK.GroupControl: |
| | | { |
| | | keyVlaue = "rgb"; |
| | | } |
| | |
| | | }); |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | /// <summary> |
| | |
| | | if (this.btnDelay != null) |
| | | { |
| | | ///延时显示文本 |
| | | this.btnDelay.Text = outputs.delay + "s"; |
| | | this.btnDelay.Text =LogicMethod.Current.getTimeStr(outputs.delay); |
| | | this.strdelay = outputs.delay; |
| | | } |
| | | InpOrOutLogicMethod.Current.EditDeviceState(device, dicList, button1, button2, button3, button4, attribute); |
| | |
| | | /// <summary> |
| | | /// 添加选中数据 |
| | | /// </summary> |
| | | /// <param name="KeyValue">设备属性值,云雀上定义好的</param> |
| | | /// <param name="selectedValue">状态值</param> |
| | | private void AddDictionary(string KeyValue, string selectedValue) |
| | | /// <param name="key">设备属性值,云雀上定义好的</param> |
| | | /// <param name="value">状态值</param> |
| | | private void AddDictionary(string key, string value) |
| | | { |
| | | //数据封装 |
| | | Dictionary<string, string> dic = new Dictionary<string, string>(); |
| | | LogicMethod.Current.dictionary(dic, "key", KeyValue); |
| | | LogicMethod.Current.dictionary(dic, "value", selectedValue); |
| | | AddDictionaryList(KeyValue, dic); |
| | | LogicMethod.Current.dictionary(dic, "key", key); |
| | | LogicMethod.Current.dictionary(dic, "value", value); |
| | | AddDictionaryList(key, dic); |
| | | } |
| | | /// <summary> |
| | | /// 更新数据列表 |
| | | /// </summary> |
| | | /// <param name="keyValue">设备属性值,云雀上定义好的</param> |
| | | /// <param name="key">设备属性值,云雀上定义好的</param> |
| | | /// <param name="dictionary">添加选中数据</param> |
| | | /// <returns></returns> |
| | | private void AddDictionaryList(string keyValue, Dictionary<string, string> dictionary) |
| | | private void AddDictionaryList(string key, Dictionary<string, string> dictionary) |
| | | { |
| | | |
| | | if (this.device.spk == SPK.ElectricalTvHisense) |
| | | { |
| | | //特殊处理 |
| | | if (key == "on_off") |
| | | { |
| | | key = "wol"; |
| | | } |
| | | else if (key == "wol") |
| | | { |
| | | key = "on_off"; |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | int indexValue = -1; |
| | | for (int i = 0; i < dicSateteList.Count; i++) |
| | | { |
| | | var dic = dicSateteList[i]; |
| | | if (dic.ContainsValue(keyValue)) |
| | | if (dic.ContainsValue(key)) |
| | | { |
| | | //判断是否存在 |
| | | indexValue = i; |
| | |
| | | } |
| | | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 添加目标 |
| | | /// </summary> |