HDL-ON_Android/Properties/AndroidManifest.xml | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
HDL-ON_Android/Properties/AndroidManifest.xml
@@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="202201141" android:versionName="1.5.2" package="com.hdl.onpro" xmlns:tools="http://schemas.android.com/tools"> <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="202202281" android:versionName="1.5.2" package="com.hdl.onpro" xmlns:tools="http://schemas.android.com/tools"> <uses-sdk android:minSdkVersion="28" android:targetSdkVersion="30" /> <!--友盟--> <!--<uses-sdk android:minSdkVersion="8"></uses-sdk>--> HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs
@@ -75,10 +75,7 @@ /// 定义全局对象 /// </summary> VerticalRefreshLayout verticalRefresh; /// <summary> /// 为了音乐刷新状态定义全局对象 /// </summary> MusicView musicView = new MusicView(); public void Show() { #region 界面布局 @@ -147,7 +144,7 @@ // //不在线不显示 // continue; //} Application.RunOnMainThread(() => { MusicListView(a31player); @@ -184,6 +181,10 @@ /// </summary> void MusicListView(A31MusicModel player) { /// <summary> /// 为了音乐刷新状态定义全局对象 /// </summary> MusicView musicView = new MusicView(); musicView.ViewAddChidren(verticalRefresh); musicView.muiscFl.Tag = player.functionMusic;//多个音乐播放器更新状态要用到 musicView.singerBtn.Text = player.functionMusic.GetAttrState(KeyProperty.song_name);