HDL Home App 第二版本 旧平台金堂用 正在使用
ZigbeeApp/Shared/Phone/MainPage/HomeMainPageForm.cs
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using Shared.Common;
using Shared.Phone.Device.CommonForm;
using Shared.Phone.UserCenter;
using System;
using System.Collections.Generic;
using System.Text;
using ZigBee.Device;
namespace Shared.Phone.MainPage
{
  /// <summary>
  /// 主页(注意,BodyFrameLyout是场景和功能的桌布)
  /// </summary>
  public class HomeMainPageForm : EditorCommonForm
  {
    #region ■ 变量声明___________________________
    /// <summary>
    /// The instance.
    /// </summary>
    public static HomeMainPageForm Instance;
    /// <summary>
    /// 整个界面的上下滑动控件
    /// </summary>
    private VerticalFrameControl listBodyContr = null;
    /// <summary>
    /// 房间的滑动容器控件
    /// </summary>
    private HorizontalPages roomPageView = null;
    /// <summary>
    /// 设备卡片控件(主键为:设备主键)
    /// </summary>
    private Dictionary<string, Controls.DeviceCardCommon> dicDeviceCardControl = new Dictionary<string, Controls.DeviceCardCommon>();
    /// <summary>
    /// 场景卡片控件(主键为:场景ID)
    /// </summary>
    private Dictionary<int, Controls.SceneCardControl> dicSceneCardControl = new Dictionary<int, Controls.SceneCardControl>();
    /// <summary>
    /// 楼层名字控件
    /// </summary>
    private NormalViewControl btnFloorName = null;
    /// <summary>
    /// 房间正在变更中
    /// </summary>
    private bool isRoomChanging = false;
    #endregion
    #region ■ 初始化_____________________________
    /// <summary>
    /// 界面显示
    /// </summary>
    public void ShowForm()
    {
      this.FormID = "HomeMainPageForm";
      Instance = this;
      //先初始化左滑房间列表界面(在反射里面初始化)
      if (LeftListRoomViewFrom.Instance == null) { }
      //整个背景的上下滑动控件
      if (this.listBodyContr == null)
      {
        this.listBodyContr = new VerticalFrameControl();
        listBodyContr.Height = this.Height;
        listBodyContr.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
        this.AddChidren(listBodyContr);
      }
      else
      {
        //清除全部
        this.listBodyContr.frameTable.RemoveAll();
        listBodyContr.RecoverTableHeight();
      }
      //初始化头部控件
      this.InitTopFrameLayoutControl();
      //初始化中间控件
      this.InitMidFrameLayoutControl();
      //添加设备状态上报事件
      this.AddNormalDeviceReportEvent();
      //添加传感器状态上报事件
      this.AddSensorDeviceReportEvent();
      //开启传感器状态还原的线程
      this.StartRecoverSenorStatuThread();
    }
    /// <summary>
    /// 初始化头部控件
    /// </summary>
    private void InitTopFrameLayoutControl()
    {
      //头部容器
      base.topFrameLayout = new NormalFrameLayout();
      topFrameLayout.Y = Application.GetRealHeight(60);
      topFrameLayout.Height = Application.GetRealHeight(127);
      topFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
      listBodyContr.frameTable.AddChidren(topFrameLayout);
      //楼层图标
      var btnFloorIcon = new IconViewControl(69);
      btnFloorIcon.X = ControlCommonResourse.XXLeft;
      btnFloorIcon.Gravity = Gravity.CenterVertical;
      btnFloorIcon.UnSelectedImagePath = "Item/Floor.png";
      topFrameLayout.AddChidren(btnFloorIcon);
      //拥有楼层
      this.btnFloorName = null;
      if (Config.Instance.Home.FloorDics.Count > 0)
      {
        //拥有楼层的时候,点击才有效
        btnFloorIcon.ButtonClickEvent += (sender, e) =>
        {
          //显示选择楼层的界面
          this.ShowSelectFloorForm(btnFloorName);
        };
        //楼层名
        this.btnFloorName = new NormalViewControl(500, 100, true);
        btnFloorName.X = btnFloorIcon.Right;
        btnFloorName.Gravity = Gravity.CenterVertical;
        btnFloorName.TextColor = ZigbeeColor.Current.GXCTextColor;
        btnFloorName.Text = Config.Instance.Home.GetCurrentFloorName;
        btnFloorName.IsBold = true;
        btnFloorName.Width = btnFloorName.GetRealWidthByText() + Application.GetRealWidth(20);
        topFrameLayout.AddChidren(btnFloorName);
        btnFloorName.ButtonClickEvent += (sender, e) =>
        {
          //显示选择楼层的界面
          this.ShowSelectFloorForm(btnFloorName);
        };
      }
      //可视对讲快捷方式
      Shared.Phone.Device.VideoIntercom.VideoMachine.AccountSupportVideo(topFrameLayout);
      //安防快捷方式
      if (UserCenterResourse.ResidenceOption.SafetyShortcut)
      {
        var btnSafety = new Controls.SafetyShortcutControl();
        btnSafety.X = Application.GetRealWidth(860);
        btnSafety.Gravity = Gravity.CenterVertical;
        topFrameLayout.AddChidren(btnSafety);
      }
      //消息图标
      var btnMessage = new MessageManagementControl();
      btnMessage.X = Application.GetRealWidth(953);
      btnMessage.Gravity = Gravity.CenterVertical;
      btnMessage.UnSelectedImagePath = "Item/Message.png";
      btnMessage.SelectedImagePath = "Item/MessageSelected.png";
      topFrameLayout.AddChidren(btnMessage);
      //住宅名字
      var btnHouseName = new NormalViewControl(700, 95, true);
      btnHouseName.X = ControlCommonResourse.XXLeft;
      btnHouseName.Y = Application.GetRealHeight(161);
      btnHouseName.TextSize = 24;
      btnHouseName.TextColor = ZigbeeColor.Current.GXCTextDeepBlackColor;
      btnHouseName.IsBold = true;
      btnHouseName.Text = Config.Instance.Home.Name;
      btnHouseName.Width = btnHouseName.GetRealWidthByText() + Application.GetRealWidth(100);
      this.listBodyContr.frameTable.AddChidren(btnHouseName);
      //切换住宅
      btnHouseName.MouseLongEventHandler += (sender, e) =>
      {
        if (Config.Instance.HomeFilePathList.Count == 0)
        {
          //当前住宅为空,请先建立住宅
          this.ShowMassage(ShowMsgType.Remind, Language.StringByID(R.MyInternationalizationString.CurrentlyTheUserIshHouseIsEmptyPleaseBuildANewHouseFirst));
        }
        else
        {
          var selectHouse = new Category.SelectHouseForm();
          selectHouse.Init();
          selectHouse.HouseAction = (houseId) =>
                {
                  //切换住宅
                  this.ChangeResidence(HdlResidenceLogic.Current.GetHouseByHouseId(houseId));
                };
        }
      };
    }
    /// <summary>
    /// 初始化中间控件
    /// </summary>
    private void InitMidFrameLayoutControl()
    {
      //成员身份不允许添加网关
      if (UserCenterResourse.UserInfo.AuthorityNo == 3)
      {
        //初始化场景,功能的切换控件
        this.InitSceneFunctionSwitchControl();
        //初始化房间滑动控件
        this.InitRoomHorizontalPagesControl();
        return;
      }
      //检测是否绑定有网关
      if (Common.Config.Instance.Home.IsVirtually == false && this.CheckHadBindGateway() == false)
      {
        //显示没有绑定过网关的界面
        this.ShowNoGatewayTip();
      }
      else
      {
        //初始化场景,功能的切换控件
        this.InitSceneFunctionSwitchControl();
        //初始化房间滑动控件
        this.InitRoomHorizontalPagesControl();
      }
    }
    /// <summary>
    /// 初始化场景,功能的切换控件
    /// </summary>
    private void InitSceneFunctionSwitchControl()
    {
      //功能和场景的背景图
      var functionSceneView = new FrameLayout();
      functionSceneView.Y = Application.GetRealHeight(861);
      functionSceneView.Width = Application.GetRealWidth(832);
      functionSceneView.Height = Application.GetRealHeight(167);
      functionSceneView.Gravity = Gravity.CenterHorizontal;
      functionSceneView.BackgroundImagePath = "Item/SceneFunctionBG.png";
      this.listBodyContr.frameTable.AddChidren(functionSceneView);
      //场景
      var btnScene = new NormalViewControl(350, 100, true);
      btnScene.X = Application.GetRealWidth(30);
      btnScene.Y = Application.GetRealHeight(12);
      btnScene.TextColor = ZigbeeColor.Current.GXCTextGrayColor3;
      btnScene.SelectedTextColor = ZigbeeColor.Current.GXCTextWhiteColor;
      btnScene.TextID = R.MyInternationalizationString.Scence;
      btnScene.TextSize = 15;
      btnScene.TextAlignment = TextAlignment.Center;
      functionSceneView.AddChidren(btnScene);
      //功能
      var btnFunction = new NormalViewControl(360, 100, true);
      btnFunction.X = Application.GetRealWidth(430);
      btnFunction.Y = Application.GetRealHeight(12);
      btnFunction.TextColor = ZigbeeColor.Current.GXCTextGrayColor3;
      btnFunction.SelectedTextColor = ZigbeeColor.Current.GXCTextWhiteColor;
      btnFunction.TextSize = 15;
      btnFunction.TextID = R.MyInternationalizationString.Function;
      btnFunction.TextAlignment = TextAlignment.Center;
      functionSceneView.AddChidren(btnFunction);
      if (UserCenterResourse.ResidenceOption.HomeMainPageSwitchIndex == 1)
      {
        btnScene.IsSelected = true;
        btnScene.TextSize = 17;
        btnScene.IsBold = true;
      }
      else if (UserCenterResourse.ResidenceOption.HomeMainPageSwitchIndex == 2)
      {
        btnFunction.IsSelected = true;
        btnFunction.TextSize = 17;
        btnFunction.IsBold = true;
      }
      //功能和场景bodyView
      this.bodyFrameLayout = new NormalFrameLayout();
      bodyFrameLayout.Y = functionSceneView.Bottom;
      bodyFrameLayout.Height = this.listBodyContr.frameTable.Height - functionSceneView.Bottom;
      bodyFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
      this.listBodyContr.frameTable.AddChidren(bodyFrameLayout);
      //选择功能分栏
      btnFunction.ButtonClickEvent += (sender, e) =>
      {
        if (btnFunction.IsSelected == true)
        {
          return;
        }
        //功能分支选择
        UserCenterResourse.ResidenceOption.HomeMainPageSwitchIndex = 2;
        btnScene.IsSelected = false;
        btnScene.TextSize = 15;
        btnScene.IsBold = false;
        btnFunction.IsSelected = true;
        btnFunction.TextSize = 17;
        btnFunction.IsBold = true;
        //刷新设备桌布控件
        this.RefreshBodyView();
      };
      //选择场景分栏
      btnScene.ButtonClickEvent += (sender, e) =>
      {
        if (btnScene.IsSelected == true)
        {
          return;
        }
        //场景分支选择
        UserCenterResourse.ResidenceOption.HomeMainPageSwitchIndex = 1;
        btnScene.IsSelected = true;
        btnScene.TextSize = 17;
        btnScene.IsBold = true;
        btnFunction.IsSelected = false;
        btnFunction.TextSize = 15;
        btnFunction.IsBold = false;
        //刷新设备桌布控件
        this.RefreshBodyView();
      };
    }
    /// <summary>
    /// 提示用户没有网关,并快速跳转到添加网关界面
    /// </summary>
    private void ShowNoGatewayTip()
    {
      var bg = new PicViewControl(717, 478);
      bg.Y = Application.GetRealHeight(302);
      bg.Gravity = Gravity.CenterHorizontal;
      bg.UnSelectedImagePath = "Item/NoBindGW.png";
      this.listBodyContr.frameTable.AddChidren(bg);
      var tip = new NormalViewControl(this.GetPictrueRealSize(717), this.GetPictrueRealSize(58), false);
      tip.Y = bg.Bottom + Application.GetRealHeight(35);
      tip.Gravity = Gravity.CenterHorizontal;
      tip.TextID = R.MyInternationalizationString.NewAccountNeedBingGW;
      tip.TextColor = ZigbeeColor.Current.GXCTextGrayColor;
      tip.TextAlignment = TextAlignment.Center;
      this.listBodyContr.frameTable.AddChidren(tip);
      var addBG = new PicViewControl(971, 366);
      addBG.Y = tip.Bottom + Application.GetRealHeight(176);
      addBG.UnSelectedImagePath = "Item/VirtualFrame.png";
      addBG.Gravity = Gravity.CenterHorizontal;
      this.listBodyContr.frameTable.AddChidren(addBG);
      var addGatewayBtn = new IconViewControl(89);
      addGatewayBtn.Y = tip.Bottom + Application.GetRealHeight(271);
      addGatewayBtn.UnSelectedImagePath = "Item/Add_GW.png";
      addGatewayBtn.Gravity = Gravity.CenterHorizontal;
      this.listBodyContr.frameTable.AddChidren(addGatewayBtn);
      addGatewayBtn.ButtonClickEvent += (sender, e) =>
      {
        var form = new UserCenter.GatewayAdd.NewGateWayMenuSelectForm();
        form.AddForm();
      };
      var addTip = new PicViewControl(717, 58);
      addTip.Y = addGatewayBtn.Bottom + Application.GetRealHeight(23);
      addTip.Gravity = Gravity.CenterHorizontal;
      addTip.TextID = R.MyInternationalizationString.AddSmartGW;
      addTip.TextColor = ZigbeeColor.Current.GXCTextBlackColor;
      addTip.TextAlignment = TextAlignment.Center;
      this.listBodyContr.frameTable.AddChidren(addTip);
      addTip.ButtonClickEvent += (sender, e) =>
      {
        var form = new UserCenter.GatewayAdd.NewGateWayMenuSelectForm();
        form.AddForm();
      };
    }
    #endregion
    #region ■ 初始化房间滑动控件_________________
    /// <summary>
    /// 初始化房间滑动控件
    /// </summary>
    private void InitRoomHorizontalPagesControl()
    {
      //左右滑动控件的背景容器
      var frameBack = new FrameLayout();
      frameBack.Y = Application.GetRealHeight(302);
      frameBack.Width = this.Width;
      frameBack.Height = Application.GetRealHeight(478);
      this.listBodyContr.frameTable.AddChidren(frameBack);
      //房间滑动控件左边的虚拟图片
      var mLeftImageView = new ImageView();
      mLeftImageView.ImagePath = "RoomIcon/19.jpg";
      mLeftImageView.Radius = (uint)Application.GetRealHeight(17);
      mLeftImageView.Width = Application.GetRealWidth(717);
      mLeftImageView.Height = Application.GetRealHeight(478);
      //房间滑动控件右边的虚拟图片
      var mRightImageView = new ImageView();
      mRightImageView.ImagePath = "RoomIcon/19.jpg";
      mRightImageView.Radius = (uint)Application.GetRealHeight(17);
      mRightImageView.Width = mLeftImageView.Width;
      mRightImageView.Height = mLeftImageView.Height;
      this.roomPageView = new HorizontalPages();
      roomPageView.Width = frameBack.Width;
      roomPageView.Height = frameBack.Height;
      frameBack.AddChidren(roomPageView);
      //突出边距
      roomPageView.TCBJ = Application.GetRealWidth(124);
      //两个page之间的间距
      roomPageView.JMBJ = Application.GetRealWidth(58);
      //在这个控件的下面添加阴影效果
      var btnRoomBottomShadow = new NormalViewControl(717, 81, true);
      btnRoomBottomShadow.Y = frameBack.Bottom;
      btnRoomBottomShadow.Gravity = Gravity.CenterHorizontal;
      btnRoomBottomShadow.UnSelectedImagePath = "Room/RoomCardShadow.png";
      this.listBodyContr.frameTable.AddChidren(btnRoomBottomShadow);
      //设置控制最左和最右2边填充的假背景View,不设置不显示,需要在AddChidren 前调用该方法
      roomPageView.SetLeftAndRightImageView(mLeftImageView, mRightImageView);
      //当前房间
      var listRoom = HdlRoomLogic.Current.GetRoomsByFloorIdAppendLoveRoom(Config.Instance.Home.CurrentFloorId);
      if (HdlRoomLogic.Current.NowMainPageRoom == null)
      {
        HdlRoomLogic.Current.NowMainPageRoom = listRoom[0];
      }
      var curIndex = 0;
      for (int i = 0; i < listRoom.Count; i++)
      {
        var roomView = new RoomView(0, 0);
        roomPageView.AddChidren(roomView);
        roomView.Init(listRoom[i]);
        if (listRoom[i].Id == HdlRoomLogic.Current.NowMainPageRoom.Id)
        {
          //当前房间,则显示那些数据出来
          roomView.HideName(false);
          //当前索引
          curIndex = i;
        }
        else
        {
          roomView.HideName(true);
        }
      }
      //在房间卡片左边添加遮罩
      var btnRoomLeftShadow = new FrameLayout();
      btnRoomLeftShadow.Width = Application.GetRealWidth(124);
      btnRoomLeftShadow.Height = roomPageView.Height - roomPageView.JMBJ * 2;
      btnRoomLeftShadow.Gravity = Gravity.CenterVertical;
      btnRoomLeftShadow.BackgroundColor = 0x1c000000;
      btnRoomLeftShadow.SetCornerWithSameRadius(Application.GetRealHeight(12), HDLUtils.RectCornerTopRight | HDLUtils.RectCornerBottomRight);
      //frameBack.AddChidren(btnRoomLeftShadow);//暂时不加遮罩
      //在房间卡片右边添加遮罩
      var btnRoomRightShadow = new FrameLayout();
      btnRoomRightShadow.Width = btnRoomLeftShadow.Width;
      btnRoomRightShadow.Height = btnRoomLeftShadow.Height;
      btnRoomRightShadow.X = Application.GetRealWidth(956);
      btnRoomRightShadow.Gravity = Gravity.CenterVertical;
      btnRoomRightShadow.BackgroundColor = btnRoomLeftShadow.BackgroundColor;
      btnRoomRightShadow.SetCornerWithSameRadius(Application.GetRealHeight(12), HDLUtils.RectCornerTopLeft | HDLUtils.RectCornerBottomLeft);
      //frameBack.AddChidren(btnRoomRightShadow);//暂时不加遮罩
      //控件开始滑动的事件
      roomPageView.StartScrollAction += () =>
      {
        this.isRoomChanging = true;
        //开始滑动时,隐藏当前的数据显示
        (roomPageView.GetChildren(roomPageView.PageIndex) as RoomView).HideName(true);
        btnRoomLeftShadow.Visible = false;
        btnRoomRightShadow.Visible = false;
        btnRoomBottomShadow.Visible = false;
      };
      roomPageView.EndScrollAction += () =>
      {
        curIndex = roomPageView.PageIndex;
        //前一张卡片
        if (roomPageView.GetChildren(curIndex - 1) != null)
        {
          (roomPageView.GetChildren(curIndex - 1) as RoomView).HideName(true);
        }
        //当前卡片
        if (roomPageView.GetChildren(curIndex) != null)
        {
          (roomPageView.GetChildren(curIndex) as RoomView).HideName(false);
        }
        //下一张卡片
        if (roomPageView.GetChildren(curIndex + 1) != null)
        {
          (roomPageView.GetChildren(curIndex + 1) as RoomView).HideName(true);
        }
        btnRoomLeftShadow.Visible = true;
        btnRoomRightShadow.Visible = true;
        btnRoomBottomShadow.Visible = true;
        //切换当前房间
        HdlRoomLogic.Current.NowMainPageRoom = listRoom[curIndex];
        //刷新设备桌布控件
        this.isRoomChanging = false;
        this.RefreshBodyView();
      };
      //设置房间的初始选择
      roomPageView.PageIndex = curIndex;
      //如果索引是第一个时,它触发不了事件,需要手动触发
      if (curIndex == 0)
      {
        roomPageView.EndScrollAction();
      }
    }
    /// <summary>
    /// 设置房间的滑动容器控件选择指定的房间(供外部调用)
    /// </summary>
    /// <param name="room"></param>
    public void SetRoomPageViewSelect(Room room)
    {
      if (roomPageView == null)
      {
        //当没有绑定有网关,左滑时,点击房间列表,则不鸟它
        return;
      }
      var listRoom = HdlRoomLogic.Current.GetRoomsByFloorIdAppendLoveRoom(Config.Instance.Home.CurrentFloorId);
      for (int i = 0; i < listRoom.Count; i++)
      {
        if (room.Id == listRoom[i].Id)
        {
          if (roomPageView.PageIndex != i)
          {
            //不相同时才刷新
            roomPageView.PageIndex = i;
          }
          break;
        }
      }
      //重置一下楼层名字
      if (this.btnFloorName != null)
      {
        btnFloorName.Text = Config.Instance.Home.GetCurrentFloorName;
      }
    }
    #endregion
    #region ■ 功能分支___________________________
    /// <summary>
    /// 显示功能
    /// </summary>
    private void ShowFunction()
    {
      //先清空缓存
      bodyFrameLayout.RemoveAll();
      bodyFrameLayout.Height = Application.GetRealHeight(750);
      this.listBodyContr.RecoverTableHeight();
      this.dicSceneCardControl = new Dictionary<int, Controls.SceneCardControl>();
      this.dicDeviceCardControl = new Dictionary<string, Controls.DeviceCardCommon>();
      var listDevice = new List<CommonDevice>();
      foreach (var mainkeys in HdlRoomLogic.Current.NowMainPageRoom.ListDevice)
      {
        var device = LocalDevice.Current.GetDevice(mainkeys);
        //判断该设备能否显示在主页
        if (LocalDevice.Current.CanShowInHomeHomeMainPage(device) == false)
        {
          continue;
        }
        listDevice.Add(device);
      }
      //当前房间的设备数
      if (listDevice.Count == 0)
      {
        //还没有功能哦
        this.ShowNotDataImage(bodyFrameLayout, Language.StringByID(R.MyInternationalizationString.NoFunction_Tip));
        return;
      }
      //设备列表容器控件
      var listDeviceBackContr = new FrameLayout();
      listDeviceBackContr.Height = bodyFrameLayout.Height;
      bodyFrameLayout.AddChidren(listDeviceBackContr);
      HdlThreadLogic.Current.RunThread(() =>
      {
        //初始化设备卡片列表控件
        this.InitDeviceListCardControl(listDeviceBackContr, listDevice);
      });
    }
    /// <summary>
    /// 初始化设备卡片列表控件
    /// </summary>
    /// <param name="listDeviceBackContr"></param>
    private void InitDeviceListCardControl(FrameLayout listDeviceBackContr, List<CommonDevice> listDevice)
    {
      //设备计数
      int contrCount = 0;
      //X轴坐标(图片左边有余白)
      int XX = this.GetPictrueRealSize(44);
      //Y轴坐标
      int YY = 0;
      var listContr = new List<Controls.DeviceCardCommon>();
      foreach (var device in listDevice)
      {
        if (this.isRoomChanging == true || listDeviceBackContr.Parent == null)
        {
          //放弃初始化控件
          return;
        }
        HdlThreadLogic.Current.RunMain(() =>
        {
          Controls.DeviceCardCommon cardContr = null;
          //窗帘
          if (device.Type == DeviceType.WindowCoveringDevice)
          {
            cardContr = new Controls.DeviceCurtainCardControl();
          }
          //继电器
          else if (device.Type == DeviceType.OnOffOutput)
          {
            cardContr = new Controls.DeviceRelayCardControl();
          }
          //空气开关
          else if (device.Type == DeviceType.AirSwitch)
          {
            cardContr = new Controls.DeviceAirSwitchCardControl();
          }
          //空调
          else if (device.Type == DeviceType.Thermostat)
          {
            cardContr = new Controls.DeviceAcCardControl();
          }
          //新风
          else if (device.Type == DeviceType.FreshAir)
          {
            cardContr = new Controls.DeviceFreshAirCardControl();
          }
          // PM2.5
          else if (device.Type == DeviceType.PMSensor)
          {
            cardContr = new Controls.DevicePmSensorCardControl();
          }
          // 晾衣架
          else if (device.Type == DeviceType.Airer)
          {
            cardContr = new Controls.DeviceAirerCardControl();
          }
          //彩灯(调光器)
          else if (device.Type == DeviceType.DimmableLight)
          {
            cardContr = new Controls.DeviceColorLightCardControl();
          }
          //传感器
          else if (device.Type == DeviceType.IASZone)
          {
            cardContr = new Controls.DeviceSensorCardControl();
          }
          //温湿度
          else if (device.Type == DeviceType.TemperatureSensor)
          {
            //空气质量传感器
            //获取设备类型
            var deviceEnumInfo = Common.LocalDevice.Current.GetMyDeviceEnumInfo(new List<CommonDevice>() { device });
            if (deviceEnumInfo.ConcreteType == Common.DeviceConcreteType.AirQualitySensor)
            {
              cardContr = new Controls.DeviceAirQualitySensorCardControl();
            }
            else
            {
              cardContr = new Controls.DeviceTemperatureCardControl();
            }
          }
          //门锁
          else if (device.Type == DeviceType.DoorLock)
          {
            cardContr = new Controls.DeviceDoorLockCardControl();
          }
          //色温灯
          else if (device.Type == DeviceType.ColorTemperatureLight)
          {
            cardContr = new Controls.DeviceColorTemperatureCardControl();
          }
          //无法识别
          else
          {
            cardContr = new Controls.DeviceCardCommon();
          }
          //初始化卡片
          cardContr.X = XX;
          cardContr.Y = YY;
          listDeviceBackContr.AddChidren(cardContr);
          cardContr.InitControl(device, HdlRoomLogic.Current.NowMainPageRoom);
          //卡片需要被移除的事件
          cardContr.CardNeedRemoveEvent += () =>
          {
            //重置设备卡片控件坐标(卡片需要被删除专用)
            this.ResetDeviceCardControlLocation(LocalDevice.Current.GetDeviceMainKeys(device));
          };
          //设备计数
          contrCount++;
          //卡片左右两边有14的余白,每两个后,X轴重置
          XX = contrCount % 2 == 0 ? this.GetPictrueRealSize(44) : cardContr.Right + this.GetPictrueRealSize(20);
          if (contrCount % 2 == 0)
          {
            //没两个之后,Y轴递增
            YY = cardContr.Bottom + this.GetPictrueRealSize(15);
          }
          //控件记录到缓存中
          this.dicDeviceCardControl[LocalDevice.Current.GetDeviceMainKeys(device)] = cardContr;
          //加缓存,然后发命令
          listContr.Add(cardContr);
          if (contrCount == listDevice.Count)
          {
            //调整桌布大小
            if (contrCount > 4)
            {
              bodyFrameLayout.Height = listDeviceBackContr.GetChildren(listDeviceBackContr.ChildrenCount - 1).Bottom;
              listDeviceBackContr.Height = bodyFrameLayout.Height;
              this.listBodyContr.frameTable.Height = bodyFrameLayout.Bottom;
            }
            HdlThreadLogic.Current.RunThread(() =>
                    {
                      int sendCount = 0;
                      while (listDeviceBackContr.Parent != null)
                      {
                        bool hadSend = false;
                        for (int i = 0; i < listContr.Count; i++)
                        {
                          if (listDeviceBackContr.Parent == null)
                          {
                            return;
                          }
                          //如果还没有接收到数据,则再次发送
                          if (listContr[i].ReceiveResponeResultStatu() == false)
                          {
                            //发送获取状态的命令
                            listContr[i].SendStatuComand();
                            hadSend = true;
                            System.Threading.Thread.Sleep(300);
                          }
                        }
                        if (hadSend == false)
                        {
                          //如果已经全部回路都接收了网关回复,则不再二次发送
                          break;
                        }
                        sendCount++;
                        if (sendCount == 2)
                        {
                          //就发2次
                          break;
                        }
                        System.Threading.Thread.Sleep(5000);
                      }
                    }, ShowErrorMode.NO);
          }
        });
        if (contrCount > 6)
        {
          //让它呈现一种直接一次性刷出来的效果
          System.Threading.Thread.Sleep(50);
        }
      }
    }
    #endregion
    #region ■ 重置设备卡片控件坐标_______________
    /// <summary>
    /// 重置设备卡片控件坐标(卡片需要被删除专用)
    /// </summary>
    /// <param name="deleteKey">需要被删除的卡片主键</param>
    private void ResetDeviceCardControlLocation(string deleteKey)
    {
      if (this.dicDeviceCardControl.ContainsKey(deleteKey) == false)
      {
        //如果列表里面没有这个控件的话
        return;
      }
      var deleteContr = this.dicDeviceCardControl[deleteKey];
      //设备计数
      int contrCount = 0;
      bool canMove = false;
      int YY = 0;
      foreach (var mainkey in this.dicDeviceCardControl.Keys)
      {
        if (deleteKey == mainkey)
        {
          //如果已经到了要删除的卡片,删除掉它,然后它之后的卡片全部向上移动
          canMove = true;
          continue;
        }
        //设备计数
        contrCount++;
        //卡片左右两边有14的余白,每两个后,X轴重置
        int XX = 0;
        if (contrCount % 2 == 1)
        {
          //第一个固定44
          XX = this.GetPictrueRealSize(44);
        }
        else
        {
          //第二个是44+控件宽度+20余白
          XX = this.GetPictrueRealSize(44) + this.dicDeviceCardControl[mainkey].Width + this.GetPictrueRealSize(20);
        }
        //每两个之后,并且是第一个的时候,Y轴递增
        if (contrCount > 2 && contrCount % 2 == 1)
        {
          //求商
          int value = contrCount / 2;
          //控件的底部有15的间隔
          YY = value * (this.dicDeviceCardControl[mainkey].Height + this.GetPictrueRealSize(15));
        }
        if (canMove == true)
        {
          //移动控件
          this.dicDeviceCardControl[mainkey].X = XX;
          this.dicDeviceCardControl[mainkey].Y = YY;
        }
      }
      //去找一下这个控件的列表容器
      var listView = deleteContr.Parent as FrameLayout;
      //删除掉那张卡片的主键
      deleteContr.RemoveFromParent();
      this.dicDeviceCardControl.Remove(deleteKey);
      //调整桌布高度
      if (listView.ChildrenCount >= 4)
      {
        bodyFrameLayout.Height = listView.GetChildren(listView.ChildrenCount - 1).Bottom;
        listView.Height = bodyFrameLayout.Height;
        this.listBodyContr.frameTable.Height = bodyFrameLayout.Bottom;
      }
    }
    #endregion
    #region ■ 场景分支___________________________
    /// <summary>
    /// 显示场景
    /// </summary>
    private void ShowScene()
    {
      //先清空缓存
      bodyFrameLayout.RemoveAll();
      bodyFrameLayout.Height = Application.GetRealHeight(750);
      this.listBodyContr.RecoverTableHeight();
      this.dicSceneCardControl = new Dictionary<int, Controls.SceneCardControl>();
      this.dicDeviceCardControl = new Dictionary<string, Controls.DeviceCardCommon>();
      var listScene = new List<SceneUI>();
      foreach (int sceneId in HdlRoomLogic.Current.NowMainPageRoom.ListSceneId)
      {
        var sceneUi = HdlSceneLogic.Current.GetSceneUIBySceneId(sceneId);
        if (sceneUi == null)
        {
          //这个场景不见了
          continue;
        }
        listScene.Add(sceneUi);
      }
      if (listScene.Count == 0)
      {
        //还没有场景哦
        this.ShowNotDataImage(bodyFrameLayout, Language.StringByID(R.MyInternationalizationString.NoScene_Tip));
        return;
      }
      //列表控件
      var listSceneBackContr = new FrameLayout();
      listSceneBackContr.Height = bodyFrameLayout.Height;
      bodyFrameLayout.AddChidren(listSceneBackContr);
      HdlThreadLogic.Current.RunThread(() =>
      {
        //初始化场景卡片列表控件
        this.InitSceneListCardControl(listSceneBackContr, listScene);
      });
    }
    /// <summary>
    /// 初始化场景卡片列表控件
    /// </summary>
    /// <param name="listSceneBackContr"></param>
    private void InitSceneListCardControl(FrameLayout listSceneBackContr, List<SceneUI> listScene)
    {
      //场景计数
      int contrCount = 0;
      //X轴坐标(图片左边有余白)
      int XX = this.GetPictrueRealSize(44);
      //Y轴坐标
      int YY = 0;
      foreach (var sceneUi in listScene)
      {
        if (this.isRoomChanging == true || listSceneBackContr.Parent == null)
        {
          //放弃初始化控件
          return;
        }
        HdlThreadLogic.Current.RunMain(() =>
        {
          //初始化卡片
          var cardContr = new Controls.SceneCardControl();
          cardContr.X = XX;
          cardContr.Y = YY;
          listSceneBackContr.AddChidren(cardContr);
          cardContr.InitControl(sceneUi);
          //卡片需要被移除的事件
          cardContr.CardNeedRemoveEvent += () =>
          {
            //重置设备卡片控件坐标(卡片需要被删除专用)
            this.ResetSceneCardControlLocation(sceneUi.Id);
          };
          //设备计数
          contrCount++;
          //每两个后,X轴重置
          XX = contrCount % 2 == 0 ? this.GetPictrueRealSize(44) : cardContr.Right + this.GetPictrueRealSize(20);
          if (contrCount % 2 == 0)
          {
            //没两个之后,Y轴递增
            YY = cardContr.Bottom + this.GetPictrueRealSize(15);
          }
          //控件记录到缓存中
          this.dicSceneCardControl[sceneUi.Id] = cardContr;
          if (contrCount == listScene.Count)
          {
            //调整桌布高度
            if (contrCount > 4)
            {
              bodyFrameLayout.Height = listSceneBackContr.GetChildren(listSceneBackContr.ChildrenCount - 1).Bottom;
              listSceneBackContr.Height = bodyFrameLayout.Height;
              this.listBodyContr.frameTable.Height = bodyFrameLayout.Bottom;
            }
            HdlThreadLogic.Current.RunThread(() =>
                    {
                      //设置目前场景的延迟状态
                      this.SetSceneDelayTime(listSceneBackContr);
                    });
          }
        });
        if (contrCount > 6)
        {
          //让它呈现一种一次性显示出来的效果
          System.Threading.Thread.Sleep(50);
        }
      }
    }
    /// <summary>
    /// 设置场景的延迟状态
    /// </summary>
    /// <param name="listSceneBackContr"></param>
    private async void SetSceneDelayTime(FrameLayout listSceneBackContr)
    {
      await System.Threading.Tasks.Task.Delay(1500);
      if (listSceneBackContr.Parent == null)
      {
        //控件已经被移除
        return;
      }
      //等待1.5秒之后,获取延迟状态
      var result = await Scene.CatDelaySceneAsync();
      if (result == null || result.catDelaySceneResponseData == null)
      {
        return;
      }
      if (listSceneBackContr.Parent == null)
      {
        //控件已经被移除
        return;
      }
      foreach (var data in result.catDelaySceneResponseData.DelayScenesList)
      {
        var sceneUi = HdlSceneLogic.Current.GetSceneUIBySceneId(data.ScenesId);
        if (sceneUi == null)
        {
          continue;
        }
        if (this.dicSceneCardControl.ContainsKey(data.ScenesId) == false)
        {
          continue;
        }
        //修改剩余延迟时间
        sceneUi.RemainTime = data.RemainTime;
        HdlThreadLogic.Current.RunMain(() =>
        {
          //刷新卡片信息
          this.dicSceneCardControl[data.ScenesId].RefreshControlInfo(sceneUi);
        });
      }
    }
    #endregion
    #region ■ 重置场景卡片控件坐标_______________
    /// <summary>
    /// 重置场景卡片控件坐标(卡片需要被删除专用)
    /// </summary>
    /// <param name="deleteKey">需要被删除的卡片主键</param>
    private void ResetSceneCardControlLocation(int deleteId)
    {
      if (this.dicSceneCardControl.ContainsKey(deleteId) == false)
      {
        //如果列表里面没有这个控件的话
        return;
      }
      var deleteContr = this.dicSceneCardControl[deleteId];
      //设备计数
      int contrCount = 0;
      bool canMove = false;
      int YY = 0;
      foreach (var sceneId in this.dicSceneCardControl.Keys)
      {
        if (deleteId == sceneId)
        {
          //如果已经到了要删除的卡片,删除掉它,然后它之后的卡片全部向上移动
          canMove = true;
          continue;
        }
        //设备计数
        contrCount++;
        //每两个后,X轴重置
        int XX = 0;
        if (contrCount % 2 == 1)
        {
          //第一个固定44
          XX = this.GetPictrueRealSize(44);
        }
        else
        {
          //第二个是44+控件宽度+20余白
          XX = this.GetPictrueRealSize(44) + this.dicSceneCardControl[sceneId].Width + this.GetPictrueRealSize(20);
        }
        //每两个之后,并且是第一个时,Y轴递增
        if (contrCount > 2 && contrCount % 2 == 1)
        {
          //求商
          int value = contrCount / 2;
          //控件的底部有15的间隔
          YY = value * (this.dicSceneCardControl[sceneId].Height + this.GetPictrueRealSize(15));
        }
        if (canMove == true)
        {
          //移动控件
          this.dicSceneCardControl[sceneId].X = XX;
          this.dicSceneCardControl[sceneId].Y = YY;
        }
      }
      //去找一下这个控件的列表容器
      var listView = deleteContr.Parent as FrameLayout;
      //删除掉那张卡片的主键
      deleteContr.RemoveFromParent();
      this.dicSceneCardControl.Remove(deleteId);
      //调整桌布高度
      if (listView.ChildrenCount >= 4)
      {
        bodyFrameLayout.Height = listView.GetChildren(listView.ChildrenCount - 1).Bottom;
        listView.Height = bodyFrameLayout.Height;
        this.listBodyContr.frameTable.Height = bodyFrameLayout.Bottom;
      }
    }
    #endregion
    #region ■ 刷新桌布控件_______________________
    /// <summary>
    /// 刷新设备桌布控件
    /// </summary>
    public void RefreshBodyView()
    {
      bodyFrameLayout.RemoveAll();
      //让界面别闪烁
      HdlThreadLogic.Current.RunMainInThread(() =>
      {
        if (UserCenterResourse.ResidenceOption.HomeMainPageSwitchIndex == 2)
        {
          //功能
          this.ShowFunction();
        }
        else
        {
          //场景
          this.ShowScene();
        }
      });
    }
    #endregion
    #region ■ 切换住宅___________________________
    /// <summary>
    /// 切换住宅
    /// </summary>
    /// <param name="home">Home.</param>
    private void ChangeResidence(House home)
    {
      HdlThreadLogic.Current.RunThread(() =>
      {
        this.ShowProgressBar();
        //切换住宅
        var result = HdlResidenceLogic.Current.SwitchResidence(home.Id);
        HdlThreadLogic.Current.RunMain(() =>
              {
                if (result == true)
                {
                  //刷新界面
                  this.ShowForm();
                }
                this.CloseProgressBar();
              });
      });
    }
    #endregion
    #region ■ 一般设备状态上报___________________
    /// <summary>
    /// 添加一般设备状态上报事件
    /// </summary>
    private void AddNormalDeviceReportEvent()
    {
      //设备属性上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
      HdlGatewayReceiveLogic.Current.AddAttributeEvent("UserHomeViewDeviceStatus", ReceiveComandDiv.A设备属性上报, (report) =>
      {
        HdlThreadLogic.Current.RunMain(() =>
              {
                //处理一般设备的上报数据
                string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report);
                //晾衣架上报需要特殊处理,其他上报的回路统一转为端点1
                var tempList = LocalDevice.Current.GetDevicesByMac(report.DeviceAddr);
                var tempDeviceEnum = LocalDevice.Current.GetMyDeviceEnumInfo(tempList);
                if (tempDeviceEnum.ConcreteType == Common.DeviceConcreteType.Airer)
                {
                  mainKeys = report.DeviceAddr + "_" + 1;
                }
                if (this.dicDeviceCardControl.ContainsKey(mainKeys) == true)
                {
                  //刷新卡片信息
                  var locadevice = LocalDevice.Current.GetDevice(mainKeys);
                  //已经接收到网关的反馈 2020.05.09:删除Ack主题
                  this.dicDeviceCardControl[mainKeys].SetHadGetResponeResultStatu();
                  //刷新控件
                  if (locadevice.Type != DeviceType.IASZone)
                  {
                    //传感器不需要属性上报(但是那个球型传感器居然会属性上报)
                    this.dicDeviceCardControl[mainKeys].RefreshControlInfo(locadevice);
                  }
                  else if (report.DeviceStatusReport.CluterID == 1)
                  {
                    //这个是电量推送
                    this.dicDeviceCardControl[mainKeys].RefreshBatteryStatu();
                  }
                }
              }, ShowErrorMode.NO);
      });
      //设备在线上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
      HdlGatewayReceiveLogic.Current.AddAttributeEvent("UserHomeViewDeviceOnline", ReceiveComandDiv.A设备在线上报, (report) =>
      {
        HdlThreadLogic.Current.RunMain(() =>
              {
                string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report);
                if (this.dicDeviceCardControl.ContainsKey(mainKeys) == true)
                {
                  //刷新卡片状态
                  bool bolOnline = Common.LocalDevice.Current.CheckDeviceIsOnline(report);
                  this.dicDeviceCardControl[mainKeys].SetCardOnlineStatu(bolOnline);
                  return;
                }
              }, ShowErrorMode.NO);
      });
    }
    #endregion
    #region ■ 传感器状态上报_____________________
    /// <summary>
    /// 添加传感器状态上报事件
    /// </summary>
    private void AddSensorDeviceReportEvent()
    {
      //传感器上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
      HdlGatewayReceiveLogic.Current.AddAttributeEvent("UserHomeViewSensor", ReceiveComandDiv.A传感器上报, (report) =>
      {
        HdlThreadLogic.Current.RunMain(() =>
              {
                //处理传感器上报数据
                string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report);
                if (this.dicDeviceCardControl.ContainsKey(mainKeys) == true)
                {
                  //开启卡片闪烁特效
                  this.dicDeviceCardControl[mainKeys].StartCardLightAppeal();
                }
              }, ShowErrorMode.NO);
      });
    }
    #endregion
    #region ■ 传感器状态还原_____________________
    /// <summary>
    /// 开启传感器状态还原的线程
    /// </summary>
    private void StartRecoverSenorStatuThread()
    {
      HdlThreadLogic.Current.RunThread(() =>
      {
        while (this.Parent != null)
        {
          try
          {
            var dicControl = this.dicDeviceCardControl;
            foreach (var contr in dicControl.Values)
            {
              //如果是传感器,则刷新状态
              if (contr.device.Type == DeviceType.IASZone && contr.Parent != null
                && ((IASZone)contr.device).iASInfo == null)
              {
                HdlThreadLogic.Current.RunMain(() =>
                      {
                        //设备状态必须刷新
                        string statuText = HdlDeviceOtherLogic.Current.GetDeviceStatu(contr.device);
                        contr.SetDeviceStatuText(statuText);
                        //传感器切换为灰色状态
                        contr.SwitchCardStatuAppeal(false);
                      }, ShowErrorMode.NO);
              }
            }
            System.Threading.Thread.Sleep(8000);
          }
          catch { System.Threading.Thread.Sleep(3000); }
        }
      });
    }
    #endregion
    #region ■ 切换楼层___________________________
    /// <summary>
    /// 显示选择楼层的界面
    /// </summary>
    private void ShowSelectFloorForm(NormalViewControl btnFloor)
    {
      var floorFL = new Category.SelectFloorForm();
      floorFL.CurFloorId = Config.Instance.Home.CurrentFloorId;
      this.AddChidren(floorFL);
      floorFL.Init(35, 153);
      floorFL.FloorAction = (floorId) =>
      {
        btnFloor.Text = HdlResidenceLogic.Current.GetFloorNameById(floorId);
        Config.Instance.Home.CurrentFloorId = floorId;
        HdlRoomLogic.Current.NowMainPageRoom = HdlRoomLogic.Current.GetLoveRoom();
        //分类界面需要刷新
        UserView.UserPage.Instance.RefreshCategoryForm = true;
        this.ShowForm();
      };
    }
    #endregion
    #region ■ 界面关闭___________________________
    /// <summary>
    /// 界面关闭
    /// </summary>
    public override void CloseFormBefore()
    {
      //把静态变量的这个东西置空
      Instance = null;
      HdlGatewayReceiveLogic.Current.RemoveEvent("UserHomeViewDeviceOnline");
      HdlGatewayReceiveLogic.Current.RemoveEvent("UserHomeViewDeviceStatus");
      HdlGatewayReceiveLogic.Current.RemoveEvent("UserHomeViewSensor");
      base.CloseFormBefore();
    }
    #endregion
    #region ■ 一般方法___________________________
    /// <summary>
    /// 检测是否绑定有网关
    /// </summary>
    private bool CheckHadBindGateway()
    {
      //获取本地已经绑定的网关
      var gatewayList = HdlGatewayLogic.Current.GetAllLocalGateway();
      if (gatewayList.Count == 0)
      {
        return false;
      }
      return true;
    }
    #endregion
    #region ■ 界面重新激活事件___________________
    /// <summary>
    /// 自身的上层界面关闭后,它自身处于最上层时,触发的事件
    /// </summary>
    public override int FormActionAgainEvent()
    {
      CommonPage.Instance.IsDrawerLockMode = false;
      return 1;
    }
    #endregion
  }
}