| | |
| | | case 2: |
| | | { |
| | | //在本地查找该场景; |
| | | var sceneinof = Common.Room.AllRoomSceneUIList.Find((obj) => { return obj.Id.ToString() == actions["DeviceAddr"].ToString(); }); |
| | | var sceneinof = UserCenter.HdlSceneLogic.Current.GetAllRoomSceneList().Find((obj) => { return obj.Id.ToString() == actions["DeviceAddr"].ToString(); }); |
| | | //本地没有存在; |
| | | if (sceneinof == null) |
| | | { |
| | |
| | | actionsrowLayout.AddChidren(btnregionname); |
| | | /////通过设备找到区域(房间)名称 |
| | | Common.Room room = new Common.Room(); |
| | | btnregionname.Text = room.GetRoomNameBySceneId(sceneinof.Id); |
| | | btnregionname.Text = UserCenter.HdlRoomLogic.Current.GetRoomNameBySceneId(sceneinof.Id); |
| | | //Send.RoomNmae(btnregionname, deviceinof); |
| | | |
| | | |