From 002a3f2e9d2f9579c01f88af12bd8a320003569f Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期二, 31 三月 2020 08:57:19 +0800 Subject: [PATCH] 20200331 --- HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs | 29 ++++++++++++++++++++++++----- 1 files changed, 24 insertions(+), 5 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs index 0bf825b..fa7714c 100644 --- a/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs @@ -1,11 +1,30 @@ 锘縰sing System; using HDL_ON.Entity; +using Shared; namespace HDL_ON.UI { public partial class RelayPage { - + /// <summary> + /// 鏇存柊鐏厜鐘舵�� + /// </summary> + public static void UpdataState(Light uLight) + { + Application.RunOnMainThread(() => + { + try + { + if (bodyView == null) + return; + bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = uLight.on_off == "on"; + } + catch (Exception ex) + { + MainPage.Log($"RelayPage error {ex.Message}"); + } + }); + } /// <summary> /// 鍔犺浇浜嬩欢鍒楄〃 /// </summary> @@ -44,8 +63,8 @@ new System.Threading.Thread(() => { var light = this.light as Light; - light.on_off = btnSwitch.IsSelected ? 1 : 0; - Control.Send("write", this.light); + light.on_off = btnSwitch.IsSelected ? "on" : "off"; + Control.Send(CommandType_A.write, this.light); }) { IsBackground = true }.Start(); }; @@ -56,8 +75,8 @@ new System.Threading.Thread(() => { var light = this.light as Light; - light.on_off = btnSwitch.IsSelected ? 1 : 0; - Control.Send("write", this.light); + light.on_off = btnSwitch.IsSelected ? "on" : "off"; + Control.Send(CommandType_A.write, this.light); }) { IsBackground = true }.Start(); }; -- Gitblit v1.8.0