| | |
| | | /// <summary>
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| | | /// 设备桌布控件
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| | | /// </summary>
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| | | private FrameLayout frameDeviceTable = null;
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| | | private NormalFrameLayout frameDeviceTable = null;
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| | | /// <summary>
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| | | /// 设备桌布控件
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| | | /// </summary>
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| | | private FrameLayout frameSceneTable = null;
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| | | private NormalFrameLayout frameSceneTable = null;
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| | | /// <summary>
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| | | /// 删除按钮
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| | | /// </summary>
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| | |
| | | this.dicSelectScene = new Dictionary<int, Common.SceneUI>();
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| | |
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| | | //初始化桌布控件
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| | | this.frameSceneTable = new FrameLayout();
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| | | this.frameSceneTable = new NormalFrameLayout();
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| | | frameSceneTable.Y = Application.GetRealHeight(132);
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| | | frameSceneTable.Height = bodyFrameLayout.Height - Application.GetRealHeight(132);
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| | | bodyFrameLayout.AddChidren(frameSceneTable);
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| | |
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| | | this.frameDeviceTable = new FrameLayout();
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| | | this.frameDeviceTable = new NormalFrameLayout();
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| | | frameDeviceTable.Y = frameSceneTable.Y;
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| | | frameDeviceTable.Height = frameSceneTable.Height;
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| | | bodyFrameLayout.AddChidren(frameDeviceTable);
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