.vs/HDL_APP_Project/xs/UserPrefs.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL-ON_Android/Assets/Language.ini | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL-ON_Android/Properties/AndroidManifest.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL-ON_iOS/Resources/Language.ini | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/Common/R.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/4-PersonalCenter/FaceManagement/FacePassagePage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/4-PersonalCenter/FaceManagement/FaceSettingResultPage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -1,32 +1,31 @@ <Properties StartupConfiguration="{09712674-2A38-407B-B1E2-560B2C352F9A}|Default"> <Properties StartupConfiguration="{D998E133-F0DD-4760-BE3C-461632F54DA4}|Default"> <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneDeviceTarget.6242be7109c740c6cb8999a8904b6e0ea8d45192" /> <MonoDevelop.Ide.Workbench> <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/Common/ApiUtlis.cs"> <Files> <File FileName="HDL_ON/UI/UI2/FuntionControlView/AC/ACPage.cs" Line="1" Column="1" /> <File FileName="HDL_ON/UI/UI2/FuntionControlView/1ContorlPage/AcControlPage.cs" Line="282" Column="39" /> <File FileName="HDL_ON/UI/UI2/4-PersonalCenter/FaceManagement/FacePassagePage.cs" Line="489" Column="57" /> <File FileName="HDL_ON/UI/UI2/4-PersonalCenter/FaceManagement/FaceSettingResultPage.cs" Line="61" Column="14" /> <File FileName="HDL_ON/Common/R.cs" Line="11" Column="41" /> <File FileName="HDL-ON_iOS/Resources/Language.ini" Line="1604" Column="11" /> <File FileName="HDL-ON_Android/Assets/Language.ini" Line="2172" Column="11" /> <File FileName="HDL_ON/Common/ApiUtlis.cs" Line="1" Column="1" /> </Files> <Pads> <Pad Id="ProjectPad"> <State name="__root__"> <Node name="HDL_APP_Project" expanded="True"> <Node name="HDL_ON" expanded="True"> <Node name="Common" expanded="True" /> <Node name="DAL" expanded="True"> <Node name="Mqtt" expanded="True" /> <Node name="Server" expanded="True" /> </Node> <Node name="Entity" expanded="True"> <Node name="Function" expanded="True" /> </Node> <Node name="UI" expanded="True"> <Node name="UI2" expanded="True"> <Node name="4-PersonalCenter" expanded="True"> <Node name="FaceManagement" expanded="True" /> </Node> <Node name="FuntionControlView" expanded="True"> <Node name="1ContorlPage" expanded="True" /> </Node> </Node> <Node name="Common" expanded="True"> <Node name="ApiUtlis.cs" selected="True" /> </Node> </Node> <Node name="HDL-ON_Android" selected="True" /> <Node name="HDL-ON_iOS" expanded="True" /> <Node name="HDL-ON_Android" expanded="True"> <Node name="Assets" expanded="True" /> </Node> <Node name="HDL-ON_iOS" expanded="True"> <Node name="Resources" expanded="True" /> </Node> </Node> </State> </Pad> @@ -43,7 +42,7 @@ <String>Shared.Droid.TouchID/Shared.Droid.TouchID.csproj</String> <String>Shared.IOS/Shared.IOS.csproj</String> </DisabledProjects> <MonoDevelop.Ide.Workspace ActiveConfiguration="Release|iPhone" /> <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug|iPhone" /> <MonoDevelop.Ide.ItemProperties.HDL-ON__Android PreferredExecutionTarget="Android.SelectDevice" /> <MonoDevelop.Ide.DebuggingService.Breakpoints> <BreakpointStore> HDL-ON_Android/Assets/Language.ini
@@ -488,6 +488,11 @@ 500=Add alarm target 501=Security alarm: {0} is triggered. 502=Clear the security alarm? 503=Exceeding standard 504=Class I standard 505=Secondary standard 506=Face input succeeded 506=Face input failed 1000=Room Humidity @@ -1592,6 +1597,11 @@ 500=添加告警目标 501=安防报警:{0}被触发。 502=是否解除安防警报? 503=超标 504=一级 505=二级 506=人脸录入成功 506=人脸录入失败 1000=室内湿度 1001=童锁 HDL-ON_Android/Properties/AndroidManifest.xml
@@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="202108271" android:versionName="1.2.202108271" package="com.hdl.onpro"> <uses-sdk android:minSdkVersion="26" android:targetSdkVersion="29" /> <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="202108272" android:versionName="1.2.202108272" package="com.hdl.onpro"> <uses-sdk android:minSdkVersion="23" android:targetSdkVersion="29" /> <!-- 乐橙可视对讲需要的权限 --> <!--<uses-permission android:name="android.permission.INTERNET" />--> <!--网络访问--> HDL-ON_iOS/Resources/Language.ini
@@ -488,6 +488,11 @@ 500=Add alarm target 501=Security alarm: {0} is triggered. 502=Clear the security alarm? 503=Exceeding standard 504=Class I standard 505=Secondary standard 506=Face input succeeded 506=Face input failed 1000=Room Humidity @@ -1592,6 +1597,11 @@ 500=添加告警目标 501=安防报警:{0}被触发。 502=是否解除安防警报? 503=超标 504=一级 505=二级 506=人脸录入成功 506=人脸录入失败 1000=室内湿度 1001=童锁 HDL_ON/Common/R.cs
@@ -6,13 +6,21 @@ { /// <summary> /// 人脸录入失败 /// </summary> public const int FaceInputFailed = 507; /// <summary> /// 人脸录入成功 /// </summary> public const int FaceInputSucceeded = 506; /// <summary> /// 一级建筑标准 /// </summary> public const int Class_I_BuildingStandard = 505; /// <summary> /// 二级建筑标准 /// </summary> public const int SecondaryBuildingStandard = 506; public const int SecondaryBuildingStandard = 504; /// <summary> /// 超标 /// </summary> HDL_ON/UI/UI2/4-PersonalCenter/FaceManagement/FacePassagePage.cs
@@ -467,14 +467,14 @@ { if (imageSource == 1) { CropImage.SelectPicture((imagePath) => CropImage.TakePicture((imagePath) => { CropImageCallBack(imagePath, 2, imageName); }, imageName, 4, 6); } else { CropImage.TakePicture((imagePath) => CropImage.SelectPicture((imagePath) => { CropImageCallBack(imagePath, 1,imageName); }, imageName, 4, 6); HDL_ON/UI/UI2/4-PersonalCenter/FaceManagement/FaceSettingResultPage.cs
@@ -55,14 +55,14 @@ }; contentView.AddChidren(btnResultText); if(isSuccess) { btnResultText.TextID = StringId.FaceInputSucceeded; } else { btnResultText.TextID = StringId.FaceInputFailed; } var btnSetFaceId = new Button() {