From 9d15f7a2c309cb859d5ed0f61e4eb2cac57e3507 Mon Sep 17 00:00:00 2001 From: 陈嘉乐 <cjl@hdlchina.com.cn> Date: 星期一, 22 六月 2020 17:34:52 +0800 Subject: [PATCH] 2020-06-22-1 --- HDL_ON/UI/UI2/FuntionControlView/Music/A31PlayMusicPage.cs | 25 +++++++++++++++++++------ 1 files changed, 19 insertions(+), 6 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Music/A31PlayMusicPage.cs b/HDL_ON/UI/UI2/FuntionControlView/Music/A31PlayMusicPage.cs index b5c0cbe..f1bfc22 100644 --- a/HDL_ON/UI/UI2/FuntionControlView/Music/A31PlayMusicPage.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Music/A31PlayMusicPage.cs @@ -62,8 +62,21 @@ ///鍔犺浇鎾斁闊充箰鐣岄潰鐨勬帶浠舵柟娉� playView.viewFrameLayout(middLayout); #endregion - - + //蹇繘婊戝姩浜嬩欢; + EventHandler<int> seekClick = (sender, e) => + { + int totalSecond = (int)(playView.diyArcSeekBar.Progress * 1.0f / 100 * int.Parse(A31MusicModel.Current.A31PlayStatus.totlen) / 1000); + //鍒嗛挓 + int Minute = totalSecond / 60; + //绉掗挓 + int Second = totalSecond % 60; + string time = "00" + ":" + (Minute.ToString().Length < 2 ? "0" + Minute.ToString() : Minute.ToString()) + ":" + (Second.ToString().Length < 2 ? "0" + Second.ToString() : Second.ToString()); + SendMethod.Seek(time, A31MusicModel.Current); + A31MusicModel.Current.A31PlayStatus.curpos = (DateTime.Parse(time) - DateTime.Parse("00:00:00")).TotalMilliseconds.ToString(); + }; + //playView.diyArcSeekBar.OnProgressChangedEvent += seekClick; + playView.diyArcSeekBar.OnStopTrackingTouchEvent += seekClick;//蹇繘婊戝姩涓嶅彂鍛戒护锛� + ///鍒囨崲鎾斁妯″紡鐐瑰嚮浜嬩欢; playView.playOrderBtn.MouseUpEventHandler += (sender, e) => { @@ -490,12 +503,12 @@ //if (A31MusicModel.Current.A31PlayStatus.IsMute) //{ - // btnMute.IsSelected = true;//闈欓煶鍥炬爣 + // // btnMute.IsSelected = true;//闈欓煶鍥炬爣 // playView.volSeekBar.Progress = 0; //} //else //{ - // btnMute.IsSelected = false;//闈欓煶鍥炬爣 + // // btnMute.IsSelected = false;//闈欓煶鍥炬爣 // if (1000 < (DateTime.Now - A31MusicModel.ProgressDateTime).TotalMilliseconds) // { // //澹伴煶杩涘害鏉�; @@ -531,12 +544,12 @@ if (totalSecond == 0) { //姝屾洸杩涘害鏉� - //playView.volSeekBar.Progress = 0; + playView.diyArcSeekBar.Progress = 0; } else { //姝屾洸杩涘害鏉� - //playView.volSeekBar.Progress = (int)(playSecond * 100.0 / totalSecond);//+1 + playView.diyArcSeekBar.Progress = (int)(playSecond * 100.0 / totalSecond);//+1 } } -- Gitblit v1.8.0