陈嘉乐
2020-12-07 fb5f023820eb6783bd62d0d69d9afbd00cd3f426
2020-12-07-1

备份代码
10个文件已修改
1056 ■■■■ 已修改文件
.vs/HDL_APP_Project/xs/UserPrefs.xml 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
.vs/HDL_APP_Project/xs/sqlite3/storage.ide 补丁 | 查看 | 原始文档 | blame | 历史
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm 补丁 | 查看 | 原始文档 | blame | 历史
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal 补丁 | 查看 | 原始文档 | blame | 历史
HDL-ON_Android/Assets/Language.ini 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HDL_ON/Common/R.cs 12 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs 319 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs 70 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs 625 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HDL_ON/UI/UI2/3-Intelligence/Automation/TimeTpye.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -1,12 +1,16 @@
<Properties StartupConfiguration="{09712674-2A38-407B-B1E2-560B2C352F9A}|Default">
  <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneSimulatorTarget.D4411691-F5B8-40F4-97C1-964F33115DBC" />
  <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/FunTypeView.cs">
  <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs">
    <Files>
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs" Line="86" Column="79" />
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs" Line="20" Column="71" />
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/AddLogic.cs" Line="478" Column="44" />
      <File FileName="HDL-ON_Android/Assets/Language.ini" Line="494" Column="1" />
      <File FileName="HDL_ON/Common/R.cs" Line="491" Column="41" />
      <File FileName="HDL-ON_Android/Assets/Language.ini" Line="507" Column="1" />
      <File FileName="HDL_ON/Common/R.cs" Line="495" Column="43" />
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/FunTypeView.cs" Line="5" Column="18" />
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/AddInputType.cs" Line="48" Column="46" />
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs" Line="70" Column="18" />
      <File FileName="HDL_ON/Entity/Enumerative/MyEnum.cs" Line="6" Column="17" />
      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs" Line="1" Column="1" />
    </Files>
    <Pads>
      <Pad Id="ProjectPad">
@@ -14,13 +18,14 @@
          <Node name="HDL_APP_Project" expanded="True">
            <Node name="HDL_ON" expanded="True">
              <Node name="Common" expanded="True" />
              <Node name="Entity" expanded="True">
                <Node name="Enumerative" expanded="True" />
              </Node>
              <Node name="UI" expanded="True">
                <Node name="UI2" expanded="True">
                  <Node name="3-Intelligence" expanded="True">
                    <Node name="Automation" expanded="True">
                      <Node name="LogicView" expanded="True">
                        <Node name="FunTypeView.cs" selected="True" />
                      </Node>
                      <Node name="InpOrOutLogicMethod.cs" selected="True" />
                    </Node>
                  </Node>
                </Node>
.vs/HDL_APP_Project/xs/sqlite3/storage.ide
Binary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm
Binary files differ
.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal
Binary files differ
HDL-ON_Android/Assets/Language.ini
@@ -496,6 +496,13 @@
7059=制热
7060=自动
7061=除湿
7062=温度
7063=风速
7064=白天
7065=夜晚
7066=离开
7067=一般
7068=时间
HDL_ON/Common/R.cs
@@ -489,8 +489,16 @@
        public const int heatingLogic = 7059;
        public const int autoLogic = 7060;
        public const int dehumidifyLogic = 7061;
        public const int temperatureLogic = 7062;
        public const int speedLogic = 7063;
        public const int dayMode = 7064;
        public const int nightMode = 7065;
        public const int leaveMode = 7066;
        public const int ordinaryMode = 7067;
        public const int timeMode = 7068;
        #region LE新增
        /// <summary>
HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs
@@ -163,7 +163,7 @@
        public static void OutputTarget(FrameLayout thisView, VerticalScrolViewLayout viewLayout)
        {
            for (int i = 0; i < Logic.currlogic.output.Count; i++)
            for (int i = 0; i < Logic.currlogic.output.Count; i++)
            {
                Output outputTarget = Logic.currlogic.output[i];
                ///各种条件的View
@@ -195,9 +195,9 @@
                            {
                                case FunctionType.Relay:
                                    {//开关灯
                                        foreach (var dic in dicList)
                                        {
                                            string value = dic["value"];
                                            if (value == "on")
                                            {
@@ -212,39 +212,40 @@
                                        targetView.btnState.Text = stateStr;
                                    }
                                    break;
                                case FunctionType.RGB:
                                case FunctionType.RGBW:
                                case FunctionType.CCT:
                                case FunctionType.Dimmer:
                                    {
                                        bool _if = false;
                                        foreach (var dic in dicList)
                                        string on_off = GetKeyValue("on_off", dicList);
                                        string brightness = GetKeyValue("brightness", dicList);
                                        if (on_off != "")
                                        {
                                            if (dic["key"] == "on_off")
                                            if (on_off == "on")
                                            {
                                                string value = dic["value"];
                                                if (value == "on")
                                                {
                                                    targetView.btnState.Text = Language.StringByID(StringId.onLogic);
                                                    _if = false;
                                                }
                                                else
                                                {
                                                    targetView.btnState.Text = Language.StringByID(StringId.offLogic);
                                                    _if = true;
                                                }
                                                stateStr = Language.StringByID(StringId.onLogic);
                                            }
                                        }
                                        foreach (var dic in dicList)
                                        {
                                            if (dic["key"] == "brightness")
                                            else
                                            {
                                                string value = dic["value"];
                                                if (!_if)
                                                {
                                                    targetView.btnState.Text += value;
                                                }
                                                stateStr = Language.StringByID(StringId.offLogic);
                                            }
                                        }
                                        if (brightness != "")
                                        {
                                            stateStr += brightness + "%";
                                        }
                                        if (on_off != "" && on_off == "off")
                                        {
                                            targetView.btnState.Text = Language.StringByID(StringId.offLogic);
                                        }
                                        else
                                        {
                                            targetView.btnState.Text = stateStr;
                                        }
                                    }
                                    break;
                                case FunctionType.Curtain:
@@ -274,6 +275,245 @@
                                        targetView.btnState.Text = stateStr;
                                    }
                                    break;
                                case FunctionType.TrietexCurtain:
                                case FunctionType.RollerCurtain:
                                    {//开关灯
                                        string on_off = GetKeyValue("on_off", dicList);
                                        string brightness = GetKeyValue("brightness", dicList);
                                        if (on_off != "")
                                        {
                                            switch (on_off)
                                            {
                                                case "on":
                                                    {
                                                        stateStr = Language.StringByID(StringId.onLogic);
                                                    }
                                                    break;
                                                case "off":
                                                    {
                                                        stateStr = Language.StringByID(StringId.offLogic);
                                                    }
                                                    break;
                                                case "stop":
                                                    {
                                                        stateStr = Language.StringByID(StringId.stop);
                                                    }
                                                    break;
                                            }
                                        }
                                        if (brightness != "")
                                        {
                                            stateStr += brightness + "%";
                                        }
                                        if (on_off != "" && on_off == "stop")
                                        {
                                            targetView.btnState.Text = Language.StringByID(StringId.stop);
                                        }
                                        else
                                        {
                                            targetView.btnState.Text = stateStr;
                                        }
                                    }
                                    break;
                                case FunctionType.AC: {
                                        string on_off = GetKeyValue("on_off", dicList);
                                        string set_temp = GetKeyValue("set_temp", dicList);
                                        string mode = GetKeyValue("mode", dicList);
                                        string fan = GetKeyValue("fan", dicList);
                                        if (on_off != "") {
                                            switch (on_off)
                                            {
                                                case "on":
                                                    {
                                                        stateStr = Language.StringByID(StringId.onLogic)+",";
                                                    }
                                                    break;
                                                case "off":
                                                    {
                                                        stateStr = Language.StringByID(StringId.offLogic) + ",";
                                                    }
                                                    break;
                                            }
                                        }
                                        if (set_temp != "")
                                        {
                                            stateStr += set_temp + "℃,";
                                        }
                                        if (mode != "")
                                        {
                                            switch (mode)
                                            {
                                                case "cool":
                                                    {
                                                        stateStr += Language.StringByID(StringId.coolLogic)+",";
                                                    }
                                                    break;
                                                case "heat":
                                                    {
                                                        stateStr += Language.StringByID(StringId.heatingLogic) + ",";
                                                    }
                                                    break;
                                                case "auto":
                                                    {
                                                        stateStr += Language.StringByID(StringId.autoLogic) + ",";
                                                    }
                                                    break;
                                                case "dry":
                                                    {
                                                        stateStr += Language.StringByID(StringId.dehumidifyLogic) + ",";
                                                    }
                                                    break;
                                            }
                                        }
                                        if (fan != "")
                                        {
                                            switch (fan)
                                            {
                                                case "high":
                                                    {
                                                        stateStr += Language.StringByID(StringId.HighWindSpeed)+",";
                                                    }
                                                    break;
                                                case "medium":
                                                    {
                                                        stateStr += Language.StringByID(StringId.MiddleWindSpeed) + ",";
                                                    }
                                                    break;
                                                case "low":
                                                    {
                                                        stateStr += Language.StringByID(StringId.LowWindSpeed) + ",";
                                                    }
                                                    break;
                                                case "auto":
                                                    {
                                                        stateStr += Language.StringByID(StringId.Auto) + ",";
                                                    }
                                                    break;
                                            }
                                        }
                                        if (on_off != "" && on_off == "off")
                                        {
                                            targetView.btnState.Text = Language.StringByID(StringId.offLogic);
                                        }
                                        else {
                                            targetView.btnState.Text = stateStr.TrimEnd(',');
                                        }
                                    }
                                    break;
                                case FunctionType.FloorHeating:
                                    {
                                        string on_off = GetKeyValue("on_off", dicList);
                                        string set_temp = GetKeyValue("set_temp", dicList);
                                        string mode = GetKeyValue("mode", dicList);
                                        if (on_off != "")
                                        {
                                            switch (on_off)
                                            {
                                                case "on":
                                                    {
                                                        stateStr = Language.StringByID(StringId.onLogic) + ",";
                                                    }
                                                    break;
                                                case "off":
                                                    {
                                                        stateStr = Language.StringByID(StringId.offLogic) + ",";
                                                    }
                                                    break;
                                            }
                                        }
                                        if (set_temp != "")
                                        {
                                            stateStr += set_temp + "℃,";
                                        }
                                        if (mode != "")
                                        {
                                            switch (mode)
                                            {
                                                case "day":
                                                    {
                                                        stateStr += Language.StringByID(StringId.dayMode)+",";
                                                    }
                                                    break;
                                                case "night":
                                                    {
                                                        stateStr += Language.StringByID(StringId.nightMode) + ",";
                                                    }
                                                    break;
                                                case "away":
                                                    {
                                                        stateStr += Language.StringByID(StringId.leaveMode) + ",";
                                                    }
                                                    break;
                                                case "normal":
                                                    {
                                                        stateStr += Language.StringByID(StringId.ordinaryMode) + ",";
                                                    }
                                                    break;
                                                case "timer":
                                                    {
                                                        stateStr += Language.StringByID(StringId.timeMode) + ",";
                                                    }
                                                    break;
                                            }
                                            switch (mode)
                                            {
                                                case "cool":
                                                    {
                                                        stateStr += Language.StringByID(StringId.coolLogic) + ",";
                                                    }
                                                    break;
                                                case "heat":
                                                    {
                                                        stateStr += Language.StringByID(StringId.heatingLogic) + ",";
                                                    }
                                                    break;
                                                case "auto":
                                                    {
                                                        stateStr += Language.StringByID(StringId.autoLogic) + ",";
                                                    }
                                                    break;
                                                case "dry":
                                                    {
                                                        stateStr += Language.StringByID(StringId.dehumidifyLogic) + ",";
                                                    }
                                                    break;
                                            }
                                        }
                                        if (on_off != "" && on_off == "off")
                                        {
                                            targetView.btnState.Text =Language.StringByID(StringId.offLogic);
                                        }
                                        else
                                        {
                                            targetView.btnState.Text = stateStr.TrimEnd(',');
                                        }
                                    }
                                    break;
                            }
                        }
                        break;
@@ -293,7 +533,7 @@
                            foreach (var dic in dicList)
                            {
                                string value = dic["value"];
                                targetView.btnText.Text =value;
                                targetView.btnText.Text = value;
                            }
                        }
                        break;
@@ -329,7 +569,7 @@
                                AddTarget addTarget = new AddTarget();
                                addTarget.Delayed(fLayout, edit, indexVulae);
                            }
                            break;
                    }
@@ -343,5 +583,26 @@
            }
        }
        /// <summary>
        /// 获取value键值
        /// </summary>
        /// <param name="keyValue"></param>
        /// <param name="dicList"></param>
        /// <returns></returns>
        private static string GetKeyValue(string keyValue, List<Dictionary<string, string>> dicList)
        {
            string valueStr = "";
            foreach (var dic in dicList)
            {
                if (dic["key"] == keyValue)
                {
                    valueStr = dic["value"];
                    break;
                }
            }
            return valueStr;
        }
    }
}
HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs
@@ -55,17 +55,22 @@
                logicId = sOidBeginsWith + sTimeSpan;
                logicId += "0A";
                logicId += "0A01";
                //0A01 物模型为逻辑, 0001 表示 1 号逻辑功能
                int iTopLogicId = 1;
                logicId += "15";
                logicId += "1501";
                //1501 物模型为逻辑, 0001 表示 1 号逻辑功能
                int maxId = 1;
                Random random = new Random();
                iTopLogicId = random.Next(0, 255);
                iTopLogicId += random.Next(0, 255);
                logicId += iTopLogicId.ToString("X4");//逻辑号 两个byte
                logicId += "1100";
                for (int i = 0; i < Logic.LogicList.Count; i++)
                {
                    string s = Logic.LogicList[i].sid.Substring(20, 4);
                    int iThisSceneId = Convert.ToInt16(s, 16);
                    if (iThisSceneId > maxId)
                        maxId = iThisSceneId ;
                }
                logicId += (maxId+1).ToString("X4");//逻辑号 两个byte
                logicId += "0000";
            }
            catch
            {
@@ -73,53 +78,6 @@
            }
            return logicId;
        }
        /// <summary>
        /// 生成逻辑sid方法
        /// </summary>
        //public static string NewSid()
        //{
        //    String sLogicid = "";
        //    try
        //    {
        //        String sOidBeginsWith = "000101";//厂商 + 通讯方式
        //        //生成4个byte时间戳
        //        DateTime dt = DateTime.Now;
        //        long sTimeSp = GateWay.ConvertDateTimeLong(dt);
        //        string sTimeSpan = "";
        //        GateWay.ConvertIntToByteArray(sTimeSp, ref sTimeSpan);
        //        if (sTimeSpan.Length != 8) return sLogicid;
        //        //间隔10毫秒 错开时间戳
        //        HDLUDP.TimeBetwnNext(10);
        //        sLogicid = sOidBeginsWith + sTimeSpan;
        //        //1501 物模型为自动化, 0001 表示 1 号自动化功能
        //        sLogicid += "15";
        //        sLogicid += "1501";
        //        //自动化号自增
        //        int iTopSceneId = 1;
        //        if (myGateway.LogicResponse != null)
        //        {
        //            if (myGateway.LogicResponse.objects != null)
        //            {
        //                for (int i = 0; i < myGateway.LogicResponse.objects.Count; i++)
        //                {
        //                    string ccc = myGateway.LogicResponse.objects[i].sid.Substring(myGateway.LogicResponse.objects[i].sid.Length - 8, 4);
        //                    int iThisSceneId = Convert.ToInt16(myGateway.LogicResponse.objects[i].sid.Substring(myGateway.LogicResponse.objects[i].sid.Length - 8, 4), 16);
        //                    if (iThisSceneId >= iTopSceneId)
        //                        iTopSceneId = iThisSceneId + 1;
        //                }
        //            }
        //        }
        //        sLogicid += iTopSceneId.ToString("X4");//场景号 两个byte
        //                                               //大类小类没有用到 固定为0
        //        sLogicid += "0000";
        //        return sLogicid;
        //    }
        //    catch
        //    {
        //        return sLogicid;
        //    }
        //}
        /// <summary>
        /// 封装Dictionary对象
HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
@@ -52,7 +52,7 @@
                case FunctionType.CCT:
                    {
                        //2表示(开,关)功能
                        SwitchBrightnessView(fLayout, device, index, edit,2);
                        SwitchBrightnessView(fLayout, device, index, edit, 2);
                    }
                    break;
                case FunctionType.Relay:
@@ -75,25 +75,105 @@
                        SwitchBrightnessView(fLayout, device, index, edit, 3);
                    }
                    break;
                case FunctionType.AC: {
                case FunctionType.AC:
                    {
                        #region 界面
                        ///开关
                        LogicView.FunTypeView curtainSwitchView = new LogicView.FunTypeView();
                        curtainSwitchView.btnText.TextID = StringId.switchLogic;
                        fLayout.AddChidren(curtainSwitchView.FLayoutView());
                        LogicView.FunTypeView acSwitchVie = new LogicView.FunTypeView();
                        acSwitchVie.btnText.TextID = StringId.switchLogic;
                        fLayout.AddChidren(acSwitchVie.FLayoutView());
                        ///温度
                        LogicView.FunTypeView temperatureView = new LogicView.FunTypeView();
                        temperatureView.frameLayout.Y = acSwitchVie.frameLayout.Bottom;
                        temperatureView.btnText.TextID = StringId.temperatureLogic;
                        fLayout.AddChidren(temperatureView.FLayoutView());
                        ///模式
                        LogicView.FunTypeView acModehView = new LogicView.FunTypeView();
                        acModehView.frameLayout.Y = curtainSwitchView.frameLayout.Bottom;
                        acModehView.frameLayout.Y = temperatureView.frameLayout.Bottom;
                        acModehView.btnText.TextID = StringId.modeLogic;
                        fLayout.AddChidren(acModehView.FLayoutView());
                        ///风速
                        LogicView.FunTypeView acSpeedView = new LogicView.FunTypeView();
                        acSpeedView.frameLayout.Y = acModehView.frameLayout.Bottom;
                        acSpeedView.btnText.TextID = StringId.speedLogic;
                        fLayout.AddChidren(acSpeedView.FLayoutView());
                        #endregion
                        #region 点击事件
                        ///开关点击事件
                        curtainSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
                        acSwitchVie.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            SwitchViewMethod(device, curtainSwitchView.btnState, 2);
                            SwitchViewMethod(device, acSwitchVie.btnState, 2);
                        };
                        ///温度点击事件
                        temperatureView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            LogicView.TimeView view = new LogicView.TimeView();
                            view.FLayoutView(frame);
                            EventHandler<MouseEventArgs> removefLayout = (sender1, e1) =>
                            {
                                //移除fLayout界面
                                frame.RemoveFromParent();
                            };
                            //取消点击事件
                            view.btnCancel.MouseUpEventHandler += removefLayout;
                            //初始化列表
                            var temperatureList = new List<string>();
                            for (int i = 16; i < 32; i++)
                            {
                                //添加数据
                                temperatureList.Add(i.ToString() + "℃");
                                temperatureList.Add((i + 0.5).ToString() + "℃");
                            }
                            //加载数据界面的设置方法(列表互不联动)
                            view.mUIPickerView.setNPicker(temperatureList, null, null);
                            //默认初始选中状态
                            view.mUIPickerView.setCurrentItems(9, 0, 0);
                            //定义一个局部变量记录选中时间
                            string temperature = "25℃";
                            for (int i = 0; i < temperatureList.Count; i++)
                            {
                                if (temperatureList[i] == temperatureView.btnState.Text)
                                {
                                    //更新状态
                                    view.mUIPickerView.setCurrentItems(i, 0, 0);
                                    //更新状态
                                    temperature = temperatureList[i];
                                    break;
                                }
                            }
                            //选中时间回调方法,时间变化一次回调一次
                            view.mUIPickerView.OnSelectChangeEvent += (index1, index2, index3) =>
                            {
                                temperature = temperatureList[index1];
                            };
                            //确定点击事件
                            view.btnConfirm.MouseUpEventHandler += (sender2, e2) =>
                            {
                                Dictionary<string, string> dic = new Dictionary<string, string>();
                                LogicMethod.dictionary(dic, "key", "set_temp");
                                string keyVlaue = "set_temp";
                                string set_temp_value = temperature.Replace("℃", "");
                                LogicMethod.dictionary(dic, "value", set_temp_value);
                                selectedState = device.functionType + "_set_temp";
                                AddDictionaryData(dicSateteList, keyVlaue, dic);
                                RemView(frame);
                                temperatureView.btnState.Text = temperature;
                            };
                        };
                        ///模式点击事件
                        acModehView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
@@ -109,14 +189,15 @@
                            };
                            this.AddChidren(frame);
                            LogicView.DateView modeView = new LogicView.DateView();
                            modeView.btnTitle.TextID = StringId.modeLogic;
                            modeView.btnTitle.TextID = StringId.modeLogic;
                            modeView.FLayoutView(frame, modeStr.Count);
                            modeView.btnCancel.MouseUpEventHandler += (sender2, e2) =>
                            {
                                frame.RemoveFromParent();
                            };
                            ///定义一个Btn记录选中状态
                            Button checkBtn = new Button{
                            Button checkBtn = new Button
                            {
                                Tag = "unknown",
                            };
                            for (int i = 0; i < modeStr.Count; i++)
@@ -145,16 +226,260 @@
                                };
                            }
                            modeView.btnConfirm.MouseUpEventHandler += (sender1,e1) => {
                                if (checkBtn.Tag.ToString()== "unknown") {
                            modeView.btnConfirm.MouseUpEventHandler += (sender1, e1) =>
                            {
                                if (checkBtn.Tag.ToString() == "unknown")
                                {
                                    return;
                                }
                                Dictionary<string, string> dic = new Dictionary<string, string>();
                                LogicMethod.dictionary(dic, "key", "mode");
                                string keyVlaue = "mode";
                                LogicMethod.dictionary(dic, "value", GetModeValueString(checkBtn.Tag.ToString()));
                                LogicMethod.dictionary(dic, "value", GetModeValueString(checkBtn.Tag.ToString(), keyVlaue));
                                acModehView.btnState.Text = checkBtn.Tag.ToString();
                                selectedState = device.functionType + "_mode";
                                AddDictionaryData(dicSateteList, keyVlaue, dic);
                                RemView(frame);
                            };
                        };
                        ///风速点击事件
                        acSpeedView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            List<string> speedStr = new List<string> {
                                Language.StringByID(StringId.LowWindSpeed),
                                 Language.StringByID(StringId.MiddleWindSpeed),
                                  Language.StringByID(StringId.HighWindSpeed),
                                   Language.StringByID(StringId.Auto),
                            };
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            LogicView.DateView speedView = new LogicView.DateView();
                            speedView.btnTitle.TextID = StringId.modeLogic;
                            speedView.FLayoutView(frame, speedStr.Count);
                            speedView.btnCancel.MouseUpEventHandler += (sender2, e2) =>
                            {
                                frame.RemoveFromParent();
                            };
                            ///定义一个Btn记录选中状态
                            Button checkBtn = new Button
                            {
                                Tag = "unknown",
                            };
                            for (int i = 0; i < speedStr.Count; i++)
                            {
                                LogicView.CheckView speedTypeView = new LogicView.CheckView();
                                speedTypeView.frameLayout.Y = Application.GetRealHeight(56 + 50 * i);
                                speedView.frameLayout.AddChidren(speedTypeView.FLayoutView());
                                speedTypeView.btnText.Text = speedStr[i];
                                speedTypeView.btnClick.Tag = speedStr[i];//标记
                                if (acModehView.btnState.Text == speedStr[i])
                                {
                                    //显示之前的选中状态
                                    checkBtn.IsSelected = false;
                                    speedTypeView.btnCheckIcon.IsSelected = true;
                                    checkBtn = speedTypeView.btnCheckIcon;
                                    checkBtn.Tag = speedTypeView.btnClick.Tag.ToString();
                                }
                                //星期的点击事件
                                speedTypeView.btnClick.MouseUpEventHandler += (sender1, e1) =>
                                {
                                    checkBtn.IsSelected = false;
                                    speedTypeView.btnCheckIcon.IsSelected = true;
                                    checkBtn = speedTypeView.btnCheckIcon;
                                    checkBtn.Tag = speedTypeView.btnClick.Tag.ToString();
                                };
                            }
                            speedView.btnConfirm.MouseUpEventHandler += (sender1, e1) =>
                            {
                                if (checkBtn.Tag.ToString() == "unknown")
                                {
                                    return;
                                }
                                Dictionary<string, string> dic = new Dictionary<string, string>();
                                LogicMethod.dictionary(dic, "key", "fan");
                                string keyVlaue = "fan";
                                LogicMethod.dictionary(dic, "value", GetModeValueString(checkBtn.Tag.ToString(), keyVlaue));
                                acSpeedView.btnState.Text = checkBtn.Tag.ToString();
                                selectedState = device.functionType + "_fan";
                                AddDictionaryData(dicSateteList, keyVlaue, dic);
                                RemView(frame);
                            };
                        };
                        if (edit)
                        {
                            GetEditState(device, index, acSwitchVie.btnState, temperatureView.btnState, acModehView.btnState, acSpeedView.btnState);
                        }
                        #endregion
                    }
                    break;
                case FunctionType.FloorHeating:
                    {
                        #region 界面
                        ///开关
                        LogicView.FunTypeView floorHeatingSwitchVie = new LogicView.FunTypeView();
                        floorHeatingSwitchVie.btnText.TextID = StringId.switchLogic;
                        fLayout.AddChidren(floorHeatingSwitchVie.FLayoutView());
                        ///温度
                        LogicView.FunTypeView temperatureView = new LogicView.FunTypeView();
                        temperatureView.frameLayout.Y = floorHeatingSwitchVie.frameLayout.Bottom;
                        temperatureView.btnText.TextID = StringId.temperatureLogic;
                        fLayout.AddChidren(temperatureView.FLayoutView());
                        ///模式
                        LogicView.FunTypeView floorHeatingModehView = new LogicView.FunTypeView();
                        floorHeatingModehView.frameLayout.Y = temperatureView.frameLayout.Bottom;
                        floorHeatingModehView.btnText.TextID = StringId.modeLogic;
                        fLayout.AddChidren(floorHeatingModehView.FLayoutView());
                        #endregion
                        #region 点击事件
                        ///开关点击事件
                        floorHeatingSwitchVie.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            SwitchViewMethod(device, floorHeatingSwitchVie.btnState, 2);
                        };
                        ///温度点击事件
                        temperatureView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            LogicView.TimeView view = new LogicView.TimeView();
                            view.FLayoutView(frame);
                            EventHandler<MouseEventArgs> removefLayout = (sender1, e1) =>
                            {
                                //移除fLayout界面
                                frame.RemoveFromParent();
                            };
                            //取消点击事件
                            view.btnCancel.MouseUpEventHandler += removefLayout;
                            //初始化列表
                            var temperatureList = new List<string>();
                            for (int i = 16; i < 32; i++)
                            {
                                //添加数据
                                temperatureList.Add(i.ToString() + "℃");
                                temperatureList.Add((i + 0.5).ToString() + "℃");
                            }
                            //加载数据界面的设置方法(列表互不联动)
                            view.mUIPickerView.setNPicker(temperatureList, null, null);
                            //默认初始选中状态
                            view.mUIPickerView.setCurrentItems(9, 0, 0);
                            //定义一个局部变量记录选中时间
                            string temperature = "25℃";
                            for (int i = 0; i < temperatureList.Count; i++)
                            {
                                if (temperatureList[i] == temperatureView.btnState.Text)
                                {
                                    //更新状态
                                    view.mUIPickerView.setCurrentItems(i, 0, 0);
                                    //更新状态
                                    temperature = temperatureList[i];
                                    break;
                                }
                            }
                            //选中时间回调方法,时间变化一次回调一次
                            view.mUIPickerView.OnSelectChangeEvent += (index1, index2, index3) =>
                            {
                                temperature = temperatureList[index1];
                            };
                            //确定点击事件
                            view.btnConfirm.MouseUpEventHandler += (sender2, e2) =>
                            {
                                Dictionary<string, string> dic = new Dictionary<string, string>();
                                LogicMethod.dictionary(dic, "key", "set_temp");
                                string keyVlaue = "set_temp";
                                string set_temp_value = temperature.Replace("℃", "");
                                LogicMethod.dictionary(dic, "value", set_temp_value);
                                selectedState = device.functionType + "_set_temp";
                                AddDictionaryData(dicSateteList, keyVlaue, dic);
                                RemView(frame);
                                temperatureView.btnState.Text = temperature;
                            };
                        };
                        ///模式点击事件
                        floorHeatingModehView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            List<string> modeStr = new List<string> {
                                Language.StringByID(StringId.dayMode),
                                 Language.StringByID(StringId.nightMode),
                                  Language.StringByID(StringId.leaveMode),
                                   Language.StringByID(StringId.ordinaryMode),
                                Language.StringByID(StringId.timeMode),
                            };
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            LogicView.DateView modeView = new LogicView.DateView();
                            modeView.btnTitle.TextID = StringId.modeLogic;
                            modeView.FLayoutView(frame, modeStr.Count);
                            modeView.btnCancel.MouseUpEventHandler += (sender2, e2) =>
                            {
                                frame.RemoveFromParent();
                            };
                            ///定义一个Btn记录选中状态
                            Button checkBtn = new Button
                            {
                                Tag = "unknown",
                            };
                            for (int i = 0; i < modeStr.Count; i++)
                            {
                                LogicView.CheckView modeTypeView = new LogicView.CheckView();
                                modeTypeView.frameLayout.Y = Application.GetRealHeight(56 + 50 * i);
                                modeView.frameLayout.AddChidren(modeTypeView.FLayoutView());
                                modeTypeView.btnText.Text = modeStr[i];
                                modeTypeView.btnClick.Tag = modeStr[i];//标记
                                if (floorHeatingModehView.btnState.Text == modeStr[i])
                                {
                                    //显示之前的选中状态
                                    checkBtn.IsSelected = false;
                                    modeTypeView.btnCheckIcon.IsSelected = true;
                                    checkBtn = modeTypeView.btnCheckIcon;
                                    checkBtn.Tag = modeTypeView.btnClick.Tag.ToString();
                                }
                                //星期的点击事件
                                modeTypeView.btnClick.MouseUpEventHandler += (sender1, e1) =>
                                {
                                    checkBtn.IsSelected = false;
                                    modeTypeView.btnCheckIcon.IsSelected = true;
                                    checkBtn = modeTypeView.btnCheckIcon;
                                    checkBtn.Tag = modeTypeView.btnClick.Tag.ToString();
                                };
                            }
                            modeView.btnConfirm.MouseUpEventHandler += (sender1, e1) =>
                            {
                                if (checkBtn.Tag.ToString() == "unknown")
                                {
                                    return;
                                }
                                Dictionary<string, string> dic = new Dictionary<string, string>();
                                LogicMethod.dictionary(dic, "key", "mode");
                                string keyVlaue = "mode";
                                LogicMethod.dictionary(dic, "value", GetModeValueString(checkBtn.Tag.ToString(), "FloorHeating"));
                                floorHeatingModehView.btnState.Text = checkBtn.Tag.ToString();
                                selectedState = device.functionType + "_mode";
                                AddDictionaryData(dicSateteList, keyVlaue, dic);
                                RemView(frame);
@@ -162,8 +487,9 @@
                        };
                        if (edit)
                        {
                            GetEditState(device, index, curtainSwitchView.btnState, null, null, null);
                            GetEditState(device, index, floorHeatingSwitchVie.btnState, temperatureView.btnState, floorHeatingModehView.btnState, null);
                        }
                        #endregion
                    }
                    break;
@@ -213,23 +539,83 @@
            #endregion
        }
        private string GetModeValueString(string text)
        /// <summary>
        /// 获取模式/风速键值
        /// </summary>
        /// <param name="text"></param>
        /// <param name="type"></param>
        /// <returns></returns>
        private string GetModeValueString(string text, string type)
        {
            string modeStr = "";
            if (text == Language.StringByID(StringId.coolLogic))
            string str = "";
            switch (type)
            {
                modeStr = "cool";
                case "mode":
                    {
                        if (text == Language.StringByID(StringId.coolLogic))
                        {
                            str = "cool";
                        }
                        else if (text == Language.StringByID(StringId.heatingLogic))
                        {
                            str = "heat";
                        }
                        else if (text == Language.StringByID(StringId.autoLogic))
                        {
                            str = "auto";
                        }
                        else if (text == Language.StringByID(StringId.dehumidifyLogic))
                        {
                            str = "dry";
                        }
                    }
                    break;
                case "fan":
                    {
                        if (text == Language.StringByID(StringId.HighWindSpeed))
                        {
                            str = "high";
                        }
                        else if (text == Language.StringByID(StringId.MiddleWindSpeed))
                        {
                            str = "medium";
                        }
                        else if (text == Language.StringByID(StringId.LowWindSpeed))
                        {
                            str = "low";
                        }
                        else if (text == Language.StringByID(StringId.Auto))
                        {
                            str = "auto";
                        }
                    }
                    break;
                case "FloorHeating":
                    {
                        if (text == Language.StringByID(StringId.dayMode))
                        {
                            str = "day";
                        }
                        else if (text == Language.StringByID(StringId.nightMode))
                        {
                            str = "night";
                        }
                        else if (text == Language.StringByID(StringId.leaveMode))
                        {
                            str = "away";
                        }
                        else if (text == Language.StringByID(StringId.ordinaryMode))
                        {
                            str = "normal";
                        }
                        else if (text == Language.StringByID(StringId.timeMode))
                        {
                            str = "timer";
                        }
                    }
                    break;
            }
            else if (text == Language.StringByID(StringId.heatingLogic)) {
                modeStr = "heat";
            }
            else if (text == Language.StringByID(StringId.autoLogic)) {
                modeStr = "auto";
            }
            else if (text == Language.StringByID(StringId.dehumidifyLogic)) {
                modeStr = "dry";
            }
            return modeStr;
            return str;
        }
        /// <summary>
        ///开关=界面
@@ -239,7 +625,7 @@
        /// <param name="index"></param>
        /// <param name="edit"></param>
        /// <param name="intView">选中View的数量</param>
        private void SwitchView(FrameLayout fLayout, Entity.Function device, int index, bool edit,int intView)
        private void SwitchView(FrameLayout fLayout, Entity.Function device, int index, bool edit, int intView)
        {
            #region 界面
            ///开关
@@ -268,7 +654,7 @@
        /// <param name="index"></param>
        /// <param name="edit"></param>
        /// <param name="intView">选中View的数量</param>
        private void SwitchBrightnessView(FrameLayout fLayout, Entity.Function device, int index, bool edit,int intView)
        private void SwitchBrightnessView(FrameLayout fLayout, Entity.Function device, int index, bool edit, int intView)
        {
            #region 界面
            ///开关
@@ -280,7 +666,7 @@
            brightnessView.frameLayout.Y = lightSwitchView.frameLayout.Bottom;
            if (device.functionType == FunctionType.TrietexCurtain || device.functionType == FunctionType.RollerCurtain)
            {
                brightnessView.btnText.TextID = StringId.percentum;
            }
            else
@@ -378,7 +764,6 @@
        }
        /// <summary>
        /// 亮度/百分比=功能下一级界面
        /// </summary>
@@ -559,7 +944,8 @@
                    }
                    break;
                case FunctionType.TrietexCurtain:
                case FunctionType.RollerCurtain: {
                case FunctionType.RollerCurtain:
                    {
                        foreach (var dic in dicList)
                        {
@@ -597,6 +983,175 @@
                            }
                        }
                    }
                    break;
                case FunctionType.AC:
                    {
                        foreach (var dic in dicList)
                        {
                            string value = dic["value"];
                            switch (dic["key"])
                            {
                                case "on_off":
                                    {
                                        switch (value)
                                        {
                                            case "on":
                                                {
                                                    button1.Text = Language.StringByID(StringId.onLogic);
                                                }
                                                break;
                                            case "off":
                                                {
                                                    button1.Text = Language.StringByID(StringId.offLogic);
                                                }
                                                break;
                                        }
                                    }
                                    break;
                                case "set_temp":
                                    {
                                        button2.Text = value + "℃";
                                    }
                                    break;
                                case "mode":
                                    {
                                        switch (value)
                                        {
                                            case "cool":
                                                {
                                                    button3.Text = Language.StringByID(StringId.coolLogic);
                                                }
                                                break;
                                            case "heat":
                                                {
                                                    button3.Text = Language.StringByID(StringId.heatingLogic);
                                                }
                                                break;
                                            case "auto":
                                                {
                                                    button3.Text = Language.StringByID(StringId.autoLogic);
                                                }
                                                break;
                                            case "dry":
                                                {
                                                    button3.Text = Language.StringByID(StringId.dehumidifyLogic);
                                                }
                                                break;
                                        }
                                    }
                                    break;
                                case "fan":
                                    {
                                        switch (value)
                                        {
                                            case "high":
                                                {
                                                    button4.Text = Language.StringByID(StringId.HighWindSpeed);
                                                }
                                                break;
                                            case "medium":
                                                {
                                                    button4.Text = Language.StringByID(StringId.MiddleWindSpeed);
                                                }
                                                break;
                                            case "low":
                                                {
                                                    button4.Text = Language.StringByID(StringId.LowWindSpeed);
                                                }
                                                break;
                                            case "auto":
                                                {
                                                    button4.Text = Language.StringByID(StringId.Auto);
                                                }
                                                break;
                                        }
                                    }
                                    break;
                            }
                        }
                    }
                    break;
                case FunctionType.FloorHeating:
                    {
                        foreach (var dic in dicList)
                        {
                            string value = dic["value"];
                            switch (dic["key"])
                            {
                                case "on_off":
                                    {
                                        switch (value)
                                        {
                                            case "on":
                                                {
                                                    button1.Text = Language.StringByID(StringId.onLogic);
                                                }
                                                break;
                                            case "off":
                                                {
                                                    button1.Text = Language.StringByID(StringId.offLogic);
                                                }
                                                break;
                                        }
                                    }
                                    break;
                                case "set_temp":
                                    {
                                        button2.Text = value + "℃";
                                    }
                                    break;
                                case "mode":
                                    {
                                        switch (value)
                                        {
                                            case "day":
                                                {
                                                    button3.Text = Language.StringByID(StringId.dayMode);
                                                }
                                                break;
                                            case "night":
                                                {
                                                    button3.Text = Language.StringByID(StringId.nightMode);
                                                }
                                                break;
                                            case "away":
                                                {
                                                    button3.Text = Language.StringByID(StringId.leaveMode);
                                                }
                                                break;
                                            case "normal":
                                                {
                                                    button3.Text = Language.StringByID(StringId.ordinaryMode);
                                                }
                                                break;
                                            case "timer":
                                                {
                                                    button3.Text = Language.StringByID(StringId.timeMode);
                                                }
                                                break;
                                        }
                                    }
                                    break;
                            }
                        }
                    }
                    break;
            }
@@ -665,6 +1220,6 @@
        }
    }
}
HDL_ON/UI/UI2/3-Intelligence/Automation/TimeTpye.cs
@@ -90,13 +90,13 @@
        {
            LogicView.TimeView timePointView = new LogicView.TimeView();
            timePointView.FLayoutView(fLayout);
            EventHandler<MouseEventArgs> RemovefLayout = (sender, e1) =>
            EventHandler<MouseEventArgs> removefLayout = (sender, e1) =>
             {
                //移除fLayout界面
                fLayout.RemoveFromParent();
             };
            //取消点击事件
            timePointView.btnCancel.MouseUpEventHandler += RemovefLayout;
            timePointView.btnCancel.MouseUpEventHandler += removefLayout;
            //加载数据界面的设置方法(列表互不联动)
            timePointView.mUIPickerView.setNPicker(timePointView.GethStringList(), timePointView.GetmStringList(), null);