| | |
| | | |
| | | this.room = r; |
| | | |
| | | this.temperDevice = HdlDeviceCommonLogic.Current.GetDevice(room.TemperatrueDevice); |
| | | this.temperDevice = Common.LocalDevice.Current.GetDevice(room.TemperatrueDevice); |
| | | |
| | | this.humidDevice = HdlDeviceCommonLogic.Current.GetDevice(room.HumidityDevice); |
| | | this.humidDevice = Common.LocalDevice.Current.GetDevice(room.HumidityDevice); |
| | | |
| | | var roomBackView = new FrameLayout() |
| | | { |
| | |
| | | if (string.IsNullOrEmpty(room.TemperatrueDevice) == false) |
| | | { |
| | | //发送获取温度的命令 |
| | | var dev = HdlDeviceCommonLogic.Current.GetDevice(room.TemperatrueDevice); |
| | | var dev = Common.LocalDevice.Current.GetDevice(room.TemperatrueDevice); |
| | | HdlDeviceAttributeLogic.Current.SendTemperatureStatuComand(dev); |
| | | } |
| | | |
| | | if (string.IsNullOrEmpty(room.HumidityDevice) == false) |
| | | { |
| | | var dev = HdlDeviceCommonLogic.Current.GetDevice(room.HumidityDevice); |
| | | var dev = Common.LocalDevice.Current.GetDevice(room.HumidityDevice); |
| | | HdlDeviceAttributeLogic.Current.SendHumidityStatuComand(dev); |
| | | } |
| | | |