.vs/HDL_APP_Project/xs/UserPrefs.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide | 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm | 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal | 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL-ON_Android/Properties/AndroidManifest.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/.DS_Store | 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/FuntionControlView/.DS_Store | 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/FuntionControlView/Music/SendMethod.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -1,6 +1,9 @@ <Properties StartupConfiguration="{09712674-2A38-407B-B1E2-560B2C352F9A}|Default"> <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS automaticSigning="False" PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneSimulatorTarget.D4411691-F5B8-40F4-97C1-964F33115DBC" /> <MonoDevelop.Ide.Workbench> <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/FuntionControlView/Music/SendMethod.cs"> <Files> <File FileName="HDL_ON/UI/UI2/FuntionControlView/Music/SendMethod.cs" Line="152" Column="10" /> </Files> <Pads> <Pad Id="ProjectPad"> <State name="__root__"> @@ -8,24 +11,27 @@ <Node name="HDL_ON" expanded="True"> <Node name="UI" expanded="True"> <Node name="UI2" expanded="True"> <Node name="FuntionControlView" expanded="True" /> <Node name="4-PersonalCenter" expanded="True" /> <Node name="FuntionControlView" expanded="True"> <Node name="Music" expanded="True"> <Node name="SendMethod.cs" selected="True" /> </Node> </Node> </Node> </Node> </Node> <Node name="HDL-ON_Android" expanded="True"> <Node name="Properties" expanded="True" /> </Node> <Node name="HDL-ON_iOS" expanded="True" /> </Node> </State> </Pad> <Pad Id="MonoDevelop.Debugger.WatchPad"> <State> <Value>DB_ResidenceData.residenceData.functionList.functions[18].functionCategory</Value> </State> </Pad> </Pads> </MonoDevelop.Ide.Workbench> <MonoDevelop.Ide.DebuggingService.PinnedWatches /> <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" /> <MonoDevelop.Ide.ItemProperties.HDL-ON__Android AndroidDesignerPreferredTheme="AppTheme" PreferredExecutionTarget="Android.5c86e4357d63" /> <MonoDevelop.Ide.ItemProperties.HDL-ON__Android AndroidDesignerPreferredTheme="AppTheme" PreferredExecutionTarget="Android.822QECU5228FU" /> <MonoDevelop.Ide.DebuggingService.Breakpoints> <BreakpointStore /> </MonoDevelop.Ide.DebuggingService.Breakpoints> .vs/HDL_APP_Project/xs/sqlite3/storage.ideBinary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shmBinary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-walBinary files differ
HDL-ON_Android/Properties/AndroidManifest.xml
@@ -2,10 +2,10 @@ <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="202003031" android:versionName="1.0.1.202003031" package="com.hdl.onpro"> <uses-sdk android:minSdkVersion="23" android:targetSdkVersion="26" /> <application android:allowBackup="true" android:icon="@drawable/Icon" android:roundIcon="@mipmap/ic_launcher_round" android:label="HDL ON +"></application> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <application android:allowBackup="true" android:icon="@drawable/Icon" android:networkSecurityConfig="@xml/network_security_config" android:largeHeap="true" android:label="ON⁺"> <provider android:name="android.support.v4.content.FileProvider" android:authorities="com.hdl.on.fileProvider" android:grantUriPermissions="true" android:exported="false"> <meta-data android:name="android.support.FILE_PROVIDER_PATHS" android:resource="@xml/file_paths" /> </provider> </application> <!--播放本地音乐权限--> <uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE" /> </manifest> HDL_ON/UI/UI2/.DS_StoreBinary files differ
HDL_ON/UI/UI2/FuntionControlView/.DS_StoreBinary files differ
HDL_ON/UI/UI2/FuntionControlView/Music/SendMethod.cs
@@ -218,13 +218,19 @@ } finally { #region 更新其他界面音乐状态 #region 更新其他界面音乐状态 Application.RunOnMainThread(() => { //秀桡加的 a31MusicModel.on_off = a31MusicModel.A31PlayStatus.status == "play" ? "on" : "off"; Console.WriteLine($"music 88ikgugjghgjkgkjhgkjhgkg {a31MusicModel.on_off}"); Console.WriteLine($"music : {a31MusicModel.sid} : {a31MusicModel.on_off}"); //HomePage. HomePage.UpdataFunctionStates(a31MusicModel); foreach (var e in A31MusicModel.A31MusicModelList) { //if() RoomPage.UpdataStates(a31MusicModel); } }); #endregion } @@ -786,9 +792,9 @@ byte[] recevieBytes = webClient.UploadData(new Uri("http://" + ip + ":" + port + "/upnp/control/PlayQueue1"), "POST", System.Text.Encoding.UTF8.GetBytes(listInfo)); var s = System.Text.Encoding.UTF8.GetString(recevieBytes, 0, recevieBytes.Length); } catch catch(Exception e) { var d = e.Message; } }