.vs/HDL_APP_Project/xs/UserPrefs.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide | 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm | 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal | 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL-ON_Android/Properties/AndroidManifest.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/FuntionControlView/Music/A31PlayMusicPage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/FuntionControlView/Music/UpdateThread.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/FuntionControlView/Music/View/PlayView.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -1,8 +1,8 @@ <Properties StartupConfiguration="{09712674-2A38-407B-B1E2-560B2C352F9A}|Default"> <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS automaticSigning="False" PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneSimulatorTarget.D4411691-F5B8-40F4-97C1-964F33115DBC" /> <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/FuntionControlView/Music/SendMethod.cs"> <Properties StartupConfiguration="{D998E133-F0DD-4760-BE3C-461632F54DA4}|Default"> <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS automaticSigning="False" PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneDeviceTarget.00008020-001674E61438002E" /> <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/FuntionControlView/Music/A31PlayMusicPage.cs"> <Files> <File FileName="HDL_ON/UI/UI2/FuntionControlView/Music/SendMethod.cs" Line="152" Column="10" /> <File FileName="HDL_ON/UI/UI2/FuntionControlView/Music/A31PlayMusicPage.cs" Line="17" Column="23" /> </Files> <Pads> <Pad Id="ProjectPad"> @@ -11,10 +11,10 @@ <Node name="HDL_ON" expanded="True"> <Node name="UI" expanded="True"> <Node name="UI2" expanded="True"> <Node name="4-PersonalCenter" expanded="True" /> <Node name="FuntionControlView" expanded="True"> <Node name="Music" expanded="True"> <Node name="SendMethod.cs" selected="True" /> <Node name="View" expanded="True" /> <Node name="A31PlayMusicPage.cs" selected="True" /> </Node> </Node> </Node> @@ -23,15 +23,14 @@ <Node name="HDL-ON_Android" expanded="True"> <Node name="Properties" expanded="True" /> </Node> <Node name="HDL-ON_iOS" expanded="True" /> </Node> </State> </Pad> </Pads> </MonoDevelop.Ide.Workbench> <MonoDevelop.Ide.DebuggingService.PinnedWatches /> <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" /> <MonoDevelop.Ide.ItemProperties.HDL-ON__Android AndroidDesignerPreferredTheme="AppTheme" PreferredExecutionTarget="Android.822QECU5228FU" /> <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug|iPhone" /> <MonoDevelop.Ide.ItemProperties.HDL-ON__Android AndroidDesignerPreferredTheme="AppTheme" PreferredExecutionTarget="Android.Android_Accelerated_Oreo" /> <MonoDevelop.Ide.DebuggingService.Breakpoints> <BreakpointStore /> </MonoDevelop.Ide.DebuggingService.Breakpoints> .vs/HDL_APP_Project/xs/sqlite3/storage.ideBinary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shmBinary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-walBinary files differ
HDL-ON_Android/Properties/AndroidManifest.xml
@@ -7,5 +7,4 @@ <meta-data android:name="android.support.FILE_PROVIDER_PATHS" android:resource="@xml/file_paths" /> </provider> </application> <!--播放本地音乐权限--> <uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE" /> </manifest> <!--播放本地音乐权限--> <uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE" /></manifest> HDL_ON/UI/UI2/FuntionControlView/Music/A31PlayMusicPage.cs
@@ -395,7 +395,7 @@ //音量进度条; playView.volSeekBar.Progress = int.Parse(A31MusicModel.Current.A31PlayStatus.vol); //显示当前音量值; playView.volValueBtn.Text = A31MusicModel.Current.A31PlayStatus.vol + "%"; playView.volValueBtn.Text = playView.volSeekBar.Progress.ToString() + "%"; } //更新播放器音量给系统音量 Volume.MusicVolume = playView.volSeekBar.Progress; HDL_ON/UI/UI2/FuntionControlView/Music/UpdateThread.cs
@@ -183,11 +183,12 @@ MainPage.BasePageView.RemoveViewByTag("Music"); System.Threading.Tasks.Task.Run(() => { if (musicSource == "本地音乐"|| musicSource == "我的最爱"|| musicSource == "我的列表") if (musicSource == "本地音乐" || musicSource == "我的最爱" || musicSource == "我的列表") { SendMethod.PushList(songs, listName, musicList, a31MusicModel,musicSource); SendMethod.PushList(songs, listName, musicList, a31MusicModel, musicSource); } else if (musicSource == "USB"|| musicSource == "播放列表") else if (musicSource == "USB" || musicSource == "播放列表") { SendMethod.ListMusicPlay(listName, songView.clickBtn.Tag, A31MusicModel.Current); } HDL_ON/UI/UI2/FuntionControlView/Music/View/PlayView.cs
@@ -186,7 +186,7 @@ /// </summary> public Button volIconBtn = new Button { X = Application.GetRealWidth(24), X = Application.GetRealWidth(20), Y = Application.GetRealHeight(414), Width = Application.GetMinRealAverage(24), Height = Application.GetMinRealAverage(24), @@ -198,7 +198,7 @@ public DiyImageSeekBar volSeekBar = new DiyImageSeekBar { Y = Application.GetRealHeight(399), X = Application.GetRealWidth(58), X = Application.GetRealWidth(50), Width = Application.GetRealWidth(215), Height = Application.GetRealHeight(54),//进度条父控件背景高度 IsProgressTextShow = false,//显示百分比 @@ -215,9 +215,9 @@ /// </summary> public Button volValueBtn = new Button { X = Application.GetRealWidth(279 - 4), X = Application.GetRealWidth(273-3), Y = Application.GetRealHeight(418), Width = Application.GetRealWidth(26 + 4), Width = Application.GetRealWidth(33+3), Height = Application.GetRealHeight(17), Text = "0%", TextColor = MusicColor.MusicNoTxetColor,