.DS_Store | 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/UserPrefs.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide | 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm | 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal | 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/.DS_Store | 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/.DS_Store | 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/3-Intelligence/.DS_Store | 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/3-Intelligence/Automation/WeatherCondition.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
.DS_StoreBinary files differ
.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -1,15 +1,15 @@ <Properties StartupConfiguration="{09712674-2A38-407B-B1E2-560B2C352F9A}|Default"> <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS automaticSigning="False" PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneDeviceTarget.00008020-001674E61438002E" /> <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/OutdoorEnvironment.cs"> <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/WeatherCondition.cs"> <Files> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/FunTpye.cs" Line="268" Column="79" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/FunTpye.cs" Line="246" Column="120" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TimeTpye.cs" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs" Line="106" Column="27" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/AddInputType.cs" Line="71" Column="41" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/Weather.cs" Line="9" Column="27" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/Weather.cs" Line="62" Column="62" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/OutdoorEnvironment.cs" Line="13" Column="13" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/AddLogic.cs" Line="17" Column="13" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/WeatherCondition.cs" Line="19" Column="12" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/WeatherCondition.cs" Line="77" Column="21" /> </Files> <Pads> <Pad Id="ProjectPad"> @@ -18,12 +18,9 @@ <Node name="HDL_ON" expanded="True"> <Node name="Common" expanded="True" /> <Node name="UI" expanded="True"> <Node name="UI2" expanded="True"> <Node name="UI2" expanded="True" selected="True"> <Node name="3-Intelligence" expanded="True"> <Node name="Automation" expanded="True"> <Node name="LogicView" expanded="True" /> <Node name="OutdoorEnvironment.cs" selected="True" /> </Node> <Node name="Automation" expanded="True" /> </Node> <Node name="4-PersonalCenter" expanded="True" /> </Node> .vs/HDL_APP_Project/xs/sqlite3/storage.ideBinary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shmBinary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-walBinary files differ
HDL_ON/UI/.DS_StoreBinary files differ
HDL_ON/UI/UI2/.DS_StoreBinary files differ
HDL_ON/UI/UI2/3-Intelligence/.DS_StoreBinary files differ
HDL_ON/UI/UI2/3-Intelligence/Automation/WeatherCondition.cs
@@ -61,26 +61,38 @@ }; for (int i = 0; i < list.Count; i++) { LogicView.SelectTypeView timeView = new LogicView.SelectTypeView(); timeView.frameLayout.Y = Application.GetRealHeight(i * 50); timeView.btnIcon.Visible = false; timeView.btnText.X = Application.GetRealWidth(16); timeView.btnLine.X = Application.GetRealWidth(16); timeView.btnLine.Width = Application.GetRealWidth(375 - 16 - 16); timeView.btnText.Text = list[i]; timeView.btnClick.Tag = list[i]; viewLayout.AddChidren(timeView.FLayoutView()); LogicView.SelectTypeView view = new LogicView.SelectTypeView(); view.frameLayout.Y = Application.GetRealHeight(i * 50); view.btnIcon.Visible = false; view.btnNextIcon.Visible = false; view.btnText.X = Application.GetRealWidth(16); view.btnLine.X = Application.GetRealWidth(16); view.btnLine.Width = Application.GetRealWidth(375 - 16 - 16); view.btnText.Text = list[i]; view.btnClick.Tag = list[i]; viewLayout.AddChidren(view.FLayoutView()); timeView.btnClick.MouseUpEventHandler += (sen, e) => view.btnClick.MouseUpEventHandler += (sen, e) => { //string //if () { } //else if () { } //else if () { } string text = view.btnClick.Tag.ToString(); if (text == Language.StringByID(StringId.clearday)) { } else if (text == Language.StringByID(StringId.cloudy)) { } else if (text == Language.StringByID(StringId.rain)) { } }; } } } }