.vs/HDL_APP_Project/xs/UserPrefs.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide | 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal | 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -2,7 +2,7 @@ <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneDeviceTarget.00008020-001674E61438002E" /> <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs"> <Files> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs" Line="475" Column="48" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs" Line="507" Column="49" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs" Line="1" Column="1" /> </Files> <Pads> @@ -20,7 +20,6 @@ <Node name="UI2" expanded="True"> <Node name="3-Intelligence" expanded="True"> <Node name="Automation" expanded="True"> <Node name="LogicView" expanded="True" /> <Node name="InpOrOutLogicMethod.cs" selected="True" /> </Node> </Node> .vs/HDL_APP_Project/xs/sqlite3/storage.ideBinary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-walBinary files differ
HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs
@@ -173,7 +173,7 @@ /// <param name="viewLayout">上下滑动控件</param> public static void OutputTarget(FrameLayout thisView, VerticalScrolViewLayout viewLayout) { for (int i = 0; i < Logic.currlogic.output.Count; i++) { Output outputTarget = Logic.currlogic.output[i]; @@ -230,33 +230,23 @@ { string on_off = GetKeyValue("on_off", dicList); string brightness = GetKeyValue("brightness", dicList); if (on_off != "") if (on_off == "on" && brightness != "") { if (on_off == "on") { stateStr = Language.StringByID(StringId.onLogic); } else { stateStr = Language.StringByID(StringId.offLogic); } stateStr = Language.StringByID(StringId.onLogic) + brightness + "%"; } if (brightness != "") else if (on_off == "on") { stateStr += brightness + "%"; stateStr = Language.StringByID(StringId.onLogic); } if (on_off != "" && on_off == "off") else if (on_off == "off") { targetView.btnState.Text = Language.StringByID(StringId.offLogic); stateStr = Language.StringByID(StringId.offLogic); } else else if (brightness != "") { targetView.btnState.Text = stateStr; stateStr = brightness + "%"; } targetView.btnState.Text = stateStr; } break; case FunctionType.Curtain: HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
@@ -481,10 +481,10 @@ { //移除列表所有数据 dicSateteList.Clear(); //重新添加开光属性数据 //重新添加-关-属性数据 Dictionary<string, string> diction = new Dictionary<string, string>(); diction.Add("key", "on_off"); diction.Add("value", "on_off"); diction.Add("value", "off"); dicSateteList.Add(diction); break; } @@ -493,6 +493,34 @@ } break; } case FunctionType.AC: case FunctionType.FloorHeating: { //(空调/地热)做了一个特殊处理; bool _bool = false; for (int i = 0; i < dicSateteList.Count; i++) { var dic = dicSateteList[i]; if (dic.ContainsValue("on_off")) { //判断是否存在 _bool = true; break; } } if (!_bool) { //没有开关就默认添加-开-属性 Dictionary<string, string> diction = new Dictionary<string, string>(); diction.Add("key", "on_off"); diction.Add("value", "on"); dicSateteList.Add(diction); } } break; } outputDevice.status = dicSateteList; @@ -739,7 +767,7 @@ LogicView.BrightnessView brightness = new LogicView.BrightnessView(); brightness.FLayoutView(frame, titleName, button.Text, (brightnesValue) => { button.Text = brightnesValue; button.Text = brightnesValue+"%"; Dictionary<string, string> dic = new Dictionary<string, string>(); string keyVlaue = ""; switch (device.functionType) @@ -841,7 +869,7 @@ case "brightness": { button2.Text = value; button2.Text = value+"%"; } break; }