From 728ceead4ea3f18abcb6f70772e64e4549f9dcac Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期五, 02 四月 2021 17:06:31 +0800
Subject: [PATCH] 2021-04-02 1.ZigBee 丰林同样更新SDK。
---
xamarin/Shared.IOS.ESVideoPhoneSDK/ApiDefinition.cs | 57 ------------------
xamarin/Shared.IOS.ESVideoPhoneSDK/Library/libESVideoPhoneSDKXamarin.a | 0
xamarin/Shared.IOS.ESVideoPhoneSDK/Properties/AssemblyInfo.cs | 3
xamarin/Shared.IOS.ESVideoPhoneSDK/Library/ESVideoPhoneSDk.a | 0
xamarin/Shared.IOS.ESVideoPhoneSDK/Structs.cs | 4 +
xamarin/ESVideoPhoneSDKXamarin/ESVideoPhoneSDKXamarin.xcodeproj/project.pbxproj | 1
xamarin/ESVideoPhoneSDKXamarin/ESVideoPhoneSDKXamarin.xcodeproj/xcshareddata/xcschemes/ESVideoPhoneSDKXamarin.xcscheme | 67 ++++++++++++++++++++++
7 files changed, 75 insertions(+), 57 deletions(-)
diff --git a/xamarin/ESVideoPhoneSDKXamarin/ESVideoPhoneSDKXamarin.xcodeproj/project.pbxproj b/xamarin/ESVideoPhoneSDKXamarin/ESVideoPhoneSDKXamarin.xcodeproj/project.pbxproj
index 9ea7459..453ea63 100644
--- a/xamarin/ESVideoPhoneSDKXamarin/ESVideoPhoneSDKXamarin.xcodeproj/project.pbxproj
+++ b/xamarin/ESVideoPhoneSDKXamarin/ESVideoPhoneSDKXamarin.xcodeproj/project.pbxproj
@@ -310,6 +310,7 @@
B956B475248D28B70093C489 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
+ ARCHS = arm64;
CODE_SIGN_STYLE = Automatic;
ENABLE_BITCODE = NO;
FRAMEWORK_SEARCH_PATHS = (
diff --git a/xamarin/ESVideoPhoneSDKXamarin/ESVideoPhoneSDKXamarin.xcodeproj/xcshareddata/xcschemes/ESVideoPhoneSDKXamarin.xcscheme b/xamarin/ESVideoPhoneSDKXamarin/ESVideoPhoneSDKXamarin.xcodeproj/xcshareddata/xcschemes/ESVideoPhoneSDKXamarin.xcscheme
new file mode 100644
index 0000000..7d188b1
--- /dev/null
+++ b/xamarin/ESVideoPhoneSDKXamarin/ESVideoPhoneSDKXamarin.xcodeproj/xcshareddata/xcschemes/ESVideoPhoneSDKXamarin.xcscheme
@@ -0,0 +1,67 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "1220"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "B956B469248D28B70093C489"
+ BuildableName = "libESVideoPhoneSDKXamarin.a"
+ BlueprintName = "ESVideoPhoneSDKXamarin"
+ ReferencedContainer = "container:ESVideoPhoneSDKXamarin.xcodeproj">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
+ <Testables>
+ </Testables>
+ </TestAction>
+ <LaunchAction
+ buildConfiguration = "Release"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "NO"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ </LaunchAction>
+ <ProfileAction
+ buildConfiguration = "Release"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
+ debugDocumentVersioning = "YES">
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "B956B469248D28B70093C489"
+ BuildableName = "libESVideoPhoneSDKXamarin.a"
+ BlueprintName = "ESVideoPhoneSDKXamarin"
+ ReferencedContainer = "container:ESVideoPhoneSDKXamarin.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Debug">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Release"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>
diff --git a/xamarin/Shared.IOS.ESVideoPhoneSDK/ApiDefinition.cs b/xamarin/Shared.IOS.ESVideoPhoneSDK/ApiDefinition.cs
index 267a4e5..34e5874 100644
--- a/xamarin/Shared.IOS.ESVideoPhoneSDK/ApiDefinition.cs
+++ b/xamarin/Shared.IOS.ESVideoPhoneSDK/ApiDefinition.cs
@@ -6,62 +6,7 @@
namespace Shared.IOS.ESVideoPhoneSDK
{
- // The first step to creating a binding is to add your native library ("libNativeLibrary.a")
- // to the project by right-clicking (or Control-clicking) the folder containing this source
- // file and clicking "Add files..." and then simply select the native library (or libraries)
- // that you want to bind.
- //
- // When you do that, you'll notice that MonoDevelop generates a code-behind file for each
- // native library which will contain a [LinkWith] attribute. VisualStudio auto-detects the
- // architectures that the native library supports and fills in that information for you,
- // however, it cannot auto-detect any Frameworks or other system libraries that the
- // native library may depend on, so you'll need to fill in that information yourself.
- //
- // Once you've done that, you're ready to move on to binding the API...
- //
- //
- // Here is where you'd define your API definition for the native Objective-C library.
- //
- // For example, to bind the following Objective-C class:
- //
- // @interface Widget : NSObject {
- // }
- //
- // The C# binding would look like this:
- //
- // [BaseType (typeof (NSObject))]
- // interface Widget {
- // }
- //
- // To bind Objective-C properties, such as:
- //
- // @property (nonatomic, readwrite, assign) CGPoint center;
- //
- // You would add a property definition in the C# interface like so:
- //
- // [Export ("center")]
- // CGPoint Center { get; set; }
- //
- // To bind an Objective-C method, such as:
- //
- // -(void) doSomething:(NSObject *)object atIndex:(NSInteger)index;
- //
- // You would add a method definition to the C# interface like so:
- //
- // [Export ("doSomething:atIndex:")]
- // void DoSomething (NSObject object, int index);
- //
- // Objective-C "constructors" such as:
- //
- // -(id)initWithElmo:(ElmoMuppet *)elmo;
- //
- // Can be bound as:
- //
- // [Export ("initWithElmo:")]
- // IntPtr Constructor (ElmoMuppet elmo);
- //
- // For more information, see https://aka.ms/ios-binding
- //
+
//***************************鐩戞帶椤甸潰***********************
// typedef void (^CollectButtonCallBack)(_Bool);
diff --git a/xamarin/Shared.IOS.ESVideoPhoneSDK/Library/ESVideoPhoneSDk.a b/xamarin/Shared.IOS.ESVideoPhoneSDK/Library/ESVideoPhoneSDk.a
index 6867847..d1587ef 100644
--- a/xamarin/Shared.IOS.ESVideoPhoneSDK/Library/ESVideoPhoneSDk.a
+++ b/xamarin/Shared.IOS.ESVideoPhoneSDK/Library/ESVideoPhoneSDk.a
Binary files differ
diff --git a/xamarin/Shared.IOS.ESVideoPhoneSDK/Library/libESVideoPhoneSDKXamarin.a b/xamarin/Shared.IOS.ESVideoPhoneSDK/Library/libESVideoPhoneSDKXamarin.a
index 1fe6224..84019a6 100644
--- a/xamarin/Shared.IOS.ESVideoPhoneSDK/Library/libESVideoPhoneSDKXamarin.a
+++ b/xamarin/Shared.IOS.ESVideoPhoneSDK/Library/libESVideoPhoneSDKXamarin.a
Binary files differ
diff --git a/xamarin/Shared.IOS.ESVideoPhoneSDK/Properties/AssemblyInfo.cs b/xamarin/Shared.IOS.ESVideoPhoneSDK/Properties/AssemblyInfo.cs
index b996201..2d9dcc3 100644
--- a/xamarin/Shared.IOS.ESVideoPhoneSDK/Properties/AssemblyInfo.cs
+++ b/xamarin/Shared.IOS.ESVideoPhoneSDK/Properties/AssemblyInfo.cs
@@ -25,7 +25,8 @@
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
-[assembly: AssemblyVersion("1.0.3")]
+
+[assembly: AssemblyVersion("1.0.4")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
diff --git a/xamarin/Shared.IOS.ESVideoPhoneSDK/Structs.cs b/xamarin/Shared.IOS.ESVideoPhoneSDK/Structs.cs
index e7b46d2..a7fead3 100644
--- a/xamarin/Shared.IOS.ESVideoPhoneSDK/Structs.cs
+++ b/xamarin/Shared.IOS.ESVideoPhoneSDK/Structs.cs
@@ -4,3 +4,7 @@
{
}
+
+//2021-04-02
+//1.0.4
+//1.鏇存柊涓版灄鏈�鏂癝DK銆�
--
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