From 7d005a7618e3d7a80d8ede3baf6ecc4bf8019cd5 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期二, 01 九月 2020 15:22:09 +0800
Subject: [PATCH] 2020-09-01
---
HDL_ON/Entity/Function/Function.cs | 434 ++++++++++++++++++++++++++++++++++++++++++++---------
1 files changed, 355 insertions(+), 79 deletions(-)
diff --git a/HDL_ON/Entity/Function/Function.cs b/HDL_ON/Entity/Function/Function.cs
index 45f4951..0c3e88b 100644
--- a/HDL_ON/Entity/Function/Function.cs
+++ b/HDL_ON/Entity/Function/Function.cs
@@ -3,6 +3,7 @@
using System.Linq;
using Newtonsoft.Json.Linq;
using HDL_ON;
+using Shared;
namespace HDL_ON.Entity
{
@@ -13,17 +14,24 @@
public class Trait
{
/// <summary>
- /// 灞炴�у唴瀹�
- /// </summary>
- public string attri;
- /// <summary>
/// 灞炴�у悕绉�
/// </summary>
public string name;
+ public List<string> _value_key;
/// <summary>
- /// 灞炴�х殑鍊�
+ /// 灞炴�х殑鍊煎垪琛�
/// </summary>
- public List<string> value;
+ [Newtonsoft.Json.JsonIgnore]
+ public List<string> value_key {
+ get
+ {
+ return _value_key;
+ }
+ set
+ {
+ _value_key = value;
+ }
+ }
/// <summary>
/// 鏈�澶у��
/// </summary>
@@ -40,10 +48,268 @@
/// <summary>
/// 褰撳墠鍊�
- /// app杞欢鑷畾涔夊睘鎬�
- /// 鐢ㄦ潵璁板綍褰撳墠鐘舵��
/// </summary>
- public object curValues = new object();
+ public object value = new object();
+
+
+ //----app鑷畾涔�
+ /// <summary>
+ /// 灞炴�у�煎崟浣�
+ /// </summary>
+ public string _uintString;
+ public string uintString {
+ get
+ {
+ if(!string.IsNullOrEmpty( _uintString))
+ {
+ return _uintString;
+ }
+ var us = "";
+ switch(name)
+ {
+ case "temperature":
+ us = "掳C";
+ break;
+ case "percent":
+ case "brightness":
+ us = "%";
+ break;
+ }
+ return us;
+ }
+ }
+
+ /// <summary>
+ /// 灞炴�у悕绉版樉绀烘枃鏈�
+ /// 涓嫳鏂囨樉绀�
+ /// </summary>
+ public string name_text
+ {
+ get
+ {
+ string text = "";
+ switch (name)
+ {
+ case "on_off":
+ text = Language.StringByID(StringId.OnOff);
+ break;
+ case "brightness":
+ text = Language.StringByID(StringId.Brightness);
+ break;
+ case "color":
+ text = Language.StringByID(StringId.ColorValue);
+ break;
+ case "mode":
+ text = Language.StringByID(StringId.Mode);
+ break;
+ case "fan":
+ text = Language.StringByID(StringId.FanSpeed);
+ break;
+ case "temperature":
+ text = Language.StringByID(StringId.Temp);
+ break;
+ case "delay":
+ text = Language.StringByID(StringId.Delay);
+ break;
+ case "cct":
+ text = "CCT";
+ break;
+ //case "fade_time":
+ case "percent":
+ text = Language.StringByID(StringId.PercentAdjustment);
+ break;
+ //case "lock":
+ //case "ico":
+ //case "swing":
+ //case "set_ point":
+ //case "pm25":
+ //case "volume":
+ //case "vol_step":
+ //case "source":
+ //case "treble":
+ //case "bass":
+ //case "playlist":
+ //case "song_name":
+ //case "current_status":
+ //case "enable":
+ //case "lux":
+ //case "adjust_value":
+ //case "range":
+ //case "humidity":
+ //case "type":
+ //case "state":
+ //case "sensitivity":
+ //case "pm25value":
+ }
+ return text;
+ }
+ }
+
+ /// <summary>
+ /// 鑾峰彇褰撳墠灞炴�х殑鏄剧ず鏂囨湰
+ /// 涓嫳鏂囨樉绀�
+ /// </summary>
+ public string GetCurValueText()
+ {
+ return GetValueText(value.ToString());
+ }
+
+ /// <summary>
+ /// 鑾峰彇鎸囧畾灞炴�х殑鏄剧ず鏂囨湰
+ /// 涓嫳鏂囨樉绀�
+ /// </summary>
+ public string GetValueText(string value)
+ {
+ string text = "";
+ value = value.Replace("{}", "");
+ switch (name)
+ {
+ case "on_off":
+ text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
+ break;
+ case "temperature":
+ case "brightness":
+ case "percent":
+ if (text == "")
+ {
+ this.value = this.min;
+ text = this.min.ToString();
+ }
+ else
+ {
+ text = value;
+ }
+ break;
+ //case "color":
+ case "mode":
+ switch (value)
+ {
+ //----绌鸿皟
+ case "auto":
+ text = Language.StringByID(StringId.Auto);
+ break;
+ case "cool":
+ text = Language.StringByID(StringId.Cool);
+ break;
+ case "heat":
+ text = Language.StringByID(StringId.Heat);
+ break;
+ case "dry":
+ text = Language.StringByID(StringId.Dry);
+ break;
+ case "fan":
+ text = Language.StringByID(StringId.AirSupply);
+ break;
+ //-----鍦扮儹
+ case "day":
+ text = Language.StringByID(StringId.Day);
+ break;
+ case "night":
+ text = Language.StringByID(StringId.Night);
+ break;
+ case "away":
+ text = Language.StringByID(StringId.Away);
+ break;
+ case "normal":
+ text = Language.StringByID(StringId.Normal);
+ break;
+ case "timer":
+ text = Language.StringByID(StringId.Timer);
+ break;
+ default:
+ if (this.value_key.Contains("cool"))
+ {
+ this.value = "cool";
+ text = Language.StringByID(StringId.Cool);
+ }
+ else if (this.value_key.Contains("day"))
+ {
+ this.value = "day";
+ text = Language.StringByID(StringId.Day);
+ }
+ else
+ {
+ foreach (var v in this.value_key)
+ {
+ this.value = v;
+ text = GetCurValueText();
+ }
+ }
+ break;
+ }
+ break;
+ case "fan":
+ switch (value)
+ {
+ case "high":
+ text = Language.StringByID(StringId.HighWindSpeed);
+ break;
+ case "medium":
+ text = Language.StringByID(StringId.MiddleWindSpeed);
+ break;
+ case "low":
+ text = Language.StringByID(StringId.LowWindSpeed);
+ break;
+ case "auto":
+ text = Language.StringByID(StringId.Auto);
+ break;
+ default:
+ if (this.value_key.Contains("low"))
+ {
+ this.value = "low";
+ text = Language.StringByID(StringId.LowWindSpeed);
+ }
+ else
+ {
+ foreach (var v in this.value_key)
+ {
+ this.value = v;
+ text = GetCurValueText();
+ }
+ }
+ break;
+ }
+ break;
+ //case "delay":
+ //case "cct":
+ //case "fade_time":
+ //case "lock":
+ //case "ico":
+ //case "swing":
+ //case "set_ point":
+ //case "pm25":
+ //case "volume":
+ //case "vol_step":
+ //case "source":
+ //case "treble":
+ //case "bass":
+ //case "playlist":
+ //case "song_name":
+ //case "current_status":
+ //case "enable":
+ //case "lux":
+ //case "adjust_value":
+ //case "range":
+ //case "humidity":
+ //case "type":
+ //case "state":
+ //case "sensitivity":
+ //case "pm25value":
+ case "high":
+ text = Language.StringByID(StringId.HighWindSpeed);
+ break;
+ case "medium":
+ text = Language.StringByID(StringId.MiddleWindSpeed);
+ break;
+ case "low":
+ text = Language.StringByID(StringId.LowWindSpeed);
+ break;
+ case "auto":
+ text = Language.StringByID(StringId.Auto);
+ break;
+ }
+ return text;
+ }
}
/// <summary>
/// 璁惧鍔熻兘oid
@@ -56,6 +322,8 @@
public string net_id;
public string dev_id;
public string channels;
+
+
}
@@ -87,7 +355,7 @@
/// 澶х被鍒� 1bytes 锛堥鐣欙級
/// 灏忕被鍒� 1byte 锛堥鐣欙級
/// </summary>
- public string sid = "03010112345678010123012301230101";
+ public string sid = "0301011234567801012301230123";
/// <summary>
/// A鍗忚鍔熻兘鐨勭壒鎬�
@@ -107,6 +375,40 @@
/// 浣跨敤A鍗忚鎺у埗鏃讹紝鏀瑰睘鎬т负绌�
/// </summary>
public BusData bus_Data;
+ /// <summary>
+ /// 寤舵椂
+ /// </summary>
+ public int delay = 0;
+ /// <summary>
+ /// 寤舵椂鏄剧ず鐨勬枃鏈�
+ /// </summary>
+ [Newtonsoft.Json.JsonIgnore]
+ public string delayText
+ {
+ get
+ {
+ string text = "";
+ switch (delay)
+ {
+ case 0:
+ text = Language.StringByID(StringId.NoDelay);
+ break;
+ case 30:
+ text = "30s";
+ break;
+ case 60:
+ text = "1min";
+ break;
+ case 120:
+ text = "2min";
+ break;
+ case 300:
+ text = "5min";
+ break;
+ }
+ return text;
+ }
+ }
#endregion
/// <summary>
@@ -165,84 +467,45 @@
[Newtonsoft.Json.JsonIgnore]
public string lastState = "";
+ Trait _trait_on_off;
[Newtonsoft.Json.JsonIgnore]
- public Trait trait_on_off;
- /// <summary>
- /// 寮�鍏崇姸鎬�
- /// 0:鍏�
- /// 1:寮�
- /// </summary>
- [Newtonsoft.Json.JsonIgnore]
- public string on_off
+ public Trait trait_on_off
{
get
{
- try
+ if (_trait_on_off == null)
{
- if (trait_on_off == null)
+ _trait_on_off = function.Find((obj) => obj.name == "on_off");
+ //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
+ if (_trait_on_off == null)
{
- trait_on_off = function.Find((obj) => obj.attri == "on_off");
- //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
- if (trait_on_off == null)
+ _trait_on_off = new Trait()
{
- trait_on_off = new Trait()
- {
- attri = "on_off",
- value = new List<string> { "on", "off" },
- max = 1,
- min = 0,
- };
- }
- trait_on_off.curValues = trait_on_off.value[trait_on_off.min];
+ name = "on_off",
+ value_key = new List<string> { "on", "off" },
+ max = 1,
+ min = 0,
+ };
}
- return trait_on_off.curValues.ToString();
+ _trait_on_off.value = "on";
}
- catch
- {
- MainPage.Log("on_off 鏁版嵁鑾峰彇澶辫触.");
- function.Add( new Trait()
- {
- attri = "on_off",
- value = new List<string> { "on", "off" },
- max = 1,
- min = 0,
- });
- return "off";
- }
+ return _trait_on_off;
}
- set
+ //set
+ //{
+ // _trait_on_off = value;
+ //}
+ }
+
+ /// <summary>
+ /// 寮�鍏崇姸鎬佹枃鏈�
+ /// </summary>
+ [Newtonsoft.Json.JsonIgnore]
+ public string on_off_text
+ {
+ get
{
- try
- {
- if (trait_on_off == null)
- {
- trait_on_off = function.Find((obj) => obj.attri == "on_off");
- //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
- if (trait_on_off == null)
- {
- trait_on_off = new Trait()
- {
- attri = "on_off",
- value = new List<string> { "on", "off" },
- max = 1,
- min = 0,
- };
- }
- trait_on_off.curValues = trait_on_off.min;
- }
- trait_on_off.curValues = value;
- }
- catch (Exception ex)
- {
- MainPage.Log($"on_off 鏁版嵁鍒锋柊澶辫触: {ex.Message}");
- function.Add(new Trait()
- {
- attri = "on_off",
- value = new List<string> { "on", "off" },
- max = 1,
- min = 0,
- });
- }
+ return trait_on_off.value.ToString() == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
}
}
@@ -301,17 +564,30 @@
string roomNameList = "";
foreach(var roomId in roomIdList)
{
- var findRoom = DB_ResidenceData.residenceData.rooms.Find(obj => obj.sid == roomId);
+ var findRoom = DB_ResidenceData.rooms.Find(obj => obj.sid == roomId);
if (findRoom == null)
continue;
if(roomNameList != "")
{
roomNameList += ",";
}
- roomNameList += findRoom.floor + "路" + findRoom.name;
+ roomNameList += findRoom.floorName + findRoom.name;
+ }
+ if (roomNameList == "" && functionType == FunctionType.Scene)
+ {
+ roomNameList = Language.StringByID(StringId.WholeHouseScene);
}
return roomNameList;
}
+ /// <summary>
+ /// 淇濆瓨鍔熻兘鏁版嵁
+ /// </summary>
+ public void SaveFunctionData()
+ {
+ var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
+ FileUtils.WriteFileByBytes("FunctionData_" + this.sid, ssd);
+ MainPage.Log($"Save FunctionData {this.functionType} : {this.sid}");
+ }
/// <summary>
/// 鏇存柊鏃堕棿
--
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