JLChen
2021-06-06 e13ff34658898c9f506681aa75244fead1fb2153
2021-6-6-2

合并后上传一个版本
3个文件已修改
28 ■■■■ 已修改文件
.vs/HDL_APP_Project/xs/UserPrefs.xml 22 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HDL-ON_Android/Properties/AndroidManifest.xml 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -1,45 +1,29 @@
<Properties StartupConfiguration="{09712674-2A38-407B-B1E2-560B2C352F9A}|Default">
  <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneSimulatorTarget.FE1D0763-7181-4B0C-AB18-E30AA773A6FA" />
  <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs">
  <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs">
    <Files>
      <File FileName="HDL_ON/UI/UI2/4-PersonalCenter/PirDevice/PirMain.cs" Line="266" Column="24" />
      <File FileName="HDL_ON/UI/UI2/4-PersonalCenter/PirDevice/BrandList.cs" Line="22" Column="105" />
      <File FileName="HDL_ON/UI/UI2/4-PersonalCenter/PirDevice/Pir.cs" />
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs" Line="387" Column="36" />
      <File FileName="HDL_ON/Entity/Function/Function.cs" Line="1142" Column="22" />
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs" Line="986" Column="72" />
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs" Line="1" Column="1" />
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs" Line="201" Column="65" />
    </Files>
    <Pads>
      <Pad Id="ProjectPad">
        <State name="__root__">
          <Node name="HDL_APP_Project" expanded="True">
            <Node name="HDL_ON" expanded="True">
              <Node name="Common" expanded="True" />
              <Node name="Entity" expanded="True">
                <Node name="Function" expanded="True" />
              </Node>
              <Node name="UI" expanded="True">
                <Node name="UI2" expanded="True">
                  <Node name="3-Intelligence" expanded="True">
                    <Node name="Automation" expanded="True">
                      <Node name="LogicMethod.cs" selected="True" />
                      <Node name="ConditionDeviceFunList.cs" selected="True" />
                    </Node>
                  </Node>
                  <Node name="4-PersonalCenter" expanded="True">
                    <Node name="PirDevice" expanded="True" />
                  </Node>
                  <Node name="FuntionControlView" expanded="True">
                    <Node name="Video" expanded="True" />
                  </Node>
                </Node>
              </Node>
            </Node>
            <Node name="HDL-ON_Android" expanded="True">
              <Node name="Assets" expanded="True" />
            </Node>
            <Node name="HDL-ON_iOS" expanded="True">
              <Node name="Resources" expanded="True" />
            </Node>
          </Node>
        </State>
HDL-ON_Android/Properties/AndroidManifest.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="202105255" android:versionName="1.2.202105255" package="com.hdl.onpro">
    <uses-sdk android:minSdkVersion="26" android:targetSdkVersion="29" />
    <uses-sdk android:minSdkVersion="23" android:targetSdkVersion="29" />
    <!--  可视对讲权限-->
    <uses-permission android:name="android.permission.CAMERA" />
    <uses-feature android:name="android.hardware.camera" />
HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
@@ -178,11 +178,11 @@
                case SPK.SenesorMegahealth:
                    {
                        LogicView.FunTypeView view = new LogicView.FunTypeView();
                        view.btnText.TextID = StringId.kaiqiandbihe;//目标状态
                        view.btnText.TextID = StringId.mubiaozhuangtai ;//目标状态
                        fLayout.AddChidren(view.FLayoutView());
                        view.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            DeviceView(device, view.btnState, StringId.kaiqi, StringId.bihe);
                            DeviceView(device, view.btnState, StringId.wuren, StringId.diedao);
                        };
                        if (edit)
                        {