From ce692e704b6342680f4ded9538471c119a412e53 Mon Sep 17 00:00:00 2001 From: JLChen <551775569@qq.com> Date: 星期五, 05 二月 2021 17:47:13 +0800 Subject: [PATCH] 2021-02-05 1.优化 --- Crabtree/SmartHome/HDL/Common/HDLLinkUtlis.cs | 1100 +++++++++++++++++++++++++++++---------------------------- 1 files changed, 554 insertions(+), 546 deletions(-) diff --git a/Crabtree/SmartHome/HDL/Common/HDLLinkUtlis.cs b/Crabtree/SmartHome/HDL/Common/HDLLinkUtlis.cs index c55a07d..7b0d2f2 100644 --- a/Crabtree/SmartHome/HDL/Common/HDLLinkUtlis.cs +++ b/Crabtree/SmartHome/HDL/Common/HDLLinkUtlis.cs @@ -579,7 +579,7 @@ tmp.oid = sOid; tmp.sid = sSid; tmp.name = loopCommon.Name; - tmp.attributes = new List<FunctionSid> (); + tmp.attributes = new List<Attribute> (); tmp.omodel = loopCommon.Type.ToString (); //缁х數鍣ㄥ紑鍏崇被 if (loopCommon.Type == DeviceType.LightSwitch @@ -589,15 +589,15 @@ || loopCommon.Type == DeviceType.LightMixSwitch) { tmp.spk = "light.switch"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "on_off"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("on"); - tempFunction.value.Add ("off"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "on_off"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("on"); + tempAttribute.value.Add ("off"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion } else if (loopCommon.Type == DeviceType.LightDimming || loopCommon.Type == DeviceType.LightCCT @@ -605,56 +605,56 @@ //璋冨厜绫� tmp.spk = "light.dimming"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "on_off"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("on"); - tempFunction.value.Add ("off"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "on_off"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("on"); + tempAttribute.value.Add ("off"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region brightness - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "brightness"; - tempFunction1.data_type = "integer"; - tempFunction1.value = new List<string> (); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "brightness"; + tempAttribute1.data_type = "integer"; + tempAttribute1.value = new List<string> (); - tempFunction1.max = 100; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + tempAttribute1.max = 100; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion #region fade_time - FunctionSid tempFunction3 = new FunctionSid (); - tempFunction3.key = "fade_time"; - tempFunction3.data_type = "integer"; - tempFunction3.value = new List<string> (); - //tempFunction1.value.Add("percent"); + Attribute tempAttribute3 = new Attribute (); + tempAttribute3.key = "fade_time"; + tempAttribute3.data_type = "integer"; + tempAttribute3.value = new List<string> (); + //tempAttribute1.value.Add("percent"); //for (int iPercent = 0; iPercent <= 100; iPercent++) //{ - // tempFunction1.value.Add(iPercent.ToString()); + // tempAttribute1.value.Add(iPercent.ToString()); //} - tempFunction3.max = 100; - tempFunction3.min = 0; - tmp.attributes.Add (tempFunction3); + tempAttribute3.max = 100; + tempAttribute3.min = 0; + tmp.attributes.Add (tempAttribute3); #endregion if (loopCommon.Type == DeviceType.LightCCT || loopCommon.Type == DeviceType.LightDALI)//鑹叉俯绫诲埆 { tmp.spk = "light.cct"; #region cct - FunctionSid tempFunction2 = new FunctionSid (); - tempFunction2.key = "cct"; - tempFunction2.data_type = "integer"; - tempFunction2.value = new List<string> (); - //tempFunction2.value.Add("warm light "); - //tempFunction2.value.Add("cold light "); - tempFunction2.max = 65535; - tempFunction2.min = 0; - tmp.attributes.Add (tempFunction2); + Attribute tempAttribute2 = new Attribute (); + tempAttribute2.key = "cct"; + tempAttribute2.data_type = "integer"; + tempAttribute2.value = new List<string> (); + //tempAttribute2.value.Add("warm light "); + //tempAttribute2.value.Add("cold light "); + tempAttribute2.max = 65535; + tempAttribute2.min = 0; + tmp.attributes.Add (tempAttribute2); #endregion } } else if (loopCommon.Type == DeviceType.LightRGB @@ -665,25 +665,25 @@ tmp.spk = "light.rgb"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "on_off"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("on"); - tempFunction.value.Add ("off"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "on_off"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("on"); + tempAttribute.value.Add ("off"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region brightness - FunctionSid tempFunction2 = new FunctionSid (); - tempFunction2.key = "brightness"; - tempFunction2.data_type = "integer"; - tempFunction2.value = new List<string> (); - tempFunction2.max = 100; - tempFunction2.min = 0; - tmp.attributes.Add (tempFunction2); + Attribute tempAttribute2 = new Attribute (); + tempAttribute2.key = "brightness"; + tempAttribute2.data_type = "integer"; + tempAttribute2.value = new List<string> (); + tempAttribute2.max = 100; + tempAttribute2.min = 0; + tmp.attributes.Add (tempAttribute2); #endregion @@ -691,70 +691,70 @@ if (loopCommon.Type == DeviceType.LightRGBW) { tmp.spk = "light.rgbw"; #region color - FunctionSid tempFunction3 = new FunctionSid (); - tempFunction3.key = "rgb"; - tempFunction3.data_type = "integer"; - tempFunction3.value = new List<string> (); - //tempFunction2.value.Add("red"); - //tempFunction2.value.Add("green"); - //tempFunction2.value.Add("blue"); - tempFunction3.max = 255; - tempFunction3.min = 0; - tmp.attributes.Add (tempFunction3); + Attribute tempAttribute3 = new Attribute (); + tempAttribute3.key = "rgb"; + tempAttribute3.data_type = "integer"; + tempAttribute3.value = new List<string> (); + //tempAttribute2.value.Add("red"); + //tempAttribute2.value.Add("green"); + //tempAttribute2.value.Add("blue"); + tempAttribute3.max = 255; + tempAttribute3.min = 0; + tmp.attributes.Add (tempAttribute3); #endregion } else { #region color - FunctionSid tempFunction3 = new FunctionSid (); - tempFunction3.key = "rgb"; - tempFunction3.data_type = "integer"; - tempFunction3.value = new List<string> (); - tempFunction3.min = 0; - tmp.attributes.Add (tempFunction3); + Attribute tempAttribute3 = new Attribute (); + tempAttribute3.key = "rgb"; + tempAttribute3.data_type = "integer"; + tempAttribute3.value = new List<string> (); + tempAttribute3.min = 0; + tmp.attributes.Add (tempAttribute3); #endregion } if (loopCommon.Type == DeviceType.LightRGBandCCT) { #region CCT - FunctionSid tempFunctionCCT = new FunctionSid (); - tempFunctionCCT.key = "cct"; - tempFunctionCCT.data_type = "integer"; - tempFunctionCCT.value = new List<string> (); - //tempFunction2.value.Add("red"); - //tempFunction2.value.Add("green"); - //tempFunction2.value.Add("blue"); - tempFunctionCCT.max = 65535; - tempFunctionCCT.min = 0; - tmp.attributes.Add (tempFunctionCCT); + Attribute tempAttributeCCT = new Attribute (); + tempAttributeCCT.key = "cct"; + tempAttributeCCT.data_type = "integer"; + tempAttributeCCT.value = new List<string> (); + //tempAttribute2.value.Add("red"); + //tempAttribute2.value.Add("green"); + //tempAttribute2.value.Add("blue"); + tempAttributeCCT.max = 65535; + tempAttributeCCT.min = 0; + tmp.attributes.Add (tempAttributeCCT); #endregion } } else if (loopCommon.Type == DeviceType.CurtainModel || loopCommon.Type == DeviceType.CurtainRoller || loopCommon.Type == DeviceType.CurtainTrietex) { tmp.spk = "curtain.switch"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "on_off"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("on"); - tempFunction.value.Add ("off"); - tempFunction.value.Add ("stop"); - tempFunction.max = 2; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "on_off"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("on"); + tempAttribute.value.Add ("off"); + tempAttribute.value.Add ("stop"); + tempAttribute.max = 2; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion if (loopCommon.Type == DeviceType.CurtainRoller || loopCommon.Type == DeviceType.CurtainTrietex)//鎵�鏈夊嵎甯樻帶鍒跺櫒 { tmp.spk = "curtain.trietex"; #region openlevel - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "percent"; - tempFunction1.data_type = "integer"; - tempFunction1.value = new List<string> (); - //tempFunction1.value.Add("percent"); - tempFunction1.max = 100; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "percent"; + tempAttribute1.data_type = "integer"; + tempAttribute1.value = new List<string> (); + //tempAttribute1.value.Add("percent"); + tempAttribute1.max = 100; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion } } else if (loopCommon.Type == DeviceType.ACPanel @@ -767,101 +767,101 @@ //绌鸿皟绫� tmp.spk = "ac.standard"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "on_off"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("on"); - tempFunction.value.Add ("off"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "on_off"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("on"); + tempAttribute.value.Add ("off"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region mode - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "mode"; - tempFunction1.data_type = "integer"; - tempFunction1.value = new List<string> (); - tempFunction1.value.Add ("cool"); - tempFunction1.value.Add ("heat"); - tempFunction1.value.Add ("fan"); - tempFunction1.value.Add ("auto"); - tempFunction1.value.Add ("dry"); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "mode"; + tempAttribute1.data_type = "integer"; + tempAttribute1.value = new List<string> (); + tempAttribute1.value.Add ("cool"); + tempAttribute1.value.Add ("heat"); + tempAttribute1.value.Add ("fan"); + tempAttribute1.value.Add ("auto"); + tempAttribute1.value.Add ("dry"); - tempFunction1.max = 4; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + tempAttribute1.max = 4; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion #region fan - FunctionSid tempFunction2 = new FunctionSid (); - tempFunction2.key = "fan"; - tempFunction2.data_type = "integer"; - tempFunction2.value = new List<string> (); - tempFunction2.value.Add ("high"); - tempFunction2.value.Add ("medium"); - tempFunction2.value.Add ("low"); - tempFunction2.value.Add ("auto"); - tempFunction2.max = 3; - tempFunction2.min = 0; - tmp.attributes.Add (tempFunction2); + Attribute tempAttribute2 = new Attribute (); + tempAttribute2.key = "fan"; + tempAttribute2.data_type = "integer"; + tempAttribute2.value = new List<string> (); + tempAttribute2.value.Add ("high"); + tempAttribute2.value.Add ("medium"); + tempAttribute2.value.Add ("low"); + tempAttribute2.value.Add ("auto"); + tempAttribute2.max = 3; + tempAttribute2.min = 0; + tmp.attributes.Add (tempAttribute2); #endregion #region temp - FunctionSid tempFunction3 = new FunctionSid (); - tempFunction3.key = "set_temp"; + Attribute tempAttribute3 = new Attribute (); + tempAttribute3.key = "set_temp"; //2020 08 11 hvac 娓╁害鎺у埗 1掳-> int 0.5掳->float //if (HVACModuleDeviceTypeList.HDLHVACwithAcControlHighPrecision.Contains(DevOnLineTmp.DeviceType)) //{ //20201224 璁剧疆娓╁害鏁版嵁绫诲瀷缁熶竴float 浼熷崡鍚庣画ai+鏁版嵁绫诲瀷缃戝叧澶勭悊 - tempFunction3.data_type = "float"; + tempAttribute3.data_type = "float"; //} //else //{ - // tempFunction3.data_type = "integer"; + // tempAttribute3.data_type = "integer"; //} - tempFunction3.value = new List<string> (); - tempFunction3.max = 30; - tempFunction3.min = 16; - tmp.attributes.Add (tempFunction3); + tempAttribute3.value = new List<string> (); + tempAttribute3.max = 30; + tempAttribute3.min = 16; + tmp.attributes.Add (tempAttribute3); #endregion #region temp_step - FunctionSid tempFunction5 = new FunctionSid (); - tempFunction5.key = "set_temp_step"; - tempFunction5.data_type = "string"; - tempFunction5.value = new List<string> (); - tempFunction5.value.Add ("up"); - tempFunction5.value.Add ("down"); - tempFunction5.max = 1; - tempFunction5.min = 0; - tmp.attributes.Add (tempFunction5); + Attribute tempAttribute5 = new Attribute (); + tempAttribute5.key = "set_temp_step"; + tempAttribute5.data_type = "string"; + tempAttribute5.value = new List<string> (); + tempAttribute5.value.Add ("up"); + tempAttribute5.value.Add ("down"); + tempAttribute5.max = 1; + tempAttribute5.min = 0; + tmp.attributes.Add (tempAttribute5); #endregion #region room_temp - FunctionSid tempFunction6 = new FunctionSid (); - tempFunction6.key = "room_temp"; - tempFunction6.data_type = "float"; - tempFunction6.value = new List<string> (); - tempFunction6.max = 50; - tempFunction6.min = -50; - tmp.attributes.Add (tempFunction6); + Attribute tempAttribute6 = new Attribute (); + tempAttribute6.key = "room_temp"; + tempAttribute6.data_type = "float"; + tempAttribute6.value = new List<string> (); + tempAttribute6.max = 50; + tempAttribute6.min = -50; + tmp.attributes.Add (tempAttribute6); #endregion #region swing - FunctionSid tempFunction4 = new FunctionSid (); - tempFunction4.key = "swing"; - tempFunction4.data_type = "string"; - tempFunction4.value = new List<string> (); - tempFunction4.value.Add ("up_down"); - //tempFunction4.value.Add("down"); - tempFunction4.value.Add ("left_right"); - //tempFunction4.value.Add("right"); - tempFunction4.value.Add ("stop"); - tempFunction4.max = 3; - tempFunction4.min = 0; - tmp.attributes.Add (tempFunction4); + Attribute tempAttribute4 = new Attribute (); + tempAttribute4.key = "swing"; + tempAttribute4.data_type = "string"; + tempAttribute4.value = new List<string> (); + tempAttribute4.value.Add ("up_down"); + //tempAttribute4.value.Add("down"); + tempAttribute4.value.Add ("left_right"); + //tempAttribute4.value.Add("right"); + tempAttribute4.value.Add ("stop"); + tempAttribute4.max = 3; + tempAttribute4.min = 0; + tmp.attributes.Add (tempAttribute4); #endregion #region lock @@ -872,65 +872,65 @@ || loopCommon.Type == DeviceType.FoolHeatPanel) { tmp.spk = "floorHeat.standard"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "on_off"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("on"); - tempFunction.value.Add ("off"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "on_off"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("on"); + tempAttribute.value.Add ("off"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region mode - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "mode"; - tempFunction1.data_type = "string"; - tempFunction1.value = new List<string> (); - tempFunction1.value.Add ("day"); - tempFunction1.value.Add ("night"); - tempFunction1.value.Add ("away"); - tempFunction1.value.Add ("normal"); - tempFunction1.value.Add ("timer"); - tempFunction1.max = 4; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "mode"; + tempAttribute1.data_type = "string"; + tempAttribute1.value = new List<string> (); + tempAttribute1.value.Add ("day"); + tempAttribute1.value.Add ("night"); + tempAttribute1.value.Add ("away"); + tempAttribute1.value.Add ("normal"); + tempAttribute1.value.Add ("timer"); + tempAttribute1.max = 4; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion #region temp - FunctionSid tempFunction3 = new FunctionSid (); - tempFunction3.key = "set_temp"; - tempFunction3.data_type = "float"; - tempFunction3.value = new List<string> (); - //tempFunction3.value.Add("up"); - //tempFunction3.value.Add("down"); - //tempFunction3.value.Add("value"); - tempFunction3.max = 35; - tempFunction3.min = 0; - tmp.attributes.Add (tempFunction3); + Attribute tempAttribute3 = new Attribute (); + tempAttribute3.key = "set_temp"; + tempAttribute3.data_type = "float"; + tempAttribute3.value = new List<string> (); + //tempAttribute3.value.Add("up"); + //tempAttribute3.value.Add("down"); + //tempAttribute3.value.Add("value"); + tempAttribute3.max = 35; + tempAttribute3.min = 0; + tmp.attributes.Add (tempAttribute3); #endregion #region temp - FunctionSid tempFunction4 = new FunctionSid (); - tempFunction4.key = "set_temp_step"; - tempFunction4.data_type = "string"; - tempFunction4.value = new List<string> (); - tempFunction4.value.Add ("up"); - tempFunction4.value.Add ("down"); - tempFunction4.max = 1; - tempFunction4.min = 0; - tmp.attributes.Add (tempFunction4); + Attribute tempAttribute4 = new Attribute (); + tempAttribute4.key = "set_temp_step"; + tempAttribute4.data_type = "string"; + tempAttribute4.value = new List<string> (); + tempAttribute4.value.Add ("up"); + tempAttribute4.value.Add ("down"); + tempAttribute4.max = 1; + tempAttribute4.min = 0; + tmp.attributes.Add (tempAttribute4); #endregion #region room_temp - FunctionSid tempFunction5 = new FunctionSid (); - tempFunction5.key = "room_temp"; - tempFunction5.data_type = "float"; - tempFunction5.value = new List<string> (); - tempFunction5.max = 50; - tempFunction5.min = -50; - tmp.attributes.Add (tempFunction5); + Attribute tempAttribute5 = new Attribute (); + tempAttribute5.key = "room_temp"; + tempAttribute5.data_type = "float"; + tempAttribute5.value = new List<string> (); + tempAttribute5.max = 50; + tempAttribute5.min = -50; + tmp.attributes.Add (tempAttribute5); #endregion #region lock @@ -943,455 +943,455 @@ tmp.spk = "music.standard"; // on_off volume song_step audio list_channel mode song_num special_song volume_level #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "on_off"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("play"); - tempFunction.value.Add ("pause"); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "on_off"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("play"); + tempAttribute.value.Add ("pause"); - //tempFunction.value.Add("play"); - //tempFunction.value.Add("stop"); - //tempFunction.value.Add("pause"); + //tempAttribute.value.Add("play"); + //tempAttribute.value.Add("stop"); + //tempAttribute.value.Add("pause"); //play stop pause - tempFunction.max = 2; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + tempAttribute.max = 2; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region volume - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "volume"; - tempFunction1.data_type = "integer"; - tempFunction1.value = new List<string> (); - //tempFunction1.value.Add("percent"); - tempFunction1.max = 100; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "volume"; + tempAttribute1.data_type = "integer"; + tempAttribute1.value = new List<string> (); + //tempAttribute1.value.Add("percent"); + tempAttribute1.max = 100; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion #region volume_step - FunctionSid tempFunction9 = new FunctionSid (); - tempFunction9.key = "volume_step"; - tempFunction9.data_type = "string"; - tempFunction9.value = new List<string> (); - tempFunction9.value.Add ("up"); - tempFunction9.value.Add ("down"); - tempFunction9.max = 1; - tempFunction9.min = 0; - tmp.attributes.Add (tempFunction9); + Attribute tempAttribute9 = new Attribute (); + tempAttribute9.key = "volume_step"; + tempAttribute9.data_type = "string"; + tempAttribute9.value = new List<string> (); + tempAttribute9.value.Add ("up"); + tempAttribute9.value.Add ("down"); + tempAttribute9.max = 1; + tempAttribute9.min = 0; + tmp.attributes.Add (tempAttribute9); #endregion #region volume_level - FunctionSid tempFunction10 = new FunctionSid (); - tempFunction10.key = "volume_level"; - tempFunction10.data_type = "integer"; - tempFunction10.value = new List<string> (); - //tempFunction1.value.Add("percent"); - tempFunction10.max = 10; - tempFunction10.min = 0; - tmp.attributes.Add (tempFunction10); + Attribute tempAttribute10 = new Attribute (); + tempAttribute10.key = "volume_level"; + tempAttribute10.data_type = "integer"; + tempAttribute10.value = new List<string> (); + //tempAttribute1.value.Add("percent"); + tempAttribute10.max = 10; + tempAttribute10.min = 0; + tmp.attributes.Add (tempAttribute10); #endregion #region volume_level_step - FunctionSid tempFunction11 = new FunctionSid (); - tempFunction11.key = "volume_level_step"; - tempFunction11.data_type = "string"; - tempFunction11.value = new List<string> (); - tempFunction11.value.Add ("up"); - tempFunction11.value.Add ("down"); - tempFunction11.max = 1; - tempFunction11.min = 0; - tmp.attributes.Add (tempFunction11); + Attribute tempAttribute11 = new Attribute (); + tempAttribute11.key = "volume_level_step"; + tempAttribute11.data_type = "string"; + tempAttribute11.value = new List<string> (); + tempAttribute11.value.Add ("up"); + tempAttribute11.value.Add ("down"); + tempAttribute11.max = 1; + tempAttribute11.min = 0; + tmp.attributes.Add (tempAttribute11); #endregion #region treble - FunctionSid tempFunction14 = new FunctionSid (); - tempFunction14.key = "treble"; - tempFunction14.data_type = "integer"; - tempFunction14.max = 10; - tempFunction14.min = -10; - tmp.attributes.Add (tempFunction14); + Attribute tempAttribute14 = new Attribute (); + tempAttribute14.key = "treble"; + tempAttribute14.data_type = "integer"; + tempAttribute14.max = 10; + tempAttribute14.min = -10; + tmp.attributes.Add (tempAttribute14); #endregion #region treble_step - FunctionSid tempFunction12 = new FunctionSid (); - tempFunction12.key = "treble_step"; - tempFunction12.data_type = "string"; - tempFunction12.value = new List<string> (); - tempFunction12.value.Add ("up"); - tempFunction12.value.Add ("down"); - tempFunction12.max = 1; - tempFunction12.min = 0; - tmp.attributes.Add (tempFunction12); + Attribute tempAttribute12 = new Attribute (); + tempAttribute12.key = "treble_step"; + tempAttribute12.data_type = "string"; + tempAttribute12.value = new List<string> (); + tempAttribute12.value.Add ("up"); + tempAttribute12.value.Add ("down"); + tempAttribute12.max = 1; + tempAttribute12.min = 0; + tmp.attributes.Add (tempAttribute12); #endregion #region bass - FunctionSid tempFunction15 = new FunctionSid (); - tempFunction15.key = "bass"; - tempFunction15.data_type = "integer"; - tempFunction15.max = 10; - tempFunction15.min = -10; - tmp.attributes.Add (tempFunction15); + Attribute tempAttribute15 = new Attribute (); + tempAttribute15.key = "bass"; + tempAttribute15.data_type = "integer"; + tempAttribute15.max = 10; + tempAttribute15.min = -10; + tmp.attributes.Add (tempAttribute15); #endregion #region bass_step - FunctionSid tempFunction13 = new FunctionSid (); - tempFunction13.key = "bass_step"; - tempFunction13.data_type = "string"; - tempFunction13.value = new List<string> (); - tempFunction13.value.Add ("up"); - tempFunction13.value.Add ("down"); - tempFunction13.max = 1; - tempFunction13.min = 0; - tmp.attributes.Add (tempFunction13); + Attribute tempAttribute13 = new Attribute (); + tempAttribute13.key = "bass_step"; + tempAttribute13.data_type = "string"; + tempAttribute13.value = new List<string> (); + tempAttribute13.value.Add ("up"); + tempAttribute13.value.Add ("down"); + tempAttribute13.max = 1; + tempAttribute13.min = 0; + tmp.attributes.Add (tempAttribute13); #endregion #region mode - FunctionSid tempFunction5 = new FunctionSid (); - tempFunction5.key = "mode"; - tempFunction5.data_type = "string"; - tempFunction5.value = new List<string> (); + Attribute tempAttribute5 = new Attribute (); + tempAttribute5.key = "mode"; + tempAttribute5.data_type = "string"; + tempAttribute5.value = new List<string> (); //singel/single_circle/order/all //single/single_cycle/order/list_cycle/random - tempFunction5.value.Add ("single"); - tempFunction5.value.Add ("single_cycle"); - tempFunction5.value.Add ("order"); - tempFunction5.value.Add ("list_cycle"); - tempFunction5.value.Add ("random"); - tempFunction5.max = 3; - tempFunction5.min = 0; - tmp.attributes.Add (tempFunction5); + tempAttribute5.value.Add ("single"); + tempAttribute5.value.Add ("single_cycle"); + tempAttribute5.value.Add ("order"); + tempAttribute5.value.Add ("list_cycle"); + tempAttribute5.value.Add ("random"); + tempAttribute5.max = 3; + tempAttribute5.min = 0; + tmp.attributes.Add (tempAttribute5); #endregion #region source //1 = SD, 2 = External Input, 3 = FTP, 4 = Radio //sdcard/external_input/ftp/radio - FunctionSid tempFunction3 = new FunctionSid (); - tempFunction3.key = "source"; - tempFunction3.data_type = "string"; - tempFunction3.value = new List<string> (); - tempFunction3.value.Add ("sdcard"); - tempFunction3.value.Add ("audio_in"); - tempFunction3.value.Add ("ftp"); - tempFunction3.value.Add ("radio"); - tempFunction3.value.Add ("bluetooth"); - tempFunction3.max = 3; - tempFunction3.min = 0; - tmp.attributes.Add (tempFunction3); + Attribute tempAttribute3 = new Attribute (); + tempAttribute3.key = "source"; + tempAttribute3.data_type = "string"; + tempAttribute3.value = new List<string> (); + tempAttribute3.value.Add ("sdcard"); + tempAttribute3.value.Add ("audio_in"); + tempAttribute3.value.Add ("ftp"); + tempAttribute3.value.Add ("radio"); + tempAttribute3.value.Add ("bluetooth"); + tempAttribute3.max = 3; + tempAttribute3.min = 0; + tmp.attributes.Add (tempAttribute3); #endregion #region song_step - FunctionSid tempFunction2 = new FunctionSid (); - tempFunction2.key = "song_step"; - tempFunction2.data_type = "string"; - tempFunction2.value = new List<string> (); - tempFunction2.value.Add ("up"); - tempFunction2.value.Add ("down"); - tempFunction2.max = 1; - tempFunction2.min = 0; - tmp.attributes.Add (tempFunction2); + Attribute tempAttribute2 = new Attribute (); + tempAttribute2.key = "song_step"; + tempAttribute2.data_type = "string"; + tempAttribute2.value = new List<string> (); + tempAttribute2.value.Add ("up"); + tempAttribute2.value.Add ("down"); + tempAttribute2.max = 1; + tempAttribute2.min = 0; + tmp.attributes.Add (tempAttribute2); #endregion #region bass - FunctionSid tempFunction16 = new FunctionSid (); - tempFunction16.key = "playlist_name"; - tempFunction16.data_type = "string"; - tmp.attributes.Add (tempFunction16); + Attribute tempAttribute16 = new Attribute (); + tempAttribute16.key = "playlist_name"; + tempAttribute16.data_type = "string"; + tmp.attributes.Add (tempAttribute16); #endregion #region bass - FunctionSid tempFunction17 = new FunctionSid (); - tempFunction17.key = "song_name"; - tempFunction17.data_type = "string"; - tmp.attributes.Add (tempFunction17); + Attribute tempAttribute17 = new Attribute (); + tempAttribute17.key = "song_name"; + tempAttribute17.data_type = "string"; + tmp.attributes.Add (tempAttribute17); #endregion #region bass - FunctionSid tempFunction19 = new FunctionSid (); - tempFunction19.key = "song_time"; - tempFunction19.data_type = "string"; - tmp.attributes.Add (tempFunction19); + Attribute tempAttribute19 = new Attribute (); + tempAttribute19.key = "song_time"; + tempAttribute19.data_type = "string"; + tmp.attributes.Add (tempAttribute19); #endregion #region bass - FunctionSid tempFunction20 = new FunctionSid (); - tempFunction20.key = "playing_time"; - tempFunction20.data_type = "string"; - tmp.attributes.Add (tempFunction20); + Attribute tempAttribute20 = new Attribute (); + tempAttribute20.key = "playing_time"; + tempAttribute20.data_type = "string"; + tmp.attributes.Add (tempAttribute20); #endregion } else if (loopCommon.BigClass == 5) { //浼犳劅鍣� if (loopCommon.Type == DeviceType.SensorMobileDetection) { tmp.spk = "sensor.pir"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "enable"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("true"); - tempFunction.value.Add ("false"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "enable"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("true"); + tempAttribute.value.Add ("false"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region status - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "status"; - tempFunction1.data_type = "string"; - tempFunction1.value = new List<string> (); - tempFunction1.value.Add ("true"); - tempFunction1.value.Add ("false"); - tempFunction1.max = 1; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "status"; + tempAttribute1.data_type = "string"; + tempAttribute1.value = new List<string> (); + tempAttribute1.value.Add ("true"); + tempAttribute1.value.Add ("false"); + tempAttribute1.max = 1; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion #region sensitivity - FunctionSid tempFunction2 = new FunctionSid (); - tempFunction2.key = "sensitivity"; - tempFunction2.data_type = "integer"; - tempFunction2.max = 100; - tempFunction2.min = 0; - tmp.attributes.Add (tempFunction2); + Attribute tempAttribute2 = new Attribute (); + tempAttribute2.key = "sensitivity"; + tempAttribute2.data_type = "integer"; + tempAttribute2.max = 100; + tempAttribute2.min = 0; + tmp.attributes.Add (tempAttribute2); #endregion }else if (loopCommon.Type == DeviceType.SensorTemperature) { tmp.spk = "sensor.temperature"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "enable"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("true"); - tempFunction.value.Add ("false"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "enable"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("true"); + tempAttribute.value.Add ("false"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region temp - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "value"; //2020 12 22 - tempFunction1.data_type = "float"; - tempFunction1.max = 50; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "value"; //2020 12 22 + tempAttribute1.data_type = "float"; + tempAttribute1.max = 50; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion #region type - FunctionSid tempFunction2 = new FunctionSid (); - tempFunction2.key = "type"; - tempFunction2.data_type = "string"; - tempFunction2.value = new List<string> (); - tempFunction2.value.Add ("C"); - tempFunction2.value.Add ("F"); - tempFunction2.max = 1; - tempFunction2.min = 0; - tmp.attributes.Add (tempFunction2); + Attribute tempAttribute2 = new Attribute (); + tempAttribute2.key = "type"; + tempAttribute2.data_type = "string"; + tempAttribute2.value = new List<string> (); + tempAttribute2.value.Add ("C"); + tempAttribute2.value.Add ("F"); + tempAttribute2.max = 1; + tempAttribute2.min = 0; + tmp.attributes.Add (tempAttribute2); #endregion //#region precision - //Function tempFunction3 = new GateWay.Function(); - //tempFunction3.key = "precision"; - //tempFunction3.data_type = "string"; - //tempFunction3.value = new List<string>(); - //tempFunction3.value.Add("0.01"); - //tempFunction3.value.Add("0.1"); - //tempFunction3.value.Add("100"); - //tempFunction3.max = 2; - //tempFunction3.min = 0; - //tmp.attributes.Add(tempFunction3); + //Function tempAttribute3 = new GateWay.Function(); + //tempAttribute3.key = "precision"; + //tempAttribute3.data_type = "string"; + //tempAttribute3.value = new List<string>(); + //tempAttribute3.value.Add("0.01"); + //tempAttribute3.value.Add("0.1"); + //tempAttribute3.value.Add("100"); + //tempAttribute3.max = 2; + //tempAttribute3.min = 0; + //tmp.attributes.Add(tempAttribute3); //#endregion }else if (loopCommon.Type == DeviceType.SensorIllumination) { tmp.spk = "sensor.light"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "enable"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("true"); - tempFunction.value.Add ("false"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "enable"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("true"); + tempAttribute.value.Add ("false"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region lux - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "value"; //2020 12 22 - tempFunction1.data_type = "integer"; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "value"; //2020 12 22 + tempAttribute1.data_type = "integer"; + tmp.attributes.Add (tempAttribute1); #endregion #region error_value - FunctionSid tempFunction2 = new FunctionSid (); - tempFunction2.key = "error_value"; - tempFunction2.data_type = "integer"; - tmp.attributes.Add (tempFunction2); + Attribute tempAttribute2 = new Attribute (); + tempAttribute2.key = "error_value"; + tempAttribute2.data_type = "integer"; + tmp.attributes.Add (tempAttribute2); #endregion #region precision - FunctionSid tempFunction3 = new FunctionSid (); - tempFunction3.key = "precision"; - tempFunction3.data_type = "string"; - tempFunction3.value = new List<string> (); - tempFunction3.value.Add ("0.01"); - tempFunction3.value.Add ("0.1"); - tempFunction3.value.Add ("100"); - tempFunction3.max = 2; - tempFunction3.min = 0; - tmp.attributes.Add (tempFunction3); + Attribute tempAttribute3 = new Attribute (); + tempAttribute3.key = "precision"; + tempAttribute3.data_type = "string"; + tempAttribute3.value = new List<string> (); + tempAttribute3.value.Add ("0.01"); + tempAttribute3.value.Add ("0.1"); + tempAttribute3.value.Add ("100"); + tempAttribute3.max = 2; + tempAttribute3.min = 0; + tmp.attributes.Add (tempAttribute3); #endregion } else if (loopCommon.Type == DeviceType.SensorPM25) { tmp.spk = "sensor.pm25"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "enable"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("true"); - tempFunction.value.Add ("false"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "enable"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("true"); + tempAttribute.value.Add ("false"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region value - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "value"; - tempFunction1.data_type = "integer"; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "value"; + tempAttribute1.data_type = "integer"; + tmp.attributes.Add (tempAttribute1); #endregion #region error_value - FunctionSid tempFunction2 = new FunctionSid (); - tempFunction2.key = "error_value"; - tempFunction2.data_type = "integer"; - tmp.attributes.Add (tempFunction2); + Attribute tempAttribute2 = new Attribute (); + tempAttribute2.key = "error_value"; + tempAttribute2.data_type = "integer"; + tmp.attributes.Add (tempAttribute2); #endregion #region precision - FunctionSid tempFunction3 = new FunctionSid (); - tempFunction3.key = "precision"; - tempFunction3.data_type = "string"; - tempFunction3.value = new List<string> (); - tempFunction3.value.Add ("0.01"); - tempFunction3.value.Add ("0.1"); - tempFunction3.value.Add ("100"); - tempFunction3.max = 2; - tempFunction3.min = 0; - tmp.attributes.Add (tempFunction3); + Attribute tempAttribute3 = new Attribute (); + tempAttribute3.key = "precision"; + tempAttribute3.data_type = "string"; + tempAttribute3.value = new List<string> (); + tempAttribute3.value.Add ("0.01"); + tempAttribute3.value.Add ("0.1"); + tempAttribute3.value.Add ("100"); + tempAttribute3.max = 2; + tempAttribute3.min = 0; + tmp.attributes.Add (tempAttribute3); #endregion }else if (loopCommon.Type == DeviceType.SensorHumidity) { tmp.spk = "sensor.humidity"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "enable"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("true"); - tempFunction.value.Add ("false"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "enable"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("true"); + tempAttribute.value.Add ("false"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region value - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "value"; - tempFunction1.data_type = "float"; - tempFunction1.max = 10000; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "value"; + tempAttribute1.data_type = "float"; + tempAttribute1.max = 10000; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion }else if (loopCommon.Type == DeviceType.SensorTVOC) { tmp.spk = "sensor.tvoc"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "enable"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("true"); - tempFunction.value.Add ("false"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "enable"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("true"); + tempAttribute.value.Add ("false"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region value - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "value"; - tempFunction1.data_type = "integer"; - tempFunction1.max = 10000; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "value"; + tempAttribute1.data_type = "integer"; + tempAttribute1.max = 10000; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion }else if (loopCommon.Type == DeviceType.SensorCO2) { tmp.spk = "sensor.co2"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "enable"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("true"); - tempFunction.value.Add ("false"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "enable"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("true"); + tempAttribute.value.Add ("false"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region value - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "value"; - tempFunction1.data_type = "integer"; - tempFunction1.max = 10000; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "value"; + tempAttribute1.data_type = "integer"; + tempAttribute1.max = 10000; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion }else if (loopCommon.Type == DeviceType.Sensor) { tmp.spk = "dryContact.standard"; #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "enable"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("true"); - tempFunction.value.Add ("false"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "enable"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("true"); + tempAttribute.value.Add ("false"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region status - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "status"; - tempFunction1.data_type = "string"; - tempFunction1.value = new List<string> (); - tempFunction1.value.Add ("on"); - tempFunction1.value.Add ("off"); - tempFunction1.max = 1; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "status"; + tempAttribute1.data_type = "string"; + tempAttribute1.value = new List<string> (); + tempAttribute1.value.Add ("on"); + tempAttribute1.value.Add ("off"); + tempAttribute1.max = 1; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion } else { #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "enable"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("true"); - tempFunction.value.Add ("false"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "enable"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("true"); + tempAttribute.value.Add ("false"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion #region value - FunctionSid tempFunction1 = new FunctionSid (); - tempFunction1.key = "value"; - tempFunction1.data_type = "integer"; - tempFunction1.max = 10000; - tempFunction1.min = 0; - tmp.attributes.Add (tempFunction1); + Attribute tempAttribute1 = new Attribute (); + tempAttribute1.key = "value"; + tempAttribute1.data_type = "integer"; + tempAttribute1.max = 10000; + tempAttribute1.min = 0; + tmp.attributes.Add (tempAttribute1); #endregion } @@ -1399,21 +1399,27 @@ } else { #region on_off - FunctionSid tempFunction = new FunctionSid (); - tempFunction.key = "on_off"; - tempFunction.data_type = "string"; - tempFunction.value = new List<string> (); - tempFunction.value.Add ("on"); - tempFunction.value.Add ("off"); - tempFunction.max = 1; - tempFunction.min = 0; - tmp.attributes.Add (tempFunction); + Attribute tempAttribute = new Attribute (); + tempAttribute.key = "on_off"; + tempAttribute.data_type = "string"; + tempAttribute.value = new List<string> (); + tempAttribute.value.Add ("on"); + tempAttribute.value.Add ("off"); + tempAttribute.max = 1; + tempAttribute.min = 0; + tmp.attributes.Add (tempAttribute); #endregion } } catch { } return tmp; } + + #region 鑾峰彇灞炴�� + + + + #endregion //#region 鍒ゆ柇绫诲瀷 ///// <summary> @@ -1567,12 +1573,14 @@ public string oid { get; set; } //璁惧妯″潡鍦板潃 public string omodel { get; set; } //鍨嬪彿 - public List<FunctionSid> attributes { get; set; } //灞炴�у垪琛� + public List<Attribute> attributes { get; set; } //灞炴�у垪琛� } - + /// <summary> + /// 灞炴�� + /// </summary> [Serializable] - public class FunctionSid + public class Attribute { //public string name { get; set; } public string key { get; set; } -- Gitblit v1.8.0