.vs/HDL_APP_Project/xs/UserPrefs.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/3-Intelligence/Automation/AddLogic.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -1,12 +1,11 @@ <Properties StartupConfiguration="{09712674-2A38-407B-B1E2-560B2C352F9A}|Default"> <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneDeviceTarget.00008020-001674E61438002E" /> <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs"> <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs"> <Files> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs" Line="857" Column="133" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/AddLogic.cs" Line="162" Column="97" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/Send.cs" Line="30" Column="13" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs" Line="293" Column="32" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs" Line="50" Column="15" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/FunTpye.cs" Line="233" Column="10" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs" Line="438" Column="58" /> </Files> <Pads> <Pad Id="ProjectPad"> @@ -21,17 +20,12 @@ <Node name="UI" expanded="True"> <Node name="UI0-Public" expanded="True" /> <Node name="UI2" expanded="True"> <Node name="2-Classification" expanded="True" /> <Node name="3-Intelligence" expanded="True"> <Node name="Automation" expanded="True"> <Node name="AddTarget.cs" selected="True" /> <Node name="TargetDeviceFunList.cs" selected="True" /> </Node> </Node> <Node name="FuntionControlView" expanded="True"> <Node name="Music" expanded="True"> <Node name="View" expanded="True" /> </Node> </Node> <Node name="FuntionControlView" expanded="True" /> </Node> </Node> </Node> @@ -52,7 +46,7 @@ <String>Shared.IOS/Shared.IOS.csproj</String> </DisabledProjects> <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug|iPhone" /> <MonoDevelop.Ide.ItemProperties.HDL-ON__Android PreferredExecutionTarget="Android.Android_Accelerated_Oreo" /> <MonoDevelop.Ide.ItemProperties.HDL-ON__Android PreferredExecutionTarget="Android.4b65c4650918" /> <MonoDevelop.Ide.DebuggingService.Breakpoints> <BreakpointStore /> </MonoDevelop.Ide.DebuggingService.Breakpoints> HDL_ON/UI/UI2/3-Intelligence/Automation/AddLogic.cs
@@ -245,6 +245,7 @@ dateTypeView.btnLine.Width = Application.GetRealWidth(303); dateView.frameLayout.AddChidren(dateTypeView.FLayoutView()); dateTypeView.btnClick.Tag = i;//标记类型 switch (i) { case 0: HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs
@@ -309,7 +309,7 @@ } if (on_off != "" && on_off == "stop") if (on_off != "" && on_off == "stop"|| on_off != "" && on_off == "off") { targetView.btnState.Text = Language.StringByID(StringId.stop); } @@ -331,12 +331,12 @@ { case "on": { stateStr = Language.StringByID(StringId.onLogic)+","; stateStr = Language.StringByID(StringId.onLogic)+";"; } break; case "off": { stateStr = Language.StringByID(StringId.offLogic) + ","; stateStr = Language.StringByID(StringId.offLogic) + ";"; } break; @@ -346,7 +346,7 @@ if (set_temp != "") { stateStr += set_temp + "℃,"; stateStr += set_temp + "℃;"; } if (mode != "") @@ -356,22 +356,22 @@ { case "cool": { stateStr += Language.StringByID(StringId.coolLogic)+","; stateStr += Language.StringByID(StringId.coolLogic)+";"; } break; case "heat": { stateStr += Language.StringByID(StringId.heatingLogic) + ","; stateStr += Language.StringByID(StringId.heatingLogic) + ";"; } break; case "auto": { stateStr += Language.StringByID(StringId.autoLogic) + ","; stateStr += Language.StringByID(StringId.autoLogic) + ";"; } break; case "dry": { stateStr += Language.StringByID(StringId.dehumidifyLogic) + ","; stateStr += Language.StringByID(StringId.dehumidifyLogic) + ";"; } break; } @@ -385,22 +385,22 @@ { case "high": { stateStr += Language.StringByID(StringId.HighWindSpeed)+","; stateStr += Language.StringByID(StringId.HighWindSpeed)+";"; } break; case "medium": { stateStr += Language.StringByID(StringId.MiddleWindSpeed) + ","; stateStr += Language.StringByID(StringId.MiddleWindSpeed) + ";"; } break; case "low": { stateStr += Language.StringByID(StringId.LowWindSpeed) + ","; stateStr += Language.StringByID(StringId.LowWindSpeed) + ";"; } break; case "auto": { stateStr += Language.StringByID(StringId.Auto) + ","; stateStr += Language.StringByID(StringId.Auto) + ";"; } break; } @@ -411,7 +411,7 @@ targetView.btnState.Text = Language.StringByID(StringId.offLogic); } else { targetView.btnState.Text = stateStr.TrimEnd(','); targetView.btnState.Text = stateStr.TrimEnd(';'); } @@ -428,12 +428,12 @@ { case "on": { stateStr = Language.StringByID(StringId.onLogic) + ","; stateStr = Language.StringByID(StringId.onLogic) + ";"; } break; case "off": { stateStr = Language.StringByID(StringId.offLogic) + ","; stateStr = Language.StringByID(StringId.offLogic) + ";"; } break; @@ -442,7 +442,7 @@ if (set_temp != "") { stateStr += set_temp + "℃,"; stateStr += set_temp + "℃;"; } if (mode != "") { @@ -451,28 +451,28 @@ { case "day": { stateStr += Language.StringByID(StringId.dayMode)+","; stateStr += Language.StringByID(StringId.dayMode)+";"; } break; case "night": { stateStr += Language.StringByID(StringId.nightMode) + ","; stateStr += Language.StringByID(StringId.nightMode) + ";"; } break; case "away": { stateStr += Language.StringByID(StringId.leaveMode) + ","; stateStr += Language.StringByID(StringId.leaveMode) + ";"; } break; case "normal": { stateStr += Language.StringByID(StringId.ordinaryMode) + ","; stateStr += Language.StringByID(StringId.ordinaryMode) + ";"; } break; case "timer": { stateStr += Language.StringByID(StringId.timeMode) + ","; stateStr += Language.StringByID(StringId.timeMode) + ";"; } break; } @@ -482,22 +482,22 @@ { case "cool": { stateStr += Language.StringByID(StringId.coolLogic) + ","; stateStr += Language.StringByID(StringId.coolLogic) + ";"; } break; case "heat": { stateStr += Language.StringByID(StringId.heatingLogic) + ","; stateStr += Language.StringByID(StringId.heatingLogic) + ";"; } break; case "auto": { stateStr += Language.StringByID(StringId.autoLogic) + ","; stateStr += Language.StringByID(StringId.autoLogic) + ";"; } break; case "dry": { stateStr += Language.StringByID(StringId.dehumidifyLogic) + ","; stateStr += Language.StringByID(StringId.dehumidifyLogic) + ";"; } break; } @@ -509,7 +509,7 @@ } else { targetView.btnState.Text = stateStr.TrimEnd(','); targetView.btnState.Text = stateStr.TrimEnd(';'); } } HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs
@@ -316,7 +316,7 @@ deviceStrTypeList.Add(Language.StringByID(StringId.AC)); } var floorHeating = deviceList.Find((device) => device.functionType == FunctionType.FloorHeating); if (ac != null) if (floorHeating != null) { deviceStrTypeList.Add(Language.StringByID(StringId.FloorHeating)); }