| | |
| | | /// <summary>
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| | | /// 设备桌布控件
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| | | /// </summary>
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| | | private FrameLayout frameDeviceTable = null;
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| | | private NormalFrameLayout frameDeviceTable = null;
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| | | /// <summary>
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| | | /// 设备桌布控件
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| | | /// </summary>
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| | | private FrameLayout frameSceneTable = null;
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| | | private NormalFrameLayout frameSceneTable = null;
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| | | /// <summary>
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| | | /// 功能按钮
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| | | /// </summary>
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| | |
| | | /// </summary>
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| | | private Dictionary<string, CommonDevice> dicSelectDevice = new Dictionary<string, CommonDevice>();
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| | | /// <summary>
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| | | /// 当前选择的分支 1:场景 2:功能
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| | | /// 当前选择的分支 0:场景 1:功能
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| | | /// </summary>
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| | | private int nowSwitchIndex = 1;
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| | | private int nowSwitchIndex = 0;
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| | | /// <summary>
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| | | /// 当前选择的设备索引
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| | | /// </summary>
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| | |
| | | this.dicSelectScene = new Dictionary<int, Common.SceneUI>();
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| | |
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| | | //初始化桌布控件
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| | | this.frameSceneTable = new FrameLayout();
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| | | this.frameSceneTable = new NormalFrameLayout();
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| | | frameSceneTable.Y = Application.GetRealHeight(132);
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| | | frameSceneTable.Height = bodyFrameLayout.Height - Application.GetRealHeight(132);
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| | | bodyFrameLayout.AddChidren(frameSceneTable);
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| | |
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| | | this.frameDeviceTable = new FrameLayout();
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| | | this.frameDeviceTable = new NormalFrameLayout();
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| | | frameDeviceTable.Y = frameSceneTable.Y;
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| | | frameDeviceTable.Height = frameSceneTable.Height;
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| | | bodyFrameLayout.AddChidren(frameDeviceTable);
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| | |
| | | tabControl.SelectTabEvent += (tabIndex) =>
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| | | {
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| | | this.nowSwitchIndex = tabIndex;
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| | | if (tabIndex == 1)
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| | | if (tabIndex == 0)
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| | | {
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| | | //显示场景列表
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| | | this.frameSceneTable.Visible = true;
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| | |
| | | this.frameDeviceTable.Visible = true;
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| | | }
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| | | };
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| | | tabControl.InitControl();
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| | | //开始初始化场景功能切换控件
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| | | var listTitle = new List<string>();
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| | | listTitle.Add(Language.StringByID(R.MyInternationalizationString.uScence));
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| | | listTitle.Add(Language.StringByID(R.MyInternationalizationString.uFunction));
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| | | tabControl.InitControl(listTitle);
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| | | }
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| | |
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| | | #endregion
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| | |
| | |
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| | | //场景有点特殊,如果同一个房间内,已经分享了,则不再显示
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| | | //如果这个场景是由嵌套而分享的,这个时候,它可以显示出来
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| | | var listScene = new List<Common.SceneUI>();
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| | | var listScene = new List<int>();
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| | | if (memberShardInfo.dicShardRoom.ContainsKey(lookRoom.FileName) == false)
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| | | {
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| | | listScene.AddRange(lookRoom.SceneUIList);
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| | | listScene.AddRange(lookRoom.ListSceneId);
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| | | }
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| | | else
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| | | {
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| | | var tempRoom = memberShardInfo.dicShardRoom[lookRoom.FileName];
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| | | foreach (var data in lookRoom.SceneUIList)
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| | | foreach (var dataId in lookRoom.ListSceneId)
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| | | {
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| | | if (tempRoom.SceneUIFilePathList.Contains(data.FileName) == false)
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| | | if (tempRoom.ListSceneId.Contains(dataId) == false)
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| | | {
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| | | listScene.Add(data);
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| | | listScene.Add(dataId);
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| | | }
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| | | }
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| | | }
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| | |
| | | listView.Height = bodyFrameLayout.Height - Application.GetRealHeight(187);
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| | | frameSceneTable.AddChidren(listView);
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| | |
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| | | foreach (var data in listScene)
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| | | foreach (var dataId in listScene)
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| | | {
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| | | var data = HdlSceneLogic.Current.GetSceneUIBySceneId(dataId);
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| | | if (data == null)
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| | | {
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| | | continue;
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| | | }
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| | | //场景图片
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| | | var frameContr = new ScenePictrueControl();
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| | | listView.AddChidrenFrame(frameContr);
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| | | listView.AddChidren(frameContr);
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| | | frameContr.InitControl(data);
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| | |
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| | | var btnSelect = new IconViewControl(58);
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| | |
| | | btnSelect.SelectedImagePath = "Item/ItemSelected.png";
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| | | btnSelect.X = Application.GetRealWidth(887);
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| | | btnSelect.Y = Application.GetRealHeight(35);
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| | | frameContr.AddChidren(btnSelect, ChidrenBindMode.BindEventOnly);
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| | | frameContr.AddChidren(btnSelect, ChidrenBindMode.BindEvent);
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| | | if (dicSelectScene.ContainsKey(data.Id) == true)
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| | | {
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| | | btnSelect.IsSelected = true;
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| | |
| | | /// </summary>
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| | | /// <param name="dicData"></param>
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| | | /// <param name="listView"></param>
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| | | private void InitDeviceObjectRow(Dictionary<int, List<CommonDevice>> dicData, VerticalListControl listView)
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| | | private void InitDeviceObjectRow(Dictionary<string, List<CommonDevice>> dicData, VerticalListControl listView)
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| | | {
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| | | var scrolContr = new RoomDeviceGroupMenuControl(dicData);
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| | | this.frameDeviceTable.AddChidren(scrolContr);
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| | |
| | | /// 获取分组后的设备
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| | | /// </summary>
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| | | /// <returns></returns>
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| | | private Dictionary<int, List<CommonDevice>> GetAllGroupDevice()
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| | | private Dictionary<string, List<CommonDevice>> GetAllGroupDevice()
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| | | {
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| | | //全部的设备
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| | | var listDevice = lookRoom.GetRoomListDevice();
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| | | var dic = new Dictionary<int, List<CommonDevice>>();
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| | | var listDevice = HdlRoomLogic.Current.GetRoomListDevice(lookRoom);
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| | | var dic = new Dictionary<string, List<CommonDevice>>();
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| | | foreach (var device in listDevice)
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| | | {
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| | | if (memberShardInfo.dicAllShardKeys.ContainsKey(device.FilePath) == true)
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| | |
| | | continue;
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| | | }
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| | | var typeInfo = Common.LocalDevice.Current.GetDeviceBelongEnumInfo(device);
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| | | if (dic.ContainsKey(typeInfo.BeloneTextId) == false)
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| | | if (dic.ContainsKey(typeInfo.BeloneText) == false)
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| | | {
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| | | dic[typeInfo.BeloneTextId] = new List<CommonDevice>();
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| | | dic[typeInfo.BeloneText] = new List<CommonDevice>();
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| | | }
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| | | dic[typeInfo.BeloneTextId].Add(device);
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| | | dic[typeInfo.BeloneText].Add(device);
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| | | }
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| | | return dic;
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| | | }
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| | |
| | | {
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| | | listScene.Add(scene);
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| | | }
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| | | HdlThreadLogic.Current.RunThread(async () =>
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| | | HdlThreadLogic.Current.RunThread(() =>
|
| | | {
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| | | //上传文件
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| | | var result = await HdlShardLogic.Current.DoUploadSharedContent(memberShardInfo, this.lookRoom, listDevice, listScene);
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| | | var result = HdlShardLogic.Current.DoUploadSharedContent(memberShardInfo, this.lookRoom, listDevice, listScene);
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| | | if (result == true)
|
| | | {
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| | | HdlThreadLogic.Current.RunMain(() =>
|