HDL Home App 第二版本 旧平台金堂用 正在使用
黄学彪
2020-03-06 a5b3c4bae726ef6770d4bfcbf2f4b50a37ed4a15
ZigbeeApp/Shared/Phone/UserCenter/Safety/AlarmTargetAddMenuForm.cs
@@ -93,7 +93,7 @@
            var listRoom = new List<Common.Room>();
            foreach (string roomId in this.dicAllData.Keys)
            {
                listRoom.Add(Common.Room.CurrentRoom.GetRoomById(roomId));
                listRoom.Add(HdlRoomLogic.Current.GetRoomById(roomId));
            }
            //初始化房间菜单控件
@@ -129,7 +129,7 @@
        private void InitTopRightMenuControl()
        {
            //获取楼层
            var dicFloor = Common.Room.CurrentRoom.GetFloorSortList();
            var dicFloor = HdlRoomLogic.Current.GetFloorSortList();
            if (dicFloor.Count == 0)
            {
                return;
@@ -242,7 +242,7 @@
            var dicData = new Dictionary<string, Dictionary<int, uRowInformation>>();
            //获取本地安防的场景
            Dictionary<int, string> dicScene = HdlSafeguardLogic.Current.GetLocalSceneByZoneID(this.zoonID);
            var listRoom = Common.Room.CurrentRoom.GetFloorSortRoom(this.nowSelectFloorId);
            var listRoom = HdlRoomLogic.Current.GetFloorSortRoom(this.nowSelectFloorId);
            for (int i = 0; i < listRoom.Count; i++)
            {
@@ -271,9 +271,9 @@
            }
            var dicRoomData = new Dictionary<int, uRowInformation>();
            for (int j = 0; j < i_room.DeviceUIList.Count; j++)
            for (int j = 0; j < i_room.ListDevice.Count; j++)
            {
                var device = i_room.DeviceUIList[j].CommonDevice;
                var device = Common.LocalDevice.Current.GetDevice(i_room.ListDevice[j]);
                //如果那个设备已经添加了,则不再显示
                if (device == null || HdlSafeguardLogic.Current.IsAlarmDeviceExist(this.zoonID, device) == true)
                {
@@ -299,10 +299,15 @@
                    dicRoomData[typeInfo.BeloneTextId].listDevice.Add(device);
                }
            }
            for (int j = 0; j < i_room.SceneUIList.Count; j++)
            for (int j = 0; j < i_room.ListSceneId.Count; j++)
            {
                //如果那个场景已经添加了,则不再显示
                if (dicScene.ContainsKey(i_room.SceneUIList[j].Id) == true)
                if (dicScene.ContainsKey(i_room.ListSceneId[j]) == true)
                {
                    continue;
                }
                var sceneUi = HdlSceneLogic.Current.GetSceneUIBySceneId(i_room.ListSceneId[j]);
                if (sceneUi == null)
                {
                    continue;
                }
@@ -312,7 +317,7 @@
                    dicRoomData[R.MyInternationalizationString.uScence].IconPath = "Scene/SceneIcon.png";
                    dicRoomData[R.MyInternationalizationString.uScence].listScene = new List<Common.SceneUI>();
                }
                dicRoomData[R.MyInternationalizationString.uScence].listScene.Add(i_room.SceneUIList[j]);
                dicRoomData[R.MyInternationalizationString.uScence].listScene.Add(sceneUi);
            }
            return dicRoomData;
        }