.vs/HDL_APP_Project/xs/UserPrefs.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide | 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm | 补丁 | 查看 | 原始文档 | blame | 历史 | |
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal | 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL-ON_Android/Assets/Language.ini | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL-ON_iOS/Resources/Language.ini | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/Common/R.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/3-Intelligence/Automation/SpeciaTime.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/3-Intelligence/Automation/Time3.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -3,51 +3,39 @@ <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/Time3.cs"> <Files> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/FunTpye.cs" Line="268" Column="79" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TimeTpye.cs" Line="358" Column="10" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs" Line="192" Column="24" /> <File FileName="HDL-ON_Android/Assets/Language.ini" Line="512" Column="5" /> <File FileName="HDL_ON/Common/R.cs" Line="505" Column="47" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/SpeciaTime.cs" Line="56" Column="41" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/AddOutputInputTextView.cs" Line="37" Column="35" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs" Line="157" Column="31" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/TopView.cs" Line="33" Column="30" /> <File FileName="HDL_ON/UI/CSS/CSS.cs" Line="102" Column="42" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/SelectTypeView.cs" Line="88" Column="34" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs" Line="454" Column="28" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/AddLogic.cs" Line="10" Column="16" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/Time3.cs" Line="122" Column="63" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TimeTpye.cs" Line="93" Column="72" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs" /> <File FileName="HDL-ON_Android/Assets/Language.ini" Line="547" Column="5" /> <File FileName="HDL_ON/Common/R.cs" Line="541" Column="32" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/SpeciaTime.cs" Line="89" Column="43" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/AddOutputInputTextView.cs" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs" Line="109" Column="34" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/AddLogic.cs" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/SelectTypeView.cs" Line="5" Column="18" /> <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/Time3.cs" Line="9" Column="16" /> </Files> <Pads> <Pad Id="ProjectPad"> <State name="__root__"> <Node name="HDL_APP_Project" expanded="True"> <Node name="HDL_ON" expanded="True"> <Node name="Common" expanded="True" /> <Node name="UI" expanded="True"> <Node name="CSS" expanded="True" /> <Node name="UI2" expanded="True"> <Node name="3-Intelligence" expanded="True"> <Node name="Automation" expanded="True"> <Node name="LogicView" expanded="True" /> <Node name="Time3.cs" selected="True" /> </Node> </Node> <Node name="FuntionControlView" expanded="True" /> </Node> </Node> </Node> <Node name="HDL-ON_Android" expanded="True"> <Node name="Assets" expanded="True"> <Node name="Phone" expanded="True"> <Node name="LogicIcon" expanded="True" /> </Node> </Node> <Node name="Assets" expanded="True" /> </Node> <Node name="HDL-ON_iOS" expanded="True"> <Node name="Resources" expanded="True"> <Node name="Phone" expanded="True"> <Node name="LogicIcon" expanded="True" /> </Node> <Node name="Phone" expanded="True" /> </Node> </Node> </Node> .vs/HDL_APP_Project/xs/sqlite3/storage.ideBinary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shmBinary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-walBinary files differ
HDL-ON_Android/Assets/Language.ini
@@ -544,6 +544,7 @@ 7083=正午 7084=正点 7085=提前 7086=分钟 HDL-ON_iOS/Resources/Language.ini
@@ -538,6 +538,14 @@ 7077=时间未设置,请设置时间。 7078=条件或者目标为空。 7079=网关不在线 7080=日出/日落/正午 7081=日出 7082=日落 7083=正午 7084=正点 7085=提前 7086=分钟 9000=请使用新的手机账号登录APP 9001=请使用新的邮箱账号登录APP HDL_ON/Common/R.cs
@@ -538,6 +538,7 @@ public const int at = 7083; public const int punctually = 7084; public const int advanced = 7085; public const int minute = 7086; HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs
@@ -38,8 +38,75 @@ inputView.btnIcon.UnSelectedImagePath = "LogicIcon/time.png"; foreach (var dic in dicList) { string keyValue = dic["key"]; string value = dic["value"]; inputView.btnText.Text = Language.StringByID(StringId.hour) + ": " + value; if (keyValue == "timepoint") { inputView.btnText.Text = Language.StringByID(StringId.hour) + ": " + value; } else { string strtext = ""; string statetext = ""; switch (keyValue) { case "before_sunrise": { strtext = Language.StringByID(StringId.sunrise); statetext = Language.StringByID(StringId.advanced); } break; case "before_sunset": { strtext = Language.StringByID(StringId.sunset); statetext = Language.StringByID(StringId.advanced); } break; case "before_noon": { strtext = Language.StringByID(StringId.at); statetext = Language.StringByID(StringId.advanced); } break; case "after_sunrise": { strtext = Language.StringByID(StringId.sunrise); statetext = Language.StringByID(StringId.delayLogic); } break; case "after_sunset": { strtext = Language.StringByID(StringId.sunset); statetext = Language.StringByID(StringId.delayLogic); } break; case "after_noon": { strtext = Language.StringByID(StringId.at); statetext = Language.StringByID(StringId.delayLogic); } break; } if (value != "0") { if (value == "30") { statetext += value + Language.StringByID(StringId.s); } else { statetext += value + Language.StringByID(StringId.minute); } } else { statetext = ""; } inputView.btnText.Text = strtext; inputView.btnState.Text = statetext; } } } break; @@ -127,15 +194,44 @@ { case "1": { FrameLayout fLayout = new FrameLayout bool is_bool = false; Input _input = Logic.currlogic.input[indexVulae]; if (_input.condition_type == "1") { BackgroundColor = CSS.CSS_Color.viewTrans60lucence, }; thisView.AddChidren(fLayout); TimeTpye timeTpye = new TimeTpye(); timeTpye.TimePoint(fLayout, edit, indexVulae); var dicLists = _input.condition as List<Dictionary<string, string>>; foreach (var dic in dicLists) { string keyValue = dic["key"]; if (keyValue != "timepoint") { //通过键值查找键值是否是 //(日出/日落/正午) is_bool = true; break; } } } if (is_bool) { //跳转到(日出/日落/正午)界面 SpeciaTime speciaTime = new SpeciaTime(); MainPage.BasePageView.AddChidren(speciaTime); speciaTime.Show(edit, indexVulae); MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; } else { //跳转到(时间点)界面 FrameLayout fLayout = new FrameLayout { BackgroundColor = CSS.CSS_Color.viewTrans60lucence, }; thisView.AddChidren(fLayout); TimeTpye timeTpye = new TimeTpye(); timeTpye.TimePoint(fLayout, edit, indexVulae); } } break; case "2": @@ -159,8 +255,6 @@ MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; } break; } }; ///删除控件 HDL_ON/UI/UI2/3-Intelligence/Automation/SpeciaTime.cs
@@ -3,15 +3,15 @@ using System.Collections.Generic; namespace HDL_ON.UI.UI2.Intelligence.Automation { public class SpeciaTime:FrameLayout public class SpeciaTime : FrameLayout { public SpeciaTime() { Tag = "Logic"; } public void Show(bool edit=false, int index=-1) public void Show(bool edit = false, int index = -1) { #region 界面布局 LogicView.TopView topView = new LogicView.TopView(); @@ -30,13 +30,30 @@ BackgroundColor = CSS.CSS_Color.viewMiddle, }; this.AddChidren(viewLayout); #endregion //(日出时,日落时,正午时) string str1 = ""; //(提前,延时) string str2 = ""; //(提前,延时多少分钟) string value= ""; if (edit) { GetText(index, (s1, s2, s3) => { str1 = s1; str2 = s2; value = s3; }); } var list = new List<string> { Language.StringByID(StringId.sunrise)+Language.StringByID(StringId.h), Language.StringByID(StringId.sunset)+Language.StringByID(StringId.h), Language.StringByID(StringId.at)+Language.StringByID(StringId.h), }; for (int i = 0; i < list.Count; i++) { LogicView.SelectTypeView timeView = new LogicView.SelectTypeView(); @@ -45,22 +62,111 @@ timeView.btnText.X = Application.GetRealWidth(16); timeView.btnLine.X = Application.GetRealWidth(16); timeView.btnLine.Width = Application.GetRealWidth(375 - 16 - 16); timeView.btnText.Text= list[i]; timeView.btnClick.Tag= list[i]; timeView.btnText.Text = list[i]; timeView.btnClick.Tag = list[i]; if (str1 == list[i]) { string s = ""; if (value != "0") { if (value == "30") { s= str2 +value+ Language.StringByID(StringId.s); } else { s = str2 + value + Language.StringByID(StringId.minute); } } timeView.btnState.Visible = true; timeView.btnState.Text = s; } viewLayout.AddChidren(timeView.FLayoutView()); timeView.btnClick.MouseUpEventHandler += (sen, e) => { Time3 time3 = new Time3(); MainPage.BasePageView.AddChidren(time3); time3.Show(timeView.btnClick.Tag.ToString(),edit,index); time3.Show(timeView.btnClick.Tag.ToString(), edit, index); MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; }; } #endregion } /// <summary> /// 获之前状态值 /// </summary> /// <param name="index"></param> /// <param name="action"></param> public void GetText(int index, Action<string, string, string> action) { //(日出时,日落时,正午时) string str1 = ""; //(提前,延时) string str2 = ""; //(提前,延时多少分钟) string valuestr = ""; Input _input = Logic.currlogic.input[index]; if (_input.condition_type == "1") { var dicLists = _input.condition as List<Dictionary<string, string>>; foreach (var dic in dicLists) { string keyValue = dic["key"]; valuestr = dic["value"]; if (keyValue != "timepoint") { switch (keyValue) { case "before_sunrise": { str1 = Language.StringByID(StringId.sunrise) + Language.StringByID(StringId.h); str2 = Language.StringByID(StringId.advanced); } break; case "before_sunset": { str1 = Language.StringByID(StringId.sunset) + Language.StringByID(StringId.h); str2 = Language.StringByID(StringId.advanced); } break; case "before_noon": { str1 = Language.StringByID(StringId.at) + Language.StringByID(StringId.h); str2 = Language.StringByID(StringId.advanced); } break; case "after_sunrise": { str1 = Language.StringByID(StringId.sunrise) + Language.StringByID(StringId.h); str2 = Language.StringByID(StringId.delayLogic); } break; case "after_sunset": { str1 = Language.StringByID(StringId.sunset) + Language.StringByID(StringId.h); str2 = Language.StringByID(StringId.delayLogic); } break; case "after_noon": { str1 = Language.StringByID(StringId.at) + Language.StringByID(StringId.h); str2 = Language.StringByID(StringId.delayLogic); } break; } } } } action(str1,str2, valuestr); } } } HDL_ON/UI/UI2/3-Intelligence/Automation/Time3.cs
@@ -11,11 +11,11 @@ Tag = "Logic"; } public void Show(string titelText,bool edit,int index) public void Show(string titelText, bool edit, int index) { #region 界面布局 LogicView.TopView topView = new LogicView.TopView(); topView.frameLayout.Height = Application.GetRealHeight(64+20); topView.frameLayout.Height = Application.GetRealHeight(64 + 20); this.AddChidren(topView.FLayoutView()); Button locationBtn = new Button { @@ -32,7 +32,7 @@ { Height = Application.GetRealHeight(14), Y = Application.GetRealHeight(57), TextSize =LogicView.TextSize.text10, TextSize = LogicView.TextSize.text10, TextColor = CSS.CSS_Color.textCancelColor, Text = "广东广州市番禺区石楼镇", }; @@ -41,17 +41,35 @@ { RemoveFromParent(); }; topView.topNameBtn.Text=titelText; topView.topNameBtn.Text = titelText; FrameLayout viewLayout = new FrameLayout { Y = Application.GetRealHeight(64+20), Y = Application.GetRealHeight(64 + 20), Width = Application.GetRealWidth(LogicView.TextSize.view375), Height = Application.GetRealHeight(LogicView.TextSize.view667 - 64-20), Height = Application.GetRealHeight(LogicView.TextSize.view667 - 64 - 20), BackgroundColor = CSS.CSS_Color.viewMiddle, }; this.AddChidren(viewLayout); #endregion //(日出时,日落时,正午时) string str1 = ""; //(提前,延时) string str2 = ""; //(提前,延时多少分钟) string value = ""; if (edit) { new SpeciaTime().GetText(index, (s1, s2, s3) => { str1 = s1; str2 = s2; value = s3; }); } var list = new List<string> { Language.StringByID(StringId.punctually), Language.StringByID(StringId.advanced), @@ -67,12 +85,35 @@ timeView.btnLine.X = Application.GetRealWidth(16); timeView.btnLine.Width = Application.GetRealWidth(375 - 16 - 16); timeView.btnText.Text = list[i]; timeView.btnClick.Tag= list[i]; if (i==0) { timeView.btnClick.Tag = list[i]; if (i == 0) { timeView.btnNextIcon.Visible = false; } viewLayout.AddChidren(timeView.FLayoutView()); //判断是(日出,日落,正午) if (str1 == titelText) { //判断是(提前,延时) if (str2 == list[i]) { string s = ""; if (value != "0") { if (value == "30") { s = value + Language.StringByID(StringId.s); } else { s =value + Language.StringByID(StringId.minute); } } timeView.btnState.Visible = true; timeView.btnState.Text = s; } } viewLayout.AddChidren(timeView.FLayoutView()); timeView.btnClick.MouseUpEventHandler += (sen, e) => { string clickText = timeView.btnClick.Tag.ToString(); @@ -84,13 +125,39 @@ } else { //提前/延时 //定义一个局部变量 string stateValue = ""; //判断是(日出,日落,正午) if (str1 == titelText) { //判断是(提前,延时) if (str2 == clickText) { string s = ""; if (value != "0") { if (value == "30") { s = value + " s"; } else { s = value + " min"; } } //更新值stateValue //为了显示之前的状态 stateValue = s; } } PublicInterface timePublicInterface = new PublicInterface(); var timelist = timePublicInterface.GetViewList("time"); timePublicInterface.SingleSelectionShow(this, timelist, clickText, "" , (value) => timePublicInterface.SingleSelectionShow(this, timelist, clickText, stateValue , (value1) => { string timeValue = value.Split(" ")[0]; string timeValue = value1.Split(" ")[0]; AddDic(keyValue, timeValue, edit, index); }); @@ -98,7 +165,7 @@ }; } #endregion } /// <summary> @@ -111,38 +178,56 @@ { string keyValue = ""; if (clickText == Language.StringByID(StringId.advanced)) if (titelText == Language.StringByID(StringId.sunrise) + Language.StringByID(StringId.h)) { if (titelText == Language.StringByID(StringId.sunrise) + Language.StringByID(StringId.h)) if (clickText == Language.StringByID(StringId.advanced)) { keyValue = "before_sunrise"; } else if (titelText == Language.StringByID(StringId.sunset) + Language.StringByID(StringId.h)) else if (clickText == Language.StringByID(StringId.delayLogic)) { keyValue = "before_sunset"; keyValue = "after_sunrise"; } else { keyValue = "at_sunrise"; keyValue = "after_sunrise"; } } else if (titelText == Language.StringByID(StringId.sunset) + Language.StringByID(StringId.h)) { if (clickText == Language.StringByID(StringId.advanced)) { keyValue = "before_sunset"; } else if (clickText == Language.StringByID(StringId.delayLogic)) { keyValue = "after_sunset"; } else { keyValue = "after_sunset"; } } else { if (clickText == Language.StringByID(StringId.advanced)) { keyValue = "before_noon"; if (titelText == Language.StringByID(StringId.sunrise) + Language.StringByID(StringId.h)) { keyValue = "after_sunrise"; } else if (titelText == Language.StringByID(StringId.sunset) + Language.StringByID(StringId.h)) else if (clickText == Language.StringByID(StringId.delayLogic)) { keyValue = "“after_sunset"; keyValue = "after_noon"; } else { keyValue = "at_sunset"; keyValue = "after_noon"; } } return keyValue; }