HDL Home App 第二版本 旧平台金堂用 正在使用
黄学彪
2020-12-14 e90209beae6a4e822cecb18e6889f8bda23f630e
ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Controls/BaseCommonControl/Base/ButtonBase.cs
old mode 100755 new mode 100644
@@ -1,409 +1,400 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace Shared.Phone.UserCenter
{
    /// <summary>
    /// Botton的最初原型(不建议修改和直接使用):标准字体和颜色,文字向左靠齐,14号字
    /// </summary>
    public class ButtonBase : Button
    {
        #region ■ 变量声明___________________________
        /// <summary>
        /// 设置能否触点击事件
        /// </summary>
        private bool m_CanClick = true;
        /// <summary>
        /// 设置能否触点击事件
        /// </summary>
        public bool CanClick
        {
            get { return m_CanClick; }
            set
            {
                m_CanClick = value;
                //能够点击,则显示没有点击过的状态
                if (m_CanClick == true) { this.SetNotClickStatu(); }
                //不能点击,则显示已经点击了的状态
                else { this.SetClickStatu(); }
            }
        }
        /// <summary>
        /// 圆角度
        /// </summary>
        public int RadiusEx
        {
            set { this.Radius = (uint)Application.GetRealHeight(value); }
        }
        /// <summary>
        /// 点击的坐标
        /// </summary>
        private System.Drawing.Point downPoint = new System.Drawing.Point();
        /// <summary>
        /// 控件的点击事件(自定义封装事件,此事件被认可为执行按钮按下事件,受CanClick属性控制)
        /// </summary>
        public Action<Button, MouseEventArgs> ButtonClickEvent = null;
        /// <summary>
        /// 控件的按下事件(自定义封装事件,此事件被认可为执行按钮按下事件,受CanClick属性控制)
        /// </summary>
        public Action<Button, MouseEventArgs> ButtonDownClickEvent = null;
        /// <summary>
        /// 控件触发移动的事件(自身拥有算法,当移动多少像素后,触发事件,注意,该事件可能会频繁的触发)
        /// </summary>
        public Action ButtonHappenMoveEvent = null;
        #endregion
        #region ■ 重写彪哥的属性_____________________
        /// <summary>
        /// 重写Text属性
        /// </summary>
        public new string Text
        {
            //先这么弄先吧
            get { return base.Text == null ? string.Empty : base.Text; }
            set
            {
                base.Text = value == null ? string.Empty : value;
            }
        }
        #endregion
        #region ■ 初始化_____________________________
        /// <summary>
        /// Botton的最初原型(不建议修改和直接使用):标准字体和颜色,文字向左靠齐,14号字
        /// </summary>
        public ButtonBase()
        {
            //测试,全体按钮为14号字
            this.TextSize = 14;
            this.TextColor = UserCenterColor.Current.TextColor1;
            this.TextAlignment = TextAlignment.CenterLeft;
            //点击事件
            this.MouseUpEventHandler += ButtonBase_MouseUpEventHandler;
            //按下事件
            this.MouseDownEventHandler += ButtonBase_MouseDownEventHandler;
            //移动事件
            this.MouseMoveEventHandler += ButtonBase_MouseMoveEventHandler;
        }
        /// <summary>
        /// 初始化控件大小(不以平均值进行真实数值计算)
        /// </summary>
        /// <param name="i_Width">宽度</param>
        /// <param name="i_Height">高度</param>
        /// <param name="real">是否计算真实值</param>
        public void InitSize(int i_Width, int i_Height, bool real = true)
        {
            if (real == true)
            {
                i_Width = Application.GetRealWidth(i_Width);
                i_Height = Application.GetRealHeight(i_Height);
            }
            this.Height = i_Height;
            this.Width = i_Width;
        }
        /// <summary>
        /// 初始化控件大小(不以平均值进行真实数值计算)
        /// </summary>
        /// <param name="i_Width">宽度</param>
        /// <param name="real">是否计算真实值</param>
        public void InitSize(int i_Width, bool real = false)
        {
            if (real == true)
            {
                i_Width = Application.GetRealWidth(i_Width);
            }
            this.Height = ControlCommonResourse.NormalControlHeight;
            this.Width = i_Width;
        }
        /// <summary>
        /// 初始化图标控件大小(以平均值进行真实数值计算)
        /// </summary>
        /// <param name="i_Width">宽度</param>
        /// <param name="i_Height">高度</param>
        /// <param name="real">是否计算真实值</param>
        public void InitIconSize(int i_Width, int i_Height, bool real = true)
        {
            if (real == true)
            {
                i_Width = this.GetPictrueRealSize(i_Width);
                i_Height = this.GetPictrueRealSize(i_Height);
            }
            this.Height = i_Height;
            this.Width = i_Width;
        }
        /// <summary>
        /// 初始化图片控件大小
        /// </summary>
        /// <param name="i_Width">宽度</param>
        /// <param name="i_Height">高度</param>
        /// <param name="real">是否计算真实值</param>
        public void InitPictrueSize(int i_Width, int i_Height, bool real = true)
        {
            if (real == true)
            {
                i_Width = HdlControlLogic.Current.GetPictrueRealSize(i_Width);
                i_Height = HdlControlLogic.Current.GetPictrueRealSize(i_Height);
            }
            this.Height = i_Height;
            this.Width = i_Width;
        }
        #endregion
        #region ■ 点击事件___________________________
        /// <summary>
        /// 点击事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ButtonBase_MouseUpEventHandler(object sender, MouseEventArgs e)
        {
            if (ButtonClickEvent == null)
            {
                this.MouseUpEventHandler -= ButtonBase_MouseUpEventHandler;
                return;
            }
            //2020.05.14追加IsFormAdding:界面还在加载中,不能再点击
            if (CanClick == true && ControlCommonResourse.IsFormAdding == false)
            {
                //Log出力
                this.WriteLog(0);
                try
                {
                    this.ButtonClickEvent(this, e);
                }
                catch (Exception ex)
                {
                    //出现未知错误
                    var alert = new ShowMsgControl(ShowMsgType.Error, Language.StringByID(R.MyInternationalizationString.uUnKnownError));
                    alert.Show();
                    //Log出力
                    HdlLogLogic.Current.WriteLog(ex);
                }
            }
        }
        #endregion
        #region ■ 按下事件___________________________
        /// <summary>
        /// 按下事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ButtonBase_MouseDownEventHandler(object sender, MouseEventArgs e)
        {
            //记录起当前点击的坐标
            downPoint.X = (int)e.X;
            downPoint.Y = (int)e.Y;
            if (CanClick == false || this.ButtonDownClickEvent == null)
            {
                //不能点击
                return;
            }
            try
            {
                this.ButtonDownClickEvent(this, e);
            }
            catch (Exception ex)
            {
                //出现未知错误
                var alert = new ShowMsgControl(ShowMsgType.Error, Language.StringByID(R.MyInternationalizationString.uUnKnownError));
                alert.Show();
                //Log出力
                HdlLogLogic.Current.WriteLog(ex);
            }
        }
        #endregion
        #region ■ 移动事件___________________________
        /// <summary>
        /// 移动事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ButtonBase_MouseMoveEventHandler(object sender, MouseEventArgs e)
        {
            if (this.ButtonHappenMoveEvent == null)
            {
                this.MouseMoveEventHandler -= ButtonBase_MouseMoveEventHandler;
                return;
            }
            int value = (int)e.X - this.downPoint.X;
            if (value >= 30 || value <= -30)
            {
                //触发移动事件
                this.ButtonHappenMoveEvent();
                return;
            }
            value = (int)e.Y - this.downPoint.Y;
            if (value >= 30 || value <= -30)
            {
                //触发移动事件
                this.ButtonHappenMoveEvent();
                return;
            }
        }
        #endregion
        #region ■ 设置点击状态_______________________
        /// <summary>
        /// 设置点击后的状态(此方法由各自控件进行重载)
        /// </summary>
        public virtual void SetClickStatu()
        {
        }
        /// <summary>
        /// 设置非点击后的状态(此方法由各自控件进行重载)
        /// </summary>
        public virtual void SetNotClickStatu()
        {
        }
        #endregion
        #region ■ 一般方法___________________________
        /// <summary>
        /// 控件摧毁
        /// </summary>
        public override void RemoveFromParent()
        {
            ButtonClickEvent = null;
            ButtonDownClickEvent = null;
            if (this.Parent != null)
            {
                base.RemoveFromParent();
            }
        }
        /// <summary>
        /// Y轴重置(真实数值,没有父容器无效)
        /// </summary>
        /// <param name="alignment">上下对齐方式</param>
        /// <param name="Space">上下两部分的间距</param>
        public void ReSetYaxis(UViewAlignment alignment, int Space = 0)
        {
            if (this.Parent == null)
            {
                return;
            }
            //Y轴重置
            this.Y = HdlControlLogic.Current.GetControlChidrenYaxis(this.Parent.Height, this.Height, alignment, Space);
        }
        /// <summary>
        /// 根据文本,计算它实际的宽度
        /// </summary>
        /// <returns></returns>
        public int GetRealWidthByText()
        {
            if (string.IsNullOrEmpty(this.Text) == true) { return Application.GetRealWidth(25); }
#if Android
            //需要增加一个误差值
            return this.GetTextWidth() + Application.GetRealWidth(12);
#endif
#if iOS
            //需要增加一个误差值
            return this.GetTextWidth() + Application.GetRealWidth(25);
#endif
        }
        /// <summary>
        /// 计算图片的真实高宽度
        /// </summary>
        /// <param name="i_size"></param>
        /// <returns></returns>
        public int GetPictrueRealSize(int i_size)
        {
            return HdlControlLogic.Current.GetPictrueRealSize(i_size);
        }
        #endregion
        #region ■ Log出力____________________________
        /// <summary>
        /// 该控件所属的界面名字
        /// </summary>
        private string formName = null;
        /// <summary>
        /// 控件名字
        /// </summary>
        private string controlName = null;
        /// <summary>
        /// Log出力
        /// </summary>
        private void WriteLog(int div)
        {
            if (formName == null)
            {
                formName = string.Empty;
                View myView = this.Parent;
                for (; ; )
                {
                    if (myView == null)
                    {
                        break;
                    }
                    else if (myView is CommonFormBase)
                    {
                        //这个控件所属的界面
                        formName = ((CommonFormBase)myView).FormID;
                        break;
                    }
                    myView = myView.Parent;
                }
                if (string.IsNullOrEmpty(this.Text) == false)
                {
                    //这个控件的文本
                    controlName = this.Text;
                }
                else
                {
                    //如果没有文本的话,它应该是一张图片
                    controlName = this.UnSelectedImagePath;
                }
            }
            if (div == 0)
            {
                HdlLogLogic.Current.WriteLog(1, formName + "的[" + controlName + "]按键被点击");
            }
            else
            {
                HdlLogLogic.Current.WriteLog(1, formName + "的[" + controlName + "]按键被长按");
            }
        }
        #endregion
    }
}
using System;
using System.Collections.Generic;
using System.Text;
namespace Shared.Phone.UserCenter
{
    /// <summary>
    /// Botton的最初原型(不建议修改和直接使用):标准字体和颜色,文字向左靠齐,14号字
    /// </summary>
    public class ButtonBase : Button
    {
        #region ■ 变量声明___________________________
        /// <summary>
        /// 设置能否触点击事件
        /// </summary>
        private bool m_CanClick = true;
        /// <summary>
        /// 设置能否触点击事件
        /// </summary>
        public bool CanClick
        {
            get { return m_CanClick; }
            set
            {
                if (m_CanClick == value) { return; }
                m_CanClick = value;
                //能够点击,则显示没有点击过的状态
                if (m_CanClick == true) { this.SetNotClickStatu(); }
                //不能点击,则显示已经点击了的状态
                else { this.SetClickStatu(); }
            }
        }
        /// <summary>
        /// 圆角度
        /// </summary>
        public int RadiusEx
        {
            set { this.Radius = (uint)Application.GetRealHeight(value); }
        }
        /// <summary>
        /// 声明此变量,旨在子线程也能够去获取一个控件的主键
        /// </summary>
        public string MainKey = string.Empty;
        /// <summary>
        /// 点击的坐标
        /// </summary>
        private System.Drawing.Point downPoint = new System.Drawing.Point();
        /// <summary>
        /// 控件的点击事件(自定义封装事件,此事件被认可为执行按钮按下事件,受CanClick属性控制)
        /// </summary>
        public Action<Button, MouseEventArgs> ButtonClickEvent = null;
        /// <summary>
        /// 控件的按下事件(自定义封装事件,此事件被认可为执行按钮按下事件,受CanClick属性控制)
        /// </summary>
        public Action<Button, MouseEventArgs> ButtonDownClickEvent = null;
        /// <summary>
        /// 控件触发移动的事件(自身拥有算法,当移动多少像素后,触发事件,注意,该事件可能会频繁的触发)
        /// </summary>
        public Action ButtonHappenMoveEvent = null;
        #endregion
        #region ■ 重写彪哥的属性_____________________
        /// <summary>
        /// 重写Text属性
        /// </summary>
        public new string Text
        {
            //先这么弄先吧
            get { return base.Text == null ? string.Empty : base.Text; }
            set
            {
                base.Text = value == null ? string.Empty : value;
            }
        }
        #endregion
        #region ■ 初始化_____________________________
        /// <summary>
        /// Botton的最初原型(不建议修改和直接使用):标准字体和颜色,文字向左靠齐,14号字
        /// </summary>
        public ButtonBase()
        {
            //测试,全体按钮为14号字
            this.TextSize = 14;
            this.TextColor = UserCenterColor.Current.TextColor1;
            this.TextAlignment = TextAlignment.CenterLeft;
            //点击事件
            this.MouseUpEventHandler += ButtonBase_MouseUpEventHandler;
            //按下事件
            this.MouseDownEventHandler += ButtonBase_MouseDownEventHandler;
            //移动事件
            this.MouseMoveEventHandler += ButtonBase_MouseMoveEventHandler;
        }
        /// <summary>
        /// 初始化控件大小(不以平均值进行真实数值计算)
        /// </summary>
        /// <param name="i_Width">宽度</param>
        /// <param name="i_Height">高度</param>
        /// <param name="real">是否计算真实值</param>
        public void InitSize(int i_Width, int i_Height, bool real = true)
        {
            if (real == true)
            {
                i_Width = Application.GetRealWidth(i_Width);
                i_Height = Application.GetRealHeight(i_Height);
            }
            this.Height = i_Height;
            this.Width = i_Width;
        }
        /// <summary>
        /// 初始化控件大小(不以平均值进行真实数值计算)
        /// </summary>
        /// <param name="i_Width">宽度</param>
        /// <param name="real">是否计算真实值</param>
        public void InitSize(int i_Width, bool real = false)
        {
            if (real == true)
            {
                i_Width = Application.GetRealWidth(i_Width);
            }
            this.Height = ControlCommonResourse.NormalControlHeight;
            this.Width = i_Width;
        }
        /// <summary>
        /// 初始化图标控件大小(以平均值进行真实数值计算)
        /// </summary>
        /// <param name="i_Width">宽度</param>
        /// <param name="i_Height">高度</param>
        /// <param name="real">是否计算真实值</param>
        public void InitIconSize(int i_Width, int i_Height, bool real = true)
        {
            if (real == true)
            {
                i_Width = this.GetPictrueRealSize(i_Width);
                i_Height = this.GetPictrueRealSize(i_Height);
            }
            this.Height = i_Height;
            this.Width = i_Width;
        }
        /// <summary>
        /// 初始化图片控件大小
        /// </summary>
        /// <param name="i_Width">宽度</param>
        /// <param name="i_Height">高度</param>
        /// <param name="real">是否计算真实值</param>
        public void InitPictrueSize(int i_Width, int i_Height, bool real = true)
        {
            if (real == true)
            {
                i_Width = HdlControlLogic.Current.GetPictrueRealSize(i_Width);
                i_Height = HdlControlLogic.Current.GetPictrueRealSize(i_Height);
            }
            this.Height = i_Height;
            this.Width = i_Width;
        }
        #endregion
        #region ■ 点击事件___________________________
        /// <summary>
        /// 点击事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ButtonBase_MouseUpEventHandler(object sender, MouseEventArgs e)
        {
            if (ButtonClickEvent == null)
            {
                this.MouseUpEventHandler -= ButtonBase_MouseUpEventHandler;
                return;
            }
            //2020.05.14追加IsFormAdding:界面还在加载中,不能再点击
            if (CanClick == true && ControlCommonResourse.IsFormAdding == false)
            {
                //Log出力
                this.WriteLog(0);
                try
                {
                    this.ButtonClickEvent(this, e);
                }
                catch (Exception ex)
                {
                    //出现未知错误
                    var alert = new ShowMsgControl(ShowMsgType.Error, Language.StringByID(R.MyInternationalizationString.uUnKnownError));
                    alert.Show();
                    //Log出力
                    HdlLogLogic.Current.WriteLog(ex);
                }
            }
        }
        #endregion
        #region ■ 按下事件___________________________
        /// <summary>
        /// 按下事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ButtonBase_MouseDownEventHandler(object sender, MouseEventArgs e)
        {
            //记录起当前点击的坐标
            downPoint.X = (int)e.X;
            downPoint.Y = (int)e.Y;
            if (CanClick == false || this.ButtonDownClickEvent == null)
            {
                //不能点击
                return;
            }
            try
            {
                this.ButtonDownClickEvent(this, e);
            }
            catch (Exception ex)
            {
                //出现未知错误
                var alert = new ShowMsgControl(ShowMsgType.Error, Language.StringByID(R.MyInternationalizationString.uUnKnownError));
                alert.Show();
                //Log出力
                HdlLogLogic.Current.WriteLog(ex);
            }
        }
        #endregion
        #region ■ 移动事件___________________________
        /// <summary>
        /// 移动事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ButtonBase_MouseMoveEventHandler(object sender, MouseEventArgs e)
        {
            if (this.ButtonHappenMoveEvent == null)
            {
                this.MouseMoveEventHandler -= ButtonBase_MouseMoveEventHandler;
                return;
            }
            int value = (int)e.X - this.downPoint.X;
            if (value >= 30 || value <= -30)
            {
                //触发移动事件
                this.ButtonHappenMoveEvent();
                return;
            }
            value = (int)e.Y - this.downPoint.Y;
            if (value >= 30 || value <= -30)
            {
                //触发移动事件
                this.ButtonHappenMoveEvent();
                return;
            }
        }
        #endregion
        #region ■ 设置点击状态_______________________
        /// <summary>
        /// 设置点击后的状态(此方法由各自控件进行重载)
        /// </summary>
        public virtual void SetClickStatu()
        {
        }
        /// <summary>
        /// 设置非点击后的状态(此方法由各自控件进行重载)
        /// </summary>
        public virtual void SetNotClickStatu()
        {
        }
        #endregion
        #region ■ 一般方法___________________________
        /// <summary>
        /// 控件摧毁
        /// </summary>
        public override void RemoveFromParent()
        {
            ButtonClickEvent = null;
            ButtonDownClickEvent = null;
            if (this.Parent != null)
            {
                base.RemoveFromParent();
            }
        }
        /// <summary>
        /// 根据文本,计算它实际的宽度
        /// </summary>
        /// <returns></returns>
        public int GetRealWidthByText()
        {
            if (string.IsNullOrEmpty(this.Text) == true) { return Application.GetRealWidth(25); }
#if Android
            //需要增加一个误差值
            return this.GetTextWidth() + Application.GetRealWidth(12);
#endif
#if iOS
            //需要增加一个误差值
            return this.GetTextWidth() + Application.GetRealWidth(25);
#endif
        }
        /// <summary>
        /// 计算图片的真实高宽度
        /// </summary>
        /// <param name="i_size"></param>
        /// <returns></returns>
        public int GetPictrueRealSize(int i_size)
        {
            return HdlControlLogic.Current.GetPictrueRealSize(i_size);
        }
        #endregion
        #region ■ Log出力____________________________
        /// <summary>
        /// 该控件所属的界面名字
        /// </summary>
        public string formName = null;
        /// <summary>
        /// 控件名字
        /// </summary>
        private string controlName = null;
        /// <summary>
        /// Log出力
        /// </summary>
        private void WriteLog(int div)
        {
            if (formName == null)
            {
                formName = string.Empty;
                View myView = this.Parent;
                for (; ; )
                {
                    if (myView == null)
                    {
                        break;
                    }
                    else if (myView is CommonFormBase)
                    {
                        //这个控件所属的界面
                        formName = ((CommonFormBase)myView).FormID;
                        break;
                    }
                    myView = myView.Parent;
                }
                if (string.IsNullOrEmpty(this.Text) == false)
                {
                    //这个控件的文本
                    controlName = this.Text;
                }
                else
                {
                    //如果没有文本的话,它应该是一张图片
                    controlName = this.UnSelectedImagePath;
                }
            }
            if (div == 0)
            {
                HdlLogLogic.Current.WriteLog(1, formName + "的[" + controlName + "]按键被点击");
            }
            else
            {
                HdlLogLogic.Current.WriteLog(1, formName + "的[" + controlName + "]按键被长按");
            }
        }
        #endregion
    }
}