HDL-ON_Android/Assets/Language.ini
@@ -529,6 +529,7 @@ 541=Monitoring 542=Wandering alarm 543=Get more 544=Angle 1000=Room Humidity @@ -1691,6 +1692,7 @@ 541=监控中 542=徘徊报警 543=获取更多 544=角度 1000=室内湿度 1001=童锁 @@ -2829,6 +2831,7 @@ 541=Monitoring 542=Wandering alarm 543=Get more 544=Angle 1000=Влажность в Помещении @@ -3985,6 +3988,7 @@ 541=Monitoring 542=Wandering alarm 543=Get more 544=Angle 1000=Humedad de ambiente 1001=V-chip HDL-ON_Android/Assets/Phone/Public/ThumbImage2.png
HDL-ON_Android/HDL-ON_Android.csproj
@@ -247,6 +247,7 @@ <AndroidAsset Include="Assets\Phone\FunctionIcon\FloorHeating\EconomicIconGray.png" /> <AndroidAsset Include="Assets\Phone\MusicIcon\order.png" /> <AndroidAsset Include="Assets\Phone\MusicIcon\single_cycle.png" /> <AndroidAsset Include="Assets\Phone\Public\ThumbImage2.png" /> </ItemGroup> <ItemGroup> <AndroidResource Include="Resources\values\colors.xml" /> HDL-ON_iOS/HDL-ON_iOS.csproj
@@ -1406,6 +1406,7 @@ <BundleResource Include="Resources\Phone\FunctionIcon\Panel\PanelEnviBg.png" /> <BundleResource Include="Resources\Phone\MusicIcon\order.png" /> <BundleResource Include="Resources\Phone\MusicIcon\single_cycle.png" /> <BundleResource Include="Resources\Phone\Public\ThumbImage2.png" /> </ItemGroup> <ItemGroup> <ITunesArtwork Include="iTunesArtwork" /> HDL-ON_iOS/Info.plist
@@ -100,9 +100,9 @@ <key>UIStatusBarStyle</key> <string>UIStatusBarStyleLightContent</string> <key>CFBundleShortVersionString</key> <string>1.5.502206241</string> <string>1.5.502206271</string> <key>CFBundleVersion</key> <string>1.5.506241</string> <string>1.5.506271</string> <key>NSLocationWhenInUseUsageDescription</key> <string>Use geographic location to provide services such as weather</string> <key>NSAppleMusicUsageDescription</key> HDL-ON_iOS/Resources/Language.ini
@@ -529,6 +529,7 @@ 541=Monitoring 542=Wandering alarm 543=Get more 544=Angle 1000=Room Humidity @@ -738,7 +739,7 @@ 5015=Bluetooth 5016=Line input 5017=Revise the name 5018=Single loop 5018=Single loop 5019=Random play 5020=List 5021=Has shifted to @@ -770,6 +771,7 @@ 5047="QQ music" has not installed in your cell phone, please proceed in App center. 5048= Progressive cycle 5049=Single play 6000=normal 6001=Device status @@ -1047,6 +1049,7 @@ 7156=Distress 7157=whether to unlock 7158=is @@ -1689,6 +1692,7 @@ 541=监控中 542=徘徊报警 543=获取更多 544=角度 1000=室内湿度 1001=童锁 @@ -1930,7 +1934,7 @@ 5046=调节音量 5047=你手机暂未安装"QQ音乐"{\r\n}请前往手机商场安装 5048=循序循环 5049=单曲循环 5049=单曲播放 6000=正常 @@ -2827,6 +2831,7 @@ 541=Monitoring 542=Wandering alarm 543=Get more 544=Angle 1000=Влажность в Помещении @@ -3983,6 +3988,7 @@ 541=Monitoring 542=Wandering alarm 543=Get more 544=Angle 1000=Humedad de ambiente 1001=V-chip HDL-ON_iOS/Resources/Phone/Public/ThumbImage2.png
HDL_ON/Common/R.cs
@@ -4,7 +4,10 @@ { public static class StringId { /// <summary> /// 角度 /// </summary> public const int Angle = 544; /// <summary> /// 获取更多 /// </summary> HDL_ON/DAL/ThirdPartySdk/HDLLinphone.cs
@@ -457,6 +457,8 @@ mHDLCallVideoInfo.DeviceSipAccount = mESVideoInfo.deviceSipAccount; InitCallInfo(mHDLCallVideoInfo); if (isHdlLinphone) { //当前呼叫来电的住宅和之前注册登录的住宅一致的情况下 @@ -539,7 +541,8 @@ var intent = new Intent(Shared.Application.Activity, typeof(Com.Hdl.Hdllinphonesdk.Activity.HDLLinphoneIntercomActivity)); if (mHDLCallVideoInfo != null) { intent.PutExtra(HDLLinphoneKit.KeyTitleName, mHDLCallVideoInfo.DeviceName); //intent.PutExtra(HDLLinphoneKit.KeyTitleName, mHDLCallVideoInfo.DeviceName); intent.PutExtra(HDLLinphoneKit.KeyTitleName, mHDLCallVideoInfo.CallId); } Shared.Application.Activity.StartActivity(intent); #endif HDL_ON/Entity/Function/Scene.cs
@@ -585,6 +585,9 @@ case FunctionAttributeKey.FadeTime: text = Language.StringByID(StringId.FadeSpeed); break; case "angle": text = Language.StringByID(StringId.Angle); break; } return text; } HDL_ON/HDL_ON.projitems
@@ -499,6 +499,7 @@ <Compile Include="$(MSBuildThisFileDirectory)UI\UI2\FuntionControlView\ContentView\FhContentView.cs" /> <Compile Include="$(MSBuildThisFileDirectory)UI\UI2\FuntionControlView\ContentView\AcContentView.cs" /> <Compile Include="$(MSBuildThisFileDirectory)UI\UI2\FuntionControlView\Video\WanderingAlarmPage.cs" /> <Compile Include="$(MSBuildThisFileDirectory)UI\UI2\FuntionControlView\Curtain\CurtainDreamPage.cs" /> </ItemGroup> <ItemGroup> <Folder Include="$(MSBuildThisFileDirectory)Entity\Device\" /> HDL_ON/UI/MainPage.cs
@@ -105,7 +105,7 @@ /// </summary> public static List<string> SceneSupportFunctionList = new List<string> { SPK.LightCCT,SPK.LightDimming,SPK.LightSwitch,SPK.LightRGB, SPK.CurtainRoller,SPK.CurtainSwitch,SPK.CurtainTrietex, SPK.CurtainRoller,SPK.CurtainSwitch,SPK.CurtainTrietex,SPK.CurtainDream, SPK.AcIr,SPK.AcStandard,SPK.HvacAC, SPK.FloorHeatStandard,SPK.HvacFloorHeat, SPK.AirFreshStandard,SPK.HvacAirFresh, HDL_ON/UI/UI0-Public/PublicAssmeblyBLL.cs
@@ -62,6 +62,12 @@ rollingShutterView.LoadPage(btnCollectionIcon, btnName, btnFromFloor); MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; break; case SPK.CurtainDream: var curtainDreamView = new CurtainDreamPage(function); MainPage.BasePageView.AddChidren(curtainDreamView); curtainDreamView.LoadPage(btnCollectionIcon, btnName, btnFromFloor); MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; break; case SPK.FloorHeatStandard: case SPK.HvacFloorHeat: var fhView = new FloorHeatingPage(function); HDL_ON/UI/UI2/1-HomePage/HomePage.cs
@@ -566,6 +566,17 @@ #if DEBUG FunctionList.List.Functions.Add(new Function { name = "测试梦幻窗帘", spk = SPK.CurtainDream, sid = "1234577", attributes = new List<FunctionAttributes> { new FunctionAttributes(){ key = "on_off",curValue= "on",state = "on" }, new FunctionAttributes(){ key = "percent",curValue= "100",state = "100" }, new FunctionAttributes(){ key = "angle",curValue= "0",state = "0" }, } }); //FunctionList.List.Functions.Add(new Function //{ @@ -627,28 +638,28 @@ // }, //}); FunctionList.List.Functions.Add(new Function() { spk = SPK.SensorPm25, name = "测试Pm2.5", attributes = new List<FunctionAttributes>() { new FunctionAttributes(){ key = "pm25",curValue= "70",state = "70" }, }, attrKeyConfigs = new List<AttrKeyConfig>() { new AttrKeyConfig (){ key = "pm2.5", type = "interval" , unit = "ug/m²", configs = new List<AttrKeyInfo>(){ new AttrKeyInfo(){ start = "0",end = "75",color = "0xFFADE764", desc = "良好"}, new AttrKeyInfo(){ start = "76",end = "150",color = "0xFFFFD154",desc = "轻/中度污染"}, new AttrKeyInfo(){ start = "151",end = "500",color = "0xFFFF9D54",desc = "重度/严重污染"}, } } }, }); //FunctionList.List.Functions.Add(new Function() //{ // spk = SPK.SensorPm25, // name = "测试Pm2.5", // attributes = new List<FunctionAttributes>() // { // new FunctionAttributes(){ key = "pm25",curValue= "70",state = "70" }, // }, // attrKeyConfigs = new List<AttrKeyConfig>() // { // new AttrKeyConfig (){ // key = "pm2.5", // type = "interval" , // unit = "ug/m²", // configs = new List<AttrKeyInfo>(){ // new AttrKeyInfo(){ start = "0",end = "75",color = "0xFFADE764", desc = "良好"}, // new AttrKeyInfo(){ start = "76",end = "150",color = "0xFFFFD154",desc = "轻/中度污染"}, // new AttrKeyInfo(){ start = "151",end = "500",color = "0xFFFF9D54",desc = "重度/严重污染"}, // } // } // }, //}); //FunctionList.List.Functions.Add(new Function() //{ @@ -1151,10 +1162,8 @@ }; view.AddChidren(btnIcon); btnIcon.UnSelectedImagePath = $"FunctionIcon/Icon/HomeIcon/{function.IconName}_blue.png"; btnIcon.SelectedImagePath = $"FunctionIcon/Icon/HomeIcon/{function.IconName}_white.png"; Button btnName; btnName = new Button() @@ -1226,6 +1235,7 @@ LoadEvent_FunctionCollection(btnCollection, function); if (//SPK.CurtainSpkList().Contains(function.spk)) function.spk == SPK.CurtainRoller || function.spk == SPK.CurtainShades || function.spk == SPK.CurtainDream || function.spk == SPK.CurtainSwitch || function.spk == SPK.CurtainTrietex ) { btnIcon.UnSelectedImagePath = "FunctionIcon/Curtain/CurtainIcon.png"; HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
@@ -70,6 +70,9 @@ case FunctionAttributeKey.RGB: LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.RGB)); break; case "angle"://角度 LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == "angle")); break; } } @@ -353,6 +356,10 @@ case FunctionAttributeKey.FadeTime: break; case "angle": //呈现的弹窗 break; case "cct": LoadEditDialog_CCT(sceneStatus, btnFunctionText); break; HDL_ON/UI/UI2/FuntionControlView/Curtain/CurtainDreamPage.cs
New file @@ -0,0 +1,543 @@ using System; using HDL_ON.Entity; using Shared; using HDL_ON.Entity; using HDL_ON.UI.CSS; using System.Collections.Generic; using HDL_ON.DriverLayer; namespace HDL_ON.UI { public class CurtainDreamPage : FrameLayout { #region 控件集合 static CurtainDreamPage bodyView; /// <summary> /// 功能名称按钮 /// </summary> Button btnFunctionName; /// <summary> /// 房间楼层信息按钮 /// </summary> Button btnFromFoorAndRoom; /// <summary> /// 收藏按钮 /// </summary> Button btnCollection; /// <summary> /// 窗帘动态控件 /// </summary> CurtainSeekBarOn curtainSeekBar; /// <summary> /// 进度值 /// </summary> Button btnProgress; /// <summary> /// 窗帘关闭按钮 /// </summary> Button btnCurtainClose; /// <summary> /// 窗帘停止按钮 /// </summary> Button btnCurtainStop; /// <summary> /// 窗帘打开按钮 /// </summary> Button btnCurtainOpen; #endregion #region 区域变量 Entity.Curtain curtainTemp = new Entity.Curtain(); Function function; Button btnCollection_Out; Button btnFunctionName_Out; Button btnFromFloor_Out; /// <summary> /// 刷新显示信息 /// </summary> Action actionRefresh; #endregion /// <summary> /// 正在控制 /// </summary> bool onControl = false; public CurtainDreamPage(Function func) { bodyView = this; function = func; } public void LoadPage(Button btnCollectionIcon, Button btnFunctionNameOut, Button btnFromFloorOut) { bodyView.BackgroundColor = CSS_Color.BackgroundColor; btnCollection_Out = btnCollectionIcon; btnFunctionName_Out = btnFunctionNameOut; btnFromFloor_Out = btnFromFloorOut; FrameLayout controlView = new FrameLayout() { Gravity = Gravity.CenterHorizontal, Y = Application.GetRealHeight(88), Width = Application.GetRealWidth(327), Height = Application.GetRealHeight(526), BackgroundImagePath = "Public/Fragmentbg.png", }; bodyView.AddChidren(controlView); btnFunctionName = new Button() { X = Application.GetRealWidth(16), Y = Application.GetRealHeight(14), Width = Application.GetRealWidth(270), Height = Application.GetRealHeight(37), TextColor = CSS_Color.FirstLevelTitleColor, TextAlignment = TextAlignment.CenterLeft, TextSize = CSS_FontSize.EmphasisFontSize_FirstLevel, Text = function.name, }; controlView.AddChidren(btnFunctionName); btnFromFoorAndRoom = new Button() { X = Application.GetRealWidth(16), Y = btnFunctionName.Bottom, Width = Application.GetRealWidth(270), Height = Application.GetRealHeight(21), TextColor = CSS_Color.PromptingColor1, TextAlignment = TextAlignment.CenterLeft, TextSize = CSS_FontSize.PromptFontSize_FirstLevel, Text = function.GetRoomListName() }; controlView.AddChidren(btnFromFoorAndRoom); btnCollection = new Button() { X = Application.GetRealWidth(273), Y = Application.GetRealHeight(14), Width = Application.GetMinRealAverage(40), Height = Application.GetMinRealAverage(40), SelectedImagePath = "Collection/CollectionIcon.png", UnSelectedImagePath = "Collection/CollectionGrayIcon.png", IsSelected = function.collect }; controlView.AddChidren(btnCollection); //2020-12-16 如果是成员隐藏收藏功能 //if (!DB_ResidenceData.Instance.CurrentRegion.isOtherShare) //{ // controlView.AddChidren(btnCollection); //} btnProgress = new Button() { Y = Application.GetRealHeight(80), Height = Application.GetRealHeight(50), TextSize = CSS_FontSize.TextFontSize, TextColor = CSS_Color.PromptingColor1, Text = curtainTemp.GetPercent(function).ToString() + "%", }; controlView.AddChidren(btnProgress); curtainSeekBar = new CurtainSeekBarOn() { Gravity = Gravity.CenterHorizontal, Y = Application.GetRealHeight(130), Width = Application.GetRealWidth(250), Height = Application.GetRealWidth(177), Progress = curtainTemp.GetPercent(function), ProgressTextColor = 0x00000000, //IsInvertedProgress = true, }; controlView.AddChidren(curtainSeekBar); int angleValut = Convert.ToInt32(function.GetAttrState("angle")); var angleView = new FrameLayout() { Gravity = Gravity.CenterHorizontal, Y = Application.GetRealHeight(300),//414,设计数据 Width = Application.GetRealWidth(250), Height = Application.GetRealWidth(30), BackgroundColor = 0x00ff0000 }; controlView.AddChidren(angleView); List<Button> buttons = new List<Button>(); for (int i = 0; i < 18; i++) { var btn = new Button() { X = Application.GetRealWidth(12 * i + 4), Y = Application.GetRealHeight(5), Width = Application.GetRealWidth(4), Height = Application.GetRealHeight(20), BackgroundColor = 0xFFDFE1E6, }; btn.SetRotation(angleValut); angleView.AddChidren(btn); buttons.Add(btn); }; var btnAngle = new Button() { TextAlignment = TextAlignment.CenterRight, TextSize = CSS_FontSize.PromptFontSize_FirstLevel, TextColor = CSS_Color.PromptingColor1, Text = function.GetAttrState("angle") + "°" }; angleView.AddChidren(btnAngle); var angleBar = new DiyImageSeekBar() { Width = Application.GetRealWidth(220), Height = Application.GetRealHeight(30), SeekBarViewHeight = Application.GetRealHeight(0), ThumbImagePath = "Public/ThumbImage2.png", ThumbImageHeight = Application.GetRealHeight(20), ProgressBarColor = 0x00000000, ProgressTextColor = 0x00000000, ProgressTextSize = 0, MaxValue = 180, Progress = 90, ProgressChangeDelayTime = 0 }; angleView.AddChidren(angleBar); angleBar.OnProgressChangedEvent = (sender, e) => { float angle = (e - 90); btnAngle.Text = angle + "°"; foreach (var btn in buttons) { btn.SetRotation(angle); Console.WriteLine(angle); } //if (100 < (DateTime.Now - function.refreshTime).TotalMilliseconds) //{ // function.refreshTime = DateTime.Now; // foreach (var btn in buttons) // { // new System.Threading.Thread(() => // { // Application.RunOnMainThread(() => // { // btn.SetRotation(angle); Console.WriteLine(angle); // }); // }); // } //} }; angleBar.OnStopTrackingTouchEvent = (sende, e) => { function.refreshTime = DateTime.Now; new System.Threading.Thread(() => { Dictionary<string, string> dic = new Dictionary<string, string>(); dic.Add("angle", e.ToString()); Control.Ins.SendWriteCommand(function, dic); }) { IsBackground = true }.Start(); }; btnCurtainClose = new Button() { X = Application.GetRealWidth(84), Y = Application.GetRealHeight(466), Width = Application.GetMinRealAverage(32), Height = Application.GetMinRealAverage(32), UnSelectedImagePath = "FunctionIcon/Curtain/CurtainCloseIcon.png", SelectedImagePath = "FunctionIcon/Curtain/CurtainCloseOnIcon.png", }; controlView.AddChidren(btnCurtainClose); btnCurtainStop = new Button() { X = Application.GetRealWidth(148), Y = Application.GetRealHeight(466), Width = Application.GetMinRealAverage(32), Height = Application.GetMinRealAverage(32), UnSelectedImagePath = "FunctionIcon/Curtain/CurtainStopIcon.png", SelectedImagePath = "FunctionIcon/Curtain/CurtainStopOnIcon.png", }; controlView.AddChidren(btnCurtainStop); btnCurtainOpen = new Button() { X = Application.GetRealWidth(212), Y = Application.GetRealHeight(466), Width = Application.GetMinRealAverage(32), Height = Application.GetMinRealAverage(32), UnSelectedImagePath = "FunctionIcon/Curtain/CurtainOpenIcon.png", SelectedImagePath = "FunctionIcon/Curtain/CurtainOpenOnIcon.png", }; controlView.AddChidren(btnCurtainOpen); LoadEventList(); new TopViewDiv(bodyView, Language.StringByID(StringId.Curtain)).LoadTopView_FunctionTop(function, actionRefresh); new System.Threading.Thread(() => { Control.Ins.SendReadCommand(function); }) { IsBackground = true }.Start(); } /// <summary> /// 更新窗帘 /// </summary> /// <param name="updateTemp"></param> public static void UpdataState(Function updateTemp) { Application.RunOnMainThread((Action)(() => { if (bodyView == null) return; if (bodyView.onControl) return; if (updateTemp.spk == bodyView.function.spk && updateTemp.sid == bodyView.function.sid) { try { if (!bodyView.onCurtainAnimation) { bodyView.CurtainAnimation(Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.Percent))); } } catch { } } })); } /// <summary> /// 正在执行窗帘动画 /// </summary> bool onCurtainAnimation = false; /// <summary> /// 窗帘动画 /// </summary> /// <param name="progress"></param> void CurtainAnimation(int progress) { onCurtainAnimation = true; //运行方向 打开(加进度):关闭(减进度) bool runningDirection = progress > curtainSeekBar.Progress; int curBarProgress = curtainSeekBar.Progress; btnProgress.Text = progress + "%"; new System.Threading.Thread(() => { try { while (progress != curBarProgress && onCurtainAnimation) { Application.RunOnMainThread(() => { if (runningDirection) { if (curtainSeekBar.Progress + 5 > progress) { curtainSeekBar.Progress = progress; } else { curtainSeekBar.Progress = curtainSeekBar.Progress + 5; } } else { if (curtainSeekBar.Progress - 5 < progress) { curtainSeekBar.Progress = progress; } else { curtainSeekBar.Progress = curtainSeekBar.Progress - 5; } } curBarProgress = curtainSeekBar.Progress; }); System.Threading.Thread.Sleep(100); } } catch { } finally { new System.Threading.Thread(() => { System.Threading.Thread.Sleep(3000); onCurtainAnimation = false; }) { IsBackground = true, Priority = System.Threading.ThreadPriority.Lowest }.Start(); } }).Start(); } /// <summary> /// 加载事件列表 /// </summary> void LoadEventList() { LoadEvent_ControlEvent(); LoadCollectionEvent(); //回退刷新信息事件 actionRefresh = () => { btnFunctionName.Text = btnFunctionName_Out.Text = function.name; btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName(); //function.SaveFunctionData(true); }; } /// <summary> /// 收藏功能按钮事件 /// </summary> void LoadCollectionEvent() { btnCollection.MouseUpEventHandler += (sender, e) => { btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; function.CollectFunction(); }; } /// <summary> /// 加载窗帘控制事件 /// </summary> void LoadEvent_ControlEvent() { btnCurtainClose.MouseUpEventHandler = (sender, e) => { //if (!function.online) //{ // new Tip() // { // CloseTime = 1, // Text = Language.StringByID(StringId.DeviceOfflineCannotOption), // Direction = AMPopTipDirection.None, // }.Show(MainPage.BaseView); // return; //} new System.Threading.Thread(() => { System.Threading.Thread.Sleep(2000); Application.RunOnMainThread(() => { btnCurtainClose.IsSelected = false; }); }) { IsBackground = true }.Start(); function.trait_on_off.curValue = "off"; function.SetAttrState(FunctionAttributeKey.Percent, 0); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); DriverLayer.Control.Ins.SendWriteCommand(function, d); CurtainAnimation(0); }; btnCurtainStop.MouseUpEventHandler = (sender, e) => { //if (!function.online) //{ // new Tip() // { // CloseTime = 1, // Text = Language.StringByID(StringId.DeviceOfflineCannotOption), // Direction = AMPopTipDirection.None, // }.Show(MainPage.BaseView); // return; //} onCurtainAnimation = false; new System.Threading.Thread(() => { System.Threading.Thread.Sleep(2000); Application.RunOnMainThread(() => { btnCurtainStop.IsSelected = false; }); }) { IsBackground = true }.Start(); function.trait_on_off.curValue = "stop"; System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); DriverLayer.Control.Ins.SendWriteCommand(function, d); }; btnCurtainOpen.MouseUpEventHandler = (sender, e) => { //if (!function.online) //{ // new Tip() // { // CloseTime = 1, // Text = Language.StringByID(StringId.DeviceOfflineCannotOption), // Direction = AMPopTipDirection.None, // }.Show(MainPage.BaseView); // return; //} new System.Threading.Thread(() => { System.Threading.Thread.Sleep(2000); Application.RunOnMainThread(() => { btnCurtainOpen.IsSelected = false; }); }) { IsBackground = true }.Start(); function.trait_on_off.curValue = "on"; function.SetAttrState(FunctionAttributeKey.Percent, 100); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); DriverLayer.Control.Ins.SendWriteCommand(function, d); CurtainAnimation(100); }; //if (function.online) { btnCurtainStop.MouseDownEventHandler = (sender, e) => { btnCurtainStop.IsSelected = true; btnCurtainClose.IsSelected = false; btnCurtainOpen.IsSelected = false; }; btnCurtainOpen.MouseDownEventHandler = (sender, e) => { btnCurtainOpen.IsSelected = true; btnCurtainClose.IsSelected = false; btnCurtainStop.IsSelected = false; }; btnCurtainClose.MouseDownEventHandler = (sender, e) => { btnCurtainClose.IsSelected = true; btnCurtainOpen.IsSelected = false; btnCurtainStop.IsSelected = false; }; curtainSeekBar.OnProgressChangedEvent = (sender, e) => { btnProgress.Text = curtainSeekBar.Progress + "%"; }; curtainSeekBar.OnStopTrackingTouchEvent = (sender, e) => { btnProgress.Text = curtainSeekBar.Progress + "%"; //controlBar.Progress = curtainSeekBar.Progress; new System.Threading.Thread(() => { function.SetAttrState(FunctionAttributeKey.Percent, e); function.refreshTime = DateTime.Now; System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add(FunctionAttributeKey.Percent, e.ToString()); DriverLayer.Control.Ins.SendWriteCommand(function, d); }) { IsBackground = true }.Start(); }; } } } } HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPage.cs
@@ -354,20 +354,19 @@ new System.Threading.Thread(() => { while (true) { System.Threading.Thread.Sleep(500); System.Threading.Thread.Sleep(500); System.Threading.Thread.Sleep(1000); if (curDimmerStatus) { continue; } if (onDimmerBar) { onDimmerBar = false; continue; } else { DriverLayer.Control.Ins.SendReadCommand(function); curDimmerStatus = true; } } }) HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs
@@ -175,45 +175,41 @@ { dimmerBar.OnStartTrackingTouchEvent = (sender, e) => { onDimmerBar = true; curDimmerStatus = onDimmerBar = true; }; dimmerBar.OnProgressChangedEvent = (sender, e) => { dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); //function.fadeTime = 0; //if (!btnSwitch.IsSelected) //{ // dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); //} //btnSwitch.IsSelected = e > 0 ? true : false; //function.brightness = e; //function.trait_on_off.curValue = e > 0 ? "on" : "off"; //dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); if (!btnSwitch.IsSelected) { dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); } btnSwitch.IsSelected = e > 0 ? true : false; function.trait_on_off.curValue = e > 0 ? "on" : "off"; //if (e == 0 || e == 100) //{ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); // Control.Ins.SendWriteCommand(function, d); //} //else //{ // if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds) // { // function.refreshTime = DateTime.Now; // new System.Threading.Thread(() => // { // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); // Control.Ins.SendWriteCommand(function, d); // }) // { IsBackground = true }.Start(); // } //} if (e == 0 || e == 100) { System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add(FunctionAttributeKey.Brightness, e.ToString()); Control.Ins.SendWriteCommand(function, d); } else { if (350 < (DateTime.Now - function.refreshTime).TotalMilliseconds) { function.refreshTime = DateTime.Now; new System.Threading.Thread(() => { System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add(FunctionAttributeKey.Brightness, e.ToString()); Control.Ins.SendWriteCommand(function, d); }) { IsBackground = true }.Start(); } } //btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40); //btnBrightnessText.Text = function.brightness + "%"; btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80); btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80); btnBrightnessText.Text = dimmerBar.Progress + "%"; }; HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPage.cs
@@ -267,12 +267,12 @@ new System.Threading.Thread(() => { while (true) { System.Threading.Thread.Sleep(500); System.Threading.Thread.Sleep(2000); if (curDimmerStatus) { continue; } if ( onDimmerBar) if (onDimmerBar) { onDimmerBar = false; continue; @@ -280,6 +280,7 @@ else { DriverLayer.Control.Ins.SendReadCommand(function); curDimmerStatus = true; } } }) HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -104,10 +104,10 @@ function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString()); if(dimmerBar.Progress > 0) { d.Add(FunctionAttributeKey.OnOff, "on"); } //if(dimmerBar.Progress > 0) //{ // d.Add(FunctionAttributeKey.OnOff, "on"); //} Control.Ins.SendWriteCommand(function, d); btnBrightnessText.Text = dimmerBar.Progress + "%"; }; @@ -131,7 +131,7 @@ } else { if (500 < (DateTime.Now - function.refreshTime).TotalMilliseconds) if (350 < (DateTime.Now - function.refreshTime).TotalMilliseconds) { function.refreshTime = DateTime.Now; new System.Threading.Thread(() => HDL_ON/UI/UI2/FuntionControlView/Light/RGBPage.cs
@@ -349,6 +349,30 @@ DriverLayer.Control.Ins.SendReadCommand(function); }) { IsBackground = true }.Start(); new System.Threading.Thread(() => { while (true) { System.Threading.Thread.Sleep(1000); if (curDimmerStatus) { continue; } if (onDimmerBar) { continue; } else { DriverLayer.Control.Ins.SendReadCommand(function); curDimmerStatus = true; } } }) { IsBackground = true }.Start(); } } } HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
@@ -207,6 +207,7 @@ }; } bool curDimmerStatus = false; /// <summary> /// 灯光调光事件 /// </summary> @@ -225,12 +226,7 @@ // }.Show(MainPage.BaseView); // return; //} new System.Threading.Thread(() => { System.Threading.Thread.Sleep(200); onDimmerBar = false; }) { IsBackground = true }.Start(); curDimmerStatus = false; function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString()); @@ -241,44 +237,42 @@ { dimmerBar.OnStartTrackingTouchEvent = (sender, e) => { onDimmerBar = true; curDimmerStatus = onDimmerBar = true; }; dimmerBar.OnProgressChangedEvent = (sender, e) => { //function.fadeTime = 0; //if (!btnSwitch.IsSelected) //{ // dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1; //} //btnSwitch.IsSelected = e > 0 ? true : false; //function.brightness = e; //function.trait_on_off.curValue = e > 0 ? "on" : "off"; if (!btnSwitch.IsSelected) { dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1; } btnSwitch.IsSelected = e > 0 ? true : false; function.trait_on_off.curValue = e > 0 ? "on" : "off"; //if (e == 0 || e == 100) //{ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); // Control.Ins.SendWriteCommand(function, d); //} //else //{ // if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds) // { // function.refreshTime = DateTime.Now; // new System.Threading.Thread(() => // { // //Control.Send(CommandType_A.write, function); // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); // Control.Ins.SendWriteCommand(function, d); // }) // { IsBackground = true }.Start(); // } // else // { // MainPage.Log("skip dimmer control!!"); // } //} if (e == 0 || e == 100) { System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add(FunctionAttributeKey.Brightness, e.ToString()); Control.Ins.SendWriteCommand(function, d); } else { if (350 < (DateTime.Now - function.refreshTime).TotalMilliseconds) { function.refreshTime = DateTime.Now; new System.Threading.Thread(() => { //Control.Send(CommandType_A.write, function); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add(FunctionAttributeKey.Brightness, e.ToString()); Control.Ins.SendWriteCommand(function, d); }) { IsBackground = true }.Start(); } else { MainPage.Log("skip dimmer control!!"); } } }; } }