| | |
| | | namespace HDL_ON.UI.UI2.Intelligence.Automation |
| | | { |
| | | |
| | | public class LogicMethod |
| | | public class LogicMethod |
| | | { |
| | | /// <summary> |
| | | /// 定义一个静态对象 |
| | | /// </summary> |
| | | private static LogicMethod logicMethod = null; |
| | | /// <summary> |
| | | /// 获取静态对象 |
| | | /// </summary> |
| | | public static LogicMethod CurrLogicMethod |
| | | { |
| | | /// <summary> |
| | | /// 定义一个静态对象 |
| | | /// </summary> |
| | | private static LogicMethod logicMethod = null; |
| | | /// <summary> |
| | | /// 获取静态对象 |
| | | /// </summary> |
| | | public static LogicMethod CurrLogicMethod |
| | | get |
| | | { |
| | | if (logicMethod == null) |
| | | { |
| | | get |
| | | { |
| | | if (logicMethod == null) |
| | | { |
| | | return new LogicMethod(); |
| | | } |
| | | return logicMethod; |
| | | } |
| | | |
| | | return new LogicMethod(); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 表示是条件 |
| | | /// </summary> |
| | | public const string condition_if = "条件"; |
| | | /// <summary> |
| | | /// 表示是目标 |
| | | /// </summary> |
| | | public const string target_if = "目标"; |
| | | /// <summary> |
| | | /// 移除所有"Logic"界面 |
| | | /// </summary> |
| | | public void RemoveAllView() |
| | | { |
| | | MainPage.BasePageView.RemoveViewByTag("Logic"); |
| | | } |
| | | |
| | | /// <summary> Converts an array of bytes into a formatted string of hex digits (ex: E4 CA B2)</summary> |
| | | /// <param name="data"> The array of bytes to be translated into a string of hex digits. </param> |
| | | /// <returns> Returns a well formatted string of hex digits with spacing. </returns> |
| | | public string byteArrayToHexString(byte[] data) |
| | | { |
| | | System.Text.StringBuilder sb = new System.Text.StringBuilder(); |
| | | foreach (byte b in data) |
| | | { |
| | | sb.Append(Convert.ToString(b, 16).PadLeft(2, '0')); |
| | | } |
| | | |
| | | return sb.ToString().ToUpper(); |
| | | } |
| | | |
| | | /** |
| | | * int转byte[] |
| | | * 该方法将一个int类型的数据转换为byte[]形式,因为int为32bit,而byte为8bit所以在进行类型转换时,知会获取低8位, |
| | | * 丢弃高24位。通过位移的方式,将32bit的数据转换成4个8bit的数据。注意 &0xff,在这当中,&0xff简单理解为一把剪刀, |
| | | * 将想要获取的8位数据截取出来。 |
| | | * @param i 一个int数字 |
| | | * @return byte[] |
| | | */ |
| | | public byte[] int2ByteArray(int i) |
| | | { |
| | | byte[] result = new byte[4]; |
| | | result[0] = (byte)((i >> 24) & 0xFF); |
| | | result[1] = (byte)((i >> 16) & 0xFF); |
| | | result[2] = (byte)((i >> 8) & 0xFF); |
| | | result[3] = (byte)(i & 0xFF); |
| | | return result; |
| | | } |
| | | /// <summary> |
| | | /// 获取时间戳 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public int getTimeStamp() |
| | | { |
| | | TimeSpan ts = DateTime.UtcNow - new DateTime(1970, 1, 1, 0, 0, 0, 0); |
| | | return (int)ts.TotalSeconds; |
| | | } |
| | | /// <summary> |
| | | /// 生成逻辑sid方法 |
| | | /// </summary> |
| | | public string NewSid() |
| | | { |
| | | string logicId = ""; |
| | | try |
| | | { |
| | | string sOidBeginsWith = "000101";//厂商 + 通讯方式 |
| | | DateTime dt = DateTime.Now; |
| | | DateTime startTime = TimeZoneInfo.ConvertTimeToUtc(new DateTime(2020, 1, 1)); |
| | | long m = (long)((dt - startTime).TotalMilliseconds / 10); |
| | | string sTimeSpan = byteArrayToHexString(int2ByteArray(getTimeStamp())); |
| | | |
| | | |
| | | |
| | | logicId = sOidBeginsWith + sTimeSpan; |
| | | |
| | | logicId += "15"; |
| | | logicId += "1501"; |
| | | //1501 物模型为逻辑, 0001 表示 1 号逻辑功能 |
| | | int maxId = 1; |
| | | |
| | | |
| | | for (int i = 0; i < Logic.LogicList.Count; i++) |
| | | { |
| | | string s = Logic.LogicList[i].sid.Substring(20, 4); |
| | | int iThisSceneId = Convert.ToInt16(s, 16); |
| | | if (iThisSceneId > maxId) |
| | | maxId = iThisSceneId; |
| | | } |
| | | |
| | | logicId += (maxId + 1).ToString("X4");//逻辑号 两个byte |
| | | logicId += "0000"; |
| | | } |
| | | catch |
| | | { |
| | | return logicId; |
| | | } |
| | | return logicId; |
| | | } |
| | | /// <summary> |
| | | /// 封装Dictionary对象 |
| | | /// </summary> |
| | | /// <param name="dic">Dictionary类</param> |
| | | /// <param name="key">健</param> |
| | | /// <param name="value">值</param> |
| | | public void dictionary(Dictionary<string, string> dic, string key, string value) |
| | | { |
| | | if (dic.ContainsKey(key)) //判断是否存在键值 |
| | | { |
| | | //键存在移除 |
| | | dic.Remove(key); |
| | | } |
| | | //添加键值 |
| | | dic.Add(key, value); |
| | | } |
| | | /// <summary> |
| | | /// 获取网关房间列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.Room> GetGatewayRoomList() |
| | | { |
| | | return HDL_ON.Entity.SpatialInfo.CurrentSpatial.RoomList; |
| | | } |
| | | /// <summary> |
| | | /// 获取网关房间列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.Room> GetGatewayRoomList(string name) |
| | | { |
| | | List<Entity.Room> roomList = new List<Entity.Room>(); |
| | | Entity.Room room1 = new Entity.Room(); |
| | | room1.roomName = name;//自定义默认一个房间名为:6688 |
| | | room1.roomId = "6688";//自定义默认id用识别该房间 |
| | | roomList.Add(room1);//默认添加到房间列表里 |
| | | var roomLists = GetGatewayRoomList(); |
| | | for (int i = 0; i < roomLists.Count; i++) |
| | | { |
| | | var room = roomLists[i]; |
| | | var devlist = GetRoomDevice(room); |
| | | if (devlist.Count == 0) |
| | | { |
| | | //过滤掉没有设备的房间; |
| | | continue; |
| | | } |
| | | roomList.Add(room); |
| | | } |
| | | return roomList; |
| | | } |
| | | /// <summary> |
| | | /// 获取网关设备列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.Function> GetGatewayDeviceList() |
| | | { |
| | | return Entity.FunctionList.List.GetDeviceFunctionList(); |
| | | } |
| | | /// <summary> |
| | | /// 获取场景列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.Scene> GetSceneList() |
| | | { |
| | | return HDL_ON.Entity.FunctionList.List.scenes; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取安防列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.SecurityAlarm> GetSecurityList() |
| | | { |
| | | return FunctionList.List.securities; |
| | | } |
| | | /// <summary> |
| | | /// 获取房间的设备列表 |
| | | /// </summary> |
| | | /// <param name="room">当前房间</param> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.Function> GetRoomDevice(HDL_ON.Entity.Room room) |
| | | { |
| | | List<HDL_ON.Entity.Function> deviceLists = new List<Entity.Function>(); |
| | | List<HDL_ON.Entity.Function> lists = GetGatewayDeviceList(); |
| | | if (room.roomId == "6688") |
| | | { |
| | | //默认一个房间名:6688 |
| | | //显示网关全部设备 |
| | | deviceLists = lists; |
| | | } |
| | | else |
| | | { |
| | | for (int i = 0; i < lists.Count; i++) |
| | | { |
| | | var dev = lists[i]; |
| | | if (dev.roomIds.Find((id) => id == room.roomId) != null) |
| | | { |
| | | //添加属于这个房间的设备; |
| | | deviceLists.Add(dev); |
| | | } |
| | | |
| | | } |
| | | } |
| | | return deviceLists; |
| | | } |
| | | /// <summary> |
| | | /// 获取设备(功能)对象 |
| | | /// </summary> |
| | | /// <param name="sid">设备唯一标识</param> |
| | | /// <returns></returns> |
| | | public HDL_ON.Entity.Function GetDevice(string sid) |
| | | { |
| | | HDL_ON.Entity.Function device = new Entity.Function() { name = "Unknown" }; |
| | | List<HDL_ON.Entity.Function> deviceLists = GetGatewayDeviceList(); |
| | | for (int i = 0; i < deviceLists.Count; i++) |
| | | { |
| | | var dev = deviceLists[i]; |
| | | if (dev.sid == sid) |
| | | { |
| | | device = dev; |
| | | break; |
| | | } |
| | | } |
| | | return device; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取场景对象 |
| | | /// </summary> |
| | | /// <param name="sid">场景唯一标识</param> |
| | | /// <returns></returns> |
| | | public HDL_ON.Entity.Scene GetSecne(string sid) |
| | | { |
| | | HDL_ON.Entity.Scene scene = new Entity.Scene() { name = "Unknown" }; |
| | | List<HDL_ON.Entity.Scene> sceneLists = GetSceneList(); |
| | | for (int i = 0; i < sceneLists.Count; i++) |
| | | { |
| | | var sce = sceneLists[i]; |
| | | if (sce.sid == sid) |
| | | { |
| | | scene = sce; |
| | | break; |
| | | } |
| | | } |
| | | return scene; |
| | | } |
| | | /// <summary> |
| | | /// 获取安防对象 |
| | | /// </summary> |
| | | /// <param name="sid">安防唯一标识</param> |
| | | /// <returns></returns> |
| | | public HDL_ON.Entity.SecurityAlarm GetSecurity(string sid) |
| | | { |
| | | HDL_ON.Entity.SecurityAlarm security = new Entity.SecurityAlarm() { name = "Unknown" }; |
| | | List<HDL_ON.Entity.SecurityAlarm> SecurityLists = GetSecurityList(); |
| | | for (int i = 0; i < SecurityLists.Count; i++) |
| | | { |
| | | var sce = SecurityLists[i]; |
| | | if (sce.sid == sid) |
| | | { |
| | | security = sce; |
| | | break; |
| | | } |
| | | } |
| | | return security; |
| | | } |
| | | /// <summary> |
| | | /// 获取房间名(即是=区域名称) |
| | | /// </summary> |
| | | /// <param name="device">设备</param> |
| | | /// <returns></returns> |
| | | public string GetGetRoomName(HDL_ON.Entity.Function device) |
| | | { |
| | | string roomName = ""; |
| | | List<HDL_ON.Entity.Room> roomLists = GetGatewayRoomList(); |
| | | for (int i = 0; i < device.roomIds.Count; i++) |
| | | { |
| | | var dev = device.roomIds[i]; |
| | | var room = roomLists.Find((c) => c.roomId == dev); |
| | | if (room != null) |
| | | { |
| | | roomName += room.floorName + "." + room.roomName + ","; |
| | | } |
| | | } |
| | | |
| | | return roomName.TrimEnd(','); |
| | | } |
| | | #region 动一改四 |
| | | /// <summary> |
| | | /// 获取设备类型图标 |
| | | /// </summary> |
| | | /// <param name="functionType">设备类型</param> |
| | | /// <returns></returns> |
| | | public string GetIconPath(string functionType) |
| | | { |
| | | string strPath = ""; |
| | | switch (functionType) |
| | | { |
| | | |
| | | case SPK.AirSwitch: |
| | | { |
| | | strPath = "FunctionIcon/Icon/electricalbreaker.png"; |
| | | } |
| | | break; |
| | | case SPK.PanelSocket: |
| | | case SPK.ElectricSocket: |
| | | { |
| | | strPath = "FunctionIcon/Icon/electricalsocket.png"; |
| | | } |
| | | break; |
| | | case SPK.LightSwitch: |
| | | case SPK.LightRGB: |
| | | case SPK.LightRGBW: |
| | | case SPK.LightCCT: |
| | | case SPK.LightDimming: |
| | | { |
| | | strPath = "LogicIcon/lightloguc.png"; |
| | | } |
| | | break; |
| | | case SPK.CurtainSwitch: |
| | | case SPK.CurtainRoller: |
| | | case SPK.CurtainTrietex: |
| | | { |
| | | strPath = "LogicIcon/curtainlogic.png"; |
| | | } |
| | | break; |
| | | case SPK.AcStandard: |
| | | case SPK.HvacAC: |
| | | { |
| | | strPath = "LogicIcon/airconditionerlogic.png"; |
| | | } |
| | | break; |
| | | case SPK.FloorHeatStandard: |
| | | case SPK.HvacFloorHeat: |
| | | { |
| | | strPath = "LogicIcon/heatlogic.png"; |
| | | } |
| | | break; |
| | | case SPK.AirFreshStandard: |
| | | case SPK.HvacAirFresh: |
| | | { |
| | | strPath = "LogicIcon/heatlogic.png"; |
| | | } |
| | | break; |
| | | case SPK.SensorSmoke: |
| | | case SPK.SensorWater: |
| | | case SPK.SensorGas: |
| | | case SPK.SensorDryContact: |
| | | case SPK.SensorDryContact2: |
| | | case SPK.SensorShanLan: |
| | | case SPK.SensorDuiShe: |
| | | case SPK.SensorPir: |
| | | case SPK.SensorDoorWindow: |
| | | case SPK.SensorUtrasonic: |
| | | case SPK.SenesorMegahealth: |
| | | case SPK.SenesorMegahealth2: |
| | | case SPK.SensorEnvironment: |
| | | case SPK.SensorEnvironment2: |
| | | case SPK.SensorEnvironment3: |
| | | case SPK.SensorTemperature: |
| | | case SPK.SensorHumidity: |
| | | case SPK.SensorCO2: |
| | | case SPK.SensorPm25: |
| | | case SPK.SensorTVOC: |
| | | case SPK.SensorHcho: |
| | | { |
| | | strPath = "LogicIcon/sensor.png"; |
| | | } |
| | | break; |
| | | |
| | | } |
| | | return strPath; |
| | | } |
| | | /// <summary> |
| | | /// 设备类型的列表(灯光类,窗帘类。。。) |
| | | /// </summary> |
| | | /// <param name="deviceList">设备列表</param> |
| | | /// <returns></returns> |
| | | public List<string> GetDeviceTypeList(List<HDL_ON.Entity.Function> deviceList) |
| | | { |
| | | List<string> deviceStrTypeList = new List<string>(); |
| | | deviceStrTypeList.Clear(); |
| | | ///灯光类 |
| | | var lightjosn = deviceList.Find((device) => |
| | | device.spk == SPK.LightSwitch |
| | | || device.spk == SPK.LightDimming |
| | | || device.spk == SPK.LightCCT |
| | | || device.spk == SPK.LightRGB |
| | | || device.spk == SPK.LightRGBW |
| | | ); |
| | | if (lightjosn != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.Lights)); |
| | | } |
| | | |
| | | ///窗帘类 |
| | | var curtainjosn = deviceList.Find((device) => |
| | | device.spk == SPK.CurtainSwitch |
| | | || device.spk == SPK.CurtainTrietex |
| | | || device.spk == SPK.CurtainRoller); |
| | | if (curtainjosn != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.Curtain)); |
| | | } |
| | | ///空调类 |
| | | var ac = deviceList.Find((device) => device.spk == SPK.AcStandard || device.spk == SPK.HvacAC); |
| | | if (ac != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.AC)); |
| | | } |
| | | ///地暖类 |
| | | var floorHeating = deviceList.Find((device) => device.spk == SPK.FloorHeatStandard || device.spk == SPK.HvacFloorHeat); |
| | | if (floorHeating != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.FloorHeating)); |
| | | } |
| | | ///新风类 |
| | | var airFresh = deviceList.Find((device) => device.spk == SPK.AirFreshStandard || device.spk == SPK.HvacAirFresh); |
| | | if (airFresh != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.AirFresh)); |
| | | } |
| | | ///传感器类 |
| | | var sensor = deviceList.Find((device) => |
| | | device.spk == SPK.SensorWater |
| | | || device.spk == SPK.SensorGas |
| | | || device.spk == SPK.SensorSmoke |
| | | || device.spk == SPK.SensorDryContact || device.spk == SPK.SensorDryContact2 |
| | | || device.spk == SPK.SensorShanLan |
| | | || device.spk == SPK.SensorDuiShe |
| | | || device.spk == SPK.SensorPir |
| | | || device.spk == SPK.SensorDoorWindow |
| | | || device.spk == SPK.SensorUtrasonic |
| | | || device.spk == SPK.SenesorMegahealth |
| | | || device.spk == SPK.SenesorMegahealth2 |
| | | || device.spk == SPK.SensorEnvironment |
| | | || device.spk == SPK.SensorEnvironment2 |
| | | || device.spk == SPK.SensorEnvironment3 |
| | | || device.spk == SPK.SensorTemperature |
| | | || device.spk == SPK.SensorHumidity |
| | | || device.spk == SPK.SensorCO2 |
| | | || device.spk == SPK.SensorPm25 |
| | | || device.spk == SPK.SensorTVOC |
| | | || device.spk == SPK.SensorHcho |
| | | ); |
| | | if (sensor != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.Sensor)); |
| | | } |
| | | ///家电类 |
| | | var electric = deviceList.Find((device) => |
| | | device.spk == SPK.AirSwitch |
| | | || device.spk == SPK.PanelSocket |
| | | || device.spk == SPK.ElectricSocket |
| | | ); |
| | | if (electric != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.Electric)); |
| | | } |
| | | return deviceStrTypeList; |
| | | |
| | | } |
| | | /// <summary> |
| | | /// 设备类型FunctionType列表 |
| | | /// </summary> |
| | | /// <param name="deviceType">设备类型(灯光类,窗帘类。)</param> |
| | | /// <returns></returns> |
| | | public List<string> GetDeviceTypeFunctionList(string deviceType) |
| | | { |
| | | List<string> functionTypeList = new List<string>(); |
| | | ///灯光类 |
| | | if (deviceType == Language.StringByID(StringId.Lights)) |
| | | { |
| | | functionTypeList.Add(SPK.LightSwitch); |
| | | functionTypeList.Add(SPK.LightDimming); |
| | | functionTypeList.Add(SPK.LightRGB); |
| | | functionTypeList.Add(SPK.LightRGBW); |
| | | functionTypeList.Add(SPK.LightCCT); |
| | | functionTypeList.Add(SPK.AirSwitch); |
| | | functionTypeList.Add(SPK.PanelSocket); |
| | | functionTypeList.Add(SPK.ElectricSocket); |
| | | } |
| | | ///窗帘类 |
| | | else if (deviceType == Language.StringByID(StringId.Curtain)) |
| | | { |
| | | functionTypeList.Add(SPK.CurtainSwitch); |
| | | functionTypeList.Add(SPK.CurtainRoller); |
| | | functionTypeList.Add(SPK.CurtainTrietex); |
| | | } |
| | | ///空调类 |
| | | else if (deviceType == Language.StringByID(StringId.AC)) |
| | | { |
| | | functionTypeList.Add(SPK.AcStandard); |
| | | functionTypeList.Add(SPK.HvacAC); |
| | | } |
| | | ///地暖类 |
| | | else if (deviceType == Language.StringByID(StringId.FloorHeating)) |
| | | { |
| | | functionTypeList.Add(SPK.FloorHeatStandard); functionTypeList.Add(SPK.HvacFloorHeat); |
| | | } |
| | | ///新风类 |
| | | else if (deviceType == Language.StringByID(StringId.AirFresh)) |
| | | { |
| | | functionTypeList.Add(SPK.AirFreshStandard); functionTypeList.Add(SPK.HvacAirFresh); |
| | | } |
| | | ///传感器类 |
| | | else if (deviceType == Language.StringByID(StringId.Sensor)) |
| | | { |
| | | functionTypeList.Add(SPK.SensorSmoke); |
| | | functionTypeList.Add(SPK.SensorWater); |
| | | functionTypeList.Add(SPK.SensorGas); |
| | | functionTypeList.Add(SPK.SensorDryContact); functionTypeList.Add(SPK.SensorDryContact2); |
| | | functionTypeList.Add(SPK.SensorShanLan); |
| | | functionTypeList.Add(SPK.SensorDuiShe); |
| | | functionTypeList.Add(SPK.SensorPir); |
| | | functionTypeList.Add(SPK.SensorDoorWindow); |
| | | functionTypeList.Add(SPK.SensorUtrasonic); |
| | | functionTypeList.Add(SPK.SenesorMegahealth); |
| | | functionTypeList.Add(SPK.SenesorMegahealth2); |
| | | functionTypeList.Add(SPK.SensorEnvironment); |
| | | functionTypeList.Add(SPK.SensorEnvironment2); |
| | | functionTypeList.Add(SPK.SensorEnvironment3); |
| | | functionTypeList.Add(SPK.SensorTemperature); |
| | | functionTypeList.Add(SPK.SensorHumidity); |
| | | functionTypeList.Add(SPK.SensorCO2); |
| | | functionTypeList.Add(SPK.SensorPm25); |
| | | functionTypeList.Add(SPK.SensorTVOC); |
| | | functionTypeList.Add(SPK.SensorHcho); |
| | | |
| | | |
| | | } |
| | | ///家电类 |
| | | else if (deviceType == Language.StringByID(StringId.Electric)) |
| | | { |
| | | functionTypeList.Add(SPK.AirSwitch); |
| | | functionTypeList.Add(SPK.PanelSocket); |
| | | functionTypeList.Add(SPK.ElectricSocket); |
| | | } |
| | | |
| | | |
| | | return functionTypeList; |
| | | |
| | | } |
| | | /// <summary> |
| | | /// 条件/目标支持设备 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<string> GetSupportEquipment(string if_type) |
| | | { |
| | | List<string> deviceTypeList = new List<string>(); |
| | | switch (if_type) |
| | | { |
| | | case condition_if: |
| | | { |
| | | deviceTypeList.Add(SPK.LightSwitch); |
| | | deviceTypeList.Add(SPK.LightRGB); |
| | | deviceTypeList.Add(SPK.LightRGBW); |
| | | deviceTypeList.Add(SPK.LightDimming); |
| | | deviceTypeList.Add(SPK.LightCCT); |
| | | deviceTypeList.Add(SPK.CurtainSwitch); |
| | | deviceTypeList.Add(SPK.CurtainRoller); |
| | | deviceTypeList.Add(SPK.CurtainTrietex); |
| | | deviceTypeList.Add(SPK.AcStandard); deviceTypeList.Add(SPK.HvacAC); |
| | | deviceTypeList.Add(SPK.AirFreshStandard); deviceTypeList.Add(SPK.HvacAirFresh); |
| | | deviceTypeList.Add(SPK.FloorHeatStandard); deviceTypeList.Add(SPK.HvacFloorHeat); |
| | | deviceTypeList.Add(SPK.SensorSmoke); |
| | | deviceTypeList.Add(SPK.SensorWater); |
| | | deviceTypeList.Add(SPK.SensorGas); |
| | | deviceTypeList.Add(SPK.SensorDryContact); deviceTypeList.Add(SPK.SensorDryContact2); |
| | | deviceTypeList.Add(SPK.SensorShanLan); |
| | | deviceTypeList.Add(SPK.SensorDuiShe); |
| | | deviceTypeList.Add(SPK.SensorPir); |
| | | deviceTypeList.Add(SPK.SensorDoorWindow); |
| | | deviceTypeList.Add(SPK.SensorUtrasonic); |
| | | deviceTypeList.Add(SPK.SenesorMegahealth); |
| | | deviceTypeList.Add(SPK.SenesorMegahealth2); |
| | | deviceTypeList.Add(SPK.SensorEnvironment); |
| | | deviceTypeList.Add(SPK.SensorEnvironment2); |
| | | deviceTypeList.Add(SPK.SensorEnvironment3); |
| | | deviceTypeList.Add(SPK.SensorTemperature); |
| | | deviceTypeList.Add(SPK.SensorHumidity); |
| | | deviceTypeList.Add(SPK.SensorCO2); |
| | | deviceTypeList.Add(SPK.SensorPm25); |
| | | deviceTypeList.Add(SPK.SensorTVOC); |
| | | deviceTypeList.Add(SPK.SensorHcho); |
| | | deviceTypeList.Add(SPK.AirSwitch); |
| | | deviceTypeList.Add(SPK.PanelSocket); |
| | | deviceTypeList.Add(SPK.ElectricSocket); |
| | | |
| | | } |
| | | break; |
| | | case target_if: |
| | | { |
| | | deviceTypeList.Add(SPK.LightSwitch); |
| | | deviceTypeList.Add(SPK.LightRGB); |
| | | deviceTypeList.Add(SPK.LightRGBW); |
| | | deviceTypeList.Add(SPK.LightDimming); |
| | | deviceTypeList.Add(SPK.LightCCT); |
| | | deviceTypeList.Add(SPK.CurtainSwitch); |
| | | deviceTypeList.Add(SPK.CurtainRoller); |
| | | deviceTypeList.Add(SPK.CurtainTrietex); |
| | | deviceTypeList.Add(SPK.AcStandard); deviceTypeList.Add(SPK.HvacAC); |
| | | deviceTypeList.Add(SPK.FloorHeatStandard); deviceTypeList.Add(SPK.HvacFloorHeat); |
| | | deviceTypeList.Add(SPK.AirFreshStandard); deviceTypeList.Add(SPK.HvacAirFresh); |
| | | deviceTypeList.Add(SPK.AirSwitch); |
| | | deviceTypeList.Add(SPK.PanelSocket); |
| | | deviceTypeList.Add(SPK.ElectricSocket); |
| | | } |
| | | break; |
| | | } |
| | | return deviceTypeList; |
| | | } |
| | | #endregion |
| | | /// <summary> |
| | | /// 显示的设备列表 |
| | | /// </summary> |
| | | /// <param name="functionType">源数据列表1</param> |
| | | /// <param name="deviceList">源数据列表2</param> |
| | | /// <returns></returns> |
| | | public List<Entity.Function> GetShowDeviceList(List<string> functionType, List<HDL_ON.Entity.Function> deviceList) |
| | | { |
| | | List<HDL_ON.Entity.Function> devList = new List<Entity.Function>(); |
| | | for (int i = 0; i < deviceList.Count; i++) |
| | | { |
| | | var dev = deviceList[i]; |
| | | //过滤掉不需要显示的设备 |
| | | if (functionType.Contains(dev.spk)) |
| | | { |
| | | devList.Add(dev); |
| | | } |
| | | |
| | | } |
| | | |
| | | return devList; |
| | | } |
| | | /// <summary> |
| | | /// 返回最终支持显示出来的设备列表 |
| | | /// </summary> |
| | | /// <param name="room">当前房间</param> |
| | | /// <param name="str">判断符(表示=输入设备和输出设备)</param> |
| | | /// <returns></returns> |
| | | public List<Entity.Function> GetFunctionDeviceList(Entity.Room room, string str) |
| | | { |
| | | List<string> functionTypeList = GetSupportEquipment(str); |
| | | //返回房间设备列表 |
| | | var roomDeviceList = GetRoomDevice(room); |
| | | //返回最终支持显示出来的设备列表 |
| | | var list = GetShowDeviceList(functionTypeList, roomDeviceList); |
| | | return list; |
| | | } |
| | | /// <summary> |
| | | /// 网关ID(获取嘉乐网关ID) |
| | | /// </summary> |
| | | public string GatewayId |
| | | { |
| | | get |
| | | { |
| | | if (Entity.DB_ResidenceData.Instance.HomeGateway == null) |
| | | { |
| | | return DriverLayer.Control.Ins.GatewayId; |
| | | } |
| | | return Entity.DB_ResidenceData.Instance.HomeGateway.gatewayId; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 住宅ID |
| | | /// </summary> |
| | | public string HomeId |
| | | { |
| | | get |
| | | { |
| | | return Entity.DB_ResidenceData.Instance.CurrentRegion.id; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 是否为其他主用户分享过来的住宅 |
| | | /// </summary> |
| | | public bool IsOthreShare |
| | | { |
| | | get |
| | | { |
| | | return Entity.DB_ResidenceData.Instance.CurrentRegion.isOtherShare; |
| | | } |
| | | } |
| | | |
| | | #region 高德坐标转WGS84坐标 |
| | | /// <summary> |
| | | /// 高德坐标转WGS84坐标 |
| | | /// </summary> |
| | | /// <param name="in_lng"></param> |
| | | /// <param name="in_lat"></param> |
| | | /// <param name="out_lng"></param> |
| | | /// <param name="out_lat"></param> |
| | | public void GCJ02_to_WGS84(double in_lng, double in_lat, out double out_lng, out double out_lat) |
| | | { |
| | | if (OutOfChina(in_lat, in_lng)) |
| | | { |
| | | out_lng = in_lng; |
| | | out_lat = in_lat; |
| | | return; |
| | | } |
| | | |
| | | CalculateDev(in_lng, in_lat, out out_lng, out out_lat); |
| | | out_lng = in_lng - out_lng; |
| | | out_lat = in_lat - out_lat; |
| | | } |
| | | #endregion |
| | | |
| | | #region WGS84坐标转高德坐标 |
| | | /// <summary> |
| | | /// WGS84坐标转高德坐标 |
| | | /// </summary> |
| | | /// <param name="in_lng">经度</param> |
| | | /// <param name="in_lat">纬度</param> |
| | | /// <param name="out_lng"></param> |
| | | /// <param name="out_lat"></param> |
| | | public void WGS84_to_GCJ02(double in_lng, double in_lat, out double out_lng, out double out_lat) |
| | | { |
| | | if (OutOfChina(in_lat, in_lng)) |
| | | { |
| | | out_lng = in_lng; |
| | | out_lat = in_lat; |
| | | return; |
| | | } |
| | | |
| | | CalculateDev(in_lng, in_lat, out out_lng, out out_lat); |
| | | out_lng = in_lng + out_lng; |
| | | out_lat = in_lat + out_lat; |
| | | } |
| | | #endregion |
| | | |
| | | /// <summary> |
| | | /// 坐标是否在中国境内 |
| | | /// </summary> |
| | | /// <param name="lat"></param> |
| | | /// <param name="lng"></param> |
| | | /// <returns></returns> |
| | | public bool OutOfChina(double lat, double lng) |
| | | { |
| | | if (lng < 72.004 || lng > 137.8347) |
| | | return true; |
| | | if (lat < 0.8293 || lat > 55.8271) |
| | | return true; |
| | | return false; |
| | | } |
| | | /// <summary> |
| | | /// 计算偏差 |
| | | /// </summary> |
| | | /// <param name="in_lng"></param> |
| | | /// <param name="in_lat"></param> |
| | | /// <param name="dLng"></param> |
| | | /// <param name="dLat"></param> |
| | | private void CalculateDev(double in_lng, double in_lat, out double dLng, out double dLat) |
| | | { |
| | | dLat = TransformLat(in_lng - 105.0, in_lat - 35.0); |
| | | dLng = TransformLng(in_lng - 105.0, in_lat - 35.0); |
| | | |
| | | double radLat = in_lat / 180.0 * pi; |
| | | double magic = Math.Sin(radLat); |
| | | magic = 1 - ee * magic * magic; |
| | | double sqrtMagic = Math.Sqrt(magic); |
| | | dLat = (dLat * 180.0) / ((a * (1 - ee)) / (magic * sqrtMagic) * pi); |
| | | dLng = (dLng * 180.0) / (a / sqrtMagic * Math.Cos(radLat) * pi); |
| | | } |
| | | |
| | | private double TransformLat(double x, double y) |
| | | { |
| | | double ret = -100.0 + 2.0 * x + 3.0 * y + 0.2 * y * y + 0.1 * x * y + 0.2 * Math.Sqrt(Math.Abs(x)); |
| | | ret += (20.0 * Math.Sin(6.0 * x * pi) + 20.0 * Math.Sin(2.0 * x * pi)) * 2.0 / 3.0; |
| | | ret += (20.0 * Math.Sin(y * pi) + 40.0 * Math.Sin(y / 3.0 * pi)) * 2.0 / 3.0; |
| | | ret += (160.0 * Math.Sin(y / 12.0 * pi) + 320 * Math.Sin(y * pi / 30.0)) * 2.0 / 3.0; |
| | | return ret; |
| | | } |
| | | private double TransformLng(double x, double y) |
| | | { |
| | | double ret = 300.0 + x + 2.0 * y + 0.1 * x * x + 0.1 * x * y + 0.1 * Math.Sqrt(Math.Abs(x)); |
| | | ret += (20.0 * Math.Sin(6.0 * x * pi) + 20.0 * Math.Sin(2.0 * x * pi)) * 2.0 / 3.0; |
| | | ret += (20.0 * Math.Sin(x * pi) + 40.0 * Math.Sin(x / 3.0 * pi)) * 2.0 / 3.0; |
| | | ret += (150.0 * Math.Sin(x / 12.0 * pi) + 300.0 * Math.Sin(x / 30.0 * pi)) * 2.0 / 3.0; |
| | | return ret; |
| | | } |
| | | // 椭球参数-圆周率 |
| | | private const double pi = 3.14159265358979324; |
| | | |
| | | // (北京54)椭球长半轴,卫星椭球坐标投影到平面地图坐标系的投影因子 |
| | | private const double a = 6378245.0; |
| | | /* |
| | | * Krasovsky 1940 (北京54)椭球长半轴第一偏心率平方 |
| | | * 计算方式: |
| | | * 长半轴: |
| | | * a = 6378245.0 |
| | | * 扁率: |
| | | * 1/f = 298.3(变量相关计算为:(a-b)/a) |
| | | * 短半轴: |
| | | * b = 6356863.0188 (变量相关计算方法为:b = a * (1 - f)) |
| | | * 第一偏心率平方: |
| | | * e2 = (a^2 - b^2) / a^2; |
| | | */ |
| | | private const double ee = 0.00669342162296594323; |
| | | |
| | | /// <summary> |
| | | /// APP上报GPS经纬度 |
| | | /// </summary> |
| | | public void AppLatAndLonEvent() |
| | | { |
| | | Application.LocationAction += (lon, lat) => |
| | | { |
| | | ////GPS坐标转成高德坐标 |
| | | //double out_lng, out_lat; |
| | | //this.WGS84_to_GCJ02(lon, lat, out out_lng, out out_lat); |
| | | //上报经纬度 |
| | | this.AutomatedGeofenceStatusReporting(lon, lat); |
| | | }; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 自动化地理围栏状态上报云端 |
| | | /// </summary> |
| | | /// <param name="out_lng">APP GPS经度</param> |
| | | /// <param name="out_lat">APP GPS纬度</param> |
| | | private void AutomatedGeofenceStatusReporting(double out_lng, double out_lat) |
| | | { |
| | | List<LogicData> logicDataList = new List<LogicData>(); |
| | | logicDataList.Clear(); |
| | | //获取逻辑ID列表 |
| | | var idStr = Send.GetLogicIdList(); |
| | | if (idStr.Code == "0" && idStr.Data != null && idStr.Data.ToString() != "") |
| | | { |
| | | var date = Newtonsoft.Json.JsonConvert.SerializeObject(idStr.Data); |
| | | logicDataList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<LogicData>>(date); |
| | | } |
| | | ///有自动列表才处理 |
| | | if (logicDataList.Count>0) { |
| | | ///遍历所有列表 |
| | | for (int i = 0; i < logicDataList.Count; i++) |
| | | { |
| | | var logicDate = logicDataList[i]; |
| | | ///自动化没有配置地理围栏不处理 |
| | | if (string.IsNullOrEmpty(logicDate.geo_fence.latitude) || string.IsNullOrEmpty(logicDate.geo_fence.longitude)) |
| | | { |
| | | //经纬度为空,认为自动化没有配置地理围栏,不处理; |
| | | continue; |
| | | } |
| | | //自动化配置输入条件纬度 |
| | | double lat = Convert.ToDouble(logicDate.geo_fence.latitude); |
| | | //自动化配置输入条件经度 |
| | | double lon = Convert.ToDouble(logicDate.geo_fence.longitude); |
| | | //自动化配置输入条件<地理围栏半径><单位,公里、千米.米> |
| | | int radius = int.Parse(logicDate.geo_fence.radius); |
| | | //计算2个经纬度之间的距离 |
| | | int r =Infrastructure.Service.Helper.CalculatedDistance.Distance(out_lat, out_lng, lat, lon); |
| | | //定义一个局部变量 |
| | | string direction = string.Empty; |
| | | //两点距离小于配置距离<既自动化配置输入条件地理围栏半径>,说明进入区域 |
| | | if (r<radius) { |
| | | //到达某地 |
| | | direction = "arrive"; |
| | | } else { |
| | | //离开 |
| | | direction = "leave"; |
| | | } |
| | | //推送给云端是否成功 |
| | | bool f= Send.GeoFenceStateReport(logicDate.userLogicId,logicDate.sid, direction); |
| | | //if () { } |
| | | //Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd); |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | } |
| | | public class DD { |
| | | |
| | | /// <summary> |
| | | /// 云端唯一id |
| | | /// </summary> |
| | | public string userLogicId = ""; |
| | | /// <summary> |
| | | /// 网关id |
| | | /// </summary> |
| | | public string gatewayId = ""; |
| | | /// <summary> |
| | | /// 逻辑唯一标识 |
| | | /// </summary> |
| | | public string sid = ""; |
| | | /// <summary> |
| | | /// 住宅id |
| | | /// </summary> |
| | | public string homeId = ""; |
| | | /// <summary> |
| | | /// 是否推送过(true:已经推送,false:没有不推送) |
| | | /// </summary> |
| | | public bool IsPush; |
| | | /// <summary> |
| | | /// 到达某地 |
| | | /// </summary> |
| | | public string arrive = ""; |
| | | /// <summary> |
| | | /// 离开 |
| | | /// </summary> |
| | | public string leave = ""; |
| | | return logicMethod; |
| | | } |
| | | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 表示是条件 |
| | | /// </summary> |
| | | public const string condition_if = "条件"; |
| | | /// <summary> |
| | | /// 表示是目标 |
| | | /// </summary> |
| | | public const string target_if = "目标"; |
| | | /// <summary> |
| | | /// 移除所有"Logic"界面 |
| | | /// </summary> |
| | | public void RemoveAllView() |
| | | { |
| | | MainPage.BasePageView.RemoveViewByTag("Logic"); |
| | | } |
| | | |
| | | /// <summary> Converts an array of bytes into a formatted string of hex digits (ex: E4 CA B2)</summary> |
| | | /// <param name="data"> The array of bytes to be translated into a string of hex digits. </param> |
| | | /// <returns> Returns a well formatted string of hex digits with spacing. </returns> |
| | | public string byteArrayToHexString(byte[] data) |
| | | { |
| | | System.Text.StringBuilder sb = new System.Text.StringBuilder(); |
| | | foreach (byte b in data) |
| | | { |
| | | sb.Append(Convert.ToString(b, 16).PadLeft(2, '0')); |
| | | } |
| | | |
| | | return sb.ToString().ToUpper(); |
| | | } |
| | | |
| | | /** |
| | | * int转byte[] |
| | | * 该方法将一个int类型的数据转换为byte[]形式,因为int为32bit,而byte为8bit所以在进行类型转换时,知会获取低8位, |
| | | * 丢弃高24位。通过位移的方式,将32bit的数据转换成4个8bit的数据。注意 &0xff,在这当中,&0xff简单理解为一把剪刀, |
| | | * 将想要获取的8位数据截取出来。 |
| | | * @param i 一个int数字 |
| | | * @return byte[] |
| | | */ |
| | | public byte[] int2ByteArray(int i) |
| | | { |
| | | byte[] result = new byte[4]; |
| | | result[0] = (byte)((i >> 24) & 0xFF); |
| | | result[1] = (byte)((i >> 16) & 0xFF); |
| | | result[2] = (byte)((i >> 8) & 0xFF); |
| | | result[3] = (byte)(i & 0xFF); |
| | | return result; |
| | | } |
| | | /// <summary> |
| | | /// 获取时间戳 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public int getTimeStamp() |
| | | { |
| | | TimeSpan ts = DateTime.UtcNow - new DateTime(1970, 1, 1, 0, 0, 0, 0); |
| | | return (int)ts.TotalSeconds; |
| | | } |
| | | /// <summary> |
| | | /// 生成逻辑sid方法 |
| | | /// </summary> |
| | | public string NewSid() |
| | | { |
| | | string logicId = ""; |
| | | try |
| | | { |
| | | string sOidBeginsWith = "000101";//厂商 + 通讯方式 |
| | | DateTime dt = DateTime.Now; |
| | | DateTime startTime = TimeZoneInfo.ConvertTimeToUtc(new DateTime(2020, 1, 1)); |
| | | long m = (long)((dt - startTime).TotalMilliseconds / 10); |
| | | string sTimeSpan = byteArrayToHexString(int2ByteArray(getTimeStamp())); |
| | | |
| | | |
| | | |
| | | logicId = sOidBeginsWith + sTimeSpan; |
| | | |
| | | logicId += "15"; |
| | | logicId += "1501"; |
| | | //1501 物模型为逻辑, 0001 表示 1 号逻辑功能 |
| | | int maxId = 1; |
| | | |
| | | |
| | | for (int i = 0; i < Logic.LogicList.Count; i++) |
| | | { |
| | | string s = Logic.LogicList[i].sid.Substring(20, 4); |
| | | int iThisSceneId = Convert.ToInt16(s, 16); |
| | | if (iThisSceneId > maxId) |
| | | maxId = iThisSceneId; |
| | | } |
| | | |
| | | logicId += (maxId + 1).ToString("X4");//逻辑号 两个byte |
| | | logicId += "0000"; |
| | | } |
| | | catch |
| | | { |
| | | return logicId; |
| | | } |
| | | return logicId; |
| | | } |
| | | /// <summary> |
| | | /// 封装Dictionary对象 |
| | | /// </summary> |
| | | /// <param name="dic">Dictionary类</param> |
| | | /// <param name="key">健</param> |
| | | /// <param name="value">值</param> |
| | | public void dictionary(Dictionary<string, string> dic, string key, string value) |
| | | { |
| | | if (dic.ContainsKey(key)) //判断是否存在键值 |
| | | { |
| | | //键存在移除 |
| | | dic.Remove(key); |
| | | } |
| | | //添加键值 |
| | | dic.Add(key, value); |
| | | } |
| | | /// <summary> |
| | | /// 获取网关房间列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.Room> GetGatewayRoomList() |
| | | { |
| | | return HDL_ON.Entity.SpatialInfo.CurrentSpatial.RoomList; |
| | | } |
| | | /// <summary> |
| | | /// 获取网关房间列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.Room> GetGatewayRoomList(string name) |
| | | { |
| | | List<Entity.Room> roomList = new List<Entity.Room>(); |
| | | Entity.Room room1 = new Entity.Room(); |
| | | room1.roomName = name;//自定义默认一个房间名为:6688 |
| | | room1.roomId = "6688";//自定义默认id用识别该房间 |
| | | roomList.Add(room1);//默认添加到房间列表里 |
| | | var roomLists = GetGatewayRoomList(); |
| | | for (int i = 0; i < roomLists.Count; i++) |
| | | { |
| | | var room = roomLists[i]; |
| | | var devlist = GetRoomDevice(room); |
| | | if (devlist.Count == 0) |
| | | { |
| | | //过滤掉没有设备的房间; |
| | | continue; |
| | | } |
| | | roomList.Add(room); |
| | | } |
| | | return roomList; |
| | | } |
| | | /// <summary> |
| | | /// 获取网关设备列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.Function> GetGatewayDeviceList() |
| | | { |
| | | return Entity.FunctionList.List.GetDeviceFunctionList(); |
| | | } |
| | | /// <summary> |
| | | /// 获取场景列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.Scene> GetSceneList() |
| | | { |
| | | return HDL_ON.Entity.FunctionList.List.scenes; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取安防列表 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.SecurityAlarm> GetSecurityList() |
| | | { |
| | | return FunctionList.List.securities; |
| | | } |
| | | /// <summary> |
| | | /// 获取房间的设备列表 |
| | | /// </summary> |
| | | /// <param name="room">当前房间</param> |
| | | /// <returns></returns> |
| | | public List<HDL_ON.Entity.Function> GetRoomDevice(HDL_ON.Entity.Room room) |
| | | { |
| | | List<HDL_ON.Entity.Function> deviceLists = new List<Entity.Function>(); |
| | | List<HDL_ON.Entity.Function> lists = GetGatewayDeviceList(); |
| | | if (room.roomId == "6688") |
| | | { |
| | | //默认一个房间名:6688 |
| | | //显示网关全部设备 |
| | | deviceLists = lists; |
| | | } |
| | | else |
| | | { |
| | | for (int i = 0; i < lists.Count; i++) |
| | | { |
| | | var dev = lists[i]; |
| | | if (dev.roomIds.Find((id) => id == room.roomId) != null) |
| | | { |
| | | //添加属于这个房间的设备; |
| | | deviceLists.Add(dev); |
| | | } |
| | | |
| | | } |
| | | } |
| | | return deviceLists; |
| | | } |
| | | /// <summary> |
| | | /// 获取设备(功能)对象 |
| | | /// </summary> |
| | | /// <param name="sid">设备唯一标识</param> |
| | | /// <returns></returns> |
| | | public HDL_ON.Entity.Function GetDevice(string sid) |
| | | { |
| | | HDL_ON.Entity.Function device = new Entity.Function() { name = "Unknown" }; |
| | | List<HDL_ON.Entity.Function> deviceLists = GetGatewayDeviceList(); |
| | | for (int i = 0; i < deviceLists.Count; i++) |
| | | { |
| | | var dev = deviceLists[i]; |
| | | if (dev.sid == sid) |
| | | { |
| | | device = dev; |
| | | break; |
| | | } |
| | | } |
| | | return device; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取场景对象 |
| | | /// </summary> |
| | | /// <param name="sid">场景唯一标识</param> |
| | | /// <returns></returns> |
| | | public HDL_ON.Entity.Scene GetSecne(string sid) |
| | | { |
| | | HDL_ON.Entity.Scene scene = new Entity.Scene() { name = "Unknown" }; |
| | | List<HDL_ON.Entity.Scene> sceneLists = GetSceneList(); |
| | | for (int i = 0; i < sceneLists.Count; i++) |
| | | { |
| | | var sce = sceneLists[i]; |
| | | if (sce.sid == sid) |
| | | { |
| | | scene = sce; |
| | | break; |
| | | } |
| | | } |
| | | return scene; |
| | | } |
| | | /// <summary> |
| | | /// 获取安防对象 |
| | | /// </summary> |
| | | /// <param name="sid">安防唯一标识</param> |
| | | /// <returns></returns> |
| | | public HDL_ON.Entity.SecurityAlarm GetSecurity(string sid) |
| | | { |
| | | HDL_ON.Entity.SecurityAlarm security = new Entity.SecurityAlarm() { name = "Unknown" }; |
| | | List<HDL_ON.Entity.SecurityAlarm> SecurityLists = GetSecurityList(); |
| | | for (int i = 0; i < SecurityLists.Count; i++) |
| | | { |
| | | var sce = SecurityLists[i]; |
| | | if (sce.sid == sid) |
| | | { |
| | | security = sce; |
| | | break; |
| | | } |
| | | } |
| | | return security; |
| | | } |
| | | /// <summary> |
| | | /// 获取房间名(即是=区域名称) |
| | | /// </summary> |
| | | /// <param name="device">设备</param> |
| | | /// <returns></returns> |
| | | public string GetGetRoomName(HDL_ON.Entity.Function device) |
| | | { |
| | | string roomName = ""; |
| | | List<HDL_ON.Entity.Room> roomLists = GetGatewayRoomList(); |
| | | for (int i = 0; i < device.roomIds.Count; i++) |
| | | { |
| | | var dev = device.roomIds[i]; |
| | | var room = roomLists.Find((c) => c.roomId == dev); |
| | | if (room != null) |
| | | { |
| | | roomName += room.floorName + "." + room.roomName + ","; |
| | | } |
| | | } |
| | | |
| | | return roomName.TrimEnd(','); |
| | | } |
| | | #region 动一改四 |
| | | /// <summary> |
| | | /// 获取设备类型图标 |
| | | /// </summary> |
| | | /// <param name="functionType">设备类型</param> |
| | | /// <returns></returns> |
| | | public string GetIconPath(string functionType) |
| | | { |
| | | string strPath = ""; |
| | | switch (functionType) |
| | | { |
| | | |
| | | case SPK.AirSwitch: |
| | | { |
| | | strPath = "FunctionIcon/Icon/electricalbreaker.png"; |
| | | } |
| | | break; |
| | | case SPK.PanelSocket: |
| | | case SPK.ElectricSocket: |
| | | { |
| | | strPath = "FunctionIcon/Icon/electricalsocket.png"; |
| | | } |
| | | break; |
| | | case SPK.LightSwitch: |
| | | case SPK.LightRGB: |
| | | case SPK.LightRGBW: |
| | | case SPK.LightCCT: |
| | | case SPK.LightDimming: |
| | | { |
| | | strPath = "LogicIcon/lightloguc.png"; |
| | | } |
| | | break; |
| | | case SPK.CurtainSwitch: |
| | | case SPK.CurtainRoller: |
| | | case SPK.CurtainTrietex: |
| | | { |
| | | strPath = "LogicIcon/curtainlogic.png"; |
| | | } |
| | | break; |
| | | case SPK.AcStandard: |
| | | case SPK.HvacAC: |
| | | { |
| | | strPath = "LogicIcon/airconditionerlogic.png"; |
| | | } |
| | | break; |
| | | case SPK.FloorHeatStandard: |
| | | case SPK.HvacFloorHeat: |
| | | { |
| | | strPath = "LogicIcon/heatlogic.png"; |
| | | } |
| | | break; |
| | | case SPK.AirFreshStandard: |
| | | case SPK.HvacAirFresh: |
| | | { |
| | | strPath = "LogicIcon/heatlogic.png"; |
| | | } |
| | | break; |
| | | case SPK.SensorSmoke: |
| | | case SPK.SensorWater: |
| | | case SPK.SensorGas: |
| | | case SPK.SensorDryContact: |
| | | case SPK.SensorDryContact2: |
| | | case SPK.SensorShanLan: |
| | | case SPK.SensorDuiShe: |
| | | case SPK.SensorPir: |
| | | case SPK.SensorDoorWindow: |
| | | case SPK.SensorUtrasonic: |
| | | case SPK.SenesorMegahealth: |
| | | case SPK.SenesorMegahealth2: |
| | | case SPK.SensorEnvironment: |
| | | case SPK.SensorEnvironment2: |
| | | case SPK.SensorEnvironment3: |
| | | case SPK.SensorTemperature: |
| | | case SPK.SensorHumidity: |
| | | case SPK.SensorCO2: |
| | | case SPK.SensorPm25: |
| | | case SPK.SensorTVOC: |
| | | case SPK.SensorHcho: |
| | | { |
| | | strPath = "LogicIcon/sensor.png"; |
| | | } |
| | | break; |
| | | |
| | | } |
| | | return strPath; |
| | | } |
| | | /// <summary> |
| | | /// 设备类型的列表(灯光类,窗帘类。。。) |
| | | /// </summary> |
| | | /// <param name="deviceList">设备列表</param> |
| | | /// <returns></returns> |
| | | public List<string> GetDeviceTypeList(List<HDL_ON.Entity.Function> deviceList) |
| | | { |
| | | List<string> deviceStrTypeList = new List<string>(); |
| | | deviceStrTypeList.Clear(); |
| | | ///灯光类 |
| | | var lightjosn = deviceList.Find((device) => |
| | | device.spk == SPK.LightSwitch |
| | | || device.spk == SPK.LightDimming |
| | | || device.spk == SPK.LightCCT |
| | | || device.spk == SPK.LightRGB |
| | | || device.spk == SPK.LightRGBW |
| | | ); |
| | | if (lightjosn != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.Lights)); |
| | | } |
| | | |
| | | ///窗帘类 |
| | | var curtainjosn = deviceList.Find((device) => |
| | | device.spk == SPK.CurtainSwitch |
| | | || device.spk == SPK.CurtainTrietex |
| | | || device.spk == SPK.CurtainRoller); |
| | | if (curtainjosn != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.Curtain)); |
| | | } |
| | | ///空调类 |
| | | var ac = deviceList.Find((device) => device.spk == SPK.AcStandard || device.spk == SPK.HvacAC); |
| | | if (ac != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.AC)); |
| | | } |
| | | ///地暖类 |
| | | var floorHeating = deviceList.Find((device) => device.spk == SPK.FloorHeatStandard || device.spk == SPK.HvacFloorHeat); |
| | | if (floorHeating != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.FloorHeating)); |
| | | } |
| | | ///新风类 |
| | | var airFresh = deviceList.Find((device) => device.spk == SPK.AirFreshStandard || device.spk == SPK.HvacAirFresh); |
| | | if (airFresh != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.AirFresh)); |
| | | } |
| | | ///传感器类 |
| | | var sensor = deviceList.Find((device) => |
| | | device.spk == SPK.SensorWater |
| | | || device.spk == SPK.SensorGas |
| | | || device.spk == SPK.SensorSmoke |
| | | || device.spk == SPK.SensorDryContact || device.spk == SPK.SensorDryContact2 |
| | | || device.spk == SPK.SensorShanLan |
| | | || device.spk == SPK.SensorDuiShe |
| | | || device.spk == SPK.SensorPir |
| | | || device.spk == SPK.SensorDoorWindow |
| | | || device.spk == SPK.SensorUtrasonic |
| | | || device.spk == SPK.SenesorMegahealth |
| | | || device.spk == SPK.SenesorMegahealth2 |
| | | || device.spk == SPK.SensorEnvironment |
| | | || device.spk == SPK.SensorEnvironment2 |
| | | || device.spk == SPK.SensorEnvironment3 |
| | | || device.spk == SPK.SensorTemperature |
| | | || device.spk == SPK.SensorHumidity |
| | | || device.spk == SPK.SensorCO2 |
| | | || device.spk == SPK.SensorPm25 |
| | | || device.spk == SPK.SensorTVOC |
| | | || device.spk == SPK.SensorHcho |
| | | ); |
| | | if (sensor != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.Sensor)); |
| | | } |
| | | ///家电类 |
| | | var electric = deviceList.Find((device) => |
| | | device.spk == SPK.AirSwitch |
| | | || device.spk == SPK.PanelSocket |
| | | || device.spk == SPK.ElectricSocket |
| | | ); |
| | | if (electric != null) |
| | | { |
| | | deviceStrTypeList.Add(Language.StringByID(StringId.Electric)); |
| | | } |
| | | return deviceStrTypeList; |
| | | |
| | | } |
| | | /// <summary> |
| | | /// 设备类型FunctionType列表 |
| | | /// </summary> |
| | | /// <param name="deviceType">设备类型(灯光类,窗帘类。)</param> |
| | | /// <returns></returns> |
| | | public List<string> GetDeviceTypeFunctionList(string deviceType) |
| | | { |
| | | List<string> functionTypeList = new List<string>(); |
| | | ///灯光类 |
| | | if (deviceType == Language.StringByID(StringId.Lights)) |
| | | { |
| | | functionTypeList.Add(SPK.LightSwitch); |
| | | functionTypeList.Add(SPK.LightDimming); |
| | | functionTypeList.Add(SPK.LightRGB); |
| | | functionTypeList.Add(SPK.LightRGBW); |
| | | functionTypeList.Add(SPK.LightCCT); |
| | | functionTypeList.Add(SPK.AirSwitch); |
| | | functionTypeList.Add(SPK.PanelSocket); |
| | | functionTypeList.Add(SPK.ElectricSocket); |
| | | } |
| | | ///窗帘类 |
| | | else if (deviceType == Language.StringByID(StringId.Curtain)) |
| | | { |
| | | functionTypeList.Add(SPK.CurtainSwitch); |
| | | functionTypeList.Add(SPK.CurtainRoller); |
| | | functionTypeList.Add(SPK.CurtainTrietex); |
| | | } |
| | | ///空调类 |
| | | else if (deviceType == Language.StringByID(StringId.AC)) |
| | | { |
| | | functionTypeList.Add(SPK.AcStandard); |
| | | functionTypeList.Add(SPK.HvacAC); |
| | | } |
| | | ///地暖类 |
| | | else if (deviceType == Language.StringByID(StringId.FloorHeating)) |
| | | { |
| | | functionTypeList.Add(SPK.FloorHeatStandard); functionTypeList.Add(SPK.HvacFloorHeat); |
| | | } |
| | | ///新风类 |
| | | else if (deviceType == Language.StringByID(StringId.AirFresh)) |
| | | { |
| | | functionTypeList.Add(SPK.AirFreshStandard); functionTypeList.Add(SPK.HvacAirFresh); |
| | | } |
| | | ///传感器类 |
| | | else if (deviceType == Language.StringByID(StringId.Sensor)) |
| | | { |
| | | functionTypeList.Add(SPK.SensorSmoke); |
| | | functionTypeList.Add(SPK.SensorWater); |
| | | functionTypeList.Add(SPK.SensorGas); |
| | | functionTypeList.Add(SPK.SensorDryContact); functionTypeList.Add(SPK.SensorDryContact2); |
| | | functionTypeList.Add(SPK.SensorShanLan); |
| | | functionTypeList.Add(SPK.SensorDuiShe); |
| | | functionTypeList.Add(SPK.SensorPir); |
| | | functionTypeList.Add(SPK.SensorDoorWindow); |
| | | functionTypeList.Add(SPK.SensorUtrasonic); |
| | | functionTypeList.Add(SPK.SenesorMegahealth); |
| | | functionTypeList.Add(SPK.SenesorMegahealth2); |
| | | functionTypeList.Add(SPK.SensorEnvironment); |
| | | functionTypeList.Add(SPK.SensorEnvironment2); |
| | | functionTypeList.Add(SPK.SensorEnvironment3); |
| | | functionTypeList.Add(SPK.SensorTemperature); |
| | | functionTypeList.Add(SPK.SensorHumidity); |
| | | functionTypeList.Add(SPK.SensorCO2); |
| | | functionTypeList.Add(SPK.SensorPm25); |
| | | functionTypeList.Add(SPK.SensorTVOC); |
| | | functionTypeList.Add(SPK.SensorHcho); |
| | | |
| | | |
| | | } |
| | | ///家电类 |
| | | else if (deviceType == Language.StringByID(StringId.Electric)) |
| | | { |
| | | functionTypeList.Add(SPK.AirSwitch); |
| | | functionTypeList.Add(SPK.PanelSocket); |
| | | functionTypeList.Add(SPK.ElectricSocket); |
| | | } |
| | | |
| | | |
| | | return functionTypeList; |
| | | |
| | | } |
| | | /// <summary> |
| | | /// 条件/目标支持设备 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public List<string> GetSupportEquipment(string if_type) |
| | | { |
| | | List<string> deviceTypeList = new List<string>(); |
| | | switch (if_type) |
| | | { |
| | | case condition_if: |
| | | { |
| | | deviceTypeList.Add(SPK.LightSwitch); |
| | | deviceTypeList.Add(SPK.LightRGB); |
| | | deviceTypeList.Add(SPK.LightRGBW); |
| | | deviceTypeList.Add(SPK.LightDimming); |
| | | deviceTypeList.Add(SPK.LightCCT); |
| | | deviceTypeList.Add(SPK.CurtainSwitch); |
| | | deviceTypeList.Add(SPK.CurtainRoller); |
| | | deviceTypeList.Add(SPK.CurtainTrietex); |
| | | deviceTypeList.Add(SPK.AcStandard); deviceTypeList.Add(SPK.HvacAC); |
| | | deviceTypeList.Add(SPK.AirFreshStandard); deviceTypeList.Add(SPK.HvacAirFresh); |
| | | deviceTypeList.Add(SPK.FloorHeatStandard); deviceTypeList.Add(SPK.HvacFloorHeat); |
| | | deviceTypeList.Add(SPK.SensorSmoke); |
| | | deviceTypeList.Add(SPK.SensorWater); |
| | | deviceTypeList.Add(SPK.SensorGas); |
| | | deviceTypeList.Add(SPK.SensorDryContact); deviceTypeList.Add(SPK.SensorDryContact2); |
| | | deviceTypeList.Add(SPK.SensorShanLan); |
| | | deviceTypeList.Add(SPK.SensorDuiShe); |
| | | deviceTypeList.Add(SPK.SensorPir); |
| | | deviceTypeList.Add(SPK.SensorDoorWindow); |
| | | deviceTypeList.Add(SPK.SensorUtrasonic); |
| | | deviceTypeList.Add(SPK.SenesorMegahealth); |
| | | deviceTypeList.Add(SPK.SenesorMegahealth2); |
| | | deviceTypeList.Add(SPK.SensorEnvironment); |
| | | deviceTypeList.Add(SPK.SensorEnvironment2); |
| | | deviceTypeList.Add(SPK.SensorEnvironment3); |
| | | deviceTypeList.Add(SPK.SensorTemperature); |
| | | deviceTypeList.Add(SPK.SensorHumidity); |
| | | deviceTypeList.Add(SPK.SensorCO2); |
| | | deviceTypeList.Add(SPK.SensorPm25); |
| | | deviceTypeList.Add(SPK.SensorTVOC); |
| | | deviceTypeList.Add(SPK.SensorHcho); |
| | | deviceTypeList.Add(SPK.AirSwitch); |
| | | deviceTypeList.Add(SPK.PanelSocket); |
| | | deviceTypeList.Add(SPK.ElectricSocket); |
| | | |
| | | } |
| | | break; |
| | | case target_if: |
| | | { |
| | | deviceTypeList.Add(SPK.LightSwitch); |
| | | deviceTypeList.Add(SPK.LightRGB); |
| | | deviceTypeList.Add(SPK.LightRGBW); |
| | | deviceTypeList.Add(SPK.LightDimming); |
| | | deviceTypeList.Add(SPK.LightCCT); |
| | | deviceTypeList.Add(SPK.CurtainSwitch); |
| | | deviceTypeList.Add(SPK.CurtainRoller); |
| | | deviceTypeList.Add(SPK.CurtainTrietex); |
| | | deviceTypeList.Add(SPK.AcStandard); deviceTypeList.Add(SPK.HvacAC); |
| | | deviceTypeList.Add(SPK.FloorHeatStandard); deviceTypeList.Add(SPK.HvacFloorHeat); |
| | | deviceTypeList.Add(SPK.AirFreshStandard); deviceTypeList.Add(SPK.HvacAirFresh); |
| | | deviceTypeList.Add(SPK.AirSwitch); |
| | | deviceTypeList.Add(SPK.PanelSocket); |
| | | deviceTypeList.Add(SPK.ElectricSocket); |
| | | } |
| | | break; |
| | | } |
| | | return deviceTypeList; |
| | | } |
| | | #endregion |
| | | /// <summary> |
| | | /// 显示的设备列表 |
| | | /// </summary> |
| | | /// <param name="functionType">源数据列表1</param> |
| | | /// <param name="deviceList">源数据列表2</param> |
| | | /// <returns></returns> |
| | | public List<Entity.Function> GetShowDeviceList(List<string> functionType, List<HDL_ON.Entity.Function> deviceList) |
| | | { |
| | | List<HDL_ON.Entity.Function> devList = new List<Entity.Function>(); |
| | | for (int i = 0; i < deviceList.Count; i++) |
| | | { |
| | | var dev = deviceList[i]; |
| | | //过滤掉不需要显示的设备 |
| | | if (functionType.Contains(dev.spk)) |
| | | { |
| | | devList.Add(dev); |
| | | } |
| | | |
| | | } |
| | | |
| | | return devList; |
| | | } |
| | | /// <summary> |
| | | /// 返回最终支持显示出来的设备列表 |
| | | /// </summary> |
| | | /// <param name="room">当前房间</param> |
| | | /// <param name="str">判断符(表示=输入设备和输出设备)</param> |
| | | /// <returns></returns> |
| | | public List<Entity.Function> GetFunctionDeviceList(Entity.Room room, string str) |
| | | { |
| | | List<string> functionTypeList = GetSupportEquipment(str); |
| | | //返回房间设备列表 |
| | | var roomDeviceList = GetRoomDevice(room); |
| | | //返回最终支持显示出来的设备列表 |
| | | var list = GetShowDeviceList(functionTypeList, roomDeviceList); |
| | | return list; |
| | | } |
| | | /// <summary> |
| | | /// 网关ID(获取嘉乐网关ID) |
| | | /// </summary> |
| | | public string GatewayId |
| | | { |
| | | get |
| | | { |
| | | if (Entity.DB_ResidenceData.Instance.HomeGateway == null) |
| | | { |
| | | return DriverLayer.Control.Ins.GatewayId; |
| | | } |
| | | return Entity.DB_ResidenceData.Instance.HomeGateway.gatewayId; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 住宅ID |
| | | /// </summary> |
| | | public string HomeId |
| | | { |
| | | get |
| | | { |
| | | return Entity.DB_ResidenceData.Instance.CurrentRegion.id; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 是否为其他主用户分享过来的住宅 |
| | | /// </summary> |
| | | public bool IsOthreShare |
| | | { |
| | | get |
| | | { |
| | | return Entity.DB_ResidenceData.Instance.CurrentRegion.isOtherShare; |
| | | } |
| | | } |
| | | |
| | | #region 高德坐标转WGS84坐标 |
| | | /// <summary> |
| | | /// 高德坐标转WGS84坐标 |
| | | /// </summary> |
| | | /// <param name="in_lng"></param> |
| | | /// <param name="in_lat"></param> |
| | | /// <param name="out_lng"></param> |
| | | /// <param name="out_lat"></param> |
| | | public void GCJ02_to_WGS84(double in_lng, double in_lat, out double out_lng, out double out_lat) |
| | | { |
| | | if (OutOfChina(in_lat, in_lng)) |
| | | { |
| | | out_lng = in_lng; |
| | | out_lat = in_lat; |
| | | return; |
| | | } |
| | | |
| | | CalculateDev(in_lng, in_lat, out out_lng, out out_lat); |
| | | out_lng = in_lng - out_lng; |
| | | out_lat = in_lat - out_lat; |
| | | } |
| | | #endregion |
| | | |
| | | #region WGS84坐标转高德坐标 |
| | | /// <summary> |
| | | /// WGS84坐标转高德坐标 |
| | | /// </summary> |
| | | /// <param name="in_lng">经度</param> |
| | | /// <param name="in_lat">纬度</param> |
| | | /// <param name="out_lng"></param> |
| | | /// <param name="out_lat"></param> |
| | | public void WGS84_to_GCJ02(double in_lng, double in_lat, out double out_lng, out double out_lat) |
| | | { |
| | | if (OutOfChina(in_lat, in_lng)) |
| | | { |
| | | out_lng = in_lng; |
| | | out_lat = in_lat; |
| | | return; |
| | | } |
| | | |
| | | CalculateDev(in_lng, in_lat, out out_lng, out out_lat); |
| | | out_lng = in_lng + out_lng; |
| | | out_lat = in_lat + out_lat; |
| | | } |
| | | #endregion |
| | | |
| | | /// <summary> |
| | | /// 坐标是否在中国境内 |
| | | /// </summary> |
| | | /// <param name="lat"></param> |
| | | /// <param name="lng"></param> |
| | | /// <returns></returns> |
| | | public bool OutOfChina(double lat, double lng) |
| | | { |
| | | if (lng < 72.004 || lng > 137.8347) |
| | | return true; |
| | | if (lat < 0.8293 || lat > 55.8271) |
| | | return true; |
| | | return false; |
| | | } |
| | | /// <summary> |
| | | /// 计算偏差 |
| | | /// </summary> |
| | | /// <param name="in_lng"></param> |
| | | /// <param name="in_lat"></param> |
| | | /// <param name="dLng"></param> |
| | | /// <param name="dLat"></param> |
| | | private void CalculateDev(double in_lng, double in_lat, out double dLng, out double dLat) |
| | | { |
| | | dLat = TransformLat(in_lng - 105.0, in_lat - 35.0); |
| | | dLng = TransformLng(in_lng - 105.0, in_lat - 35.0); |
| | | |
| | | double radLat = in_lat / 180.0 * pi; |
| | | double magic = Math.Sin(radLat); |
| | | magic = 1 - ee * magic * magic; |
| | | double sqrtMagic = Math.Sqrt(magic); |
| | | dLat = (dLat * 180.0) / ((a * (1 - ee)) / (magic * sqrtMagic) * pi); |
| | | dLng = (dLng * 180.0) / (a / sqrtMagic * Math.Cos(radLat) * pi); |
| | | } |
| | | |
| | | private double TransformLat(double x, double y) |
| | | { |
| | | double ret = -100.0 + 2.0 * x + 3.0 * y + 0.2 * y * y + 0.1 * x * y + 0.2 * Math.Sqrt(Math.Abs(x)); |
| | | ret += (20.0 * Math.Sin(6.0 * x * pi) + 20.0 * Math.Sin(2.0 * x * pi)) * 2.0 / 3.0; |
| | | ret += (20.0 * Math.Sin(y * pi) + 40.0 * Math.Sin(y / 3.0 * pi)) * 2.0 / 3.0; |
| | | ret += (160.0 * Math.Sin(y / 12.0 * pi) + 320 * Math.Sin(y * pi / 30.0)) * 2.0 / 3.0; |
| | | return ret; |
| | | } |
| | | private double TransformLng(double x, double y) |
| | | { |
| | | double ret = 300.0 + x + 2.0 * y + 0.1 * x * x + 0.1 * x * y + 0.1 * Math.Sqrt(Math.Abs(x)); |
| | | ret += (20.0 * Math.Sin(6.0 * x * pi) + 20.0 * Math.Sin(2.0 * x * pi)) * 2.0 / 3.0; |
| | | ret += (20.0 * Math.Sin(x * pi) + 40.0 * Math.Sin(x / 3.0 * pi)) * 2.0 / 3.0; |
| | | ret += (150.0 * Math.Sin(x / 12.0 * pi) + 300.0 * Math.Sin(x / 30.0 * pi)) * 2.0 / 3.0; |
| | | return ret; |
| | | } |
| | | // 椭球参数-圆周率 |
| | | private const double pi = 3.14159265358979324; |
| | | |
| | | // (北京54)椭球长半轴,卫星椭球坐标投影到平面地图坐标系的投影因子 |
| | | private const double a = 6378245.0; |
| | | /* |
| | | * Krasovsky 1940 (北京54)椭球长半轴第一偏心率平方 |
| | | * 计算方式: |
| | | * 长半轴: |
| | | * a = 6378245.0 |
| | | * 扁率: |
| | | * 1/f = 298.3(变量相关计算为:(a-b)/a) |
| | | * 短半轴: |
| | | * b = 6356863.0188 (变量相关计算方法为:b = a * (1 - f)) |
| | | * 第一偏心率平方: |
| | | * e2 = (a^2 - b^2) / a^2; |
| | | */ |
| | | private const double ee = 0.00669342162296594323; |
| | | |
| | | /// <summary> |
| | | /// APP上报GPS经纬度 |
| | | /// </summary> |
| | | public void AppLatAndLonEvent() |
| | | { |
| | | Application.LocationAction += (lon, lat) => |
| | | { |
| | | ////GPS坐标转成高德坐标 |
| | | //double out_lng, out_lat; |
| | | //this.WGS84_to_GCJ02(lon, lat, out out_lng, out out_lat); |
| | | //上报经纬度 |
| | | this.AutomatedGeofenceStatusReporting(lon, lat); |
| | | }; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 自动化地理围栏状态上报云端 |
| | | /// </summary> |
| | | /// <param name="out_lng">APP GPS经度</param> |
| | | /// <param name="out_lat">APP GPS纬度</param> |
| | | private void AutomatedGeofenceStatusReporting(double out_lng, double out_lat) |
| | | { |
| | | List<LogicData> logicDataList = new List<LogicData>(); |
| | | logicDataList.Clear(); |
| | | //获取逻辑ID列表 |
| | | var idStr = Send.GetLogicIdList(); |
| | | if (idStr.Code == "0" && idStr.Data != null && idStr.Data.ToString() != "") |
| | | { |
| | | var date = Newtonsoft.Json.JsonConvert.SerializeObject(idStr.Data); |
| | | logicDataList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<LogicData>>(date); |
| | | } |
| | | ///有自动列表才处理 |
| | | if (logicDataList.Count > 0) |
| | | { |
| | | ///遍历所有列表 |
| | | for (int i = 0; i < logicDataList.Count; i++) |
| | | { |
| | | var logicDate = logicDataList[i]; |
| | | ///自动化没有配置地理围栏不处理 |
| | | if (string.IsNullOrEmpty(logicDate.geo_fence.latitude) || string.IsNullOrEmpty(logicDate.geo_fence.longitude)) |
| | | { |
| | | //经纬度为空,认为自动化没有配置地理围栏,不处理; |
| | | continue; |
| | | } |
| | | //自动化配置输入条件纬度 |
| | | double lat = Convert.ToDouble(logicDate.geo_fence.latitude); |
| | | //自动化配置输入条件经度 |
| | | double lon = Convert.ToDouble(logicDate.geo_fence.longitude); |
| | | //自动化配置输入条件<地理围栏半径><单位,公里、千米.米> |
| | | int radius = int.Parse(logicDate.geo_fence.radius); |
| | | //计算2个经纬度之间的距离 |
| | | int r = Infrastructure.Service.Helper.CalculatedDistance.Distance(out_lat, out_lng, lat, lon); |
| | | //定义一个局部变量 |
| | | string direction = string.Empty; |
| | | //两点距离小于配置距离<既自动化配置输入条件地理围栏半径>,说明进入区域 |
| | | if (r < radius) |
| | | { |
| | | //到达某地 |
| | | direction = "arrive"; |
| | | } |
| | | else |
| | | { |
| | | //离开 |
| | | direction = "leave"; |
| | | } |
| | | var isPush = pushList.Find((o) => o.homeId == HomeId && o.userId == UserInfo.Current.ID && o.userLogicId == logicDate.userLogicId && o.arriveOnLeave == direction); |
| | | if (isPush == null) |
| | | { |
| | | //推送给云端是否成功 |
| | | bool push = Send.GeoFenceStateReport(logicDate.userLogicId, logicDate.sid, direction); |
| | | if (push) |
| | | { |
| | | pushList.Add(new Push |
| | | { |
| | | homeId = HomeId, |
| | | userId = UserInfo.Current.ID, |
| | | userLogicId = logicDate.userLogicId, |
| | | arriveOnLeave = direction, |
| | | }); |
| | | } |
| | | } |
| | | } |
| | | |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// |
| | | /// </summary> |
| | | private static List<Push> pushList = new List<Push>(); |
| | | |
| | | } |
| | | public class Push |
| | | { |
| | | /// <summary> |
| | | /// 云端唯一id |
| | | /// </summary> |
| | | public string userLogicId = ""; |
| | | /// <summary> |
| | | /// 网关id |
| | | /// </summary> |
| | | public string gatewayId = ""; |
| | | /// <summary> |
| | | /// 逻辑唯一标识 |
| | | /// </summary> |
| | | public string sid = ""; |
| | | /// <summary> |
| | | /// 住宅id |
| | | /// </summary> |
| | | public string homeId = ""; |
| | | /// <summary> |
| | | /// 到达某地 离开 |
| | | /// </summary> |
| | | public string arriveOnLeave = ""; |
| | | /// <summary> |
| | | /// 用户id |
| | | /// </summary> |
| | | public string userId = ""; |
| | | |
| | | } |
| | | } |