| | |
| | | var room = Room.CurrentRoom.GetRoomByDevice(CommonDevice); |
| | | if (room == null) |
| | | { |
| | | return null; |
| | | return Language.StringByID(R.MyInternationalizationString.UnallocatedArea); |
| | | } |
| | | var floorName = Shared.Common.Config.Instance.Home.GetFloorNameById(room.FloorId); |
| | | var floorName = Config.Instance.Home.GetFloorNameById(room.FloorId); |
| | | if (floorName == null) |
| | | { |
| | | return room.Name; |
| | |
| | | } |
| | | |
| | | #endregion |
| | | |
| | | /// <summary> |
| | | /// GetDeviceStatu |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public string GetDeviceStatu() |
| | | { |
| | | if (CommonDevice.Type == DeviceType.OnOffOutput) |
| | | { |
| | | if ((CommonDevice as ToggleLight).OnOffStatus == 1) |
| | | { |
| | | return Language.StringByID(R.MyInternationalizationString.Open); |
| | | } |
| | | return Language.StringByID(R.MyInternationalizationString.Shut); |
| | | } |
| | | else if (CommonDevice.Type == DeviceType.AirSwitch) |
| | | { |
| | | if ((CommonDevice as ZigBee.Device.AirSwitch).OnOffStatus == 1) |
| | | { |
| | | return Language.StringByID(R.MyInternationalizationString.Open); |
| | | } |
| | | return Language.StringByID(R.MyInternationalizationString.Shut); |
| | | } |
| | | else if (CommonDevice.Type == DeviceType.DimmableLight) |
| | | { |
| | | if ((CommonDevice as DimmableLight).OnOffStatus == 0 || (CommonDevice as DimmableLight).Level == 0) |
| | | { |
| | | return Language.StringByID(R.MyInternationalizationString.Shut); |
| | | } |
| | | return $"{(int)((CommonDevice as DimmableLight).Level * 1.0 / 254 * 100)}%"; |
| | | } |
| | | else if (CommonDevice.Type == DeviceType.WindowCoveringDevice) |
| | | { |
| | | if ((CommonDevice as ZigBee.Device.Rollershade).WcdCurrentPositionLiftPercentage == 0) |
| | | { |
| | | return Language.StringByID(R.MyInternationalizationString.Shut); |
| | | } |
| | | return $"{(CommonDevice as ZigBee.Device.Rollershade).WcdCurrentPositionLiftPercentage}%"; |
| | | } |
| | | //else if (CommonDevice.Type == DeviceType.Thermostat) |
| | | //{ |
| | | ////温度,模式,风速 |
| | | //string tempareture = string.Empty; |
| | | //string model = string.Empty; |
| | | //string wind = string.Empty; |
| | | //if (TaskList.Count == 0) |
| | | //{ |
| | | // return null; |
| | | //} |
| | | //foreach (var taskListInfo in TaskList) |
| | | //{ |
| | | // if (taskListInfo.Data1 == 3) |
| | | // { |
| | | // if (taskListInfo.Data2 == 0) |
| | | // { |
| | | // return Language.StringByID(R.MyInternationalizationString.Shut); |
| | | // } |
| | | // else if (taskListInfo.Data2 == 1) |
| | | // { |
| | | // model = Language.StringByID(R.MyInternationalizationString.Mode_Auto); |
| | | // } |
| | | // else if (taskListInfo.Data2 == 3) |
| | | // { |
| | | // model = Language.StringByID(R.MyInternationalizationString.Mode_Cool); |
| | | // } |
| | | // else if (taskListInfo.Data2 == 4) |
| | | // { |
| | | // model = Language.StringByID(R.MyInternationalizationString.Mode_Heat); |
| | | // } |
| | | // else if (taskListInfo.Data2 == 7) |
| | | // { |
| | | // model = Language.StringByID(R.MyInternationalizationString.Mode_FanOnly); |
| | | // } |
| | | // else if (taskListInfo.Data2 == 8) |
| | | // { |
| | | // model = Language.StringByID(R.MyInternationalizationString.Mode_Dry); |
| | | // } |
| | | // } |
| | | // else if (taskListInfo.Data1 == 4 || taskListInfo.Data1 == 5) |
| | | // { |
| | | // tempareture = $"{ taskListInfo.Data2} ℃"; |
| | | // } |
| | | // else if (taskListInfo.Data1 == 6) |
| | | // { |
| | | // if (taskListInfo.Data2 == 1) |
| | | // { |
| | | // wind = Language.StringByID(R.MyInternationalizationString.Fan_Low); |
| | | // } |
| | | // else if (taskListInfo.Data2 == 2) |
| | | // { |
| | | // wind = Language.StringByID(R.MyInternationalizationString.Fan_Middle); |
| | | // } |
| | | // else if (taskListInfo.Data2 == 3) |
| | | // { |
| | | // wind = Language.StringByID(R.MyInternationalizationString.Fan_Height); |
| | | // } |
| | | // } |
| | | //} |
| | | //return $"{tempareture},{model},{wind}"; |
| | | //} |
| | | else |
| | | { |
| | | return null; |
| | | } |
| | | } |
| | | } |
| | | } |